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#def of particular interest b/c the mc is a mercenary
deadrocks · 6 days
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Played "Remember, You Will Die" this afternoon and really enjoyed it, while also feeling just this escalating dread? melancholy? frustration? pity? at playing an MC who feels so overwhelmingly trapped. Physically powerful, possessing a rare skill, and yet when people look at you all they is see a mad dog on a leash and all you can choose is whether or not to bark. If this sounds like a criticism I promise you it is not, quite the opposite. It added such a weight to little moments of choosing (relative) mercy, of looking for ways to achieve your goals that involved a little more finesse or discretion. Not to be "good" but to be something other than what everyone expects of you--to choose. To snatch at whatever little bit of autonomy came your way. Will be excited to play more of this as it's updated and to see at what point the MC will get to really slip the leash.
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