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#dr studioworld
petra-creat0r · 2 months
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Deltarune: Fool's Fate Ch. 7 Secret Boss
We finally get to the Studio Dark World! The only chapter other than Chapter 1 of Fool's Fate to be set not in Hometown!
I think I first started coming up with this guy around the fourth of July, it's just taken me a bit to draw them and flesh out their lore. Anyways, without further ado, ladies and gentlemen I present to your, your host, the one, the only, the darling deer with the charming voice, Ray D. O'Skelly!!
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Ray's name should be obvious. It's a pun on radio. They're a radio host. Not a lot to explain there. Though when first coming up with their name and concept, I did look into 30s and 40s era radio hosts to try and pull inspiration from their names. Red Skelton was one I landed on since Skelton is similar to "skeleton" and I already knew I wanted this boss to have a skeletal face to resemble 30s era radios. Eventually I shorted it to Skelly to flow better with the O to go with the radio pun.
I don't really have a text quirk for Ray yet? Best I can think off is their voice sounds staticy or they get interrupted by ads/song lyrics similar to Spamton and Bitsy. I do know that they can't actually speak because of the well... whole thing that happened to their face. Their voice comes through their microphone. If anyone has any ideas let me know. Maybe a sound board situation?
Since I imagine the studio world being similar to what I think Chapter 3 will be like, being based off movies and film rather than TV, and Bitsy is already animation theory and I've got Casper to cover Woody theory, Ray is radio theory. Video killed the radio star. The theory I forgot to include in my original poll when I was first coming up with Bitsy despite being one of my favorite ideas. Aside from being based on an old-timey radio host, I also vaguely pulled some subtle inspiration from Alastor from Hazbin Hotel. Mostly just in the fact that Ray is a deer along with their color palette, radio theming, and some of their demeanor.
Backstory under the cut
Ray O'Skelly used to be the talk of the town, the bees knees, the cats pajamas! The voice heard across the globe and broadcast to nearly every station. MTTWood's very own home town darling and host of the most tuned into radio channel in all of the studio world. Ray's radio show had it all! Music, news, even radio plays performed by the deer themself! It was the age of radio and Ray was monarch, surely there was no way their popularity would falter any time soon.
At least... that's what Ray thought before the leader of the studio world signed a deal with some folk from this up and coming "Television" Dark World.
At first, the TV World didn't pose much of a threat to Ray, or at the very least it couldn't yet compete with the popularity of their radio show. But over time, the alternative form of entertainment started to gain more attention and views than Ray's show gained listeners. Especially after the appearance of a supposed Knight in the other Dark World and the merge of most of the channels into TennaVision. According to the public, Ray's show was getting old and bland. The music they played went out of style who knows how long ago, and people would prefer to watch the news and Ray's "radio plays" rather than simply listening. Ray either had to adapt, or fade away in obscurity.
That was when Ray met a man. A man offering aid, offering salvation to the deer down on their luck. The man offered to help Ray "get with the times" as they say, and rise back to fame. Help get their radio show back in the public zeitgeist and to surpass the competition. Almost without thinking, Ray took the man's offer, desperate to stay relevant through whatever means necessary.
The man made good on his deal, helping Ray by suggesting a few changes to their format here and there. New music, updated segments, notes on Ray's tone and how to better appeal to masses and be "hip with the kids", the works. Ray wasn't particularly for all the new changes, but they were desperate. Desperate for attention, desperate for fame and adoration. And fame and attention they got. It was almost as if, whoever tuned into the station would HAVE to listen. Ray's listenership was through the roof, all thanks to the man...
Perhaps it could be said that fame and power corrupts, because at some point, listeners noticed a shift in Ray's demeanor. Once the soft-spoken and well mannered host with the most, they got more prideful, vein, sadistic. Either from all the attention going to their head, or perhaps from a great Truth revealed to them about the nature of their existence breaking their mind. Whatever it was, it twisted the once charming radio host. Twisted them into an arrogant yet still devilishly charismatic individual with an ever captive audience.
Eventually, Ray's pride got the better of them. Even after the man left, Ray still maintained their popularity and fame, yet their ego wouldn't settle for just that. Ray had a captive audience at their disposal who would have to listen to anything they said. Any idea they suggested could be implanted in as little as a whisper and the right frequency. Ray could control this town. Could bend it to their every whim and will. Which is just what they tried to do. Before their operation got shut down of course.
Turns out, an old acquaintance had played stool pigeon and cried wolf to the authorities. Even if Ray tried to charm the guards, it was no use. Their studio was taken from them and shut down and they were cast out onto the rainy street. Yet even stripped of everything, Ray wouldn't let anything stop them from reaching the top. In a makeshift studio down in the darkest corners of MTTWood, Ray continued to broadcast their signal to who ever would listen.
That is until the children of a star and their friends found themselves in the studio world...
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hehehe. It might've taken me a bit to come up with but this was fun. When I designed Ray, I knew they were a little charmer, but I also wanted to have them be twisted. I imagine after the studio Dark World is sealed and Ray ends up staying at the Blook house with Spamton and Poly, they act like the sweetest little darling. Only to still be manipulating people through subliminal messaging in their radio broadcasts. I'll have to play that out some time.
Anyways, only 3 left to go! And one of those I already have so it's really just designing the secret boss for the Town Hall world and then the Festival world. The later of which I already have a vague idea for.
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petra-creat0r · 4 months
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Fool's Fate Master Post
Thought I may as well make this to keep track of all my Deltarune take and Fool's Fate stuff
Petra's Deltarune Take
My personal take of how the next three chapters of Deltarune will go. So far I mostly just have the secret bosses for each one, but I'll be adding to this over time
Bitsy Ref | Bitsy Doodles | Bitsy Battle
Mike, Tenna, and Rook concept
Elymas Ref
Veratus Ref
Deltarune: Fool's Fate
A sequel AU to my take of Deltarune, following a young puppet boy by the name of Chicago G. Blook as the new vessel
Remie Ref
Chapter inspirations
Main bosses ask
Junior Secret Squad Refs: Chicago | CK | Naomi | Britni | Wilbur
Attic World Darkner Refs: Dusty Fields | Feather Forest | Choral Chapel
Magician and Priestess Ref | Priestess and Magician concept
Jeanie Ref
Dorothy Ref | Dorothy doll | Dorothy Doodles
Arcade World Darkner Refs: Funky Field | Pixel City | Rhythm Palace
ERE Ref | Empress, Emperor, and Ritsu concept
Poly Ref
Casper Ref
Cherutti Ref
Doggone Ref
Convenience store world
Soxs Ref
Ray Ref
Polaris Ref
Noir Ref
Rorrim Ref
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