#cause like the demon attacks themselves dont matter theyre just a way to get everybody in one place and focused on one thing
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ridgystacis · 9 months ago
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Actually yeah it is really interesting the way DMC uses its relatively repetitive plot cause like despite literally every game having the basic premise of "demon attack some guy is doing crazy shit" none of that really ever, matters. It's always set dressing for what Devil May Cry stories really are about and that is extremely personal conflict within families, especially the Sparda family. In 1 Dante get's brought to Mallet Island cause Mundus is trying to unite the demon world and the human world but like, does any of this really matter? No not really, it's just an excuse to get Dante there. Mundus isn't an antagonist/villain to face because he's ending the world, it's because he's the one responsible for destroying Dante's family. This keeps true for the rest of the franchise and it's also why the antagonists* themselves aren't necessarily that deep, because their desires to rule the human world are just stepping stones for the central familial conflicts/narratives the story explores. The asterisk there is obvious, it isn't a coincidence that Vergil, who can be considered the overarching antagonist of the franchise and clearly its best, is the antagonist directly tied to that familial conflict.
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