#classpect ramblin
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meowymeowzers · 1 year ago
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alright ask away my dude 👍👍
ok ok so these first two will tell me active or passive, 1 less than 2 but still slightly relevant
are you derse or prospit?
are you better at making plans or executing them?
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enderman-pandas · 7 months ago
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bleh me ramblin again cause its my tumblr and i get to rant about whatever i want and i get to be the one who flaps his hands and talks for hours on end
ive been playing genesis project as my various classpect guys i made earlier
so far ive beaten it with heir of space he had a rabbit guide and a codpiece
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meowymeowzers · 1 year ago
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classpect me perhaps? i dont know shit abt homestuck but i love being assigned things
wheeee spins you around im going to rip you apart yay!
my immediate first thought for you is probably an understanding class. light theoretically could work, but it doesnt have the flexibility of i know a specific thing that an understanding class has. maybe its your autism.
im ruling out time, doom, and rage, as each have ties to destruction.
life and void are the most appealing to me at the moment, but hope and space will not be taken out of the competition yet.
mind and heart are also being taken out, as representatives of the outer and inner self, respectively. you know how sometimes you just know instinctively what to choose in a choose your own adventure game? classpecting is like that sometimes. you simply do not seem like you would have complete or near complete knowledge of everyone but yourself like a seer/mage of mind/heart would.
ill take a break on the aspect side of things. passive, or active? would you be on the front lines, or command the front lines?
its a tough decision, really. you could choose to be comfortable, or to be a saviour. im going with mage, and thats not completely because you seem like you would fight.
the reason i choose mage is because im ruling out void and space. a mage of void is deeply untrusting, always aware of everyones wrongs. and...a mage of space has knowledge of everything around them, from the exact dimensions of a water bottle their enemy is holding, to how long it would take to run to their enemy and steal the bottle.
mage of life. mage of hope. both similar in the way they are aspects generally seen as docile- even if both life players we see in canon are active players. ill use feferi as an example of life players.
shes an heiress to a planet, before it explodes. she wants to take hold of it and reverse what her ancestor has done, to put an end to the killing and the bloodshed. in canon, you hear of a world where she was empress- one where instead of being killed for being different, you were treated like a child that could never do anything without some big strong high blood taking care of you.
but as a mage, you would understand life, while feferis nature as a witch means she manipulates it. a mage of life could be seen as a wonderful medic, able to patch you up with the worst of supplies.
and a mage of hope. you understand what drives people. you may not know what keeps them physically alive like a mage of life, but you know what keeps them happy and what they want. you can convince your teammates to do what is needed just by having this knowledge. i dont know you quite as well as i do shades though, so im going to let you see this and decide yourself if i did okay- although im leaning towards mage of hope
heres a land for mage of hope: land of disbelief and mirrors
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meowymeowzers · 1 year ago
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OwO? What do you take me for classpect wise? <>
alright :3 if anyone reading this is not familiar with homestuck/classpecting, i included a small glossary of important words.
i immediately ruled out the (both passive and active) destruction and stealing classes. this is prince (active destruction), bard (passive destruction, thief (active stealing) and rogue (passive stealing)
ive also ruled out aspects i view as logical, not emotional, which are light, time and mind. of course, time is also the destruction aspect, which simply does not feel right for you. i considered ruling out void, too, but did not.
at the moment we have exploitation, manipulation, creation, understanding, and embodiment classes.
im leaning towards a passive class, if only because to me you have never seemed like much of a fighter when not necessary.
now im ruling out rage and doom aspects, two aspects generally accompanied with well, anger and suffering. next goes breath, because you have always seemed like a leader (successful session leaders tend to be passive classes, looking at you karkat) that was one with their companions- not an independent figure that they simply look to for guidance.
we're left with space, blood, void, hope, heart, and life for aspects.
im going to knock off void, because while you are good at knowing and keeping secrets, it only shows itself in people you already know- not strangers. a void player would know anyone is keeping a secret no matter how little they knew them and how well they hid it.
next i remove blood from the cards. blood is the complete opposite of breath, meaning while you would have total freedom as a breath player, you would have absolutely none as a blood player. while you care deeply for your friends, blood showcases a complete dependency on them- at least in my, rather fanon, interpretation.
below, a list your possible classes (all are passive) and aspects:
class: page (explotation), heir (manipulation), sylph (creation), seer (understanding), and muse (embodiment)
aspect: space, hope, heart, and life
pages inspire others to use the pages aspect. it is, possibly, the most passive aspect that is not an embodiment class. this in between of regularly passive and the helpful passiveness of a muse doesn't seem like you- nor does the extreme slow build. im ruling it out, and seer for a similar reason-
seers are less of a slow build than pages, but knowing you, i think your knowledge of your aspect would be instinctual, even if much much more limited- even more so than a mage.
a sylph fixes their aspect. in kanayas case (sylph of space), she theoretically wouldve known how to teleport through space without harming it, or harming it the least. she could have mended rips in it, and could have made small pocket dimensions useful in frog breeding. you wouldnt have to worry about your aspect being harmed in the first place, maybe that reassurance is your inspiration reaching far into paradox space to insure it is safe, maybe its something else.
now, heir or muse?
heirs change their aspect, manipulating it and making it something easily manageable. of course, less so than a witch. lets use john (heir of breath) as an example. he can inspire change in the wind and in freedom, guiding breath while it guides him as well. hes constantly doing whatever the hell he wants, always being changed by his complete freedom.
muses are their aspect, in the most core manner. calliope, our only example of a muse, is creative in every way she can be. she becomes creativity to inspire through it. for not being an understanding class, muses understand their aspect in their core- even if it isnt conscious and more innate.
what was it again i said about you not being a seer because your knowledge was instinctual, not learned?
so, youre a muse. but what is your aspect....
space? ah, calliope. that wouldnt fit. you love drawing and writing, but you are not creativity itself. many think they are a space player because they enjoy the arts, but it is so much more than enjoying it, especially in the case of a muse.
a muse of life would be explained as brimming with life, never having a dull moment and always enjoying their life no matter what happens. i dont think that fits you very well, does it? everyone has their moments.
now...hope and heart. this is what ive been dreading the entire time. really, this couldve been a few sentences about you being a muse and the rest about hope or heart.
hope...you would inspire inspiration, basically. everyone looks to you knowing you can make what you want happen. because of your inspiration reaching everywhere, you could stare down the barrel of a shotgun and know you were to be saved soon. i always see an air of haughtiness behind the pure joy, the everlasting positivity. yes, you inspire people, but now you expect them to almost serve you. you believe you wouldnt even need to godtier, you wouldnt die because everyone loves you. i dont think you think like that, but maybe its the pale speaking.
muse of heart. you inspire people to express their emotions, becoming one with their inner selves. you help people bring themselves inner peace by helping them understand their turmoil.
youre the ultimate emotional support, the sessions crutch. and if you allow them to rely on you too much, they may become dependant on you- so be careful.
for fun, heres a muse of heart land i came up with: land of mazes and belonging. i can explain it more if u want me to :3
glossary under the cut
passive classes: classes that tend to strategize more than fight and normally do not engage in physical combat. generally better leaders than active classes. best example in canon is john egbert, imo
active classes: typically physical fighters, tend to wield their aspect as a weapon while passive classes use it as a shield. sometimes the de facto leader of a group, but in sburb they tend to fall out of this role with a passive class replacing them. best example is dave strider, with karkat vantas being a close second.
classes: one part of the classpect puzzle. sorted into groups of two, such as the destruction, stealing, and understanding classes. your class is how you wield your aspect.
aspects: the second part of the classpect puzzle. not sorted into groups, unless you count inverts- an aspects invert is its total opposite. they determine what your powers will manifest as.
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meowymeowzers · 1 year ago
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@solargestalt
alright well your answers (derse, executing) immediately rules out passive classes for me- now i need to know:
thinking or feeling?
would you rather start out semi powerful, but not grow much stronger, or start out weak, and end up very powerful?
creation or destruction?
alright ask away my dude 👍👍
ok ok so these first two will tell me active or passive, 1 less than 2 but still slightly relevant
are you derse or prospit?
are you better at making plans or executing them?
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meowymeowzers · 1 year ago
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alright, for aspects we have mind, space, light, hope, and life ruled out.
and for classes, we have, well. still all the active classes, actually. passive classes have slower build-ups than active ones because they fight less.
now-
how active would you say you are? would your every move be offensive, or would you have a defense, too? would you sometimes make short, half-assed plans so everything doesnt lean on your intuition, or would you rush into it all?
alright ask away my dude 👍👍
ok ok so these first two will tell me active or passive, 1 less than 2 but still slightly relevant
are you derse or prospit?
are you better at making plans or executing them?
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meowymeowzers · 1 year ago
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the mage of breath is one who understands wind and freedom and takes action with them. they have an incredible knowledge of how air works and how to use it to their advantage. being able to know where the wind is the strongest and lure their enemies their to maximize their abilities.
i tend to notice a typically accidental distance between a breath player and their session, the freedom so engrained in their minds making it harder to be tied down.
see, the mage would be free to a fault sometimes- this could manifest in a knowledge of the law, or knowing someone just enough to know what rules they can break around them
after god-tiering, a mage of breath would get direct influence over the wind. obviously not as much as a manipulation class, but considerably more than theyd know what to do with it more than any other class could- probably because of their status as an understanding class.
their main advantage would be having a very tangible aspect, therefore making it easier to know where and when they will be their strongest. if they can lure their enemy near a storm, well, theyre done for.
alright ask away my dude 👍👍
ok ok so these first two will tell me active or passive, 1 less than 2 but still slightly relevant
are you derse or prospit?
are you better at making plans or executing them?
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meowymeowzers · 1 year ago
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well mage could work.
the distance would rule out heart and void. of course void can be seen with a distance, but its nature in secrets, well, that tends to come with a sort of closeness. even if the distance is accidental.
so far breath really seems to fit you the most, if youd like me to tell you about it.
alright ask away my dude 👍👍
ok ok so these first two will tell me active or passive, 1 less than 2 but still slightly relevant
are you derse or prospit?
are you better at making plans or executing them?
15 notes · View notes
meowymeowzers · 1 year ago
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alright that rules out witches, lords, knights, and princes.
would you gain your aspect, or would it be instinctual?
alright ask away my dude 👍👍
ok ok so these first two will tell me active or passive, 1 less than 2 but still slightly relevant
are you derse or prospit?
are you better at making plans or executing them?
15 notes · View notes
meowymeowzers · 1 year ago
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alright that rules out thieves and mages leaving us with maids! mages would however be a close close second if you are uncomfortable with the slight femininity of the maid class.
we have time, breath, void, rage, heart, and doom for aspects.
would you be one with the other players in your session, or would you distance yourself from them?
alright ask away my dude 👍👍
ok ok so these first two will tell me active or passive, 1 less than 2 but still slightly relevant
are you derse or prospit?
are you better at making plans or executing them?
15 notes · View notes