#coastal cowplant builds
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coastalcowplant · 10 days ago
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Windenmere Equestrian Estate 🗝️
Nestled in the misty countryside of Windenburg, Windenmere Equestrian Estate is a stately manor that has stood the test of time, watching over its expansive fields and pastures for centuries. Built during an era of prosperity, this ancestral home once bustled with the life and spirit of the Windenmere family, who earned their wealth through a thriving horse-breeding empire. Known for producing some of the finest thoroughbreds in the region, the estate became legendary, woven into the fabric of Windenburg’s equestrian legacy.
The estate’s architecture boasts a blend of Tudor and Gothic Revival that reflects its noble heritage. Grand stone walls, softened by creeping ivy and moss, hint at the manor’s age, while arched windows and leaded glass panes cast a dappled light into the stately interior. Upon entering, one steps into a world untouched by time. The grand foyer features polished marble floors, framed by intricate woodwork that speaks to the craftsmanship of a bygone era. Elaborate tapestries and portraits of past Windenmere family members and their prized horses hang along the corridors, creating a silent gallery of the estate’s illustrious history.
The heart of Windenmere is its equestrian grounds, where generations of horses have been bred, trained, and celebrated. Stables constructed with the finest oak stand beside an aged, but well-kept, riding arena, and beyond lies the estate’s private trails that wind through ancient oaks and rolling hills. Even the air here seems steeped in memory, carrying the faint sounds of galloping hooves and distant echoes of past triumphs.
Today, Windenmere Equestrian Estate stands as a living tribute to the Windenmere family’s legacy, preserving their passion for horses and their place in Windenburg’s storied past. It is a place where time seems to pause, inviting those who enter to step back and experience the elegance, tradition, and quiet strength of this historic home.
Forged in tradition, crafted for champions. . .⚜️
Available for download on the gallery! :)
Gallery ID | briannaasims
No CC build
§168,468
Residential Lot
4 bed, 4 bath
64 x 64
⚲ Von-Windenburg Estate
Packs Used: Base Game, Horse Ranch, Growing Together, Cottage Living, Snowy Escape, Island Living, Get Famous, Cats & Dogs, Get Together, My Wedding Stories, Realm of Magic, StrangerVille, Jungle Adventure, Vampires, and Romantic Garden
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natlugubrious · 4 years ago
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Fiend Sims (Work in Progress)
Fiend Sims
Fiend Sims came from Scourge Planes and Shadow Planes. Fiend Sims can be created though a ritral of turing a ghost sim into a Fiend Sim or can be made hrough a process similar to baking, mixing together ingredients to form them. The fiend recipes from a large green cookbook labeled Fiend Recipes. The base ingredient is a colorless powder, or liquid, called "Fiend Mix" and spiders. Adding any ingredient that doesn't fit can make the fiend come out entirely wrong. (This Fiend Making is base off of Making Fiends by Amy Winfrey).  
They appear to red-skinned, green-skinned, or tan-skinned with Fiendish horns or without Horns, They had a muscular or skinny human upper body while its lower body resembled that of a hoofed animal or dog like legs and feet standing upright. It also had a short tail or long tail and black fuffy fur.
Their are diffrent types of friends it depands of which one they are though fiend making or if they there born fron depths of the Scourge Planes or the Shadow Planes. They can be made or Summoned to become servants of the individual Sim though Friend Magic or if a Sim is a evil spellcaster called a Warlock.
When a Fiend Sims dies the Grim Reaper will take them to thier own afterlife aka purgatory and can't not be summoned again. The Purgatory Netherworld takes a form of a offce building which a friend will work there for all internity for Grim's sake.
They can also take human form to hide the fiendish form and can also shapeshift into objects like picture frames and rugs or very small animals like mouses and crows
Making a Deal with a Fiend 
A Human Sim or A Spellcaster Sim "Ask For Fiendish Help", This sets up a contract, allowing human sim or spellcaster to choose the spells they want used on them. They make deals with a fiend like bring world peace or become famous  or have a girlfriend with easy woohoo fun. But their will be a time limit for when you can give a payment. If you don't pay for your contract for their spell or deal with the fiend within 7 days, you will receive a nasty curse and will become a lost soul or worst become a fiend yourself and be evil.
What do Fiends Eat
Fiends mostly eat clams of the coastal line beaches of Grimsville. They also mostly feed off of Haday Larvae meaning Fiends are 20% Mesocarnivores, Fiend whose diet consists of 30% meat with the balance consisting of non-vertebrate foods which may include insects, fungi, fruits, other plant material but their diet consists actaraly being 50% Insectivores they eat a many bugs native to the Grimsville or Outside of Grimsville that they call Grubs. Depending on type, they may bear hard shells, wings, or pincers. Some grubs are distinguished by spots or stripes, or even color. Caterpillars, Wireworm, Beetles, Palm Grubs and Grasshoppers are there favorite food type. They can cook an excellent Insect Cuisine out of them but Human Sim might find a little to creepy to eat.
Dark Magic
These are the Fiends supernatural powers or Any type of magic that is mainly used to cause harm to, exert control over, or even kill the victim for evil and selfish purposes but those Spellcaster or Other Fiends who have this power are not necessarily for "evil" but only to use it for mischief or just to have fun with dominos of human sim misery. Mostly Sims who are half Fiend are call "Their Heirs".
Fiend Breed Traits
Changelingaus Fiends/Imposteraus Fiends - They are a type of Friend that are tricksters who can change form to look like anyone and tap into their memories in order to manipulate Sims. They are capable of manipulating spirits and Seance tables to trick any spellcasters or sims with a medium skill.
Shadowaus Fiends -  A type of Fiend sims known for their shadowy forms and their ability to phase-shift. The power elemental Form to turn thier body into a mass of shadows. A Shadow Demon's shadowy form grants them several additional abilities. They also take physical Fiend form if they want to seen by their summoner or creators. They areserved as a messenger first between Grim Netherworld Fields and The Mortal World.
Pyrovaus Fiends - Pyrovaus Fiend sims have the power to create, control and manipulate fire and when they to woohoo with a human sim they will give hybrid know as Pyromaniac Sims. Pyrovaus Fiends are Immmune to fire and have happy moodelt of seeing sim's misery when they be caught on fire. This form allows a fiend to turn into a Elemental Form of Fire
Electrovaus Fiends - Electrovaus Fiend sims have the power to create, control and manipulate electricitys to attack Human Sims with a lighting struck or with Electric Balls. Their Elemental Form being composed of pure electricity. It moves through electrical outlets and devices to surprise and attack its victims. Those who touch the fiend sim will be electrocuted.
Cryovaus Fiends - These Fiends have the power to create and manipulate ice and decrease temperatures. This Elemental Form allows a fiend to turn into a body of frost, allowing them to fill up a room and lower the temperature.
Widowaus Fiends - Female only Fiend sims that drain their victim's life force through a woohoo or romantic congress.
Vampiraus Drinkeraus Fiends - A type of Friend sims that drinks the plasma and life force of Vampires after a Fiend defeats a vampire during a duel. They are ememies to the vampire sims.
Fiend Half-Breeds - The human Sim their fiend parent union created a massive concentration of power. Even as a Infant, the child displayed incredible power, being able to vanquish a spellcaster or a Fiend believed to be indestructible using an advanced version of Spellslinging though dark magic.
Angels (Opposite Of A Fiend)
Angels are powerful beings of good or neutral power. Good Angels have a positive role in many mortal religions and cultures. Some Angels match their traditional image, wearing white robes and a golden halo. They live at the Upper Planes of the Holy Netherworld Meadows. The fiends are easily defeated by them and are sent back into the Scourge Planes and Shadow Planes where they belong.
New Spellcaster Type
Warlocks - Warlocks are a breed of evil magical beings descended from other spellcaster who have the evil trait, who gained their powers from the Scourge Planes. Most Warlocks are driven by the desire to kill and obtain the powers from other good spellcasters. Warlocks can also possess limited shapeshifting abilities and making fiend skill.
Sims Religions
Worship of the Watcher
The Jacoban: A branch believes the Watcher to be an angry, vengeful god and claims that Sims must live by strict moral code to avoid punishment. Getting Sims to submit to this code and fear punishment by the Watcher enough to want to be absolved is the main goal of Jacoban priests. Jacoban clothing and buildings are grand, especially their cathedrals.
The Peteran: A branch believe the Watcher to be a compassionate and loving god who wants Sims to have happiness. The faith is rather informal; priests often use humor in scheduled sermons and tend to engage in impromptu public sermons and evangelizing. Peterans are cerebral and seem to practice a form of mysticism, often praying for answers and writing down religious texts and tracts. Peteran buildings and clothes are visually more humble than Jacoban, with simple robes and monasteries.
The Jeffrean: God’s eye is oft turned half away, questioning but immobile. A sim’s path is theirs to trace, and the Watcher will only watch. (Named after TwoJeffs, the creator of ACR, because autonomy.)
The Gurusan: All sims are but vessels of god’s thoughts and actions. The watcher lives within all of us
Agnostics: Agnostics are adherents of Agnosticism, the view that the existence of deities is unknown, unknowable, unproven, or unprovable. Agnostics don't disbelieve but merely feel that there's not enough evidence to support either the existence or inexistence of deities.
Grimful Faith
Faith of the Grim: belief that Death is a driving and influent force in the lives of all sims - beyond its simple inevitability. The Grim is at times a force to be feared, and at others a fate you’ll great like an old friend.
Cult of the Undeath: according to whom the Grim can be joined in its state of unlife, and sims of certain afflictions (vampires, zombies) have attained a superior way of being.
The Treaders: This faith unites alien believers and incognito aliens, vampire worshipers and vampires themselves. Mermaids and Spellcasters.
Hollow Sang: The vampire sims ingest small amounts of Plasma, human or otherwise, in order to obtain the energy that they believe is held within the Plasma.
Vrexatanic: The Order Of Black Darkness, Deity Shadows and Fire Wanders. The Religion mostly worship by evil spellcasters, warlocks and fiends.
New Afterlife Worlds
The Holy Netherworld Meadows (Haven) and The Grim Netherworld Fields (Hell) is an idea I made that is an afterlife where ghost sims live in the afterlife. Good Sims who worship the Watcher go to The Holy Netherworld Meadows while the Bad and Evil Sims go to the The Grim Netherworld Fields. Cowplant Fallowers go to an afterlife known as Eternal Green near Holy Netherworld Meadows. The Treaders go to aonther regin occult afterlife paradise near the The Grim Netherworld Fields known as Daenee. The Non-Believers go to a Logicial world known as Prime Realm near the Holy Netherworld Meadows. Fiends sims go to a fiery version world near Grim Netherworld Fields called the The Scourge Planes and Shadow Fiends go to the place call the Shadow Planes. Angel Sims go the the Upper Planes of The Holy Netherworld Meadows.
New Mortal World
Grimsville
Used to be ounce the coastal town of Sunbeam and thriving tourist destination, has now become a grim, forbidding place fill with Fiends and Warlocks. 
Theme Style
Grimsville's Theme Style is base on the New Orleans distinct music, Creole cuisine, unique dialect, and its annual celebrations and festivals, most notably Mardi Gras. The historic heart of the city is the French Quarter, known for its French and Spanish Creole architecture and vibrant nightlife along Bourbon Street. Additionally, New Orleans has increasingly been known as "Hollywood South" due to its prominent role in the film industry and in pop culture. @sp-creates Let me know of what you think about my idea?
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coastalcowplant · 20 days ago
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Bjergsen Heights ☁️
The Crumbling Isle, Windenburg
Bjergsen Heights is a sleek, contemporary home perched on the historic grounds of the Bjergsen family’s ancestral land on Crumbling Isle. Built by Bjorn as a wedding gift for his wife, this modern masterpiece combines elegance with family legacy. The four-bedroom home is designed to embrace natural light, with large floor-to-ceiling windows that frame breathtaking views of the surrounding landscape. A minimalist yet luxurious aesthetic is emphasized by clean lines, neutral tones, and modern architecture, while lush greenery softens the exterior. The property also boasts a serene pool, creating a perfect retreat for the Bjergsen family to enjoy for generations to come.
Honoring heritage with modern grace…
Gallery ID | briannaasims
No CC build
Made for the Bjergsen Household 🐻
§160,780
4 bed, 3 bath
Residential Lot
Lot Size: 40 x 30
𖡡 The Lighthouse, Windenburg
Packs Used: Base Game, Horse Ranch, Growing Together, Country Living, Snowy Escape, Island Living, Eco Lifestyle, Discover University, Seasons, City Living, Get Famous, Cats & Dogs, Get Together, Get to Work, Werewolves, My Wedding Stories, Realm of Magic, Jungle Adventure, Dine Out, Spa Day, Outdoor Retreat, Paranormal Stuff, Tiny Living, Nifty Knitting, My First Pets Stuff, Vintage Glamour, Cool Kitchen, Backyard Stuff, Perfect Patio, Desert Luxe, and Blooming Rooms (This one has a lot of packs I’m sorry babes😭)
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coastalcowplant · 2 months ago
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Blackwood Hall🦇
Nestled at the edge of a dense forest in Forgotten Hollow, Blackwood Hall stands as a decaying relic of the Victorian era. Locals whisper tales of the former inhabitants, the Blackwood Family, who were known for their eccentricities and dark interests. It is said that the patriarch, Lord William Blackwood, was obsessed with immortality and dabbled in the occult. Rumors began circulating that he made a pact with the dark forces to achieve eternal life.
As the story goes, one stormy night a mysterious stranger appeared at the door of the manor seeking refuge. Ignoring the old adage about not letting strangers cross the threshold, Lord Blackwood invited the stranger into their home. The next morning, the townspeople discovered the family missing, but their blood-soaked banquet table and shattered mirrors told a different story. It’s believed that the stranger transformed Lord Blackwood into a vampire, and the lord drained the life from his family, leaving the manor abandoned and cursed.
Since then, Blackwood Hall has been the subject of numerous ghost sightings and paranormal events. Village locals claim on stormy nights, they can see the figure of a man in victorian clothing roaming the halls, crying out and searching for something lost. Others report seeing flickering candlelight in the windows and hearing faint whispers echoing through the forest. The most chilling tale involves the ghostly apparition of Lady Amelia Blackwood, who is said to wander the grounds, forever seeking her husband and daughters, trapped in the darkness of the manor.
Those drawn to the manor’s crumbling walls often feel an overwhelming sense of dread, as if the manor itself is watching, guarding the dark legacy of the Blackwood Family…
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coastalcowplant · 15 days ago
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📍 Minthe Residence, StrangerVille Plaza, StrangerVille 👽🛸
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coastalcowplant · 1 month ago
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The Old Mill House ⛲️
Olde Platz, Windenburg
Perched on the edge of Windenburg’s historic district, The Old Mill Cottage is a timeless Tudor-style gem with a whimsical turret and ivy-clad stone walls. This enchanting two-story cottage features classic half-timbered architecture, steep gables, and charming wooden balconies brimming with colorful flower boxes. A nod to Windenburg’s past, the cottage was once part of an old mill estate, now transformed into a cozy and serene residence.
The cottage’s unique layout offers two cozy bedrooms on the ground floor, providing a peaceful retreat with easy access to the lush garden courtyard. Upstairs, the second floor is an inviting space for entertaining, with a charming open-plan kitchen and living room that opens to a private balcony. Here, you can enjoy a morning coffee while taking in the view of Windenburg’s quaint village streets and surrounding countryside. The Old Mill Cottage is a storybook retreat for those who seek a peaceful haven, steeped in the rich history and charm of Windenburg.
Discover a tranquil haven where history and comfort intertwine…
Gallery ID | briannaasims
No CC build
§47,087
2 bed, 2 bathroom
Residential Lot
Lot size 20x20
⟟ Havisham House, Windenburg
Packs Used: Base game, Horse Ranch, Growing Together, Snowy Escape, Eco Lifestyle, Discover University, Get Famous, Seasons, City Living, Get Together, Get to Work, Parenthood, Spa Day, Tiny Living, Cool Kitchen & Blooming Rooms
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coastalcowplant · 1 month ago
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Clock Tower Café ☕️
Olde Platz, Windenburg
Originally built in the heart of Windenburg’s town square, this charming Tudor-style building dates back to the early 1800s, when it served as the local clock tower. Nestled among the historic, cobblestone streets, the tower stood as a symbol of progress and community gathering for centuries. Now fully restored, the clock is once again fully functional, with its hands turning and bells ringing out to mark the hours—just as it did generations ago. The building itself has been lovingly restored and transformed into a cozy café, where both locals and visitors can relax and enjoy a taste of Windenburg’s rich history.
With its original façade carefully preserved, the café combines old-world charm with modern comforts, offering both locals and visitors alike a place to relax and enjoy a taste of Windenburg’s rich history. The outdoor terrace, draped in greenery, provides the perfect spot for coffee lovers to enjoy their pastries, while the warm interior offers a welcoming atmosphere with freshly brewed coffee and homemade treats. From the carefully crafted menu to the echoes of history in the tower walls, this café is the perfect blend of Windenburg’s past and present.
Come be a part of history, one cup at a time! ☕️
Available for download on the gallery! :)
Gallery ID: briannaasims
No CC Build
§74,878
Café Lot
Lot Size: 30 x 20
⟟ South Square, Windenburg
Packs Used: Base Game, Growing Together, Cottage Living, Discover University, Cats & Dogs, Get Together, Get to Work, Jungle Adventure, Dine Out, Desert Luxe, and Blooming Rooms
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coastalcowplant · 2 days ago
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FutureSim Labs 🥽🧪
“The Future Starts Here.”
At FutureSim Labs, we are dedicated to pioneering scientific innovation and shaping a better tomorrow. Through cutting-edge research, advanced technology, and groundbreaking experimentation, our mission is to unlock the potential of the future and bring it to life today. Join us as we explore the boundaries of possibility and revolutionize the world through science
📍 Science Lab, Oasis Springs
Nestled between Oasis Springs and StrangerVille, FutureSim Labs stands as a beacon of scientific progress and discovery. This state-of-the-art facility boasts advanced laboratories, high-tech equipment, and a team of visionary scientists dedicated to shaping the future. Whether you’re experimenting with robotics, perfecting chemistry, or uncovering the secrets of space, FutureSim Labs is the ultimate destination for the curious and the ambitious. Step inside and watch your wildest ideas come to life—because at FutureSim Labs, the future truly starts here🧬
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coastalcowplant · 2 months ago
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New homes and new beginnings 🏠
Madeleine glanced at her phone, double-checking the address before turning onto Piccola Luce. As she crossed the narrow bridge, a secluded island came into view, cradling a charming stone cottage at its heart. The cottage had clearly been weathered over the years, its walls worn by time, but despite the cracks and creeping vines, Madeleine was captivated. Sure it may have been overgrown with bushes and weeds, and perhaps there had been some trash that had been piling up over the years. Still, there was so much untapped beauty, waiting to be revived. The elderly woman who owned the property could no longer maintain it and had offered Madeleine a deal: if she restored it, the cottage was hers to rent for as long as she desired.
"Time to get started," Madeleine murmured to herself, a spark of excitement flickering in her chest.
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coastalcowplant · 4 months ago
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Home sweet home🩵
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