#chev ur DMC question is so much easier given I’ve actually thought about it before lol
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If you got to write re4-part 2, what would you do?
This might get long so u get a read more lol
To preface—I’ve never played RE beyond playing bits of RE4 and then watching my brother beat it (I am a jumpy person with anxiety leave me be 😩). I don’t even consider myself an RE fan, I am in the most basic sense, an RE4 fan. So everything I say will likely get subverted because of some canon event I’m unaware of. ANYWAY.
I love RE4R because it’s overall a better narrative that lines up with current canon (I’m aware of some RE lore lol). It’s also just a better told story than RE4 in so many ways. So whatever I say will relate to remake.
Let’s say anything after the events of 4 have yet to happen, here’s the possible routes I’d take
The obvious—get plaga in different hands that’s not umbrella
The cliche—have Leon relapse with plaga
Not so cliche but pushing suspension of disbelief—have someone who is a carrier of plaga/asymptomatic carrier of plaga leave the island
Lastly, because I’m insufferable—Luis survives (some fucking how) and has a duplicate superior plaga with him (some fucking how)
Leon relapsing can be the most emotionally driven narrative if RE was no longer an action game. Like RE4, I imagine he’s struggling to control himself and it would be a race against time once again. Without the machinery that helped him cure it the first time, he’d kinda be be shit outta luck and it would be up to…idk Claire because she’s cool…or Ada because…it’s Ada lol to help Leon before he turns. Essentially, ur controlling anyone but Leon to solve it. But part of the gameplay is Leon surviving and being controlled and it gets slowly harder and harder but if u give into plaga controlling Leon gets easier. Then boom ur back in Spain, u learn that umbrella europe team left paper trails. Another branch is still researching plaga blah blah big bad is trying raise another cult bc cults are interesting. Marketing for this game would be painting Leon as an enemy like they did with Dante in DMC4 LOL.
Having another carrier is easy. Idk u learn that someone survived the village and is roaming some city as a refugee. Like idk maybe this person has plaga version 2.0 that can idk self breed and spread by contact. It’s pretty straight forward. Plot twist is that patient 0 didn’t know they were infected and no else did either. God that’s so cliche, you’d have to make a really good story for that to work. Either way they should end it by having a choice to kill the carrier/patient 0.
NOW IMAGINE IF LUIS SURVIVED (I do this everyday because I am unwell)—this would be very emotionally driven knowing damn well that Luis was involved with plaga (I think he’s involved with RE3 too which is cool). Idk he has another version of plaga because idk he was researching 2 different strains, and like it’s almost a war between two variants because Ada gave hers to someone. So like whatever Leon is fighting and shit and they’re like, the only way to beat this is with a stronger strain (and science). AND THEN, someone keeps dropping hints (it’s Ada cuz she be doing shit like that) like a trail to follow and then they’re like chasing this trail, but whomever is at the end realizes they’re being followed, so theyre hard to catch. Anyway like 3/4 into the game they catch them and it’s no one other than LUIS. And then drama ensues like “bitch I thought I were dead, wtf ur working on a different strain still??” and like u learn he’s still trying to make amends and has a new name and identity given by idk the US government because that’s just the kinda environment they’re in lol. Also Luis deserves to be petty, he should try and kill Ada. I would lol. She got the fuckin plaga anyway, sure I know it was not thru Luis but it’s SO UNFAIR he died and she got what she needed.
I stand by what I say about Luis that THEY CERTAINLY GAVE HIM A PHENOMENAL BACKGROUND FOR A SIDE CHARACTER. Idk his death was that more gratifying but also painful—that’s another essay I can write about
I’m not a writer so my ideas are really flat. But part of RE4s charm was its simplicity and stellar gameplay.
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