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#crystal chronicles is the only combat game im good at
actaeoncross · 3 months
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My husband watched Twitch streams of Elden Ring all weekend. I made the mistake of joining him. It's a pretty game, I like watching everything and the lore. Well, he decided we should play it together and downloaded it last night. The only reason I can play DA or ME is because of companions who either kill things or keep me alive. Someone help please t-t
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sometipsygnostalgic · 6 years
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xenoblade chronicles  2 rapidfire review
π after i started writing up a 5000 word review and was still on the “character” section ive decided to make a rapidfire version to get to the fucking point. 
Story - at the end of the day, it’s a tale about how to deal with all the pain and insecurity that life throws at you. how to dig down deep and find a way to continue in what you may interpret as a dreadful world. it also has some of the most satisfying mysteries and plot resolutions i’ve ever seen in a videogame. utterly touching themes. unfortunately gets a bit too shonen at points especially with the protagonist. also quite possibly a lowkey harem anime.  
Story rating - 8 out of 10.   
Characters -  mostly all amazing in the english version. 
Rex - a top lad. your best mate. however, becomes a total flawless gary stu pretty quickly. better than many protagonists out there. i like the way he gets people to open up by acting so casually friendly around them. 7 out of 10.
Pyra - unfortunately the weakest character in the main cast. has 3 forms that are treated as different characters for some reason, and no emotions beyond “sad” and “in love with rex”. her mythra form is a slightly better character who will talk to other cast members and sass down people. however mythra also comes across as weak and overly emotionally fragile at times, considering she is supposed to be the Master Blade. i suspect she exists for rex to have 4 3 girlfriends at once.   
Azurda -  dragon grandpa. subversive in that when he dies for the hero to move on from the homeland, he immediately resurrects himself as a cute furry thing that sleeps in rex’s helmet. best videogame decision ever. gives top advice.
Nia - welsh. double furry. how old is she? 6? most useful NPC. swears a hell of a lot. hilarious sassmaster with an intriguing story and well-rounded motivations. consistently interesting relationships with other cast members up to the end of the game. even remains the same after receiving her compulsory magical girl transformation. has the most awesome magical girl transformation. gives the main villain super cancer, causing him to blow up like harry potter’s aunt. probably the best character. lightly orbits the black hole of the rex harem, struggling to maintain geostational stability against the powers of fanservice.  
Dromarch - a good dad cat. there is not a lot else to say about dromarch, except that you can ride him, which is badass. he and azurda are the old dad types babysitting the kids. 
Tora - meh meh. actually likable mechanic child. why is this furry cat thing a key member of my party. despite rarely ever upgrading his blade he has made me basically immortal many times. nopon mask is underrated. masterpon is same at start of game as at end of game. that is to say he is an ambitious child, and a bit of a pervert. however, has terrible taste in upgrades. has many IRL blades pointed at him.  
Poppi - poppi artificial blade who speak like masterpon. poppi α has cool design. poppi α adorable and cool. due to being newborn blade, poppi have refreshing and truthful view on world. poppi have tragic artificial sister who almost die terribly after evil nopon brainwash!  poppi have most sad heartbreaking scene at end of game. however, poppi QT and poppi QT π designs can die in big fire.  poppi good at throwing shade. it endearing and special trait. 
Morag - technically the group normie. however, very weird. when you first see morag she reeks of pure chilled badassery. logical and with a strong sense of justice and compassion, morag starts off as an intimidating antivillain but becomes a staple member of the party. even though rex and the gang are fugitives in her city, she lets them leave because she senses they weren’t crooked ruffians and they had a purpose of their own. but she comes back to kick their ass when she thinks they’re causing more trouble, and is actually quite pissed off about rex and pyra holding back on her. has a sweet relationship with the emporer, her distant cousin/adoptive kid brother. morag learns on her adventure the value of the optimistic views the kids  around her have of the world, and says multiple times if more people thought like they did, maybe there wouldn’t be so much political nonsense  stopping people from living together peacefully. morag has a lot of pride and cannot deal with being oneupped. i love her.
Brighid - Morag’s wife blade who is one of many that struggles with the thought of losing her identity after regenning. has a diary of her past lives. uses it to taunt mythra about that one time she kicked her ass. pretends to be a little distant but low key super emotionally invested in the cast’s development. literally asked a main villain if she was like her past self that he knew, causing him to reconsider his entire philosophy on blades becoming completely different people when they’re reborn. bitchslaps rex that one time. Owns everybody at some point. such a beautiful character design that i never even noticed her chest is basically bare. 
shellhead Zeke - the prince... of NOTHING. wishes he was still a student. that one time he nearly died, he was probably impaled by a falling twig. enjoyed playing Team Rocket. surprisingly wise for a teenlike NEET. does not look after his precious turtle. potentially does have a thunder powered eye. however, definitely requires second contact lens. unfortunately not comparable to rex in combat especially as his Luck stat means using a legendary crystal on him is like throwing it away. 
Pandoria - i often forget pandoria is a blade because she is zeke’s girlfriend, also i never use her in battle due to his redundentness. well reknowned for also not looking after turtles properly. also well reknowned for slam dunking the prince over his nonsense while being equally silly.  
BAD GUYS
Jin - apparently has special people-drawing trait that makes all the good cast who know him shocked he is ordering such evil bastard things to happen. not entirely sure what that trait is. emo about much bad stuff that happen to him and his driver. wishes to never forget his life with his driver. dirty child killer.very aniime. why is he the only flesh eater whose core turns red?  okay character with decent enough motivation. was confused as to why Malos was following him until the very end. 
Malos - evil bastard. cheesy villain. you can kick his ass many times and he will get back up 3 minutes later and laugh at you while swallowing back the bile of a bitter defeat. is actually a little tragic by the end of the game. dies for no reason. makes morag jealous because he found his purpose in life, though im not sure what that is.  
Akhos - N3RD. probably the most likable member of Torna. had a silly Blade companion who he was really upset died. i like how he was sentimental about his ‘sister’ blade. 
Patroka - most forgettable Torna member. a little bit tsundere. 
Mikhail - grew on me significantly at the end though like Akhos and Patroka his backstory was unceremoniously dumped on your lap at the last second. must be a great fan of Prince Zeke as he’s heard of the term Blade Eater. also why has Mikhail got awesome blade powers and immortality when Zeke hasnt? maybe Mikhail is “possessing” the blade per se.  
Amalthus - emo bitch. stared God in the face and raised his middle finger. hypocritically creates flesh eaters then sends witch hunts out for them. i like that he reminded himself every day about how bad humanity was by doing his best to help people. so despite the praetor being this “benevolent” figure he had somehow manifested a being of pure hatred. 
Theres a lot of other people I cant be assed talking about right now.
Character rating - 9 out of 10. Even though some important characters arent as impactful as they should be, everybody is memorable and I can remember all of their damn names and backstories.  
Gameplay - not particularly amazing. battles are alright, RPG-wise, with orb breaking combos and cancelling being fun to use. but they’re highly limited by the fact you can only control 1 character at a time and there is no Co-op feature. they also take an incredibly long time, even for just one enemy encounter, and there can be unfair Spike damage moves that oneshot you. my most satisfying moment battling ever was when i was fighting Aeon, the final boss, and got a Full break for the first time... I decimated the fucker when he was at 60% health. 
Of course, those are just the battle mechanics. 
The game is full of complex mechanics that do nothing but add tedium. Every single quest in the game forces you to farm for certain ���collectibles”, plants that grow in specific unlisted locations that respawn when you fast travel. Many character “affinity” upgrades, which can lock out certain areas of the map, special skills, or unique interactions, also require you to do this shit. A guide is NECESSARY for this.  There’s also the Merc Missions. Little did you know, you will need to complete Merc Missions to reach the end of many blade quests!!!you know what’s FUN? Waiting for a timer to pass after 25 fucking minutes!!!! this game has NO RESPECT FOR YOUR TIME WHATSOEVER. 
the biggest bullshit of all is when you’re locked out of the main story because a specific character on your team hasn’t unlocked level 3 of a specific skill, because there’s no way that you’d be able to unlock that by naturally playing the game as you have to go out of your way to fill the criteria and grind something or other for 20 minutes. 
This makes sidequests absolutely worthless.
The saving grace for the gameplay is probably the customizability of the blades themselves. Not so much the skills you can attach to each blade, but that you can unlock a number of fun characters to use, and they will have their own unique dialogue. The drivers and blades talking during battle also makes a 20 minute fight feel a lot quicker. 
Battle gameplay mechanics: 6 out of 10. Fun but could be better.  Sidequests, crafting, and field skill mechanics : 1 out of 10. Worthless trash that should never have been greenlit. 
Considering that you will be spending so much time on the gameplay, why even bother playing the game at all?
It’s very much the story that pushes the player to move onwards. If this game didn’t have such a fun cast and meaningful plot then I’d probably not have gotten past the first act. 
Music and Environments - Xenoblade Chronicles 2 is filled with vast, beautiful and diverse environments. Unfortunately, there’s not a lot of interactivity with them other than killing monsters or foraging those bloody collectibles, but they’re beautiful enough with a diverse range of monster inhabitants that give them life. The MUSIC is godlike. My favourite track in the game would be the song used for the city in Tantal. Very ominous and beautiful hymn, sung in English. 
Music and environment rating - 8 out of 10.
Localisation - While many sneer at the localisation choices for this game I thought it brought it to life. Granted I have great bias as being a Welsh girl who is familiar with the differences in UK regional dialect, but it felt like the dialogue the characters were saying also had a heavy makeover to fit the new voices... I really don’t believe that Rex’s Japanese voice actor also sounded like a Top Lad, or that Nia’s japanese voice actor sounded as much like she was ready for a valleys bar fight.  However there are some clear obstacles as well - the characters seemed to have no idea of the context of their lines. This is obvious when they shout something for a long time. Rex’s “HIYAAAAAAAAH” and Nia’s “NOOOO MOOOOORE” sound comically off-tone when they are supposed to be epic. It’s the works of someone who read those lines off a script without knowing what was going on. Tora’s actor saying “meh meh” sounds like it was meant to be a COMPLETELY different noise. Morag and Zeke never go off-course, however. I think either they had an advantage with more visuals being completed by the time they were cast, or they just don’t have diverse enough dialogue in the game for it to have been an issue.
Localisation - 7.8/10 too much Meh. 
FINAL THOUGHTS
Xenoblade chronicles 2 is a highly addictive game that pulls you to the finish line with an interesting plot and a cast you just can’t let go of. While Pyra is certainly the weakest link of the characters, and the game has some extremely goofy shonen scenes that it’s hard to take seriously, and oh dear me that’s an awful lot of boob shots, I had a lot of fun powering through it. I’m going to have a tough time letting go of this story and these characters. 
Unfortunately the gameplay itself is not similarly addictive, and becomes more of a chore for you to get to the next cutscene or funny interaction.
Final rating - 6.5 out of 10. While a worthwhile experience, the greatest story in the world cannot save this game from piss-standard design choices. It is probably better to spend your time on a game that doesn’t have anti-fun mechanics. But I’d be hard pressed if any had a cast that touched your hearts quite like that of Xenoblade Chronicles 2. 
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hyperlightspeed · 7 years
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hey i feel like rambling so im gunna talk about combat systems in video games i like in a ranked order okay Here We Go
shortlist:
flat out my top 4 are as follows: 1. Xenoblade Chronicles X 2. Kingdom Hearts 0.2 3. Kingdom Hearts Re:Chain of Memories 4. Tales of Zestiria
- note: these are my opinions. these are technically Good combat systems but they’re ones i like regardless of flaws
Xbcx:
i really love xbcx’ system. limitation of arts is something i like and are features of all my favourite systems. it takes away the button mashing to replace it with auto attacks, something i’m used to in other video games.
i prefer it over Xenoblade Chron.’s fully because of Overdrive. i really really love overdrive as a feature. Regardless of if i KO in battle or not it always makes me feel just. Powerful and Cool using it ? not to mention my usual arts i use with Cathan are set up in a way so that i can use infinite overdrive anyway
i always found it fun to play around with weapons and arts until i settled on knife/longsword and multigun. i love the healing of the knife and the strength of the longsword. the multigun is just a really nice weapon and is good for toppling as well !!
KH 0.2
i’ve always really liked bbs’ combat system but 0.2 really Bumped it Up. the hud is actually a little small which is just a nitpick but not what im talkin about anyway. i really like reaction commands from kh2 they’re very neat, and having a similar thing in 0.2 was nice !! mixed in with the more regular format of combat style that kingdom hearts has anyway it was fun to play, despite the games shorter length
kh re:com
i haven’t played the original gameboy chain of memories which is why i’m specifically sayin re:com.
i’m not sure what it is about the card gameplay here. it Does take away the button mashing a bit though which is nice. overall it’s just a Unique sort of style ? it’s closer to ToZ in a way because of the limited uses, which i think is why i like ToZ’s combat so much as well. i just like a challenge
yes there were times where i was frustrated with the system but i never found it Too Hard to use. i completed both sora and riku’s storylines with relative ease tbh. only about maybe max a month for the whole game if that. it was a shorter game in general though and i am a Master at kh games by now but seeing as it differs from the usual combat, and that everyone pisses on it constantly, i feel like my first playthrough being so quick is an achievement
ToZ
ToZ is the only game i’ve played in the series, i’m considering playing bestiria but im not sure atm. like the combat a lot ! even though i am getting used to it still. i’ve only really played as Sorey which probably Isn’t the way you’re meant to play, and i’m going Alisha’s DLC atm and having a bit of trouble ‘controlling her’ i guess because of it.
but overall, i really like this system as well. the ‘stamina’ bar for how many attacks you can use is a nice little feature, and has actually Encouraged me to Actually Block in games from now on. 
the armitization is also neat !! similarly to Overdrive i feel Powerful using it, even if i get K.O.’d ! i do sorta cheat a little bit by spamming arrow squall or crystal tower to defeat enemies though oops
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