#consider how oblivion passively fucking up your character was a solution to people trying to play off-build in morrowind
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miss Toskarin you’re not convincing me that Skyrim was the ruin of all western rpgs. In fact you’re convincing me that the issues began with oblivion.
I'd better be careful or else I might convince you of my less loudly-held beliefs
#I liked oblivion well enough but it's got a lot of Very Serious problems that were never solved and instead festered forward into genre norm#although technically if you want to get more specific here#the problems that I complain most often about now actually started under the surface of morrowind's development#and intensified with the reception to tribunal#and then caught on fire with the lessons learned from bloodmoon (which is proto-oblivion in a lot of ways)#as with so many things the damage was more in the wrong lessons being learned from games with scrappy development cycles#and how those became incredibly toxic when applied as the standard for development rather than a freak accident of planning#consider how oblivion passively fucking up your character was a solution to people trying to play off-build in morrowind#and how skyrim being incredibly easy was a solution to oblivion's level-rotting#and how both of these solutions are solving a symptom by removing friction without replacing it#which is further incentivised because the game now has fewer features that would turn off someone who would otherwise not play an rpg
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