#chat we're really on it aren't we?
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I'm sorry tumblr I don't have anything exiting to post here... I'm hyperfixating on goat's narinder ...
He's not even real and he's just my favorite *broken heart emoji*
Anyway thanks to my oomf Bunny to give me brainworms about them !!
More stuff below, description references (tw for scars, many scars...) and some suggestive stuff because I'm so insane about him
Brief description of him: he's the opposite of our beloved black cat so he's really friendly, kind and gentle. Me and Bunny are really abusing the "dogs are so weird, even if you hurt them they still love you" line... Wolf nari and goat's relationship is really complicated, that's all I'll say for now
Reference of the boy (with nari, and yes we're still rocking that toh reference pose) :
Ok so, if you saw my other references you might have noticed that wolf nari has something in common with my goat, it was Bunny's idea and I just went crazy about it so:
My goat's execution was absolutely gut wrenching (haha), something really traumatic that scarred them mentally; after coming back to life all they wanted was revenge for everything they've been through and for everything they've lost, they're not gonna stop at the 4 bishops they want all gods gone.
So, when it's time to meet again with wolf nari, goat is not gonna surrender and when they win and defeats the last living God they can finally free all their rage and do what was done to them to someone else, killing the last god, they went a little out of control... It didn't felt good like killing the others.
Smh toxic yaoi
Aaanyway
The suggestive stuff:
Good for them! Good for them!!
#my art#cotl#cult of the lamb#the goat#the lamb#the goat's narinder#puppinder#we usually call him pupi but he's name really is just narinder lmfao#dog nari and cat nari meet one time and they just replicate the spiderman meme#chat we're really on it aren't we?#suggestive#pupi is really a sweet dog... he's just like the virgin Mary guys fr#and then I'm like: goat... kill that dog.#GOAT HOW COULD YOU KILL THAT GUY???? HE'S JUST A GUY!! A DOG!! A PUPPY!!!!#I'm losing my mind here#bro's not even canon#can i even post the last one here??#i guess I'll know it when they ban me
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What does being a doctor or the doctor mean to you?
*Stanford visibly flinched at the question, as though the question had painfully struck a nerve buried deep beneath the surface. His lips pressed into a tight, thin line, a tangible manifestation of his discomfort, while his hands instinctively clasped behind his back. The gesture was both familiar and revealing, a sign of the rigid tension that coiled within him like a spring ready to snap.*
"'Doctor,' huh?"
*He tasted the word on his tongue, letting it linger like an elusive wisp of smoke. A word often associated with healers, mentors, and wise men, it carried a weight he felt ill-equipped to bear. In some realms within the universe, the word had even morphed into the symbol of mighty warriors, a valiant defender of worlds. Yet, Stanford could not see himself reflected in any of those noble images. The title hung upon him like an oversized coat—awkward, cumbersome, and ill-fitting, draping heavily over his shoulders, a constant reminder of a mantle he had assumed under the weight of a haunting promise.*
*His mind drifted back to that day— that fateful moment he had promised to carry on the legacy of a dying man whose trust he still wasn’t sure he even deserved. It was a promise forged amidst the chaos of war, a desperate pact that still echoed in the chambers of his heart. The memories of the harrowing battles they had fought together lingered like shadows, haunting specters that danced at the edges of his consciousness. The sonic screwdriver, nestled in his coat pocket, suddenly felt oppressively heavy— its weight baring down on him, a tangible reminder of the responsibility he had inherited yet never truly felt worthy of.*
*The question resonated within Ford, growing louder, reverberating against the walls of his mind like an uncertain cacophony. What did the word "doctor" truly mean to him?*
*He could almost hear the static hum of his thoughts, a chaotic symphony of confusion that obscured any semblance of clarity. The title, once brimming with promise and achievement, now felt like a double-edged sword— both a duty and a burden, forever intertwined with the weight of countless regrets and lives he had failed to save. As the years slipped through his fingers like sand, the true essence of that word became muddied and clouded, its significance diluted by the pandemonium of his past mistakes.*
"It’s just a word. Nothing more."
*The words escaped his lips in a mutter, hollow and tentative, as if they carried no real substance. Stanford grappled with the realization that he might never fully articulate the complex emotions tied to that title, and perhaps some truths were best left unspoken. Just like how some things were better left unknown.*
*He was Stanford Filbrick Pines, a doctor, the doctor— at the very least in name if nothing else.*
#ooc: we're really going to lore this man and make him suffer aren't we chat#ooc: TL;DR he knows what the word is and what it means he just doesn't know if he likes that meaning#ooc: He really needs therapy holy sHIT#gravity falls ask blog#gravity falls stanford#gravity falls rp blog#gravity falls#stanford pines#gravity falls rp#•ask doc•#ask me anything#anon ask#•doc's lore•
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Masayoshi sounds outright dreamy when talking about Mine in that audio someone shared on Twitter 💀 Brother in Christ goin crazy for that dick
someone thats the WIKI MOD you GOONBERRY
but also can we blame masayoshi. are we any better. we literally arent we're all him
#snap chats#unless we aren't talking about the audio shared today then uh. i mean 9/10 chance it was still uploaded by him OOP--#BUT ANYAY YEAH NO WE'RE NO BETTER#i repeat mine really is just that song Eros and Apollo personified
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141 when a younger recruit has a very obvious crush on you (not dating yet)
Oh, anon. I had fun with this one. Simply because it's a "we aren't dating yet so why are you jealous" scenario just waiting to happen. That's where my mind went with this. The boys have zero claim on you but they are possessive and territorial as fuck. omg. Do you hear that? It's me standing outside screaming because I need to get a fucking grip. Anyway! Enjoy!
Presented in four double drabbles.
For the masterlist and how to submit your own request, click HERE
Task Force 141 x Reader (gn!reader except on Simon's)
Content & Warnings (per the warnings MDNI): hidden feelings, jealousy, possessive behavior, intimidation, crushes, suggestive themes, swearing
Word Count: 800
ao3 // main masterlist // imagines & what if masterlist
John Price
John is the superior here. He's the one in charge.
Yet he feels completely out of control.
This isn't happening. This isn't fucking happening. He has spent months—months gently putting himself before you. Jealousy and possession are strange to him. They don’t come easy. And yet here they are, eating him from the inside out, chewing away at his resolve.
Anger and irritation are starting to seep in.
A new recruit with an obvious crush shouldn't make him this irate. There isn't any competition, but John can't help himself. All he sees is this wanker making eyes at you, speaking softly and with such tenderness that it's driving John up the fucking wall.
Which is insane. Stupid. You do not belong to him. The two of you are not dating—not anything—but somehow that doesn't matter.
His feet are moving before he even realizes it. The recruit turns in John's direction and instantly pales.
Good. Fucking good.
You turn too, brow furrowed.
"Captain?" asks the recruit, straightening his spine.
John shoves himself between, staring the recruit down, all venom. "You're wanted elsewhere."
"Y—yes. Sir."
The recruit salutes and takes off, the primal jealousy purring softly with contentment.
Kyle "Gaz" Garrick
Kyle is going to grind his teeth into dust if he doesn’t unclench his jaw.
What the fuck is this bloke doing over on this side of the complex anyway? He’s a goddamn new recruit. Freshly arrived and still green.
Do you even realize he’s flirting? Kyle can tell just be the way he stands far too close, or the subtle way he touches your arm. His smile is stupidly large. The man is completely struck by you. You appear completely oblivious, having a conversation with him like there’s nothing amiss.
Nope. Kyle is pissed. Furious. Which is fucking ridiculous. The two of you are not a couple, even though Kyle wishes otherwise.
“You look right scunnered.” Soap appears at Kyle’s shoulder. “What’s wrong?”
“That,” he growls.
Soap frowns, following Kyle’s line of sight. Soap’s frown turns to a knowing smirk. He turns it on Kyle with a mischievous glint. “Want Ghost to scare the shit out of him?”
The rest of the team knows how Kyle feels about you even if they don’t comment on it.
“That would be great,” says Kyle flatly.
Soap lightly pats Kyle’s shoulder. Turning around, he cups his hands around his mouth. “Hey, Lt!”
John "Soap" MacTavish
"I could rig an explosive. Put it under his bunk. That’d be fucking brilliant,” murmurs Johnny.
"We're looking to scare him. Not to maim everyone in his immediate radius,” replies Kyle.
"What about a firework? Poppers? Oh! A stink bomb?"
"That’s fucking childish, Johnny,” mutters Simon.
Johnny isn't jealous. Really, he's not.
He's just...protective. That's what he tells himself anyway.
Kyle, Johnny, and Simon observe you from across the communal gym. A new recruit from the latest batch is hanging on the ropes of the boxing ring. His stance is casual, skin glistening with sweat as he gives you his best smile while he chats you up.
The lad is putting it on thick, and Johnny is having none of it.
You are not Johnny’s spouse. You are not dating. You are not his…anything.
But that hardly matters.
Because Johnny has stolen plenty of kisses from you. He’s put his hands on your body. He’s been far too close for the comfort of a coworker or friend. In that, there is a claim. Johnny can draw the line somewhere.
He is so close to making you his.
No one is getting in his way. Not even a charming new recruit.
Simon "Ghost" Riley (Female Reader)
"Don't do it, Simon. It's not worth it."
Johnny's words don't satiate the anger. Rage is boiling beneath Simon's skin. It is white hot—fierce. All of this emotion and yet Simon has no claim over you.
It still hurts. Still aches.
The two of you are not together—not dating. But it's Simon's name you scream with pleasure, and that counts for fucking something.
His fists clench, muscles coiled with wrought tension. Johnny places his hands on Simon's shoulders and shoves him back down in his seat. If Simon weren’t ready to flay his newest target alive, Johnny wouldn’t be so bold.
"Remove. Your. Hands," growls Simon, slowly.
Kyle grimaces, his gaze darting between Simon and Johnny. He looks ready to jump in if Johnny needs him.
"I'm doing this for you, Lt,” murmurs Johnny, even as his hands keep the pressure.
"She's mine."
"We know,” reply Johnny and Kyle in unison.
One of the new recruits is putting on his best performance, following you around like a lovesick puppy. Johnny is right. Simon can't go over there and knock the man to the ground, no matter how much he wants to.
"Take a deep breath, Lt."
"I'm trying."
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#task force 141 x reader#task force 141 x you#task force 141 fic#task force 141#simon riley#john price#john soap mactavish#kyle gaz garrick#ghost call of duty#price call of duty#gaz call of duty#soap call of duty#simon riley x reader#simon ghost riley x reader#simon riley x you#john price x reader#captain john price x reader#captain john price x you#john price x you#soap mactavish#john soap mactavish x you#soap mactavish x reader#john soap mactavish x reader#kyle gaz garrick x reader#kyle gaz garrick x you#simon ghost riley fanfiction#simon ghost riley#simon riley fanfic#simon ghost riley fanfic#john price cod
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Bruce: Dick, I like you to meet Danny and his little brother Jason. They're going to be living with us for a while.
Dick: What? Why?
Danny: Bruce is hiding us from the Wolves. They wanted me to join their gang for some quick cash or be killed in the crossfire, but I knew it would lead to an early death, and I couldn't leave Jason on the streets. Not after our mom died. So I struck a deal.
Dick: What kind of deal?
Bruce: As you know, Batman and I, have a understanding -
Jason: They kiss in the moonlight.
Danny: Jay! Hush up! But it's true, we know you're dating Batman.
Dick: *Snort*
Bruce: *clearing throat* I am not dating Batman.
Jason: Sure ya ain't.
Bruce: In any case, Danny gave Batman all the information he knows about local originated crime. Not just about the Wolves but five of the major crime families controlling the streets, and I've agreed to shelter the boys until Batman and Robin can ensure their safety for this knowledge.
Dick: Really? You think Batman would have considered chatting with Robin before making such a big decision. Then again he's just a sidekick isn't he?
Danny: Hey, don't you disrespect Robin. He's the only one with heart in this stupid city.
Jason: Yeah, respect our hero, or you'll face our wrath. We're scary!
Alfred: Lads, I've made the arroz con leche that you requested. I know it's won't be as good as your mother's, but I do hope I came close.
Jason: Oh boy! *Picks up spoon*
Dick: Oh yes, I'm shaking in my boots at the threat of your wrath.
Danny: Look, Dick is it? Fitting name, by the way, I can tell you aren't happy to have us here but relax. It's only temporary. We aren't going to replace you or steal your trust fund. Besides, you won't even know we're here.
Dick glancing at Jason:
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Dick: Right. I won't notice you at all
Danny: Yeah so if you want to sneak Robin in for some fun time that's cool to-
Dick: *chockin* Excuse me!?
Bruce fighting a grin: Relax Dick, I already knew about Robin sneaking into your room last night. Do tell your boyfriend to use the front door, I'll love to meet him.
#dcxdpdabbles#mun speaks#from a fic i never wrote#The Deal#In a world where Danny Fenton wakes up in Danny Todds body#He stops at nothing to protect his little brother#They think the Waynes are Datting the Gotham heros#Bruce and Dick are having issues#can two adorable and sassy brothers bring them together
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Now do Jerma explaining dialectical historical materialism
Okay, no, like, listen- you don't, we don't even know how the world works, right? Like a thousand years ago people were, were banging rocks together to make fire, and they were like "oh, y'know, like- like shadows on the cave, the difference of the… duality of like thoughts and real, physical stuff." Okay, like… no, no really, like… "Plato's Cave omegalul" YES! Exactly! And, like, Plato, this… this Philosopher, y'know- and that's another thing, like, people used to be just like Philosophers back in the day. You didn't need a job, you just sat around eating grapes and thinking about shit. God, I woulda done so good back in ancient Greece. "That's basically your job now"? You know what? You're right, you're right, I am a Philosopher. But yeah, what was I- oh, right, like, Plato… he was all like "ohh reality isn't real", or, like, "physical, like, material stuff isn't real, and it's just shadows, and the real things are the like, perfect ideal versions of things we can get, like access to in our heads, right?" But like everyone thinks it's the opposite now, even though he was saying, like, everything's fake, we're in the matrix, whatever. But yeah that's like… "it's Idealism" right, right. But y'know like, that's not, like… real, right? Like, obviously stuff actually exists, or what? Cus like, when you think of like…. like, a chair, right? Ancient Greek people had chairs, right, they weren't just like, sitting on… stone, and marble and stuff? Yeah, you think of a chair, and, like, the ideas in your head are like… from stuff you saw, right? Like we made up chairs. Chairs aren't real, we made them up, with like, wood and nails and stuff. But yeah, the real world is real, and ideas are like… they're not fake, no they're not fake, chat. They're just like…. ideology, like we make them up, and we're like, physical bodies and stuff. God, do you ever think about how weird that is? That we're like, thinking goo. We're just a pile of goo that thinks. "Residentsleeper, residentsleeper" shut up! This is- this is important history, okay? This is your lesson! Settle down! (monkey noises) Okay actually yeah, it's like important too, right? Cus it's- uh, like, people- the way we think about history, right, is like, "oh, everyone decided to do this, and then everyone wore hats, and then there was this idea and that idea", but actually it's the other way around, right? Like it's Plato again, where, like, we're thinkin' that the… the hats, are because of the ideas, when they're not. Like, it's actually the other way around. But it's also- it's, it's complicated, because like, ideas are also important, and, like… they change things. But not everything. Cus other things are making the ideas. Like us. OKAY I'LL GET BACK TO THE GAME.
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youtube
We're thrilled to announce that Slay the Princess — The Pristine Cut is releasing on PC, Mac, Linux, and consoles on October 24th! Please enjoy this animated trailer ^^
For those of you who aren't aware, The Pristine Cut is a free upgrade to the base game, that among other things:
Expands the game by roughly 35%. This means thousands of new voice lines, over a thousand new illustrations, and 17 tracks of brand new music.
Adds significant glow-ups for The Fury, The Den, and the Apotheosis, each of which has over three times as much stuff to see as they had in the base game.
Introduces three brand new Princesses that branch off of The Damsel, the Prisoner, and the Spectre.
Adds an entirely new ending to the game.
Adds a deep, interactive gallery to help you chart your progress across over 420 unlocks and that brings back your best (and worst) memories with the Princess.
Provides subtitle support for: Simplified Chinese, Traditional Chinese, European Spanish, Latin American Spanish, Brazilian Portuguese, Korean, Japanese, German, Polish, French, Russian, and Italian.
Brings the game to consoles — PS4 + 5, Nintendo Switch, and Xbox! And if you're the sort who collects things, both the PS5 and Nintendo Switch versions are getting a physical release, including a collector's edition!
And for those of you who have been waiting for an EU-friendly version version of the collector's edition that doesn't get hit by a ton of import fees, we're thrilled to finally reveal that we have one! Its contents are a little different from the US version of the CE — it swaps out the statue for a poster — but it should be a much more affordable alternative!
But wait, there's more!
You know how The Pristine Cut is coming out the day after Slay the Princess' one year anniversary? Well... we've also got something for you on
the one year anniversary itself! Join us, Jonny, Nichole and Brandon for a big ol' livestream on our Twitch channel. Abby will be drawing EACH Princess live (new Pristine Cut princesses excluded), we'll be chatting about what it was like to work on the game, and we'll even be playing through one of the many paths through an expanded Pristine Cut route to give you a little taste of what's to come!
AND THAT'S NOT ALL!
We've also got you covered on the merch front! T-shirts and optical illusion Spectre keychains are now available on Serenity Forge's website, and for all of you Pin-Heads, we even have some extra Pinny Arcade Princess pins from this year's PAX West. Get 'em while they're hot!
And finally, a teaser for what's to come. I think you'll all really like what we've got cooking here >:3
Thank you all so much for your love and support — it's because of all of you that we're able to take big, ambitious swings with our work. If you haven't had the chance yet and you liked Slay the Princess, consider picking up our other Equally Good visual novel, Scarlet Hollow, which will be getting an enormous fifth episode next year!
All the best, Tony and Abby
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'Steve Harrington – Actual Babysitter?' (Drabble Prompt: Fluff)
Eddie walks into Family Video expecting to find Steve lolling on his swivel chair behind the counter and flipping through a magazine instead of doing... Well, whatever actually is written on that clipboard Robin is typically flapping about for fear of the wrath of Keith.
But Robin isn't in today and the store is quiet. Aka, it's the perfect opportunity for Eddie to come in with Steve's lunch, where they sit together and chat. No, he doesn't bring it every Wednesday like clockwork. And no, he isn't bringing along his own lunch so he can pretend it's a date or anything.
No – definitely nothing like that.
Even if there is some banter that some people (Robin) might describe as flirting.
It's just that he has to take what he can get lately when it comes to his kinda-sorta big, fat, dumb crush on Steve. Especially now that the guy is disappointingly incommunicado on their no-longer Sunday Night pizzas.
Steve insists he isn't dating anyone – and he sure is complaining about that fact enough. But, well...
Eddie does worry.
And he damn near panics at the sight of an empty Family Video. The store is eerily silent too as he steps inside and looks around.
"St – "
"– Oovie!"
Eddie jolts with a yelp as the babbling yell of what could only be the shrill tones of a whole-ass human child reverberates around him.
"Yes, buddy," comes Steve's voice from behind the counter, "Oh – well, maybe not Rambo."
Eddie tip-toes forward and places his hands on the counter before he peers over the edge, where he finds Steve surrounded by the parts of a dismantled VCR. In his lap is indeed a human child, a boy with chestnut brown hair who couldn't be more than two.
He doesn't know all that much about kids, really, but Eddie is pretty certain the little squirt shouldn't be waving around a videotape with such force Steve might get clomped in the head at any moment.
The boy yell-babbles again and Steve swerves away from a side swipe to his beautiful noggin.
"Okay, maybe we shouldn't play with this one," Steve says, gently placing his hand on the tape and giving it a light tug.
The boy squirms, and in doing so makes direct eye contact with Eddie. They both startle, and Eddie thinks if anyone was watching, they might say his eyes look as wide as the kid's staring up at him.
The boy points at Eddie and coos with a big, toothy grin.
"Stee!"
"Can you stop –" Steve grumbles, cutting himself off as the boy begins to tilt them sideways. He looks up and gasps, "Oh!"
Steve scrambles upright with the boy, who makes an (admittedly, adorable) wooshing sound as he is swooped up and bundled into a pair of burly arms that today appear to be bursting out of the confines of a navy blue polo shirt.
Eddie blushes, looking back at the boy in an attempt to regulate his heart rate.
"What's with the baby, Steve?" he says, trying to sound biting rather than flustered as Steve props the kid on his hip like it's second nature.
Steve takes the boy's hand and bounces him a little as he tries to encourage a wave, "You know Angie, my mom's best friend? This is her kid, George."
George finally waves and Steve grins, all proud in a way that makes Eddie's cheeks blush. Shit, he really wasn't prepared for something like this to happen today.
Or maybe like ever, really.
"George," he nods, offering a two-finger salute.
"Angie stopped by and realised she forgot something over at Melvad's," Steve explains, swaying now as George looks around the store, "So I'm taking care of little Georgie for a minute."
Georgie?
Eddie scrubs a hand over his face.
"I s-see," he splutters as he comes up for air.
"And we are fixing VCRs today, aren't we, Georgie?" Georgie tee-hees at that and oh goddamn it, now the little gremlin is trying to get his tiny, pudgy arms around Steve for a hug, "Then we're gonna pick a movie for Sunday Funday."
"Oovie!" Georgie cheers.
Wait.
"You're babysitting on Sundays?"
"Yeah," Steve shrugs before looking down at George with a fond smile, "I kinda like it, y'know?"
#i see fluff and i give steve a baby#i've written a couple of variations of this scenario i think but#today i needed to stick with one of my comfort tropes 💜#steddie#steve harrington#eddie munson#steddie ficlet#lilys drabbles#stwgdailyprompt#family video 📼
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imagine yandere! drider who makes himself at home in the corner of your room one day.
you come home from work, absolutely tired and just wanting to have a break... only to hear a weird scratching sound coming from your room. what the hell could it be? surely it's just your imagination? so you make your way towards your room nonchalantly, pushing the door open and...
"wha-?!"
"oh, darling."
you freeze, staring at this... absolutely gorgeous drider who had made himself at home in the corner of your room... you were originally going to let things be until you saw the many tiny babies on the back of his spider lower body. screaming and throwing your bag at him, you slam your door shut and run away from your room as fast as you could. shit, shit, shit! a spider dilf?!
...you were going to escape until you hit your toe and started crying on the ground. the drider came out of the room (with babies and all) and nursed you back to health.
and that was your first meeting with the hot asf spider dilf in your room.
you later learned that he was surprisingly gentle and didn't mean for you to be scared by his appearance. you wanted to tell him the truth. that well, you weren't scared by his appearance, sure, you were stunned when you saw this whole ass grown dude in your room but he was hot so it doesn't really matter. but rather, his kids scared the hell out of you with their tiny beady eyes. however... you're sure that if you said that, he'd try and kill you. you've seen how caring and loving he is with his tiny spider babies after all.
you've also come to learn that he really loves making intricate web designs. designs that absolutely sparkle when the light hits them in a certain way... they're all so beautiful and mesmerizing that you can't help but compliment him whenever you can.
"hey, your patterns are beautiful as usual dude."
"ah... thank you love."
he blushes, avoiding eye contact as he shakily pulls out a flower from behind his back. right, he's been giving you these gifts at random too. it's cute. well, not when he just started out though. he used to gift you dead rats.
you were horrified when you woke up one day and saw a dead rat on your desk. what the fuck?! your drider roomie didn't seem all too phased, even looking at you expectantly as he waits for a compliment. you had to explain to him that humans don't accept gifts like that. he looked rather deflated the rest of the day after that. talking about how his spouse must hate him and stuff. you didn't know he had a spouse.
you've also realized that he's weirdly overprotective of you.
you can't even go out on dates anymore. or... talk to anyone for that matter. he once threw your phone at a wall when he saw you texting this guy you were planning on meeting up. he also gets all pissy and starts making weird spider sounds while his children crawl around your feet. you were super grossed out by that at first but you've grown used to it by now.
"dude stop, i just want to go on a date!"
"no."
"why?!"
"you already have me! that's why!"
he gets all pouty, arms crossed over his huge tits as he nags you about trying to cheat on him. you never really said anything about that before. surely he's just roleplaying because you sometimes act like his lover by giving him food and asking how he is. but this has gone too far! you have to say something!
"we aren't dating, what are you on about?"
"yeah, because we're married."
what.
you stare at him, jaw dropping as his kids tug on your pants and chat noisily. did he just... say you guys were married? you try searching his face for any lies, only to be hit by the fact that he was serious.
that's when everything starts to suddenly fit together in your mind. the gifts, the name-calling, the fact that his kids love you... damn, maybe it was also because you complimented his webs that solidified his belief that you two were together. you read somewhere that male spiders make patterns to impress potential mates.
"um..."
"hmph! don't go on any dates anymore. i can't believe you keep trying to be unfaithful. our kids will be sad you know!"
damn it, looks like you got yourself a drider husband now.
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#yandere#tw yandere#yandere x reader#yandere drabbles#yandere imagines#yandere scenarios#yandere concepts#yandere drider#yandere drider x reader#suiana brainrotting#suiana rambling
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Physics Tutor!Nanami
Conservation of momentum: if it's just us we can remain at a constant
Content: Friday night party, we're nearing the end y'all, mixed content of angst and fluff, a little sexual action but only if you squint Word Count: 3k Guide
“Nanami, seriously, you’re a grown man,” you mutter, a little annoyed.
This isn’t how you expected to spend to your Friday night, wrangling a six-foot-tall man into his home but your ex-physics tutor came to a frat party and you had actually drank with him. Now you’re facing the consequences.
Earlier in the night, the sight of Nanami in his cute blue sweater, sitting awkwardly as he eyed the couple making out next to him with disgust, was enough to warrant a heart attack. You had offered to drink with him in the garden, to take care of him so he could let loose. For an hour or two, you drank a couple shots, relishing the cool breeze which kept your head screwed tight as you sat beside him.
Gojo had passed by, wriggling his eyebrows at you and making lewd movements with his hands. That hadn’t gone by unnoticed by Nanami, who grew quiet. You thought maybe he was tired, maybe he wanted to go home, and when you suggested you part ways, he gripped your wrist.
“No, don’t go with him,” he slurred.
You didn’t have plans to go with your friend, you were just going to turn in for the night too, but as you looked at the man you’ve been madly in love with for months and saw his ruffled hair, slightly askew glasses, fogging up from the heat his face was producing, and the flush brightening his cheeks, you realised that there was nowhere else you’d rather be.
So, you stayed, sitting on the garden sofa with him. There were a couple other people loitering around, but none really paid any attention, everyone too immersed in their own conversations and lives to notice the two of you in the corner, thighs pressed together and shoulder brushing once in a while.
His heat was permeating, tickling your side, and you couldn't help yourself, you leaned in close, the alcohol in your system made it so effortless to just let his gravitation pull bring you closer. If he noticed, he didn't say a thing.
You made small talk, discussing lectures and assignments. It was easy to talk to Nanami; other people were always so eager to prove themselves academically superior, never really listening to what you had to say, but rather looking for weak points to attack. It was never a conversation and instead a battlefield. And when you complained to your friends, they never seemed to understand.
With him, however, he listened more than he talked. Always. He hummed and nodded, mulling and considering your words carefully like what you had to say was just as important as anything an esteemed lecturer was teaching. With him, you felt like equals. Which was insane because he was Nanami Kento, and you were just the girl he had to tutor.
"I hate that bald Professor!" You groaned. "He's so boring."
He chuckled, adjusting his glasses. "He is rather monotonous, I must admit. You aren't the first student to complain and likely will not be the last."
"Yeah, I bet. But I honestly just don't think he should be a lecturer. I'd probably be a better one than him."
Meeting your gaze, you see the crinkle in the corners of his eyes, the way they soften as they roam your face, stopping by your smile. His fingers twitch on the empty shot glass, skimming the rim just a little before he affirms, "I have no doubts you would be; I can't imagine anyone finding you boring."
Passing each other shot glasses, you'd sip and chat. Nothing about the elephant in the room, not about your confessions, about the odd tension permeating the relationship, certainly not about why he showed up to the party, or why he had become flirtatious. Perhaps it was cowardice that held you both back. Maybe it was the enjoyment of simply existing beside each other, not as classmates, not as tutor and student, and not as two people whose feelings have gotten all tied up.
But as just Nanami and y/n.
Eventually, you both ceased your chattering. Settling to watch the other partygoers or the stars twinkling. Once in a while, he'd point to a star and tell you about its story, and you'd sit entranced by his voice --it's so steady, so smooth and clear, you could listen to it for hours. And when he talked to you of astronomy and gravity and quantum mechanics and the probability of time travel, you thought he should be a lecturer. You'd attend every class, every seminar, and never complain.
"How do you know so much about stars? We don't get taught about constellations."
He lifted one shoulder. "I work at the Eden Observatory part-time."
It was so quintessentially Nanami you didn't question it even though you were bursting to ask. He would have given you all the answers you sought, you're sure by the way he gazes at you expectantly.
Silence passed by, comfortable and soothing. You had no idea what time it was, didn’t care enough to reach forward to get your phone from the table, and neither did Nanami. You thought maybe he was nodding off but when you peered up at him, he was looking down.
At your hand.
“C-can I hold it?”
His voice was gravelly, a hesitation that you’d never heard from him. The way he was gazing down at your hand, limp on your lap, like it was precious, like it was made of glass, and he could be beheaded for daring to even look, made your stomach feel weird. It was the very feeling you had been trying to bury for weeks.
It was dangerous. You’d been working so hard to walk away and he was erasing the line, stretching out his arms to invite you back over. Unwise was what letting him do as he pleased would be, and yet, you found yourself nodding. And when his own hands, warm and large, wrapped around one of yours, you couldn’t fight back the shiver that ran through you.
He was holding you so softly, in a way no one ever has, and you could only gulp. It was as if you had entered enemy territory, foreign and riddled with land mines that could go off and blow everything up if you so as much as made the wrong step. When his thumb grazed your knuckles, your heart skipped a beat.
“Nanami,” you began but his hand squeezed yours and you shut up.
Your ex-physics tutor was still staring at your hand, marvelling at the soft skin, his glasses slide down his nose just a little bit, and you had to push it up with your free hand. That caught his attention, as if remembering there was a person attached to the hand he was holding so carefully.
Clearing his throat, he shook his head, clearly trying to get his bearings. “Y/n, please rethink your decision to drop out.”
“I can’t.” You pulled your hand out of his like it burned. And then you looked away, crossing your arms so you wouldn’t be tempted. “This is for the best.”
“No. You were doing so well, even Professor Yaga had said so.”
With a sigh, you turned back to him, finding his blush endearing. The longer you stared the more it threatened your defences. You couldn’t let him talk you out of it, your sister you could fight off, even Gojo, but not Nanami. Not when every word that came out of his mouth sounded like the Gospel, like undeniable, irrefutable facts.
Standing, you brushed invisible dust off your skirt and looked anywhere but at him. Unsteady, you asserted, “Nanami, I’ll take you back.”
He shook his head, strands of his hair falling over his forehead, obscuring his vision. You brushed them off, so lush under your palm, and he looked up at you like you were an angel -- mouth slightly parted, he blew air in the space between you, eyes slightly glossy as he watched you.
“You’re so beautiful, you know?” He whispered, and then added, his brows furrowing, softening his gaze even further, “It hurts to look at you.”
You staggered back, arms falling to your sides as you gaped at him. You didn’t understand what that meant, what he was trying to say, nor why your heart was clenching so painfully, like someone had reached in and squeezed.
“Maybe you can get your roommate to take you,” you whispered breathlessly.
Nanami shook his head once more, standing up too. His trousers were all crinkled and when he got to his feet he swayed slightly. You rushed over to his side, letting him lean against you. He was heavy, even as he carried most of his weight, and he smelled amazing. Clean, fresh and sweet. It reminded you of a bakery, just after closing, with the scent of butter and vanilla lingering in the air.
“No, Haibara’s with his sister.”
You both began walking, ignoring the staring and whistling people were throwing at you as they noticed both of your existence then. Some girls pointed to Nanami, no doubt recognising him from the List. They whispered amongst themselves, blushing and roving his body. You urged him to walk faster.
“Hey, hey, where are you two lovebirds going?” An irritating voice shouted. “You know my rules about fucking in the house. You have to pay a fee.”
Rolling your eyes, you informed him, “I’m taking Nanami home, he’s a little out of it.”
Gojo scanned your ex-tutor’s face, really looking at him and realising you were right. Suddenly, his grin dropped, and he was nodding to the front door. “Alright, I’ll drive. You seem out of it too.”
And just before you all left through the front door, he yelled to his deputy, “Don’t let the place burn down, it's a pain to deal with.”
The car ride to Nanami’s place passed in another relative silence, both of you in the back as you strapped him in, and your friend hummed to the songs on the radio, drumming his fingers. As obnoxious as Gojo could be, there were these rare moments of maturity and wisdom that people didn't see. But you did. You and Suguru, and these were the very moments that reminded you, no matter what, you would always find a home with him.
Parked, you unbuckled your seatbelt, reaching over the slightly light-headed man and unbuckled him too. His hand brushed your hair, gently, always so gentle. You refused to look at him.
“Let me know if you need a ride back,” Gojo threw at you, going on his phone as you fought to get your ex-tutor out, ignoring the glares you were directing towards him. His helpfulness had reached its max, clearly.
“No, she’s staying with me,” Nanami croaked. He slammed the door a little harder than necessary and you winced. Pointing a finger at Gojo through the rolled down window, he slurred, “You can go.”
Not taking any offence whatsoever, the frat president grinned and winked at you. “Alright, have fun, babes. Wrap it before you tap it. Or not. I'm pretty ready to be a fun uncle.”
And then he was driving off, leaving you crumpling under the weight of your responsibility with your jaw on the floor. That prick. Oh, you were so going to make him pay.
By some miracle, you made it up to his floor with Nanami's jumbled directions, and now here you are, muttering irritated complaints about how clumsy this grown man is despite his age and wisdom.
“Seriously? Nanami, I told you to get it before we reach your door!”
You’re watching Nanami dig through his pockets for his keys, pink tinting the tip of his ears, either with embarrassment or with the warmth of the alcohol. He’s fumbling, muttering curses under his breath as he struggles, clumsy fingers catching on each other. You groan and swat his hands away, trying to get a feel for his keys through his trousers instead.
This is not your first time dealing with drunk men. But it is your first time with a man as adorable as he is, unfortunately.
“Are you mad at me?”
Glancing up, you look at him, exasperated and unprepared for the pout on his face. His glasses are slanted again, and you have no free hands to push them back up — one hand is already holding him up and the other is buried in his pocket searching for his keys and trying to get past the lip balm in there.
"No, Nanami. I'm not mad, I'm just disappointed." You hate that you sound just like your mother, but someone has to be the responsible one. You just never thought it'd ever be you.
He winces. “Please, be careful.”
“Sorry, did I hurt you?”
Nanami flushes harder, the tips of his ears matching and he avoids eye contact, stilling your wrist with a firm hand. “No, you didn’t. It’s just…”
You follow his gaze, both of you looking down and seeing something that shouldn’t be happening. You blink, cartoon character style. This is so very bad.
Taking a deep breath, you pull the keys out and mutter weakly, “Found it.”
Once you’re inside, you pull Nanami with you, eyeing his place and appreciating the cleanliness; your place is not nearly as tidy as his. But you do see a messy arrangement of papers on his table. You can imagine a busy Nanami, sitting on the sofa, going over the papers and reading out loud under his breath. You smile.
“Alright, big guy. Where’s your room?”
“Buy me dinner first,” he chuckles to himself. He slumps down on the sofa, the leather creaking under his weight and he shrugs off his sweater, the shirt underneath riding up to reveal his abs. You look away.
Oh, so the man has jokes.
You’re fighting the urge to walk away and with a shaky breath, full of frustration, you very calmly say, “Nanami, it’s late, sweetheart. You’re going to need to go to bed, okay?”
Then he’s smiling up at you, a gummy smile that’s so dopey you can’t help but smile with him.
“I like that.” He tilts his head at you. “I like when you call me sweetheart. Do it again.”
Counting to ten, you try again, “Okay, Nanami. I’ll call you sweetheart when you get in bed. It’s a reward.”
He mouths it back, tasting the word and that seems to resonate with him. Raising a hand out, he’s urging you to help him up and so you step forward, ready to bear his weight again, but then you’re being yanked down, and the world turns upside down.
Nanami’s pinned you to the sofa, leaning over you with a fierce look in his eyes. Gone is the nerdy lightweight, and in his place is the man you’ve caught glimpses of. The one that furrows his brown in a stern scolding, that scribbles frantically on his papers and argues with the professors. Suddenly, he no longer looks his age and instead, appears not as a clumsy college student, but rather as a man.
The kind of man that could command the attention of an entire room.
“You did this to me,” he gestures to his hard on, the very same one you’ve been avoiding staring too long at. “Take responsibility, won’t you, darling?”
You choke on your own saliva. What the fuck?
Shaking your head, you remind yourself, he’s drunk, you’re no longer his student, and you’ve been a pain in his ass the entire time. Don’t take anything he says whilst under the influence to heart. It’s just chemicals in his brain. Just a biological urge. It means nothing.
“Nanami, you’re drunk, let’s drink some water, okay?”
“Four shots is barely anything. I might be a lightweight, but I’m tipsy at most,” he scoffs. Leaning down, he grazes your cheek with his nose, inhaling deep with a groan. “You always smell so good.”
He might claim to be sober enough, but you’re not convinced. Sure, you can’t deny that you want him, but you don’t want him like this; you don’t want to be wanted because the alcohol has clouded his judgment. You want to be seen, as you are and not just another warm body to pass the time.
Slowly, gently and with as much patience as you can muster, you nudge his head from your neck, and say, “You need to let me go, Nanami.”
“No.”
“Nanami.”
“I don’t want you to leave me.” That gravelly voice is back, the one weighed down by some inner turmoil you aren’t privy to, and you can only bite your lip when he presses a tender kiss at the crook of your neck. “I want you any way you’ll let me.”
You’re tearing up. It might be because he’s whispering it right by your ear or because his words sound so sincere, but you feel your bottom lip quiver. This isn’t how the night was supposed to go; you wanted to let loose and forget everything by partying life away, but now you’re practically cuddling with your physics tutor. Ex physics tutor.
Despite being a little out of it and shaking with some unknown emotion, he isn’t suffocating you with his weight. He’s holding himself up in a plank, inhaling your scent and fighting off your weak pushes.
“Please, Nanami. Let’s talk about this tomorrow, okay?”
“You promise?” He lifts his head, lashes fluttering as he searches your features for any hint of deception. “You’re not going to avoid me?”
You shake your head, and he sighs, smiling.
“Good, because I really don’t like it when you do that.”
And then he’s pushing off. A cool breeze brushes past you and you’re shivering from the sudden loss of warmth. Nanami disappears into a room you’re assuming is his and you go to the kitchen to get a glass of water. When you enter his room, he’s only in his boxers, climbing into bed.
He lifts the cover up and pats the empty space beside him, grumbling, “Come on, I’m cold.”
You sigh, ripping the cover from his hands and tuck him in. “No, Nanami. I’m not sleeping with you. I’m going now so I'll see you tomorrow, okay?”
Almost breaking out into laughter at the scowl that graces his face, you have to distract yourself by pulling his glasses off and folding them onto his bedside table. Like this, he looks so youthful. No longer frowning over data variables or anomalistic lab results, he’s just lying peacefully.
"You aren't better off taking a different course. You work well under my tutelage. Grant me the opportunity to change your mind about everything. Let me show you I didn't mean the things I said," he pleads, eyes flutterings shut.
Hesitant, you say, "I'm not sure that's such a good idea, Nanami."
"Just one chance, y/n. Don't cross this off simply because we reached a bump. You trusted my guidance before, trust me now."
You don't know what exactly he's referring to and you're too scared to ask. All you can do is watch sincerity, a raw kind of pleading, swirl in his vibrant eyes. He has you in his palms and he doesn't even realise.
"Okay."
He’s fast asleep when you leave.
You don’t bother Gojo for a ride back to your home, you texted him your sister's picking you up. She might be asleep by now but you'll wake her up anyways, so you can tell her about everything that's happened and ask for her two cents, because you think Nanami practically confessed his feelings for you. But that doesn’t make sense with all that’s unfolded, right?
How could he possibly like a girl like you?
You’re loud, boisterous, air-headed, and not the kind of girl one takes home to their mother. He deserves a girl that’s as smart, as put together, and mature and wise as he is. Deserves one that hasn’t been tainted by bad decision and nightmares.
Sighing again — you’ve been doing a lot of that lately — you walk home, in the dark, fighting the urge to look back. And as the night’s chill prick your skin, you wonder how Nanami will feel in the morning.
Embarrassment, shame, humiliation?
Whatever it’ll be, you just hope it isn’t regret.
You have enough of that for the both of you.
#jjk x reader#jjk smut#jjk fluff#jjk angst#nanami x reader#nanami smut#nanami fluff#nanami angst#Nanami Kento#jjk fic#nanami fic
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Dragon Age Day 2024 – Developer Reddit AMA (Q&A session) – compilation post
Introduction: “Happy Dragon Age Day! John Epler and Corinne Busche are here to answer your questions for the next ~2 hours. Looking forward to chatting with everyone. We won't be able to get to all questions, but hoping to get to a good mix!”
I gathered the questions and answers from the AMA together in this post, as the AMA has now concluded. The rest of this post is under a cut due to spoilers and length.
Q: "If you could’ve developed DLC, what — and/or where — would you have wanted to explore? Would it have been a new locale with a complementary, self-contained story or something that adds to the main plot and teases the future?"
Corinne Busche: "On the gameplay side, I had a thought about adding a new class option, which is directly related to the environments and story. I've always wanted to revisit the Bard, and I've long felt in the context of Veilguard the best way to handle player-controlled blood magic would have been to build a unique 'Blood Mage' class for it."
Q: "Can we look forward to more lore-supplementary material, for example World of Thedas vol.3?"
John Epler: "With all of the lore reveals in DATV, another World of Thedas is something we'd absolutely love to do. That said, they're complex beasts and require a lot of work from a lot of people, so I can't really promise anything, but it's something we're interested in, at least."
Q: "1. How exactly did Solas's blood magic manipulation of Rook work? Did he only alter Rook's perception to make them think that Varric was still around, or did the blood magic actively prevent Rook from reacting to Varric in a way that would have given up the ruse to the other characters? 2. What is the state of Southern Thedas after the events of DAV?"
John: "Solas' magic caused Rook to see Varric when he wasn't there. Originally, of course, Solas wanted Varric to keep Rook more off-balance - but the thing about the Fade is that things don't always work the way you expect or want them to. As for the state of Southern Thedas - it's been pretty radically altered. The balance of power has shifted, but even those who rode out the storm of the Gods' blight better than others are still reluctant to start anything as the whole place is in rough shape."
Q: "When looking back on DAV, is there any part you wish that you could have spent more time on?"
John: "For me, it's about the Antaam and their split from the rest of the Qunari. There are elements of that story in both the Crows content and in Taash's personal quest, but in a dream world, having the Ben Hassrath as an additional faction (albeit, one you don't know if you can trust) would've been nice."
Corinne: "And for myself, I certainly share some of the desires the community has. Going deeper on romances, and more choices to import. I love our choices and consequences in the game already and maybe we could've added a few more on the scale of the Minrathous/Treviso choice, that significantly alter the remainder of the game. I think we learned how to make that work within our gameflow and content structure, so I look forward to being able to lean in on these beats more heavily. That said, no artist or creator is ever going to be completely content with their work, and even so when I take a step back and look at the game as a whole, I'm extremely proud of what were able to accomplish."
Q: "Can we get confirmation on what happened to the other Evanuris? Will we get any more lore? Shame we didn't hear a whole lot about them besides essentially being behind the previous Blights."
John: "We haven't been SUPER specific about this, but at best the other Evanuris are a shadow of their former selves, and at worst they're dead. The death of their Archdemons, particularly when they were still trapped in the Fade, caused enough magical feedback that it broke their minds and bodies. A couple may have survived as shells, but they aren't in the same state as Ghilan'nain and Elgar'nan."
Q: "Will we get at least anything post launch that via free updates that further expands some story elements? Will rook continue to be the main protagonist going further??"
Corinne: "We've been continuing to improve upon the game post-launch through various bug fixes, balance updates, and quality-of-life improvements. Notably new character creator options and armors for DA Day and N7 Day, and some cool features like Photo Mode filters. Beyond this focus however, we largely view this story as complete and are not planning for further story content. Whether Rook will return in the future, well it's just too early to say :)"
Q: "The marketing for the game claimed that choices not imported from prior games wouldn't be overridden. However, certain dialogue from characters like Harding seemed to establish certain canon events from previous games that were not locked in. Is the intention that a hard canon is being established from DATV forward?"
John: "Ultimately, there's still no intention for there to be a hard canon going forward. These games have been going on for 15 years, though, and with all of the previous games to remember, as well as developing this one, there are absolutely places where we unintentionally suggested there was a hard canon (the one I've seen specifically is that Isabela is always assumed to have joined Hawke's party). I'd say those are oversights and not part of a deliberate strategy. While there are definitely some smaller decisions we will likely never revisit, I want to keep those other choices alive and relevant in the future, and with the state of Thedas the way it is at the end of DATV, I don't really think there's a way forward that DOESN'T involve bringing some of those bigger choices back to the forefront."
Q: "Was there anything at risk of being cut from the game that you fought tooth and nail to keep in?"
Corinne: "Oh, absolutely. There are always those things in game dev that are at risk due to scope and deadlines. There were 3 big ones that immeadiately come to mind: The Transmog feature, the Lords of Fortune Hall of Valor, and Haunts questline. I'll throw in Photo Mode as well, but that was one that we always knew we'd like to do, and had to dig deep to find the time and resources for it."
Q: "Is it set in stone that we will not be getting DLC?"
Corinne: "Correct, our focus was to tell a complete story with the release of Veilguard. Beyond the quality of life improvements and a couple new armor sets we're doing to support the game, we won't have any new story or gameplay content coming to the game."
Q: "Are there any plans to try and increase character saves on console to more than 3?"
Corinne: "This is something we've investigated, but because this touches our save file architecture there are no plans at this time to increase the limit."
Q: "Are you planning to make another Dragon Age after this one ?"
Corinne: "There are so many more stories yet to be told, and threats to defend against, within Thedas, but that's all we can say for now as we don't have anything new to announce."
Q: "With the polarizing nature of this iteration of Dragon Age, how did the media attention affect the team as a whole and the morale leading into and post launch?"
Corinne: "This is a tough one to answer, because it's so personal and specific to each member of the team. So let me say this, we've seen that with each Dragon Age release there has been a passionate, and sometimes polarized, response. When you consider how invested the players are, the nature of reinvention in the franchise, and the commitment to inclusivity, it makes a lot of sense to see the broad array of reactions. What I can say is that the team is really proud of what they have built, and the positive critical reception it's received. Within the team, we've been sharing all of the wonderful letters, fan art, and anecdotes from the players, and listening closely to the constructive criticism. That's really where we focus our attention."
Q: "Could you comment on current logic of Lucanis romance? Him leaving PC because of a certain choice does not make sense, because right after that he picks up the romance arc with Neve, who did exactly same choice. Was it intentional, or are we dealing with a broken plot flag or oversight?"
Corinne: "Lucanis is a deeply passionate individual, and rightly or wrongly, can't overlook that it was Rook's decision as the leader of the Veilguard to support Minrathous, when so many lives were bound to be lost in Treviso. It hasn't dimmed his passions, which is why he ultimately still pursues Neve, but it does come at the cost of the fledgling romance with Rook. As with all people, Lucanis is complex in the way he internalizes his experiences, and this is one he couldn't look past."
Q: "Are there any comics or books planned that are set after the events of DAV?"
John: "Ancilliary media is always tricky but personally I'd love to do more in that space. I think the ending of DATV leaves the world pretty well open to a number of different stories and exploring how the dynamics of Thedas have changed after the events of DATV is, IMO, a really fun path to go down."
Q: "Can we see Sandal in the future Game/DLC?"
Corinne: "That's an interesting possibility to explore. Especially given what we've learned in Harding's quest line and the awakening of her powers through her connection to the Titans. It's a really fascinating side of lore, but like we've mentioned already we don't have any new story content coming to the game or anything further to announce."
Q: "I want to give a shout out to John, Corinne, and Trick in particular. What a great group of people who clearly love this series! Would love to know about their canon Rooks/romances and their playthroughs"
Corinne: "At this point I've done so many playthroughs it's difficult to keep them all straight! If there was one that I'd say is my "canon" however, I'd say it would be my Shadow Dragon Qunari Rogue, named 'Rin'. She was a Veil Ranger who was always a bit quick on the draw, chose to save Minrathous, selected Maevaris for Archon, and romanced her one true love: Taash! Ultimately Rin and Taash agreed that Taash should honor their life as a Rivani, before we defeated the gods, redeemed Solas, and sent him off into the fade to be with his own true love: The Inquisitor. <3"
John: "Qunari mage Rook who's romancing Harding. He's the handsomest Qunari in Thedas, and that's a burden he bears every day. I'd also just add that while I appreciate the kind words, a game like this couldn't come together without a tremendous number of people, far more than are active on social media. So shout out to the whole team for the hard work they've done."
Q: "Can we hope to see something related to Awakened Darkspawn in the future that the franchise has? (As in prequels or new instalments.)"
Corinne: "Difficult to say. I've always been a fan of the rare cases of Awakened Darkspawn, but if they were to turn up, it would need to be because they were right for the story."
Q: "My question is - what are your plans for upcoming patches? Do you expect that they'll mainly be bug fixes, or is there a possibility that there could be content patches? And if so, any chance for more interaction between Rook and the companions, since that's top of many of our wishlists for the game right now? (Lucanis in particular for me :) but every one of us has their own favorites!)"
Corinne: "I'm so glad you enjoyed it!! I believe we've responded to another question about the post launch plans, but let me include some of that information here as well. We're currently focused on various bug fixes, balance updates, and quality-of-life improvements. Notably new character creator options and armors for DA Day and N7 Day, and some cool features like Photo Mode filters. Beyond this focus however, we largely view this story as complete and are not planning for further story content."
Q: "Where does Andraste and the Maker fit into the world of Thedas given all that was revealed during Trespasser and Veilguard. We obviously know the whole story about the Evanuris and their role in shaping the world as it is, the Black City, the Blight, etc. Is The Maker just a human mythology that sprang up to explain this? Does The Maker still exist?"
John: "That's a weighty question. I do think there are some questions we should never (and likely will never) answer completely - I think the moment you reveal everything there is to know about a fantasy universe, you start to lose some of the mystery that brought people into it in the first place."
Q: "Are you going to add new armor or skins as you added the Mass Effect one?"
Corinne: "We actually just dropped the new Hawke-inspired armor, face paint, and body paint, as of today in celebration of Dragon Age Day!! Really hope you enjoy! I know for me personally, it's going to be my go-to transmog armor from now on."
Q: "What features/storylines were left on the cutting room floor? Followup if you're feeling generous: How was the development of Veilguard viewed internally, and was the majority of the studio satisfied with the time given to develop the game?"
Corinne: "Tightening up content and making cuts is a tough but typical part of game development. A few of the biggest cuts we had to make were trimming down the Faction story arcs, and letting go of a few explorable spaces. There were also a few areas, like blighted Weisshaupt that we could've returned to and explore. In both cases however, I believe we rightly opted to let go of these quests and areas in favor of increased focus on the quality of the existing Faction quests and exploration areas and shipping a high quality performing experience."
Q: "After reading the Dragon Age: The Veilguard book I noticed the jurassic tortoises didn't make the cut into the game, they were also teased in the initial teaser trailer from a few years ago. Any particular reason they were cut?"
John: "It's less about them getting cut and more that they just never moved far enough ahead to be a part of the game with full animation sets (combat, locomotion, etc)"
Q: "Is there any hope that you'll be announcing official mod tools, or a toolset like Dragon Age: Origins?"
Corinne: "No, we don't have any plans for official mod support."
Q: "My question is >! where does Solas/where do Solas and the Inquisitor go off to at the end if he’s redeemed? Back into the prison he made or just the fade in general?"
John: "We're leaving that ambiguous on purpose, but given that the Fade is shaped by dreams and thoughts, I think it's fair to say that the section of the Fade that Solas and the Inquisitor end up in is a lot nicer than the Fade that Solas gets trapped in with the other two endings."
Q: "How do you think Veilguard sets up the future of the franchise? Where would you like to take it from here?"
Corinne: "I'm sure it won't surprise you when I say we riff on this topic a lot! What really captures my imagination now that we've resolved some of the mysteries pertaining to the blight and the Elven gods, is exploring the aftermath of this crisis in a deeply destabilized Thedas. As you can imagine, given a blight of this magnitude, and the revelations of the Elven gods, it's going to have long lasting geo-political implications, and there will be those eager to take advantage of the situation. Not to mention, there is so much yet to explore in the nature of the the Dwarves and Qunari, and their relationship to the Titans and Dragons respectively."
John: "To riff on what Corinne is saying - I think, for myself, I'd love to look at taking it down from 'end of the world' to 'the world is changing, how do you adapt and react'. The balance of power has changed, and the Sword of Damocles that is the Evanuris and the Blight is no longer hanging over the world. What does that look like? Who's on top now? And with all the revelations brought up in DATV, what does that look like for the Dwarves, or the Qunari?"
Q: "1) I've seen people that they believe Andraste was a vessel for Mythal because of a comment Morrigan makes about a previous vessel falling in love with an Almarri Chieftain. Is this the case or was she talking about Flemeth? 2. About the Executors, is their manipulation more on the level of leaking information to select people to guide events, or is it more along the lines of "Loghain suspects that Cailan wants to ally with Orlais, let's stoke his hatred by having him see/hear events that remind him of what they did." 3. Lastly, are there any plans to let us visit Kal Sharok proper in any future games? It was great getting a small glimpse of the Dwarves from there and see an outpost but would love to see the actual city!"
John: "I think I'm going to have to keep the first question a mystery for everyone. :) For the second, it varies. The Executors are very mysterious and, more importantly, incredibly risk averse. They attempt to manipulate events in the most subtle way they can manage. Sometimes that means leaving a particularly inflammatory document on the right desk. Sometimes it means stoking existing fears and doubts. Not everything they try is successful, in part because of how unwilling they are to put themselves at risk. For Loghain, it would have been incredibly subtle. He's smart, strong willed and, in his own way, loyal to Ferelden to a fault. For others, it would've been different. I'd love to do more with Kal Sharok as there are some interesting stories still to tell that involve them, but we don't have anything to announce as it relates to future games."
Q: "If you could make one of the faction leaders a party member in the next game, who would you choose?"
Corinne: "For me, it would absolutely be Evka and Antoine (you have to bring them as a couple, right???). They've come to have place in my heart, and I would love to know what the future of the Wardens looks like. That said, a couple of runners up: Maevaris Tilani, and a reprised companion role for Isabela, would make me very excited!"
Q: "Did you expect so many players to be so thirsty over Emmrich? He is the best player in the game for me, thank you for his lovely presence."
Corinne: "I mean, we definitely had our suspicions. Within the dev team, we are also fans of the game, and what we found was that some of us were very drawn to, and quite vocal about, our resident necromancer. There's something so endearing about his gentle demeanor and that juxtaposition of necromancy as a force for good and reverence, that makes him really compelling."
Q: "I wanted to start out by saying I love this game, but one of my major questions is: What happened with the Lords of Fortune? They have significantly less content and reactivity than the other factions with Rook not even commenting on things that they would already know like Isabela explaining what "Pulling a Barv" is. Similarly, the Lords don't have a theme for the Lighthouse OR colorways or even a real faction quest line like the others have. Were they intended to be a different faction (a qunari/tal vashoth one maybe) and it got swapped late? Where they just added late when time/budget was already running low? Was it determined that fewer players would pick that faction so less resources were allocated? I feel like there's a reason as to why since the difference between playing as a Lord and playing as any other faction feels really extreme."
Corinne: "We always knew that some of the factions needed to have a larger presence in the overall story than others, so when we approached our content planning, we took that into account. They are inherently assymetrical. That said, I think there is a lot of interesting material to now work with in regards to the Lords of Fortune and the Rivain Coast if that's right for another story."
Q: "What was the motivation behind writing the Inquisitior's missives and the ultimate fate of southern Thedas? Is that an area you are likely to revisit in future games? T his question is the result of a lot of discussion that's been had in the fandom as of late and one to which there's no definite answer, but I'm curious: as developers and writers, what features and qualities do you believe make up Dragon Age's core identity?"
Corinne: "Around the time we approached Alpha, we realized that this blight, and the impact of the gods on all of Thedas was so much bigger than what the player would see in the north. We felt this was a natural opportunity to have the Inquisitor serve as that connection to the events happening in the South, to show that the entirety of Thedas was impacted, and the Inquisitor was not one to stand idly by. Sometimes I daydream about exploring the parallel adventures of the Inquisitor in the south while these events are unfolding in the north. That could be a really fascinating tale and perspective. Regarding Dragon Age's core identity. Well, that's a big question and one that will mean different things to different people. I can tell you that internally we've always stood-by the mantra that 'Dragon Age is an experience about people'. That is to say, the setting serves as an opportunity to really explore the depths and motivations of characters during times of crisis, joy, and companionship. Another that I reflect on frequently is how Dragon Age has become a franchise where each game has been different in its approach, and while it can make these titles challenging to develop, it also creates an opportunity to keep the franchise fresh."
Q: "What was the reasoning behind only making Dock Town an explorable area in Minrathous, rather than a combination of areas of the city, such as where the upper class lives?" [I think this comment was edited at some point after posting hence some of the answer below seeming unrelated]
John: "Given the state of Thedas at the end of DATV, Minrathous has become the diplomatic hub for the entire continent. While we could, to some degree, avoid references to the Divine and Ferelden's leader by virtue of this game taking place in Northern Thedas, I don't think that would be possible (or satisfying) going forward. There will, as always, be some choices that we won't reference, but others are, I think, going to be required to tell a coherent story in the future. Focus, more than anything. We originally had a few areas in Minrathous but rather than spread our resources thinly across multiple areas, we chose to focus on Dock Town and make sure it felt coherent and cohesive, as well as doing our best to stamp out any bugs we found. If we ever revisit Minrathous (which I'd love to do), I think we'd spend more time in the other districts. Both Harding and Davrin have specific, non-quantum reasons for being willing to sacrifice everything to stop the gods. For Davrin, he saw Weisshaupt fall - and he had his own opportunity to heroically sacrifice himself taken away. For Harding, she's been on this quest for nearly a decade, and she saw Varric, her friend and mentor, fall. Neve/Lucanis could have worked in either slot but that multiplies the complexity even further - and Neve already was earmarked for the wards."
Q: "During development, did you plan for a cameo of any companion from previous games that ultimately got scrapped? If so, may I ask who? And on this topic, has an appearance of the Hero of Ferelden on the table at any point? Is there a reason they haven't appeared since Origins?"
Corinne: "Thank you so much for the kind words! Glad you enjoyed! While not a companion, for a long while Charter had a role in the game. Ultimately we felt this wasn't the best fit and decided to move away from her appearance. In some cases, the opposite was true, where we added former Companions. Bringing back Isabela was a relatively late call, but we did feel we had the right role for her to fill within the Lords of Fortune. I often think about the role the Hero of Ferelden might play. It's a challenging one due to the choices the player may have made, not to mention how we handle giving them a voice that matches player expectation given they were a silent protaganist. But I do think there is something there, and I would like to explore it, if we can find the right story to tell."
Q: "If an elf were to, say, exist in the Fade for an extended period of time, would they regain the elven magic (if not already a mage) and immortality? 👀 And if, hypothetically, they one day returned to the physical realm, would those qualities persist? (Tried to be as unspoil-y as possible!)"
John: "I think, at this point, no one really knows what's going to happen to an elf who spends an extended time in the Fade. In part because the Elves of today and the Elves of Solas' past are not really the same at all. But also, the Fade has changed since Solas was a spirit. So while he may have theories, he can't say anything for certain."
Q: "Throughout the game there are many hints at a new storyline involving the past of the Qun, The Devouring Storm, and the involvement of The Executors. In what capacity can we expect this new narrative thread to be explored (novels, comics, next game)?"
John: "I think that if these story elements aren't at the core of any new material, they're at the very least going to exist on the periphery. The story of the Evanuris is done - the gods are dead (or imprisoned) and Thedas is in a state of flux and uncertainty. I imagine that whatever happens next is going to be a surprise to everyone, including the people of Thedas."
Q: "I was wondering what happened to the forgotten one and why was he scared of the eye does that mean something or is it just him say that he is scared of going back into the fade"
John: "When Anaris is defeated, he's sent back to the Void. What's there isn't something anyone really knows, but if you read the other Codex entries scattered around Arlathan, it's clear that Anaris has touched something far darker and more dangerous than he expected, and now it has his scent, so to speak."
Q: "Compared to previous installments, Dragon Age: The Veilguard makes an effort to de-centralize the moral complexities of Thedas (i.e. the softening of the Antivan Crows, the lack of slavery seen in Tevinter, etc), instead focusing on choices based on character arcs instead of politics and/or morals. Is this shift an intentional one? If so, should we expect these kinds of character choices to be the new standard for Dragon Age games?"
John: "What worked for DATV isn't necessarily what's going to work for the future. Particularly with Thedas left in the state it's in - the balance of power has shifted dramatically. The South is suffering and the North isn't doing much better. Even those who may have forgotten past prejudices and put aside their differences in the name of stopping the gods are now being faced with a very different world than when they began this fight."
Q: "What other player choices from Inquisition and/or Origins & DA2 would you have liked to have implemented if you had more time and resources? Also, what characters would you have wanted to bring back?"
John: "Well of Sorrows. I think that's the biggest one - and we had some ideas for what we wanted to do with it. Unfortunately, making games is rarely a straight line endeavour, and some of the challenges we ran into required us to scrap that choice. I'd have liked to do more with the Divine as well, though with how little we touched on Andrasteism in this game I think it would've been a bigger challenge than expected. I think Fenris is the easy answer, but it's also the real one. Given his history, his relationship with Dorian and Mae could've been fun to explore, particularly depending on how you left him in DA2. That said, the challenge always does come down to 'quantum' - if a character could be dead, you can't make them load bearing, so they end up relegated to a cameo."
Q: "Is there a canon reason (maybe in some supplemental stories) that explains what happened to Fen'Harel's agents? Are some of the Dalish clans still working for Solas? What are the Arishok and the rest of the Qunari doing while the Antaam are conquering parts of Thedas? Does their absence in veilguard imply that they secretly approve of their actions or are planning on using them to their benefit? The faction of crows we interact with is very heroic and often puts aside their role as assassins in order to protect Treviso's citizens. Does their altruism create fiction between them and the other factions, who might see them as weaker or idealistic? What are some of the other factions like?"
John: "Solas' experience leading the rebellion against the Evanuris turned him against the idea of being a leader. You see it in the memories - the entire experience of being in charge ate at him and, ultimately, convinced him he needed to do this on his own. And his own motivations were very different from the motivations of those who wanted to follow him - he had no real regard for their lives or their goals. So at some point between Trespasser and DATV, he severed that connection with his 'followers' and went back to being a lone wolf. There are Dalish clans who are sympathetic to his goals, but even there, there's an understanding that he's too dangerous to have a more formal connection with, and that he will, ultimately, sacrifice them to his own ends if necessary. The Antaam no longer recognize the authority of the Arishok. Part of why they've split into warring factions of warlords is that they felt his adherence to the Qun (which he still adheres to, even now) was holding them back, so they organized what I'd describe as less of a coup and more of a 'choosing to ignore his orders' and launched their own attack on the mainland. Absolutely. I don't recall if this exchange made it into the final game, so apologies if not, but it's very clear that the faction of Crows you interact with is the 'idealists' of the bunch. The rest of the Crows, on the other hand, are far more pragmatic and willing to work with whoever emerges on top of the pile. Illario's far more representative of the average Antivan Crow than either Teia or Viago, and it's only Caterina that kept him in check this long."
Q: "What led to the player Quanari appearance compared to the Antaam, who look like Quanari from the previous game. Was it an armor modeling issue or just a design choice?"
Corinne: "To be honest, it's both. First let me say that when you have a character creator with the breadth of sliders and options for both head and body, that does create some constraints that you need to work within. We felt this was ultimately a good trade-off for the player, to ensure they could get the full range of face and body sliders that the other lineages were afforded. Also, we viewed the player-created Qunari as a continuation of the style of player-created Qunari in Dragon Age: Inquisition, which in both games, differ from some of the other forms of Qunari we've seen."
Q: "Having reviewed some of the game files, I'm curious about what the "dreamer" mechanics would've looked like? Would there have been dreamers on every map? Would it have just been a dialogue or would we have been able to see/experience the memories/dreams the dreamers are stuck in?"
Corinne: "We explored the idea of Dreamers at several points in developement. I believe the instance you're referring to was a mechanic in which you could encouter a Dreamer in the world, and then also encounter their corresponding consiousness in the Crossroads. We would have used this as a way to encourage a "back-and-forth" set of optional quests and mysteries to encourage exploration and discovery. Ultimately we abandoned the concept because mechanically the Crossroads Gates and corresponding Champions were providing a similar experience in driving the player from the Crossroads, out into the world, and then back to the Crossroads again."
Q: "The hair physics in the game are incredible. When did the studio commit to improving the hair options/physics, and was there any conversation/debate over that? Bad hair has been a staple of the franchise, so this was a delightful change to see."
Corinne: "Thank you so much! We heard the fans loud and clear, when it comes to character customization, that we needed to step up our hair game. This tech was something our engineers, character artists, and technical animators were all deeply passionate about (as you can tell!). So all of that combined it was a relatively early decision to invest in."
Q: "Some of the companions’ questlines left me craving more lore! For example, how did Valta end up as the Oracle and how does her gift differ from Harding’s? How did Zara manage to get Lucanis possessed as a rogue? Are there any other Forgotten Ones like Anaris actively trying to make their way back to the world? In short, might these questions be answered in the next Dragon Age game or additional media, or are they purposefully left open?"
Corinne: "I'm so glad these stories have their hooks in you! We have to leave some threads to tug on for future stories. ;-)"
Q: "(Spoilery question) Do elves or dwarves exist beyond Thedas?"
John: "That's a great question - and it's actually one that Bellara herself asks. I think 'what lies beyond the sea' is one of the most interesting spaces to explore in Dragon Age and whether the same people exist there is something that... well, I have some ideas, but I don't want to get into spoilers."
Q: "What happened to red lyrium? It feels like it was all but forgotten after DAI, even though it is blighted lyrium, and it felt like it would have made perfect sense to dig into its lore and workings a bit more since Ghilan'nain is the mother of the blight, and now knowing what the ancient elves did to the titans for lyrium.Red lyrium caused a lot of grief over the games that feels is just up in the air now, I'm curious if it was written out for the sake of a different narrative. Sortof connected to my previous question, if red lyrium is now not so significant in the lore/missing from it, why did the two gods need a specifically red lyrium dagger after losing Solas' purified red lyrium idol one? How does one purify something/someone of the blight itself?"
John: "Red lyrium is still present in DATV - it's how Ghilan'nain and Elgar'nan are able to craft their dagger, after all, and it ties directly into Harding's personal quest - but at a certain point it felt like it wasn't serving much of a purpose 'out in the world', so to speak, that the Blight wasn't already serving. It made a lot more sense in DAI, where you had the Red Templars who were directly using it to gain power, but without them in the picture, we chose to lighten the emphasis on it for DATV. Particularly in a game where the connection and threat of the Blight is so much more immediate, with the gods out in the world."
Q: "How did you get the hair physics to do all that?"
John: "A lot of tremendous work from character art, programming, tech art and tech animation. I'm sure I'm missing some groups but, yeah, the hair really is incredible. I've been on DA since DAO and I recall the (fair) critiques we got of our hair post-DAI. It was incredible to see it come together."
Q: "Where does Emmrich sleep? He’s the only one without a bed in his room lol"
John: "He sleeps standing up, like a horse."
Q: "which of the three/four endings do you find the most thematically satisfying? in regard to solas and/or rook (because i’m not sure the answer is the same for both!) & why isn’t rook invited to the book club?? sorry this is my villain origin story, why is my beloved emmrich enabling this social ostracism. does rook canonically hate to read?"
Corinne: "As a Solavellan, I personally love the Redeem ending with the Inquisitor/Solas romance variant. I cried my eyes out at the end of Trespasser, and now that they can finally be together to know the joys of their love makes me so happy."
John: "I'm a big fan of Outsmart, largely because I think there's something deeply satisfying in outsmarting someone who is very confident about their cleverness and spends a lot of the game reminding you of it. That said, I will admit that the Solavellan ending is deeply moving, even for someone who, at one point, wanted to fight Solas like a Yakuza boss. As for why Rook's not invited - it's entirely an attempt to avoid forcing roleplay on a character that may not fit your idea of Rook. Some people's Rooks may not have the connection to the team that would let the book club make complete sense. That said, I totally get why people wish their Rook could be involved."
Q: "TLDR: ll some classes be buffed? Iirc in an interview corinne (i think? I dont remember where or who), said shield toss got nerfed cuz it was waaaay too strong. Having playing the game now with pretty much all classes, will there be some balancing changes? I definetely dont want shield toss to be nerfed again, i love it soooo much, but its definetely waaaaaay above everything else i managed to build so far."
Corinne: "We're definitely monitoring class balance, and have generally taken the stance of "buff not nerf". That said, we're finding pretty good viability for all of the specializations, with the right supporting skills, gear, and companion builds. So in terms of priority that's lead us to largely focus on addressing properties on skills and gear that were not functioning as intended. I don't want to dismiss your feedback here though - I'll take a moment to dig deeper into our Veil Ranger data and see how those builds are comparing specifically. Glad you're enjoying the shield toss builds. That playstyle was definitely one that we were very excited about supporting!"
Q: "Why did Assan have to die with Davrin in the Ghilan'nain choice?"
Corinne: "Turlum is a powerful bond. There was simply no way Assan would have given up on Davrin so easily. Hope is a powerful force when it comes to the people you love, and sometimes we risk everything for it."
Q: "Something that has me confused. When Bellara/Neve are blighted but help use the blight to stop Elgarnan and at the end when all the blight in the area died and they were cured of the blight. How did they get cured? Is the blight itself now curable? Also, how did Solas manage to cure the red lyrium idol of the blight so he could have it back to it being the normal lyroum dagger?"
John: "When Solas bound himself (or, depending on your ending, was forcibly bound) to the Veil, it severed the connection that the Blight had to the waking world. The reality is that the Veil has been leaking ever since the Magisters first entered the Black City, and the dreams of the Titans gave it its terrible and awesome power. Now that the Veil is fully repaired, the Blight lacks that motive force, and being so close to the epicenter of that change has stripped the Blight in Minrathous of its vitality. It's calcified now - dead - and Bellara/Neve no longer suffer its effects. If they'd been anywhere else, further from that epicenter, it would've likely been different and they still would be looking for a cure. But without that power behind it, it's less dangerous and deadly than it's ever been before. So while it isn't generally 'curable', it's less of a short-term death sentence than it has been previously. As for how Solas cleansed the idol - another ritual. This one was much smaller scale, but a lot more dangerous."
Q: "What lead you to the decision to step away from active conversations with the companions as in previous Bioware games, where you can initiate them at any moment and ask exhaustive questions?"
John: "For us, because of tech limitations, it became a choice between exhaustive investigate conversations, or letting the companions move more freely around the Lighthouse. With the kind of experience we were going for, one where seeing the team grow around you is paramount, we felt that seeing them interact in common spaces (and in each other's rooms) made more sense."
Q: "I have just one very important question: what are your thoughts on Solas and Rook as a pairing? Their chemistry and interactions were a highlight in the game for me personally and I need to be able to sass and then kiss that egghead."
Corinne: "Oh gosh, you and me both! I'm not sure any of us could have anticipated how notable that chemistry turned out. And what excites me is how this relationship is something that could be developed even further."
Q: "I was wondering if it would be possible to see Cassandra in Nevarra interacting with Emmerich or Zevran in Antiva interacting with Lucanis? I understand that there a danger of turning any game into a cameo fest that would only appeal to old school fans but I did miss them. Especially as we had Isabella and Dorian in Rivain and Tevinter. To make the question a little more general what are the chances of seeing pre veilguard companions in any future iteration of dragonage?"
John: "I think the joy of the kind of 'fresh start' that the end of The Veilguard gives us is that, if we do make another game, we're no longer spending so much of the early game not only onboarding players into a new story, but also onboarding some of them (namely, those who didn't play DAI or don't remember it) into the story that leads up to this story. And part of what that allows you is more opportunity for returning characters who are meaningful, because their past is less likely to be narratively load bearing to the story. People who recognize them will have a moment of recollection, and people who don't won't be any more confused by the experience."
Q: "How did Jowin achieve the rank of First Warden? Was he ever deserving of the kind of respect Davrin seemed to have for him?"
John: "By the time you meet Jowin in DATV, he's become a political creature more than anything else. Which makes sense - after what happened to the Order in Origins, I think there was an internal realization that they had to spend more time making nice with the leaders of the various countries so no one would ever do to them again what Loghain did back then. But he didn't get that position entirely due to his connections. He was a fearsome warrior and a brave Warden in his own right, saving people and winning against impossible odds time and time again. He's older, though, and is still fighting the last war in his mind. Internally, we always described him as the general who was a brilliant tactician back in his time, but war has changed so dramatically and he refuses to keep up. I think he was deserving of that respect, though - and if you choose to talk him down (which very few of you seem to have done) you'll get a glimpse of the man he used to be."
Q: "If Solas ritual succeeded, what would have happened to the elves? And to the human? The art book make it look like they just drop dead but solas dialogs don't seems to go in that direction"
John: "I think the reality is that even Solas couldn't properly answer that question. In his mind, there would be some pain and suffering, for sure, as everyone adjusted to the raw magic now pouring into the world and the demons everywhere, but eventually everyone would live surrounded by magic and possibility. Immortality would be possible as well, and you can't make a world saving omelette without breaking a few eggs. I also think Solas is a gifted liar to everyone, including himself. Deep down he knew that the ritual was going to result in large scale casualties, but he saw it as an acceptable price to pay to fix what he saw as his mistake."
Q: "Unlike the last game, there were 2 fewer Companions, a rouge, and a warrior less, if it was up to you what sort of characters would fill up those two spots? and also if you could have a character from earlier games temporarily join you for a single quest who would you choose? with the exception of Bioware games which RPG game is your favorite"
Corinne: "Oh gosh, well I'll answer some of questions 1 & 2 together... I would have loved to bring back Fenris, either as a cameo or to fill that Warrior slot. As for the Rogue role, I do think something akin to the Saboteur Specialization would have been an interesting style for a Companion. Favorite RPG outside of BioWare games, well I'll give you three in order: Baldur's Gate 3, then Xenogears, followed by FFXII."
Q: "What happens to the lighthouse and the crossroads after the end of the game? Do the Veiljumpers claim it?"
Corinne: "Good question! I actually daydream about this one a lot! Does Rook, assuming they survived, continue to reside there given what they'd been through with Solas? Is stewardship returned to the Elven people? One thing has always been true for me: The Lighthouse existing as it does is intrinsically linked to the Caretaker, and I doubt we've seen the last of them."
Q: "My questions are mainly centered around the game's lore. Dragon Age Veilguard seems to have established a very elf centric past for the world as well as the races populating the world. Current state of the Titans, the Blight, the Old Gods, and some other things I may be forgetting, they all have links and origins to the Evanuris and the rest of the elves. In future installments, can we hope for other races to get more attention with respect to this? Because right now, it feels that most of the biggest mysteries of the universe as well as circumstances leading to the present state of the world, are a result of the elves... T o me, the magic system in Veilguard felt very different from the other games in the series. When Bellara mentioned stuff like 'recalibrate the matrices', 'readjusting energy flow', etc., it felt more scifi than fantasy. None of the past Dragon Age games had this kind of talk and it felt too big a leap for going from Southern Thedas to the North, especially considering none of the Northern characters in past Dragon Age games spoke like this either. This was one of the few instances in the game that felt immersion breaking to me. Can you guys help reconcile Veilguard's magic system with the magic of the past games?"
John: "I do agree that the elves have had their place in the sun at this point. We're never going to stop telling stories about the elves, but I think there are plenty of interesting stories to tell in Thedas where the Evanuris are tertiary characters at most. I think that's a fair reaction, but I'll answer the question in two parts. First - Bellara assumes she knows everything about magic. She probably knows more about the way ELVEN magic works better than anyone else in the world who isn't an Evanuris - but that doesn't mean she actually knows how magic itself works. The thing about the Evanuris is that, ultimately, they were able to take a very specific type of magic and shape it into doing what they wanted. But even their understanding of magic was only skin deep. Bellara and Emmrich get into this a little bit in their banter, but so much of the rest of the world - the magic of death that the Mourn Watch wield, for example, or the magic of the deep Fade that Bellara feels when she does some of her experiments in the lighthouse - is not the same as Elven magic. Even the magic that Tevinter wields, the magic of the Southern mages, is different from what the Evanuris used. The magic of the Evanuris is powerful but it's sterile, and it's constrained. So while the Evanuris have made magic work in a way that's more predictable and understandable, it's not the only kind of magic out there, and even then, I'd say they understood it at a very surface level. People were confidently describing how the natural world worked back in the 16th century. Very few of them were right."
Q: "I need to know about companion approval! I understand how companion bond rank works as it is well explained and visible in-game, but I cannot seem to find a good explanation for approval. Are the two linked? What effect does approval/disapproval have in the game? Is there something I'm missing in-game where current approval level is visible and I just haven't found it yet? PS: Spellblade Supremacy"
Corinne: "Yes! They are linked! Approval does contribute a small-to-moderate amount of progress towards your Bond. Disapproval is a small negative, but it's important to note that your Bond cannot de-level. Overall however, the surest way to advance your Bond is by helping the Companions with their personal quests. Also, really glad you enjoyed Spellblade as much as we did! The gameplay team really outdid themselves with that Specialization."
Q: "I'm mostly wondering if/how the griffons can be saved as a species since there's only one surviving clutch. It seems like a lack of genetic diversity would doom them to re-extinction, but I'm hoping there's a lore-friendly way to overcome that."
John: "It's funny you say that because I keep thinking the exact same thing. I can't remember exactly how much genetic diversity you need to have to make a species viable but I am sure it's more than just the clutch of eggs you saved from the Gloom Howler. But in a setting with as much magic and mystery as Dragon Age, I think that's probably the least of the problems the Griffons are going to face going forward."
Q: "With the ending showing a cured Neve/Bellara is that implying that the Blight outside of the Fade has been cured? If so, do Wardens no longer hear the calling, and what does that mean for the Kal-Sharok dwarves? Especially curious about this since DA:I implied the HoF was searching for a cure to the calling. In the concept art book it seemed like there were plans to show us more of Minrathous/Tevinter than just Dock Town. Curious to know what changed and if we will ever have an opportunity to return to other areas of the city?"
John: "The Blight is forever changed. It's less perilous and less virulent than it was before, and whatever motive force was coming through the Veil to empower it at the end of the game has been severed. That said, it still exists in some form, and not everyone is going to be cured in the same way. Beyond that - the Wardens no longer hear the whisper of the Calling, but right at the edges of perception, they're hearing something. What is it? Great question. With how long this game's been in development, there are things that have come and gone over time as we shift the project's scope and direction from one type of game to another. Originally we did have more of Minrathous built out for the player, but we chose to focus on making Dock Town feel meaningfully full of content instead of creating more areas just to put nothing in them. I will say that, for me, I want to revisit Minrathous in the future. I don't think we gave it enough time and there are multiple other stories that can be told both in it and with it. Particularly with the way the game ends, its importance in the world has only gone up, as it's become the diplomatic hub of Thedas, and thus a place of even greater importance in the world."
Q: "Maybe someone else can answer this question but why does Mythal’s essence relieve Solas of his guilt in the romanced Inquisitor ending when in his memories, she’s objecting to what he’s doing? Since winged dragons are female, does that mean the Archdemons/Old Gods are female? I noticed they’re labeled as male on the wiki and was unsure if it’s not updated or Old God followers assumed or were told they were male. I understand if this might pose as a logistical nightmare but would the devs consider polyamorous and/or open relationships instead of monogamy if they haven’t already? Given how diverse sexuality is in Thedas, I’m surprised there aren’t more instances of poly/open relationships. I miss going to brothels too"
John: "People grow and change over time. Mythal's essence - and in particular, the fragment of her spirit that Morrigan carries, that she got from Flemeth - is not the same Mythal who he knew millennia ago. Centuries of living in this world and being around the kinds of people Flemeth found herself around - the Hero of Ferelden, Hawke, the Inquisitor - changed her views, and made her realize her own culpability in turning Solas into the kind of person he is now. Correct, all Archdemons are female. Elgar'nan, of course, doesn't really care what reality is, only what HIS reality is, and so he's quite happy to see Lusacan as simply being an extension of himself and, thus, male. Something about Elgar'nan that we only really show in the ending is that he is, in truth, just as scarred and blighted as Ghilan'nain, but he uses a portion of his magic to always look handsome and regal, because his ego really is that big. Polyamory is something we've talked about doing before, and it's something that I know the writing team was into, but rather than simply turning it into a 'you can have multiple romances' toggle we wanted to be sure we did it respectfully and properly."
Q: "Does Solas know about the Executors and will he ever appear again in future games (similar to Morrigan)? Was there ever a point that the Inquisitor was considered as the main or secondary protagonist for this game? It was interesting to have a person with no knowledge about Solas–a cunning, ancient elven god–try to track him down especially when that anonymity did not work in their favor anyway (Solas knew about Rook for a year prior to meeting). Was 'rook' initially an alias for the Inquisitor, which they'd utilize to stay under the radar in the north, away from Solas' agents eyes and able to track him down because they knew him well (ex-companion/friend/lover)? Like was this idea ever discussed at the table or suggested by writers but trunked for xyz reasons? Idon't know if Trick Weekes will see this but I just wanted to tell them thank you for writing Solas-- in a HEA ending, what do you think they're upto in the prison? (besides the obvious)"
John: "Solas knows more about the Executors than he's let on - in fact, he knows more about the Executors than any other living being, including the other Evanuris (though I suppose they're not technically living beings anymore). But even he isn't entirely sure what they're up to or who they actually are. Their paths have crossed before, though - beyond the Tevinter Nights story that they briefly show up in. As to whether he appears again - I think it's fair to say Solas' story is done, at least for now. Even back in early development, the protagonist for this game was always going to be someone other than the Inquisitor. I don't recall if, in those early days, we ever discussed the possibility of bringing them back - the struggle with having the same protagonist game after game is that you really do paint yourself into a corner. Either it becomes prohibitively expensive to account for branching, or you ultimately underserve the very people you're bringing them back for. Rook was always the protagonist, though in very early days Rook had a number of other potential monikers including Shrike and a number of other bird names that I do not remember."
Q: "Why aren’t the Tranquil ever mentioned or depicted in the game? Correct me if I’m wrong but I’m pretty sure the word tranquil isn’t used even once. Have they been retconned? During development was there ever a conversation about potentially including a Solas wins ending? Where he succeeds in tearing down the Veil either because you let him or because you fail to stop him? I know I’d be curious to see what Thedas would look like afterward."
John: "Tranquility still exists. While not unheard of in Tevinter, the reality is that it's a far more common punishment in Southern Thedas than it ever was in Tevinter. In Tevinter, in particular, it's used more of a tool of political vengeance - but generally, only against a mage who is utterly without allies or political power. All the Tevinter mages you encounter in DATV, including Maevaris, still have some clout and subjecting them to the rite would be a huge expenditure of political capital for very little gain. Better to leave them alive and stripped of their formal authority. We had a few conversations about some non-standard game over endings, actually - anywhere from 'player takes too long in the Prologue' to an out-and-out 'yeah you know what I think I'll help Solas' conversation choice early on. What we released in the game I'm happy with though, as there are already multiple different endings you can get depending on your choices in the game."
Q: "Any chance we're going to get any behind-the-scenes content? I CRAVE a high-quality video clip of Zach doing mocap for Assan."
Corinne: "You never know! We do enjoy sharing new content from the game on our social channels so follow along in case something pops up."
Q: "What was your favourite region/area to work on (whether that be writing quests, level design, or any aspect)?"
Corinne: "For me, it was definitely Arlathan Forest. The team had so much fun with the exploration, the environmental storytelling, and the strange magic manifesting in the area. In particular I remember the first time I saw people that had been twisted into trees showing up in the area, I was taken back by the inventiveness of the team in capturing that beauty in horror. I must say, I also found the sightlines in the area absolutely gorgeous. It was really fun to watch it develop."
Q: "What are these called? [link]"
John: "Tadpoles is the name we use internally."
Q: "are telemetry surprising you in any regard?"
Corinne: "The biggest surprise for me in the telemetry is that the Save Minrathous/Treviso choice is basically split 50/50. We were all anticipating that saving Treviso would be the clear winner, but I'm happy to see it's not so cut and dry."
Q: "Did you ever thought that players would be addicted to having Rook barrel through crates and chests? There should be an Achievement for non stop barrel rolls lol."
Corinne: "Oh 100% yes! In fact, originally wide-spread destructibles weren't really planned for as a part of the game. We found with our particular take on combat that it just felt reaaaally good to smash the few destructibles that we did have. I think I spent the better part of a year putting in constant requests to make more and more things smash and break apart - not to mention the ability to roll through them! I'm glad to see I'm not alone in my obsession. Let's go break things!!"
Q: "1) Was there any plan with Radonis during concept period? 2) What more about Neve's family can you share? 3) Is there a parallel in the way Solas sacrificed the world to restore the elven world and Celene burned Halamshiral to save Orlais from a civil war? (Trick Weekes p l e a s e)"
Corinne: "At one point we did toy with having Radonis make an actual appearance in the game. In fact, if Minrathous falls to the Venatori, we had discussed having his execution on display, but we ultimately chose not to pursue this."
John: "For Neve, I'll have to ask Neve's writer, as I don't recall off the top of my head. For the question about Solas - I think it's less a direct parallel and more that Dragon Age is a series where major players sometimes have to make incredibly difficult decisions that may NOT necessarily be the best decision, but it's the best for them at the time - true for both Solas and Celene."
Q: "I just want to know... do the other companions also think Davrin's a hunk? Do you think there are companions who were rooting for a Rook x Companion romance as it was happening?"
John: "I think the different companions have different relationships with Davrin. Bellara, for example, sees him as almost a big brother - someone who she has a unique connection that she doesn't share with the other companions. Neve sees him as a fellow professional, who hunts monsters in much the same way as she does, just that his monsters are a lot more literal. As for who's rooting for a romance - I think Bellara is just excited whenever people get together. She's a huge romantic and a believer in happy ever after, so she's going to fully support whoever of her friends get together."
Q: "Please humor my newfound Nevarran cuisine obsession - it seems, based on the menu at the Lords of Fortune bar, that Nevarra is majority vegetarian ("want it Nevarran-style? Ask to leave off the meat!" or something like that), and we know Emmrich is a vegetarian. But Emmrich also reveals his father was a poor butcher. So, my questions - Who is eating the meat produced by Nevarran butchers if Nevarra is vegetarian enough that other countries equate Nevarran = veggie? Do butchers largely cater to non-Nevarran immigrants or visitors? Are the Mortalitasi/Mourn Watch entirely vegetarian (would make sense, just because of being put off by being around corpses all day, and their reverence for said corpses)"
John: "While Nevarra is a primarily vegetarian country, that doesn't mean everyone who lives there is a vegetarian. Nevarra attracts plenty of students and scholars from around the world, given its unique connection to the Necropolis and the specific magic tutelage that the Mourn Watch offers. With that in mind, its cuisine is going to be pretty broad across a number of different cultures and regions - and for some of those cuisines, meat is absolutely a very big part of it."
Q: "My biggest question is this: if Solas had been released by Mythal before Inquisition started, would he have let go of his plan? Was service to her all that was motivating him? Or would he have decided to continue with his plan until the inquisition showed him that the modern world mattered?"
John: "The latter, I think. It took the confluence of everything that's happened to him in the time since he woke back up to get him to where he needed to be for the Redeem ending. Guilt and regret motivate Solas."
Q: "When I’m writing, I tend to listen to music that goes along with it. Did any of the Devs have songs they listened to that they felt tied into the game or the characters?"
John: "I can't speak to the other writers necessarily, but for Bellara I listened to a LOT of Aphex Twin. There's something about the ambient weirdness that really worked for me as I was writing her character (to the point that one of their songs is my most listened song in 2024)."
Q: "Are rivalry paths abandoned for Bioware games? What made you design approval/bond in a way that only goes up?"
Corinne: "Oh definitely not! Rivalry will continue to have a role when the story calls for it. In the case of Veilguard, we conceived of this threat being so large, that your companions would commit no matter the cost. This afforded us some unique opportunities, like being able to tie the progression of the Companions to your relationship with them."
Q: "What are you as a team most proud of and are there any plans for a NG+ Update ?"
Corinne: "Gosh, there are so many ways I could answer this. And I think the answer would differ depending on who on the team you were to ask. So let me just say this: The creation of any game of this scope, with a team this large, is kind of miraculous when you consider all the knowledge, coordination, discussion, and expertise required. So broadly speaking, what I'm most proud of is the way the team came together to pivot and be true to BioWare's roots of creating great single-player party-based RPGs, and delivered such quality and stablity. I'm also quite proud of how player-first the effort was; Everything from being Steam native, to no Denuvo, to no micro transactions. We mustn't take for granted what monumental task it was to make this happen. There are individual features and experiences that I know we are all proud of as well. The character creator, for example, was a really big one for us. We've long sought to put the control over player-characters in the hands of the fans, and this is the game where the team believes we've best done that. In fact, it was central to one of our creative pillars "Be who you want to be". As for NG+, that's something we discussed, but at this point we don't have any plans to support it."
Q: "Can you go into more detail of Spite’s role in Rook and Lucanis’s romance? Did you expect everyone to want to romance Vorgoth?"
John: "Spite gives Lucanis and Rook privacy whenever they're being intimate. This was, I'm sure you'll be surprised to hear, a consistent topic of discussion as we planned out some of our romance scenes - is Spite watching? But no, he wanders off and reads a book (or whatever demons do for fun). At this point I am not surprised about anyone y'all want to romance. Sentient fog bank? Sure"
Q: "Looking further, what parts of Thedas you personally want to explore more (regardless if that will or will not be implemented in the future games)? Maybe specific time periods?"
John: "I don't think it's any secret that I find the idea of 'what lies across the sea' to be fascinating. It shows up a lot in Bellara's content - what happened in the parts of the world that weren't Thedas? But Kal-Sharok is another place I'd love to spend more time in. It has a very unique relationship to dwarven culture, and particularly in a post-DATV world, it feels like it'd be super interesting to get more time with them."
Q: "What made you decide to remove greatswords as an option? It's one of The fantasy weapons. Why did you choose to have a "convergent" design, gameplay wise, of classes? What i mean is that all classes have a melee option, a "parry" of sorts, amd a ranged option, with warriors throwing a nonexistent shield when 2h. Usually, in an rpg, different classes have different capabilities and limits, to make them feel more diverse. What made you choose otherwise?"
Corinne: "Originally when we concieved the 2-handed weapon stance for Warrior we did want to include Greatswords. We moved away from it largely because the movement set when swinging a large blade diverges quite a bit from what you'd see with an axe or a hammer. Ultimately we felt, given the number of bespoke animations and transitions it would take, that the time is better invested in other areas of the experience. Regarding the classes, we opted for a unified control scheme and baseline set of actions each could take (e.g. every class having a ranged attack for example) for several reasons: 1. In knowing that each class has a similar core set of actions, it allowed to better design the encounters, levels, and missions with a greater level of variety. If Warrior, for example, had no ranged attack, a large number of the missions would have much more egregious constraints on what we expect the player to do. 2. It allowed us significantly more space to play with the types of builds and breath of the skill tree. We're all very proud of how this played out in practice, and in our view created a high degree of divergence. 3. Given the real-time nature of the gameplay, it's a benefit to lean into the muscle memory the players have already established on prior playthroughs"
Q: "Hi I'm non-binary and the ability to be non-binary in this game was really special and made me feel seen in a way no game has before. In addition---TAASH! "NUFF SAID. Love em! My question is: how did you get so much past censors in 2024? How did you deal with localization? Was EA supportive of the push for more representation? Do you think we can see more diverse companions like Taash and our own player character in the future in Bioware games? I am a little worried about the backlash to Taash and the player character, especially right now. It is scary to think about going backwards after you've just achieved this amazing thing for video games. Thank you so much for making me feel so loved playing a video game, this game gives me so much hope and joy for being a trans gamer and nerd and person. I know there's a lot of hate but for me it means the world."
Corinne: "I'm so glad Taash meant so much to you, and so many others! There are two mantras we often refer to within the team: 1. We believe stories are better when they reflect a large variety of relatable experiences. 2. Games can be a reflection of the teams that make them. Taash's journey and support we had in bringing it to life, was something everyone on the team wanted to do and was invested in. It was a story and experience we wanted to tell that made sense in this time and place. I wont lie, it wasn't easy. This is a delicate subject, deserving of respect, that is deeply personal to so many. We didn't want to mess it up, especially for those it would mean the most to. We were fortunate to have a lot of support through internal and external partners to ensure we were handling this story with care, and of course the talented writing and experience of Trick Weekes. It lead to a lot of edits, localization challenges, and some rewrites. But as the old adage goes, nothing worth having comes easy."
Q: "If Solas is bald because the ancient elves just go bald during their immortal lifespans, then why does Elgar’nan have hair?"
John: "I think maybe it's more accurate to say that Solas lost hair because of stress. Elgar'nan, on the other hand, doesn't feel stress - he makes other people feel stress. And, honestly, Elgar'nan is incredibly vain. Something that doesn't show up until the end game is that he's also very vain. The reason he doesn't look blighted and corrupted throughout the game is he uses a portion of his magic to remain looking the way he does."
Q: "In the DAI trespasser DLC elves saw the crossroads different from the other races. Why was that not the case in this game?"
John: "The Caretaker gets into it a little bit, but while the Crossroads in Trespasser were 'peaceful', the Crossroads in DATV are under assault by the gods."
Q: "If you could start DAI or DATV again, what would you change/add/remove? Could you share with us the most emotionally difficult moment to achieve in DATV? And the easiest? Favorite moment?"
Corinne: "One of the most difficult moments to land was actually the prologue. It sets up a lot of context for the player, and evokes a lot of big feelings. We did many revisions on it before we found the right balance of pacing, information, and tension. In my experience, prologues always are among your most reworked content"
John: "Absolutely the Varric twist. There's always a balance of trying to leave hints for the players while not having them guess the ultimate end game of it, and it's INCREDIBLY hard to make that judgment yourself, because you KNOW what's coming, and all you can see is 'how could anyone NOT get that this is coming?' But I'm happy with how it was received and how it landed. The actual conversation with Varric at the end, though - that one was a gut punch."
Q: "So… does Bianca know?"
John: "Yeah. Harding would have gotten word to her."
Q: "I'm curious to know two things, both Solas related: -What happened to his followers? Presumably they weren't /just/ following him and were on board with the revolution that he represented. -What was his plan past making a new prison and transferring the two Evanuris? It sounds like still an eventual tearing down of the Veil but how was he actually mitigating the risks across Thedas? (Presumably with that network of followers)"
John: "Essentially that. Keep the Evanuris imprisoned, tear down the Veil, and then Solas was CERTAIN everything would get better, even if some people had to, tragically, die. One of Solas' defining characteristics, of course, is that he overestimates how successful his plans are going to be (if you listen carefully to the argument between Solas and Varric in the prologue, Varric makes this exact point - everything Solas has tried ended in disaster, so why wouldn't this as well?) As to mitigating the risks - he had a few things going on, but as to how effective they would've been, I think it's safe to say that it wouldn't have worked as well as he'd hoped."
Conclusion: "We've answered everything we can for now, thank you all so much for your questions and the love for Dragon Age!"
[source]
#dragon age: the veilguard#dragon age the veilguard spoilers#dragon age: dreadwolf#dragon age 4#the dread wolf rises#da4#dragon age#dragon age 5#bioware#solas#video games#long post#longpost#mass effect#lgbtq#morrigan#queen of my heart#fenris#the fenaissance#dragon age: tevinter nights#note: if you find i have missed one or made a weird mistake with formatting or anything pls lmk and i will fix :)
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LT Doodle Stream Recap/Questions!
(Part 1/Part 2)
Hello everyone! Wisteriasymphony here. Yesterday the LT hivemind had the wonderful experience of our first doodle stream together!
For the purposes of cataloging all of the questions we answered on our stream (because somebody doesn't know how streaming works yet *COUGH COUGH*), I'm going to be answering them all here!
La Terreur takes place in 2002, and the events of the timeline last about a year. Of course, it's a retrofuturistic cyberpunk-y 2002, which explains later developments like the alliance ring and so on.
They're the same au! Miracle Exposure has just been a tag Silu has used to categorize talking about the effects of the miraculous, but it all happens within LT.
Hawkmoth is already a pretty solid design as is. Shadowmoth and Monarch will probably get overhauls later on, but why fix what isn't broken? Hawkmoth is already just the right amount of gross and creepy and fancy and bald, so no need to revamp that.
The consensus to far is that Felix arrived before the quarantine was instated, but he could easily have bribed officials into letting him into Paris if he needed to. The quarantine is mostly to keep people in, and if some idiot with a death wish high-paying member of the british aristocracy is willing to give money to a dying city just for a ticket in, then why wouldn't they let him?
@gaussiansphere put it quite nicely in the stream when he said that the heroes aren't trapped in Paris physically, but mentally. There's nothing theoretically stopping Ladybug from blowing a hole in the defenses of Paris and going on the run, but she has a moral obligation to protect her city. Everyone else feels roughly the same way, though we did discuss the idea of having the concept of migration fit Max better by virtue of his big goals in life involving getting out of Paris.
Also, the miraculous will likely be passed out differently. We're not following exact episodes, only storylines.
On a similar note....
Ladybug will probably alternate who she gives all of the minor miraculous to multiple times over the course of the story. She would find it ridiculous to pass them out to people "for keeps", as @sillysiluriforme put it, and before a certain point in the story will favor adult holders over teen holders. (Not saying why this changes though heehee, spoilers.)
MUCHAS GRACIAS!!!!!!!!!! Los ships no son un foco de La Terreur, pero.. Adrigaminette 100% mejor del mundo JAJAJAJA XP. de lo contrario es lo mismo que el canon.
Opinions de los kwamis hacia sus portadores es q los ven como niños. Son indiferentes a la humanidad en realidad. Los kwamis también los vicios q usan sus portadores para obtener. (Adrien huele a tabaco Y queso apestoso :/ Marinette no se afectada porque Tikki quiere el sabores dulces en su vaporizador).
#wispanol arc hehe. also YES you saw that right English audience, the kwamis are smokers. Marinette has to ask Luka's bandmates for vapes because the closest bodega to her house is run by a sweet Chinese grandma who her mom likes talking to, so if she bought from there she'd be absolutely screwed. Adrien just buys all of the tobacco as Chat, though.
We're not planning on having Aspik show up in LT, at least as far as we have planned. If he did, however, his rat eating desire would definitely go through the roof. He'd probably try and time his rat-eating specifically for when he's Chat Noir, just to make things easier for himself. (Until he eats one as Adrien by accident and has to live with the mental baggage for the rest of his miserable little life...)
Well.. there are a lot of characters that really don't need redesigns! Or where redesigns would be extremely minimal. Marinette's dad only really needs to get proportional legs and then that's it, and the same philosophy extends to most of the other minor characters.
Here are some of @clemnoir's designs for the rest of the class, though!
In fact, her lovely annotations somewhat answer another question we received....
We haven't figured out everyone yet, but the scholarships group so far is: Kim, Max, Ivan, Rose, Nathaniel, and Mylene. Adrien, Chloe, Sabrina, Alix, and Marinette are all paid tuition.
There could be! The ancient miraculous are indeed destroyed, much like the infinite amount of others like them, Bearinette and Lambdrien are just explorations of what it would be like if they hadn't been. The bear and lamb miraculous are not canon to LT, nor would any future ancients be. If we get any good ideas, you'll see them.
[wis is biting all of her fingers to prevent herself from talking about the coyote....]
The big issue Marinette has with being Multimouse is that she's no longer respected as the leader, at least as much as she's used to. Because she sees Ladybug as more of a responsibility than fun superpowers, her side effects are more psychological by consequence, whereas Adrien's are more physical. She also feels some sense of jealousy towards Scarabella, as well as general insecurity over not being the leader when she's Multimouse... but despite this she continues to use the Mouse Miraculous more often than in canon just for the sake of "training" Alya.
Silu dice muchas gracias!!!!! ...No conocen sus identidades fsgdss. Exposición al milagros del raton causa disocociación, duplicación no literal para Marinette jajaj. (Pero, no puedo decir si dos Marinettes aparecen en LT..... tal vez, tal vez no? huummmm)
Tambien, ellos comiendo ratones en privado. Nadie los trae en su almuerzo. Todos ellos tratan con sus síntomas en secreto.
Violence and misery and horror and class dynamics. I'll get into it more in Part 2, but characters' relationships to power is a huge part of this AU, both of the magical and non-magical variety.
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I have a group of acquaintances from my hometown who are mostly “moderate Republicans”, but only because they don’t really pay attention and are young straight white men from an affluent suburb. I don’t hang out with them, but we’re all in a group chat together (that they keep adding me to every time I try to leave). I figured since I was there, I might as well try to introduce them to some leftist, anti-authoritarian ideas. It’s been working—I’ve even seen a shift with the one proper alt-right guy from constantly posting evil shit unfettered to keeping his mouth shut except to occasionally completely make a fool of himself while trying to debate me—but it’s slow. With everything else that’s happening in the US, I’m wondering if this is a worthwhile use of time.
You've already shifted one of your acquaintances from the red pill/alt-right pipeline a bit, so you've answered your own question, Anon! We suggest you keep up the good work here. In fact, we've got some resources for you: If you dig through our Asks Archive, you'll find lots of examples where we responded to the most common bullshit peddled by the far-right. There might be good ammo in there for you to use to continue swaying these guys. The Western States Center has a number of guides offering solid advice on how to respond when people close to you are going down the wrong path. Generally, avoid name-calling and responding with facts is effective. A good way to frame what you say is to Affirm, Answer, & ReDirect: -Affirm that what the person is saying is real and comes from a place of real concern that you understand. This validates them and makes them more open to listening to you. -Answer (or respond) to what they're saying factually. You want to be clear, concise, and concrete when you answer. Make your answer as clear, direct, and succinct as possible and based it on real-world, concrete evidence. -Now you want to ReDirect the person's concern or anger away from the target they thought was appropriate to where they should be angry. To demonstrate: Person 1: I'm fed up with not being able to afford proper housing! There's just not enough homes in this country with all the immigrants coming here! We need to close our borders to makes sure we can house our own people! Person 2: (Affirming): I definitely hear you. It sickens me that so many people are living on the streets here. Rents are out of control. We shouldn't have to worry about whether or not we're going to have a roof over our heads from one month to the next. (Answering): But what is the real problem here? We're one of the richest countries in the world, yet for every one person living on the streets, there are 28 vacant homes available that the owners are just sitting on. The top 20 corporate landlords control over 1.4 million homes. Turning housing from a basic necessity into something to speculate on and try to get rich with means sky-high rents and homes sitting empty while people sleep in the streets. (Redirecting): Immigrants aren't the reason for the housing crisis - relying on capitalism to provide housing when it's only designed to provide profits is the reason! If you are genuinely upset about housing situation here, you need to focus on the people that created the problem and profit from it - wealthy landlords and landowners and the politicians that pass laws that only make them wealthier, at the expense of the rest of us!
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Booo-merang Trouble DP x DC Idea
Okay but leeching off the idea that Jason gives off an ecto-signature, and I probably saw a post about this somewhere. I just for the love of me can't find it. If anyone knows it, please link it so I can credit!:
Jason isn't even on patrol, he's visiting the manor. His chilling, eating away at lunch. He doesn't come to the manor often, but he always needs a dose of his crazy family every once in a while. There's no way he'd stay away from Alred's cookies for long.
Then boom, something shatters the window behind him. On instinct, Jason moves. Taking cover and trying to get a sight of the situation. Of the perceived attack. However, before Jason could do much a heavy object rams into his chest before landing on the ground before him. It doesn't really hurt, nothing compared to his prior injuries.
A boomerang. A glowing green and silver boomerang laid on the ground before him. Jason's a million and one ways confused as he stared at the device. His hands carefully picking it up, and looking over the softly beeping device.
Jason thinks maybe it's a bomb, but something in his gut says otherwise. He can think of a million different things it could be. Maybe one of the rogues got a hold of their DNA, and it tracked them. Maybe it's going to expel a gas any moment, an attack on the Waynes rather than their vigilante personas.
Except it's none of that. The beeping stops and suddenly a robotic voice sounds from the boomerang.
"Ghost located, prepare for your end ghoul."
Jason tenses once again at the clear threat in those words. His gaze scans around the kitchen, still crouched behind the kitchen counter. Except nothing happens.
Except for a voice ringing out from the boomerang once again. This time, this time it's not a robot. It's a clear record of a young woman speaking. Her voice filled with fear, concern, and urgency.
"Okay, this should work right? You know what, that doesn't matter. No one but you should have a signature. Beside's Tucker thinks he set this up to go to you only. So Danny, you should be hearing this..."
Jason only finds himself more confused. The urgency in this girl's voice was enough to keep his nerves on edge. It sounded important, but Jason had no clue who these people are. Who these names could be refering to.
"Danny... Things here aren't doing to good. Look, I know why you left. You have every reason to. What mom and dad did... It's unforgivable and I don't expect you to come back. But, thing is..."
There's a lull in the recording. The distant sound of soft chatting. If Jason strained his ears, he could somewhat pick of the sound of another woman and man.
"Everyone thinks Phantom is dead. Which I would think is a good thing, but it's not. Danny, the GIW is on a rampage now that you aren't here. Mom and dad are on their side..."
Jason made the conclusion that the speaker was this Danny's sister. The message was intended for him, yet it somehow landed in Jason's lap.
"They have everyone locked up in the school... Radars to see if anyone has a signature, and if they do... They separate them from everyone else."
Jason's brows furrowed, finally pulling himself to a stand. He placed the boomerang on the kitchen counter. Leaning forward as he took in the words.
"We don't know what they are doing. Sam, Tucker, and Valerie... We're all hiding. We'll have the highest signatures, and... Listen Danny..."
Jason had a growing pit in his gut. He knew something wasn't right. These people were in danger. It didn't matter he didn't know about what, or who the GIW was, but these people needed help.
"... We need you. We need Phantom, baby bro. I'm sorry, I know you're still recovering. We can handle things here, but please. Please tell me you're still alive, you're in Gotham right? Tell me you're safe, and you're healing and still kicking Danny."
Jason swallowed, placing his hands flat on the kitchen counter. He needed to get this down to the cave. Have the computer tracked where it came from. But Jason couldn't move, not at the sound of pure desperation in this woman's voice.
"I just need to know you at least made it out of this nightmare. I don't care how you do it, just please let me know things are okay... They have... They have Vlad, Danny. Things are complicated, and I hate to put this on you... But Amity needs Phantom..."
The recorded suddenly broke into static, but Jason thinks he got enough of what he needed. Amity. The place these people were was called Amity. It gave him a lead, something for them to work with.
"Da... We... Help... They..."
Jason could hear the woman's voice breaking through the static. He gripped the boomerang, turning on his heels and heading towards the cave.
"Sam... Mom... Tech... I..."
Every broken word only fueled Jason's own urgency. Jason felt a strange urge, a connection. Something that told him he had to help. They needed to help. The boomerang found him, and that had to mean something.
"... I love you, Danny..."
Those four words were the clearest compared to rhe rest of it. It made Jason's heart seize, and he took a breath. He was going to help.
It didn't matter if Jason didn't know these people. If they weren't from Gotham. This was important, and something told Jason he needed to find this Danny.
Danny would be the only one that would know that to do. If Jason manages to rewind the recording, he was certain Bruce would be equally on board.
That voice, the emotions that dripped from it. It gave the sense that this wasn't just life or death. This was a world ending problem.
And Jason would be damned if he ignored it.
#danny phantom#fandom things#fandom#multi fandom blog#fanfiction#dc x dp#dp#dpxdc#dc jason todd#jason todd#red hood#batfamily#the batfamily#danny phantom batman#dc batman#batman#bruce wayne#Jason has an ecto-signature#Danny ran away to Gotham to heal from parental trauma#Team phantom are the only ones that know this#so Tucker reworked the boomerang#Jazz recorded the message#and it was meant for no one else but Danny#whoospies#jazz fenton#sam manson#tucker foley#team phantom#guys in white
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If ur in twd fandom I would loveee a Daryl dixon age gap fic!! Just him being disgusting over taking her first time? Just a major power imbalance between them. Dont do this if ur uncomfy ofc!! Stay safe bookie <33
Men Who Are Older.
Daryl Dixon X F! Reader (smut)
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A/N: cried happy tears at this request, i LOVE daryl, he's so yummy. dirty old men foreverrrrr!!! i haven't seen all of twd and it's been a while since i've watched it, so this could be super ooc for all i know!! sorry it's short, i wanted to get all my ideas down quickly :3
Tags: LARGE age gap (18-19 and late 40-ish), power imbalance, coercion, p in v, loss of virginity, allusion to anal, creepy old man behavior (ugh i luv it)
Wordcount: 1.2k
You found yourself often visiting Daryl in his tent later in the night when you couldn't sleep. He tried to act like it annoyed him, like your presence was a nuisance to him, but it wasn't. You weren't the most irritating person he had to deal with day-to-day. You were polite enough for your age, you didn't mess around and snoop through his shit. You didn't judge him.
Most importantly, though, you were attractive. There wasn't much hot, young tail to chase around the camp. He liked to think you were his reward for living through hell every day. Nothing like eye candy at the end of the night to ease a hardened man's stress.
It was like most nights when you entered his tent, not bothering to announce yourself. Daryl looked up from the pocket knife he had been mindlessly flicking to eye you down.
"Shouldn't you be in bed by now?"
"Yeah, right," you said, taking a casual seat on his bedroll. "What're you doing?"
He clicked his tongue at you on his bed, but sighed and ignored it. "Nothing. Too damn late to do anythin' important."
"Want to chit-chat, then?" You rested your hands on your knees, hoping he would soothe your boredom.
"Do I wanna 'chit-chat'?" Daryl flicked his knife closed and tucked it in his back pocket. "If you wanna chat, why don't you go do it with someone else? You don't have friends your age?"
"I used to." He didn't say anything, just flattened his mouth at your rebuttal. "We're friends though, aren't we?"
Crossing his arms, he let out a hum. "Whatever you want, kid. Sure. We're real pals."
You spoke about whatever came to your mind for the next however-many minutes with him. Mostly just you babbling on, but it didn't bother him. You could run off at your mouth all you wanted, gave him all the excuse to stare you down and look a little too closely at places he knew he shouldn't.
Eventually, you got on the topic of things you missed about life before. Things you wished you got to experience, things you were slowly starting to forget about.
"I didn't even get to properly lose my virginity before this shit took over," you complained, now laying on Daryl's bed like it was your own. "It really bites, man."
His eyes widened a bit, arms falling to his legs from their crossed position.
"Wait, what'd y'say?"
"Huh? Oh, I didn't get to have sex with anyone before the outbreak," you repeated, not caring to turn to face him while you spoke. "Sometimes, I wonder if I'll die before I get any."
So many things rushed through Daryl's head at that moment. A virgin? You? It wasn't exactly surprising, you weren't old enough for it to be a shocking thing to hear, but the thought really intrigued him. Made him wonder.
It gave him an idea, and lord knows dirty, old men have even dirtier ideas stewing in their minds.
"That bother you?"
You finally turned your head over to look at him, eyes looking conflicted.
"I guess, a little. There are bigger things to worry about, but I feel like I'm missing out," you said while trying your best to sound nonchalant. "It's not much of a priority, under the circumstances, you know."
Oh, how wrong you were. It very much was a priority, an urgent one at that.
"Never know. Could happen, if y'really wanted. Don't rule it out completely," he advised, wiping his face with the back of his palm. "Maybe some younger man might find his way here. Could be an opportunity."
"Nah, I couldn't go for that. I don't wanna be inexperienced and have to deal with an equally inexperienced guy too. That'd be like hell," you joked.
"Sounds like you want an older man, then."
He called on every guardian angel he had in that moment, praying for you to take the bait. Just one chance, damn it, he wasn't asking for much.
"Yeah, guess so." You made eye contact with him for a brief second, before flitting your eyes around in embarrassment. "Listen, it's getting late, I should go." You pushed yourself up, ready to head back to your family.
Daryl stood from his seat and grabbed your wrist, pulling you closer to him.
"I don't mind," he said, dancing around the answer to the question you didn't yet ask. "I know my fair share."
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"Those don't sound like sounds a virgin'd make," he teased. He loved how you sounded. Straight from a porno, just shameless cries and squeals. "You sure you ain't did this before?"
He watched the back of your head shake 'no' while his hand guided along the arch in your spine. Took you a while to learn to keep your head down and ass up, but damn it if you didn't put the knowledge to work quickly.
"Am I supposed to be dizzy?" you asked, voice muffled by the blankets under you.
Daryl chuckled softly, slamming your hips back on him. "Yeah, if the guy's doin' it right. Feel good?"
Your hands clenched the fabric you were laying on, digging into it roughly.
"I think? I—I dunno, 's just so much."
Being the man he was, Daryl took that as a challenge. He flipped you over on your back, cock still rocking into you. He sped up, letting his movements get sharper.
"C'mon," he muttered gruffly, trying to urge you to place your legs on his shoulders, "you gonna be this much of a problem for the next guy?"
You gave your weak legs a kick, wrapping them around his neck so the shaking wouldn't roll them off his shoulders.
"No, no," you whined, groping your tits to keep your hands busy, "don't want another guy. He won't be as good as you, Dar."
How the hell could a few little words get him ramped up even more? He knew you probably didn't mean it, horny girls said whatever their pussies wanted them to say, but the way he fucked you made you believe your own words.
"Yeah? I ruined ya for other guys already?"
The stark difference between his now softer tone and rougher thrusts confused your brain in the best ways possible. You couldn't focus on just one aspect of him: Daryl was everywhere. In your brain, in your heart, in the very blood flowing through your veins— and, of course, inside of you.
It was too much, all of it.
Your walls clamped tightly over him, sucking him in like a vacuum. The clenching of your walls over his dick sent him over the edge, barely leaving him enough time to pull out. He bit the back of his hand, stifling a moan while he jerked himself the rest of the way off, coating your tired pussy with his cum.
"You didn't cum inside, did you?" You sat up quickly, scooting back a bit.
Daryl let out a huff. "I'm not an amateur, I know how to pull out."
"Just checking," you mumbled, lying back down on his bedroll, head nuzzling into the pillow.
You felt his dick push up against your ass, prodding between your cheeks.
"I could show you a way that'll make sure no idiot douchebags get ya knocked up," he offered, head desperately tapping against your asshole, "if you want."
A soft sigh came from your chest as you pushed your ass back on him.
"You're an eager teacher, y'know."
#the walking dead#twd#daryl dixon x reader#twd daryl#the walking dead daryl dixon#dark content#tw age gap#daryl dixon x you#daryl dixon x female reader#barleyxnighteye
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Forgotten ~ Brothers!Sturniolo Triplets
Summary: Nick, Matt and Chris are home in Boston, which means you get pushed to the side slightly, resulting in them missing your biggest ice hockey game of the season.
Warnings: possible swearing, nicknames, mild neglect, reader is ignored by her family, shouting, crying, angst with a fluff ending.
a/n: I'm not saying that MaryLou and Jimmy would neglect/ignore their children.
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It started the last time the triplets were home in Boston. You knew them being home was special and you loved seeing your older brothers. But it seemed when they were home, you were invisible.
You had turned sixteen a few months ago, around the same time the triplets came to visit. It was the last time you were really looked at by your family. Since then, all your parents seem to focus on is how Nick, Matt and Chris are doing.
You thought it was just because they were away from home and YouTubers, but they still focused on Justin a lot too, always texting and calling him, talking about him too.
It was just you they didn't seem to focus on anymore. The youngest Sturniolo. You told your parents stuff and it didn't seem to matter. You were also on your school's ice hockey team, but every time you mentioned it, the conversation would be brought back to the guys.
Nick, Matt and Chris were home now for a while, but you just went to school and when you got home, stayed in your room. You weren't really asked how your day was or if you wanted anything, so you gave up trying.
However, you had a big ice hockey match coming up. It was part of the championship within the schools and if your school won, you'd get a big trip to see the Boston Bruins play. You really wanted to win, since you loved the sport and your home team a lot, so you hoped with the trio home, you'd get at least one to hear.
You walked in from school and kicked off your shoes quickly, dropping your bag and rushing into the kitchen, where Nick, Matt, Chris, Justin and your parents were eating pizza. You looked and saw there wasn't much left, but luckily you had already eaten at school.
"Hey." You called.
"Hi honey." You mum called, something she really only did now.
"So I have some news! On Friday we're playing in the finals for the schools ice hockey championship, if we win, we get to see the Boston Bruins play at home!" You exclaimed excitedly.
"Sounds fun kid." Chris called, before going to fuss Trevor.
"Your all coming, right?" You asked.
"Oh yeah for sure." Justin answered.
"Okay, Friday at six. I got coach to save you all seats!" You cheered.
"Alright kid." Nick replied.
"I'm off to do some homework!" You added, before skipping off to your room.
That was the first time in a while you got a lot out of them. It made you feel happier and better, knowing your family was going to be there to cheer you on.
~~~~
When it came to Friday and half five, you were suited up in your gear, seeing many families roll in and take their seats. You looked over to where your family seats were saved, but nobody was there. You quickly sent a message in your family group chat, hoping they were on their way, but got nothing back.
"I'm sure they're coming, probably traffic." One of your teammates said.
You nodded, as your coach called you over for a pep talk. You really wanted to win and really hoped your family would show up.
But an hour later, as you cheered with your team, winning the championship and the trip to see the Boston Bruins at home, you looked over to where your family was suppose to be, to see empty seats still.
You felt upset. Angry and disappointed. They said they would be here and they aren't.
After a small celebration with your teammates, you shared your goodbyes and started to walk home. The team medal hanging around your neck made you feel slightly better, but not much.
When you walked into the house and saw your whole family sat around watching a movie, you lost it. You threw your bags down, your stick making a loud crash as it hit the floor. The tears fell freely down your face as you blocked the TV.
"Hey, woah what's wrong?" Matt called.
"What's wrong? What's wrong! Do any of you have an idea where I've been!" You shouted.
"Honey calm down, don't shout." You father said.
"No! I'm pissed! My team just fucking won the championship and none of you were there to see it! Next week coach is going with us to see the Boston Bruins play at home since we won! And what are all of you doing! Watching a fucking movie!" You shouted through sobs.
"Honey, calm down." You mum said, getting up to come over to you.
"No! Don't do that! Don't sit there and pretend it's all okay when it's not! None of you haven't bothered to actually see if I'm okay in months! All you care about is your sons!" You exclaimed.
MaryLou's face dropped and she felt the guilt instantly. She knew it was wrong and realised what she, along with your dad and brothers, had done.
You picked up your school bag and opened it, pulling out a certificate, throwing it on the coffee table.
"I also have had straight A's in every class for the past month, got an award for how well I've been doing too, but it's not like any of you care." You spat.
You placed your championship medal down as well before running up to your room. Your door slamming with a loud bang, as your family shared a look.
Nick grabbed your school bag and took some more stuff out of it, your mum went to stop him, until he pulled out a few more achievements of how well you had been doing in school.
"She's been doing amazing in school and at hockey." Nick said.
"Must be if she's getting all these achievements and the team won the championship." Matt mumbled.
"I feel terrible." Chris said, a frown etched on his face.
"She told us about the game, didn't she?" Justin called, making everyone nod.
"And we forgot to go." Your dad replied.
"What do we do?" You mum called, a few tears falling down her cheeks.
"Let her cool off for a bit, whilst we go to the store and get a shit tone of stuff to celebrate." Nick answered.
She nodded and the triplets left to the store, knowing they had to make it all up to you.
~~
An hour later, your brothers and parents had set up many decorations, got a few congratulation and apology gifts, a massive cake and ordered pizza, whilst you relaxed in your room.
You walked downstairs, thinking they had probably all gone to their rooms, only to enter the kitchen and see everything.
"What is going on..." You muttered.
Hearing your voice, your family turned around and saw you, giving you massive smiles and hugs.
"We wanted to say sorry, sweetheart." Jimmy said, kissing your head.
"Why? It's not like I matter." You responded.
"No honey, that's not true. We're sorry we got so wrapped up with your brothers and didn't take the time to give you what you needed and wanted." MaryLou apologised.
"We're sorry too, as your older brothers we should be looking out for you." Justin added.
"We wanted to make it up to you, so we got you loads of stuff." Chris said.
"Thank you." You said, a small smile appearing on your face.
"You can smile bigger than that, petal." Matt said.
He came over and poked your sides where you were ticklish. You whined and tried to move back, only for Nick to grab your waist and pick you up, running into the living room and throwing you on the sofa.
Your brothers ran in and started ticking you as your parents stood by and watched, smiling as your giggles and shouts filled the house, suddenly making the place feel more like home.
When the guys had decided you had enough, they let you up, laughing at your messy hair.
"We're really sorry we pushed you aside, kid, we promise it won't happen again." Chris said, holding his pinky out.
You smiled and hooked yours around his, making him smile. You had a good feeling things would get better from now on.
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Tags:
@lgbtq-girl @mattsfavbigtitties @onelesslonelygirlbieber6 @riowritesitall @sturniolo-fann
#sturniolo triplets#sturniolo triplets oneshot#sturniolo triplets fanfic#sturniolo triplets x reader#chris sturniolo oneshot#chris sturniolo fanfic#chris sturniolo x reader#chris sturniolo#christopher sturniolo#matt sturniolo fanfic#matt sturniolo oneshot#matt sturniolo x reader#matt sturniolo#matthew sturniolo#nick sturniolo oneshot#nick sturniolo fanfic#nick sturniolo x reader#nick sturniolo#nicolas sturniolo#brothers!triplets#brothers!sturniolo triplets#sister!reader#younger sister#angst#fluff ending#mild neglect
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