#chain gets hurt a lot cause his fighting style is all about mobility and dodging but he can't do it too much anymore cause of being chained
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The first time Key & Chain get into a tough battle where Chain ends up badly hurt and like can't walk/is unconscious I can see Key being VERY DONE and just dragging his ass around by the chain until she finds someplace safe
The second time it happens, she just holds him and waits for him to wake up, then immediately drops him the moment he opens his eyes like nope I wasn't worried, no sir
By the third time it happens, she's DONE again and just decides to use power bracelets to grab him and carry him around bridal style, like she does NOT have PATIENCE for this, she will get them out of this dungeon HERSELF !! Nevermind that he has a limp and can semi-walk, she WILL carry his ass to get done faster lol
On the other hand, Chain always carries her on his back when she's the one hurt, but she always complains about it
He tried carrying her bridal style once, and she was so embarrassed and complained so loudly about it that he decided never to try again lmao
Sometimes, when he's carrying her on his back piggyback style, she holds him a little more tighter than usual and gets closer, but none of them comment on it, and if they do, she would absolutely deny it
Chain also makes a fuss about Key carrying him around, but he actually really likes it lmao
#chain gets hurt a lot cause his fighting style is all about mobility and dodging but he can't do it too much anymore cause of being chained#especially at the beginning#by the end of the journey he's adjusted to having key next to him and doesn't get rekt as often lmao#miry's yapping#key&chain loz ocs
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I've been thinking of so much more for my Lazybug AU but stress at work and my contused hand made it impossible to write anything down or try to draw any more
So, to give you at least a little content you didn't ask for while my hand only hurts a little:
I present to you
The different fighting styles of each Miraculous Holder
Lil explanation: though it's never directly stated in Miraculous Ladybug canon i see it ad heavily implied that, when a Kwami powers up a human, they somewhat fuse. Not like the fusion Ha dance. But a human will display not only physical but character traits from the Kwami of their Miraculous. They're still clearly the same person! Just with a few tweaks to their priorities most of the time. So yes, pointing this out so clearly brings this close to theory or headcanon territory but shhh it's my au, i make the rules
Trixie as Lucky Bug
Lucky Bug has a strong instinct to fight, there are only very few things that could stop her from heading into battle.
Trixie is always set for confrontation and Tikki has the unwavering urge to always do whatever is possible to help. The combination of these two working together as one gives Lucky Bug her strength to take on everything that stands in her way.
When in battle She will make sure to keep her opponents attention fully on herself. She holds the strong belief that while she bears the brunt of attacks she can make sure nobody else gets hurt and that's how she fights. Thanks to the weapon her Miraculous grants her she can exceed in close combat as well as having quite ranged attacks. The lather she will mostly use to pull someone's attention away from others if necessary. Closer ranged combat is definitely her preference though. Here she can use her magical yo-yo like a morningstar and really hammer down in fight. A yo-yo with endlessly extendable cord is incredibly versatile and Lucky Bug is smart enough to always find new ways to mobilize this weapon but good old brute force shouldn't be underrated.
Stephanie as Pitch Serval
Pitch Serval always has an urge to move and that definitely includes battle. Once she gets going there is nothing that'll get her standing still again.
Stephanie will literally jump at any opportunity to start moving and help others, Plagg has deep confidence in his abilities and will let everyone know. In combination that makes Pitch Serval a little bit of a show off. While well able to quietly observe a situation, once she gets into action she will not stop until the job is done.
Watching Pitch Serval fight looks more like watching a professional dancer who just so happens to beat people up while performing. The extendable pole she got as a weapon seems almost to become part of her body. In fluid motions she is capable of a variety of attacks that are both unpredictable without the music only she must hear and so natural that it becomes mesmerizing to watch. Whether she actually fights with the pole for proper hits or uses it to propel herself around, it will be effective and beautiful.
Sportacus as Álfurildi
Álfurildi is not a fan of fighting in a confrontational sense, however, practiced as a sport he finds great enjoyment in it. To him the only reason to actually fight is to protect others.
Sportacus was already a locally famous hero before receiving a Miraculous and brings all the best qualities this encompasses to the table. Nooroo however is a hurt soul, as a surviver of horrible abuse by a past master it took him a long time to extend enough trust to willingly give his powers to someone else again. The combination of these two makes Álfurildi appear a lot more calm or even reserved compared to the Sportacus we all know and love. It makes him worry more and more careful but he's still very energetic, confident and capable in basically anything he tries.
This of cause reflects in his style of battle. Until he's made sure his opponent cannot be swayed without it he won't go in for an attack so most of his battles he spends dodging his opponents attacks while making sure to stay close enough to keep tge encounter from breaking off. He encompasses the phrase "float like a butterfly, sting like a bee" as watching him avoid the incoming attacks looks almost supernatural at times, like gravity just doesn't apply to him the same way it does to others. His in depth mastery of most sports in existence surely help with that. Once he switches lanes to actually attacking himself he will use the cane that is his assigned weapon almost exclusively like a bat or racket or other similar sport equipment. You surely can image the punch that packs.
Robbie as Bullock
Bullock is not one to start a fight but he sure is great at ending them, by winning obviously.
Robbie has efficiency, wit and persistence on his side. Stompp, caring and deterninted, speaks his mind without hesitation. These two together give Bullock a reserved and stubborn appearance but when fending for what is right those are strong attributes to have.
Bullock operates best when following a plan so he will mostly be seen as a detached observer which can be accurately described as the calm before the storm. The phrase "mess with the bull, you get the horns" might as well have been coined just to describe him. Once he starts fighting he is quite literally going to bulldoze his opponent. With the ease from a Kwami's powers elaborate movements require no effort anymore do the usually so lazy man can now go all out, but old habits die hard so he aims to be done fighting as quickly as possible. This results in his attacks coming in rapid fire blasts of assaults. Using his armored fists and legs for precise hits, the chain of his tail like a whip and even his horns make him an overwhelming opponent in close combat. At distance, any distance, his miraculous granted weapon, his darts, never miss a target he locked on to and can only be removed by him so no fight will stay at distance for long.
Pixel as Spectra
Spectra needs a good overview of the ongoing battle to unleash the modt effective Amok but that surely doesn't stop him from getting physically involved once the chance arises.
Pixel follows his strong intuition and always has a quick and effective solution to help others out, Duusu is straight forward about everything and easily get enthusiastic. With this passionate combination Spectra often jumps into battle with his friends despite that not being the most logical step. His powers and costume lend themselves a lot easier to defensive fighting, more blocking, enduring, studying and only then striking. Thanks to his extensive theoretical knowledge from video games he knows an expansive array of moves only someone fighting with a fan as their weapon can use so once he gets his chance to actually fight he is far more effective than he would expect from himself.
Jives as Grinder Turtle
Grinder Turtle is really not much of a fighter. But there will never be anything in his way when he has someone to protect.
Jives is a very calm guy, the human embodiment of the gentle giant trope. Wayzz has persistence, patience and a deep respect for everybody. This combination makes Grinder Turtle incredibly passive in battle. He will use his shield only to push people away, which works great because as someone who is much taller than almost everyone he always has the high ground; but for the most part he finds his spot in the back of the team to set up his Shell-ter for them and be content holding up a safe space for everyone.
This style of fighting unfortunately takes a lot of energy out of him, leading to him quickly losing the turtle miraculous to Stingy.
Jives as High Duke
High Duke finds his flow in fighting. Here he can let lose and push himself to his limits.
Again, Jives is calm and unshakable, always too passive to not get along eith everybody. Now, Xuppu playful and mischievous, holding enjoyment to high value. Their combination makes High Duke a force to be reckoned with. They fuse in perfect addition to each other, making him a well confident, experimental fighter who does exactly what feels right in the moment. His wish to protect everyone around him, now fueled with confidence from a new perspective, allows him to move swiftly during battles like he never did anything else.
Thanks to the flexibility this transformation gifts him with he doesn't just stand back and wait anymore, he jumps head first into the fight. His favorite ways of attack is to duck down all the way to the ground and use his weapon, his staff, or the rope he has as a tail to trip his opponents, and to use the dtaff as leverage to jumo high in the air and strike from up above with great force.
Stingy as Vault
Vault is a presence that demands attention, with powerful attacks to back it up he is a heavy hitter even though he isn't so prone to charge to front line.
Stingy's determination and confidence elevate his sharp focus even more while Wayzz is anchored, calm and has a great sense of duty. The combination they create gives Vault a presence of security everyone can feel. He is strong and unwavering in what he does and knows it full well.
There is a weight in his stance like nothing can make him falter, even when not creating a Shell-ter around himself he is undeniable at the center of something powerful. With this mass of confidence he doesn't just hold on to his shield to push intruders back but it also becomes a projectile weapon to knock opponents out from afar. Though he isn't as animated as others on the team each move he makes carries weight and purpose everyone can see.
Ziggy as Mouse the Mighty
Mouse the Mighty looks harmless compared to what he is capable of. He will fight with all he has for what he believes in.
Ziggy is a simple guy, excited by the best qualities of a hero and deterninted to work as hard as possible to achieve whatever goal he has. Mullo has an optimistic approach to everything and shies away from no challenge. Together they make Mouse the Mighty eager to show everyone the qualities of a true superhero
Fueled with so much excitement he could overflow he sonetines bites off more than he can chew. When he rushes into battle, blinded by the chance to prove himself his flight response is a little too strong and he uses his Miraculous power to split into many tiny versions of himself to run away, halfway through running he remembers who he id though, how powerful he now is and that his friends need him and he comes back with even more confidence and determination than he started with.
He has all it takes to be an outstanding hero and once he gets going he shows all he got. Armed with the knowledge of pop culture and the brain of a suorrhero obsessed boy he can quickly switch styles drastically mid movement. This unpredictability together with his size varying from one bear to many mice makes him practically unstoppable. Not only does he have brute force at his disposal but also he uses his weapon, a jumprope, like nunchucks or to trip people or any other way he once saw and thought looked cool.
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I hope you enjoyed this. I was just hoping i could breath a little more life into the characters I've been playing around with for a while now but you so far only got one still image of each (also hoping to change that soon, I'm really working on that story)
For some of the Kwami's there's just barely any info about them, i hope it doesn't show too much where i was just winging it
#lazytown#lazytown au#miraculous ladybug#miraculous lazybug#trixie troubleby#stephanie splitz#stephanie meanswell#Sportacus#Robbie Rotten#pixel hyperbyte#jives junkfood#stingy spoilero#ziggy zweets#Tikki#Plagg#Nooroo#Stompp#Duusu#Wayzz#Xuppu#Mullo#Redacted#What could this mean?#owo what's this??#Be my guest#Have a guess#;)
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