#csp godsend
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emypony · 2 years ago
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this was too good as a standalone not to post <3
HOPEFULLY WILL HAVE THE REST OF THE PARTS SOON EHEHE
anyway. being a herrscher is hard 🥺
Damn this blew up!!
Join the Honkai (very Senti and Felis centric heheee) discord!!
https://discord.gg/C56wrfSDRX
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spokspsps · 6 months ago
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my babies,,,,, its over,,,, all over,,,,,
@hakeism thank u for everything <3
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cottonflurry · 1 year ago
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Warm up OC doodles cuz I was sad
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palaeocryptid · 2 years ago
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Sleepy Gin :) So excited for the Steam release and mini episodes!!
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shidoukanae · 3 months ago
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Timelapse of my last queued post! aka of the funny chill big brother dragon dude who is totally neat af to me
took me 3 hours just to draw this one piece ;;; no wonder i feel like i don't have enough time to draw on the weekdays bc i really dont
regardless!!! while i struggled with this piece i do like how it turned out!! would've liked to try drawing a more full-body version but alas i couldn't quite manage that OTL. some day ill manage to accomplish it!! just not yet!!!
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keracchi · 1 year ago
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This Dude Again™ lmaofjslkfj my bad i had such a brainrot these past weeks weh
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quarklynx · 3 months ago
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It's not? Bad?
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Now I just have to do the actual drawing part lmao
Hahahaha I'm doing a walk cycle now
I have never drawn a walk cycle
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nodadraws · 3 months ago
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It's been a while, but here's my piece for @opshankszine from last year! You can still grab the zine and other goodies in the aftersales! ♡
couple progress shots under the cut:
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i had a very specific image of the composition and angle in mind and knew i'd be sitting there for hours if i had to the perspective by hand. luckily the 3d setup in csp is truly a godsend for stuff like this + used this ship model from sketchup for placement.
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cleaned up the entire piece and only then realized i'd accidentally made every single red haired pirate left-handed -- did some frantic research and luckily only yasopp is definitely right-handed, but i really didn't want to redo large parts of the image to place him elsewhere so i had to compromise and just lose his gun.
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rendering rendering. kept tuning the values and colors until the end and i'm still not happy with them. this is actually what inspired me to do my 10 min film studies earlier this year to focus on more decisive value/color work earlier on into painting!!
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mrghostrat · 11 months ago
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i wanted to say thank you for normalizing (for me) tracing refs and models for things, i'm from the deviantart era of "using references is cheating" which set me back YEARS lmao so to see you unabashedly using references so directly makes me feel so much better for when i do! i need to better realize that you still have to be a good artist to make a traced photo look good, and there's SO much you add to a drawing that isn't from the reference, so it's not like i'm lying or secretly a bad artist just cuz i use the csp 1.0 models for poses sometimes....... so thanks for sharing your process!!
of course!!! and 100% agree! that's what i have to remind myself whenever the imposter syndrome sets in: there's so much you gotta add to a thing beyond the traced pose, and the reason i can do it how i do is because i'm at a very comfortable stage of my artistic development. but man i've gotten so much better at freehanding so many poses and limbs and fabric details since i started tracing more frequently, it really does help your muscle memory and help build the skill!!
and. it's just, fun. when you want to turn your brain off, like that richard ii sketch i posted. sometimes i wanna draw just for the fun of it, for the tactile experience of putting down lines and making pretty shapes appear. tracing is a godsend for that. just be transparent about your process ✨
i have all kinds of opinions abt when and where tracing is helpful as u develop as an artist, but at the end of the day everyone's art journey is their own, and they should be allowed to use whatever tools are available to them. remember that artists and animators have been tracing as part of their professional workflow since the photograph has been invented.
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toskarin · 1 year ago
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I'm very curious at how your art process is like. We've talked about specific stylistic things you do sometimes but I'm still curious what your art workflow is like and what tools/software you use. That "if i fumble shadowheart I'm gonna straight up kill myself" piece because I've been trying to reverse-engineer it in my head for days and I can't seem to figure it out. How do you usually draw, rin senpai?
there was a period of time where I only had access to mspaint, so I got used to drawing a lot with the pencil tool in that. when I later moved to CSP, one of the first things I did was set up a 1-dot pen that felt nice to use
when I'm feeling suitably mentally ill to the point of where I can't finish a polished piece, I just draw with that. I don't use very many of csp's features besides like.... layers, which are a godsend for silly doodles
I find that it helps a lot to draw very crude faces when working with cheap materials, not just because you can't achieve good things (you can!) but because crudeness + cheap materials lets you sell funny facial expressions much better
I highly recommend staring at fujimoto's expressions until you internalise something terrible
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defsiarte · 2 years ago
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CSP Clothing Pattern recs!
This week I thought clothing patterns would be useful, because there are a lot of them on the asset store that have made my life easier.
1. Skirt stripes brush
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Life saver for drawing tennis skirts I think. Found it recently and have been eager to try it.
2. Embroidery Pens
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Good for simple stitching and detailing.
3. Sub tool assortment for plaid
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Uses the gradient tool to make plaid patterns. I think it's a neat concept but still have yet to use them.
4. Knit Edge Brush
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A godsend for sweater collars and sleeves.
5. Pico Lace
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Simple frill for collars and stuff.
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sothasil · 2 years ago
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Hi! You're one of my favorite artists ever, and I would love to do some studies of your art! What are some of your favorite pieces that you've done, and how do you pick your colors? There's a lot more questions that I could ask, but figured you wouldn't appreciate an entire list of questions XD
Hello and thank you, I am honored! Feel free to send me all and any questions! I'll answer these two, starting by:
How do you pick your colors?
As I change art style with pretty much every illustration project of significance, this varies a lot. Here are, from most to least common, ways I pick my colors.
Eyeballing it. Unfortunately my most common... What I will do a lot digitally is lay down a color background, and flats of a few colors, then manually adjust each until they look good together by selecting by color and using adjustements. I then paint over it all.
Using a limited palette, eyeballed. Same as before, but this time I force myself to only use a few colors. It helps me, as constraints do.
Using a reference, eyeballed. This happens a lot when I mimick an art style. My medieval drawings for example, are often done by looking at images of actual medieval art to get an idea of what colors to use to look medieval.
Using an existing image, pipetted. Rarely, often as a challenge or if I'm super stuck, I'll just take a pic with colors I like and pipet from it. This website automates this if you want a good easy starting point!
These can be combined around. I'll post examples now, explaining how they use each.
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This is a sketch for a drawing I ended up doing way different. This is the first method - I used a flat layer for the characteres and three colors for the sky to test out atmosphere. This is how I plan out most full paintings, just trying to nail down a mood I have in my head. I fiddle around until I like it or, like in this case, fully give up and iterate further. Here, the composition was to be redone too as I did not like the body language. I was going for "bright hot sunny day under a weather that feels wrong".
For this comic, I combined a very limited palette and a photo ref to pipet from. I was looking for the stark cold/warm contrast of a mid-season bright night by a fireside. I took a google image photo of a campfire at night that was already edited. The photo itself looks unnatural but conveyed what I wanted. It's still on the file itself! From it, I pipetted a few colors I found "summed up" the palette and did all with them.
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While my own habits make me prefer painting as you would in traditional methods, with directly picking the right colors, I will often digitally alter with overlays and layer blending modes some colors and gradients, etc, to alter a drawing to fix it's color palette. The following is a quite egregious example, because I first drew the character in flats before putting him in a full scene. Here is a before/after summed up.
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The shadow is a layer, the bright yellow light zones also, and the orange "transitions" of light zones on the skin a third. There's also an overlay over the full character to blend him in. I do this by...making a full flat color of a layer, fucking around until a blending mode does what I want, and adjusting hue/brightness/saturation and opacity until it looks good.
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Another WIP where I was struggling with the overall palette. I was going for late 60s psychedelic. You can see in the top right the original color. I thought it looked too...new, so I added a yellow layer on top, and fiddled with it. Final choice was the following setting. I then put it with my sketch and color blockout in a folder and painted over it.
For this sort of adjustement, the "Color Balance" modifier in CSP, Photoshop, and others is also a godsend - but one I often use for fine tuning a finished piece.
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This being said, there's some rough rules to coloring which are...born from studying color theory and doing studies. I am guilty of doing very little studies...so I'll just sum up the basics of the color theory rules I use.
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For "default" shading, I use a color that is darker, more saturated and with a slight hue diff. This is my "don't shade with black".
Using a shadow that's cooler will make the light look warm.
Vice versa.
There's a bunch of stuff to remember in how colors relate to each other and pipetting images who's atmosphere you think is interesting really is the best way to learn... It's learning how to black-blue/gold-yellow dress in your own art for the lack of a better word...But the basics will be:
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Don't trust numerical values, but look at your colors in context. A same hue, brightness, saturation can look so much different. This is how Rakkan's beard looks whiteish here despite being a light very grey brown.
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All this but...colour is such a wide topic, I can't really say a lot but can also type for hours... if you have precise questions about a piece in particular I can explain :') I hope this wasn't too vague and was instructive!
Speaking of particular pieces, answering your question last under the cut:
What are some of your favorite pieces that you've done?
In no particular order, illustration only.
Including this in another poast bc staff's new post editor limits the amounts of pics I can put in response to asks. Insert colorful language here...
Frankly twas hard to pick I am rarely fond of what I draw
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haarute · 4 months ago
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the 3d model poser feature in csp is actually a godsend fr
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sister-claire-critical · 1 year ago
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Just wanna say, Rosie/Marie/Claire might be in their twenties but man they sure do act like teenagers half the time and are portrayed childishly. idk, might just be me, but I saw in some comments in the latest pages that some readers have literally 0 idea how old Rosie is, lol.
Also, I feel like Yamino's art quality has slipped a bit since she started using the CSP 3D models for pose blocking. I use these models frequently myself, and I've noticed an inherent stiffness to the character art made from them that feels uncanny to the eye (mine, at least).
Nothing against using the models! They're a godsend, really. They let you crank out character art at a consistent pace and they're so, so useful for posing and perspective - but when you put them next to art that was made without them... it's very noticeable if you don't put effort into making them blend into the scene.
I don't want Yamino to hurt herself, nor do I want her to take more breaks, even though this really adds to the rushed ending of the story. I guess I just miss the days of the comic where the pages were like setpieces, with bold and bright, bubblegum colors and lighting and posing, and even little spaces had details or fun Easter eggs to point at.
It's what inspired me to follow her work in the first place, what made me enjoy the early pages before and after the rewrite. She has such versatility! I've sincerely learned a lot from her work.
I understand what it's like when your passion for a project dies, despite you still loving it so much. I hope that whatever story she's drawing next has that same early SC passion in its artwork till the end.
When I first started reading I thought Claire was in her mid-teens which made me feel weird about the whole pregnancy thing, lol. Nobody has ever stated ages within the comic, which helps give the writers wiggle room in the timeline, but also opens the door for some... worrisome interpretations.
I appreciate all of these points about the art. I have nothing intelligent to say other than these last couple of pages have been rough, not just with the posing but the lighting and color choice as well.
—Mod Marie 🌸
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tarobii · 1 year ago
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im actually so glad I upgraded to csp 2.0 the align feature is a godsend
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MS Paint vs Clip Studio Paint
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Anti-aliasing and layers are a godsend. I briefly used CSP in 2021 when I first tried my hand at drawing, but personal stuff got in the way so I stopped until recently. I've moved laptops since then, but I finally redownloaded CSP this month, and my old licensing code still worked, so I've gotten it up and running again!
I have a wacom tablet, but I can't figure out how to adjust the mapping so it feels right. No matter how much I tweak it, my wrist still hurts; if I make the drawing area really small, the cursor flies all over the screen wildly and it becomes unusable, but if I make it too big then I constantly have to shift where my hand is, and it feels unnatural. I've tried incrementally shrinking and growing the drawing area, but I still haven't found a setting that is right for me, which is doubly disappointing because I hit a sweet spot in 2021 which I am unable to replicate... For now I'm sticking with a mouse, which feels better in the short term, but it doesn't allow me to vary line thickness with pressure, and drawing long straight lines are next to impossible.
I still have a long way to go before I'll feel comfortable calling myself an illustrator, but I'm glad I finally picked things back up and am making new progress.
I made a sideblog for my OC, @13thgrotto, though I haven't posted anything there yet. I don't know how many of you guys are on twitter or if it's even worth it to link to my account, but if you want you can follow me there at the same handle, 13thGrotto. Having an OC is a real motivator because I no longer have to hem and haw over what I should draw, I can just draw him in whatever situation comes to mind. I'm rather fond of Grott, my little gargoyle guy.
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