#currently Im getting as much leverage out of the unseen as possible for my concepts but that can only carry me so far
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I am fighting for my fucking life to figure out the game mechanics of the last girlie. Grips her shoulders. Why must you have no discernable features but a tank top and stupid hair
#rat rambles#stars posting#the other three were easy to figure out and while I have some ideas for her as a character now I am still stumped on actual mechanics#which matters because thats basically me saying I don't know how she actually like. fights. what do you do girl.#currently Im getting as much leverage out of the unseen as possible for my concepts but that can only carry me so far#like Im thinking of giving her a lizard like critter that was her tracking animal for her old work#Im imagining she joined the party after helping them track down one of the orbs#but all that doesnt help a lot with the combat thing#like I theoretically Could just make her not fight but thats lame and boring#plus the crew desperately needs a more flexible damag dealing unit#Ive had several ideas but none have rly gone anywhere this has been plauging me#the big thing is that I rly dont want her to be a up close fighter since every other member is#and I am not giving her a bow thats boring#I think it'd be kind of cool if her critter could be involved in casting some craft skills but that doesnt help much#so yeah Im currently running into a wall on repeat trying to find smth that clicks#I should stop doing that and go to bed lol
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