#can you believe i like kind of rendered this...there's light and shadow.......just for u<3< /div>
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posting privileges were revoked cause of the woke so i wasn't able to post this but @enevera PIECE FOR UR DTIYS<3333đ§Ąđ§Ąđ«¶đ«¶đ«¶đ„đ„!!!!!!!!
i love bullshitting perspective. girl what is happening there. fabric doesn't work like that.
time spent maybe 3.5 hours
#normal art#i had so much fun with thissss#can you believe i like kind of rendered this...there's light and shadow.......just for u<3
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Museum of Mayhem Art Analysis
ahhh itâs finally here and itâs AWESOME. Lots of credit to @ifalnasminiatures for bringing this to my attention! Also credit to Hayder Hype for providing (nat zero six on gearbox forums) sources (Ashley Landry on twitter) in the description of his video because oh man itâs a lot
you can view most of these art pieces on the borderlands instagram as well
lots to talk about especially regarding the calypso twins so let us dive right in
tl;dr: tyreen has a weird red marking on her face in some old designs. i think troy used to be blind and missing his metal plates. more proof for my elpis/chemical sludge/lost legion theory that the twins are using said chemical sludge to give their followers psuedo-siren powers bc a dahl pumping station (hyperion pumping stations on pandora) but dahl had a presence on the moon
one of my favorites, it reminds me a lot of the Mask of Mayhem, but for villains.
Punk Girl is shown again twice, probably further proving sheâs tied in with the CoV somehow
we also got some crazy looking villains such as
baby face. which is all kinds of extremely fucked up
this dude who looks like he could be a miniboss with the glasgow smile and the cool goggles
this guy who i legitimately thought was dr zed for a hot second there
could it be
the evilest brother?? pfft nahhh
this girl who seems like she could be a unique character with a baseball cap. wondering if maybe sheâs related to Punk Girl in any way. Whatâs the verdict on the other band members? đ€
uhh letâs give it a solid maybe and move on
this piece! very interesting to me
so, the very first thing i noticed is zaneâs eye patch being on the other eye lol
amaraâs tattoos are also gone, however that mightâve been for reasons similar to the japanese cover art of the game.Â
most interestingly is a point @ifalnasminiatures made and itâs that the calypso twins are actually palette swapped! you can see Troy is the one with the white hair and Ty is the one with the darker hair. which I think mayyy play into a few things we see later about the twins
we also see a tiny ship in the background. i canât tell if thatâs sanctuary-iii or the blue/yellow ship, it all blends together a lot due to the quality of the pic. but it is next to the calypso twins, which makes me want to believe itâs the blue/yellow ship we see with red markings all over it. you know this one from the mural of mayhem wallpapers
you can see the reddish markings on the back right next to the engines
then we have ummm
this cover art
đŹ
thanks for not using this one gearbox cuzÂ
oh my god
she just reminds me of suicide squad, thatâs not a good image you wanna dredge up from the deep recesses of your fansâ brains
she might be a unique character given the clothes/hair? cuz you donât normally see psychos with stilettos on. or yknow, shoes in general. the hair also seems way to clean and neat to be a psycho/cultist
i just feel uncomfortable looking at this, so moving on
a different logo. also not my favorite cover art, but at least im not physically uncomfortable looking at this. that poor girlâs pelvis... anyway
lots of silhouettes
interestingly, i feel like the roses might have been a thing they just put in for the new cover art. havenât seen hide nor hair of them across any of the pictures iâve seen.
we got a lot of figures. out of them i most definitely recognized amara, salvador, maya, another salvador?, zer0, moze (maybe?), and axton. i thiiink one of them is maya as well, but im not 100% on that.Â
i can guess why they didnât pick this one: itâs hard to tell whoâs who. a lot of these poses make the silhouettes kinda hard to see and the merging together at the bottom makes things even worse. i do think itâs interesting there are some bl2 characters on here as well, but hayder hype mentioned they very well could be placeholders, and given that i canât make out fl4k or zane, im inclined to believe him.
this art which was used during the promo for this event
rip elpis i guess LMAO
a better look at the psycho himself from the promo released by the borderlands twitter.
thereâs a new red planet which hasnât been shown off before, looks like a gassy planet kinda like jupiter, but interestingly it has this green crack in the side?
very reminiscent of pandoraâs eridium scar. i am wondering if this is because this planet had a vault opened, or if it is tied to the Eridians at all. be interesting if it was their homeworld.
also i have no idea what the symbolism is in the homeworld destroying another planet but maybe we shouldnât think about it too hard e_e
the other planet thatâs being destroyed... idk fellas
it doesnât match up to me but like, this is only one shot
i donât know đ€ if you really squint, maybe you can see that hint of purple at the bottom there?
here
tbh, i thought this was elpis the first time i saw it due to the cracks, but i figured elpis doesnât have like continents across its surface, just craters. and wayyy more cracks.
so itâs probably not pandora and itâs probably not elpis.
huh...
i do think the actual shot is suspended above promethea, you can see the familiar asteroid belt surrounding it
thereâs also a planet in the background,
which i imagine isnât pandora bc no eridian scar
could be elpis or eden-6, or the 5th planet we donât know about. i kinda get the feeling the 5th planet may be that gaseous red planet tho. which is probably going to be super weird to traverse now that i think about it. they said oz kits werenât coming back, right? i wonder how that would work. hmmmm
thereâs also this redder planet here which i actually DO think is Pandora. if you squint real hard u can see the purple from the eridian scar. plus the color matches up pretty well with the pictures provided above.
thereâs also these two bodies over in the corner where the light is coming from. i canât tell what theyâre supposed to be
there are also these little dudes in the top right
i assume theyâre maliwan? they remind me a lot of the maliwan drop ship things that fly overhead when you enter promethea
YESSS okay this is the start of some PRETTY WILD twin stuff
troy: missing his tattoos, blind in one eye, has a weird mark above his eyebrow. also, no metal bits!
Tyreen!!! with a red stripe across her left cheek going up to her eye??? no tattoos on her left arm as far as we can see, but that might be for marketing reasons (sheâs also covering up part of her bicep). sheâs also missing her coat and chains and wearing a different glove.
we also have a bunch of bl2 VHs taking up space. again i think hayder hype is right in that theyâre simply placeholders. not much else to say, butÂ
this trend of Tyreen having red markings on her face and Troy being blind in an eye (or both) actually continues through a fair amount of these posters!!!
more cover art. one of my least favorites again... i just think it looks like the psycho is puking out the VHs. also, seems to be an older version of the psycho mask.
fl4k seems to be less rendered than the rest of the cast? like they have less detail, especially on their coat
also you can see an older looking space shuttle up at the top, which reminds me a lot of the one we use in TFTBL to get to helios. except less caravanny and more rockety
the splatter also reminds me of siren powers, with the purple and the glitter. itâs cool that itâs showing a different shot than whatâs behind it. maybe a hint to siren powers because itâs sort of like a portal.
more puke!Â
this time troy is blind in both eyes it seems,
tyreen seems to still have a mark on the left side of her face, im wondering if this ties into her scars at all? it doesnât seem as prominent as the previous red mark.
Zane seems to have an actual eye patch instead of his more high-tech eye patch, which reminds me a lot of the leaked character concepts from like january i wanna say
amara seems to be dual wielding lol i wonder if originally that was going to be one of her 3 skills but then they were like âwait salvador. wait. nisha. FUC-â
also fl4k is being obscured by this weird saturn-like planet. let them be free!
moze is missing, the saturn like planet shows up 2 times total, and that blue/yellow ship is seen again behind troy
as for the purple stuff? you already know my theory that the twins are going to be using the chemical sludge on elpis to empower their followers. it could also just be straight eridium/slag. you know, like the testing from the WEP with bloodwing and even krieg. weâll have to see. it would be interesting if they tied krieg into the story through there.
i do lowkey think itâs chemical sludge though, because some of it is actually glowing blue in places, you can see it clearly below amaraâs feet. maybe some tie in to siren powers cuz they glow the same blueish color. who knoooows not i
big shot of this psycho here, looks like heâs crumbling.Â
i really like the 4 VHs standing at the base with the elongated shadows. very dark vibes from this tho, probably not suitable for the series as a whole. i can see why maybe they decided not to do it.Â
i wonder if weâll see this giant psycho statue somewhere on pandora. it would certainly be a sight to behold.Â
also i kinda wish we had cloaks like the concept art shows. cloaks are cool
more sketchy art. this one is also kinda strange, i definitely get why they decided not to go thru with it.
possibly tie-in with the âmotherâ imagery we get on the propaganda signs across pandora.
lmfao the foot
very bl2 like, im glad they didnât stick with this. i like that they decided to change things up
troy seems to be blind and also missing his metal implants on his face. his jacket also looks a lot different, it looks more like tyreenâs with the spikes and stuff across it. we also canât see his metal arm at all, tho we do see his sword! which looks a lot different, im glad they decided to revamp it to be more visually interesting lol
tyreen is more interesting to me. it looks like her right arm has like a silver coating over it? unless that is a metal arm as well. she also is wearing a different kind of glove. her tattoos are missing as well, but again, itâs probably because of the cover art. her scars also definitely seem to have reached her left cheek at some point.
zane also looks a lot different, tho amara, moze, and fl4k look about the same.
another shot of the ship, this one is definitely the blue/yellow one. thereâs gotta be some significance with that, right? either weâre getting skins for sanc-iii, weâre going to be painting it a new color, or itâs a different ship.
what the HECK
maybe the twins stole sanc-ii and weâre using sanc-iii. idek. this ship is driving me up a wall lol
gun head.
not a lot to say here. i actually like this one lol itâs very mellow and straight to the point. itâs nice that the logo is right in the middle, not at the top like most of them.
game. buy it. okay? cool.
similar to the other background we did, a bit different. again, like @ifalnasminiatures pointed out, the twins are actually palette swapped here.Â
Zane also has the old eyepatch on his right eye instead of his left eye, and his jacket is black instead of blue. fuckinâ edgelord.
one of my favorite ones out of all of them. itâs beautiful, i really wish they had kept it. Fl4k is missing but i assume they were meant to go next to Amara? i also think itâs interesting Moze is in the front, as I took Amara to be the leader this time around. Zane is also an older design, with the eyepatch back on his left eye again (starting to think this is an aesthetic thing lol) and a black jacket instead of blue.
We see the twins on the top. Tyreen has that mark on her face again, and Troy is the same as the last few covers.
We also see Maya, Zer0, and for some reason Brick? Which is weird to me considering we have a few other characters who initially feel much for important to the story (cough Lilith cough), but Iâm not complaining.Â
the purple splatters again make me think this is a tie in to eridium/slag/elpisâs chemical sludge. i also like the logo being worked into the design instead of just thrown on top, i think thatâs a nice detail
i couldnât find a great shot of this poster which is a shame because itâs one of my favorites
a lot of baddies to go around on here. i love the dude up top, he reminds me of the Anchormen from the captain scarlett dlc in bl2!
these dudes
we can see Punk Girl on the left again
and this guy who appears to be in some medieval armor
i have no idea whatâs going on there but i am EXCITED
iâve been thinking and tbh i think the multiple planets thing was just an excuse for gearbox to go absolutely ham on the character designs/settings.Â
i mean why should they have to hold back all their medieval armor designs for another dlc like tiny tinaâs? all their pirate/sea-fairing designs for a pirate dlc? fuck it! go WILD. i think they did, anywho
thereâs also this post which... tbh i canât make out much at all. again, seems like an older psycho mask design. it looks like there are characters in the splatter on the bottom left, but itâs very hard to tell whoâs who, especially at this angle and image quality lol
if we get a better shot later on i may return to this piece and try to figure things out!
we also have this piece which is giving me huge âHappy Togetherâ vibes. very trippy
moze looks like sheâs using an untextured atlas gun? dunno whatâs going on with that tbh lol
i really like this one too. itâs cool. i get why maybe they wanted to go a little crazier tho, feels too simplistic for the MAYHEM vibe theyâre going for.
oof! can we get an F in chat for whatever planet/moon this is
lots of pink floyd vibes going on here as well
we see a different looking blue/yellow ship flying away from the explosion. it seems to missing a lot of the parts that make sanc-iii so recognizable including the engines/wings
i like the destruction vibe theyâre going for here, really sells theÂ ïżœïżœuniverse destroying powerâ the twins are supposedly going to get.Â
anyway, in addition to the cover art pieces, we also got a few concept art pieces as well!
this bit which looks like a gun
you see the aiming mechanism up there? you see how itâs aimed at that planet/moon? yeah i 100% timed this so youâd see the above concept art with this immediately after :P (im kidding i didnât but hey now you donât have to scroll)
fuck yeah babey
we also have seen something similar to this in the gameplay trailer!
i didnât actually think it was a giant fucking GUN tho. can we get an F in chat for Promethea and/or whatever else this thing gets aimed at
yooo
i thought this was opportunity at first cuz of the bridge but itâs more likely promethea
when u go meet zer0 you can see some water surrounding the city so i would guess this is somewhere else on promethea
im mostly interested in the giant fuckin triangle in the middle of that courtyard looking area
oh also the giant trench of destruction on the right there. thatâs probably important, too.
more concept art!
i think the bottom of the 4 VHs is actually what was leaked in january.
some art of the twins on the left there, tyreen is so much shorter than troy omfg
and this does indeed looks to be a younger version of angel so credit to @prettypinkdork for mentioning that on my angel post. it is nice to see those tech-y wings in action, definitely does prove itâs her.
we can also see this art of what i think is Punk Girl, which is interesting to me because she looks to be doing something with her right hand. possible siren powers? maybe!Â
we also get a much cooler, bigger version of that maliwan ship people were talking about, with what look to be maliwan... eye bots? surrounding it. this is soooo fuckin awesome to me because it reminds me of a sailboat. and airships are fucking COOL
but something interesting is that i donât think this ship was actually always maliwan
we got an A in the back here... for Atlas? i mean... you know itâs coming... the colors would match up. Yeahhhhhhh...
more interesting is that it actually looks like maliwan covered it up with their flags/tarps. i would not be surprised if this was claimed by maliwan possibly during the takeover.
a cyclone, with a whole fuckin lot of detail. just... holy shit.
not much else to say here though. i like the stuffed animal on the side, though
a better shot of jakobs manor which holy shit looks badass as fuck
big turret/observation thing on the right there? im not sure
pretty sure this is eden-6. also more tropical trees? possibly a water planet? but maybe just ocean on eden-6. also there seems to be like webbing on whatever is on the road, so maybe some spider-like wildlife?
most important to me is this
yeah i would bet thatâs eridium/slag/the chemical sludge from elpis
im pretty convinced this is something on elpis mostly because the DAHL logo on the side. which again, they were on pandora yes but they were mining for iridium not eridium. if this was pandoran pumping stations, that would be hyperion.
i do think this is elpis. and i do think the twins are using the chemical sludge that mutated the lost legion into those fake siren things to give their followers superpowers.âholy holy holyâ indeed.
this, plus the rakk wings on the psycho in the mask of mayhem are just convincing me more and more
thatâs all for now folks. i gotta run
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Meanwhile, Part Two
I am very excited about this one!!!Â
Fairy Tale AU
1, 2, 3, 4
Meanwhile, Part 1
Worldbuilding
Dirthamen and Falonâdin belong to @feynitesÂ
Selene belongs to @selenelavellan
I really hope I did them justice.Â
Six Years Ago
For the past several centuries, Dirthamen has been researching the patterns involved in the magic of their world. The most common analogy for how magic operates is to picture lakes, streams, oceans, and deserts. It says that magic is like the water and some places have more than others. It is overly simplistic, and it supposes that magic has always been the way it is, and that the current flow is natural. Dirthamen hypothesizes that this is not the case.
Recently he has begun to think that the way magic is more concentrated in some areas is not necessarily due to flow but to magical gravitation, so to speak. Some of his data suggests that certain locations act as siphons for magic, pulling it in and filling the surrounding area with magic. But this pull renders some area bereft of magic.
So far, it is simply a hypothesis with a limited sample of observations. Mt. Garvunesh, a volcano two dayâs ride south of Dirthirasan, is one of these observed places. It appears to be a natural siphon of magic, though a small one. The soil surrounding the volcano is rich for farming, but it also contains magical properties that many of the alchemists in his territory like to use.
The researching tower northeast of the city is another such siphon, though artificial. It houses some the best of the empireâs magical researchers as well as some of the greatest scientific minds. Through the study of gravity, they have come to this hypothesis. What this means is that there is a way, theoretically, to follow the magical gravitational pulls to where other siphons exist. And from thereâŠthey could dismantle them or use the, depending.
They have successfully triangulated the locations of three smaller siphons to the east, but there is a draw to the west that has been drawing Dirthamenâs attention. After a year of research, they believe they finally have the location for the draw â deep into the western forest, by the mountains. From the calculations, his cartographers predict that the siphon is located north of the safe path through the forest.
Curious, Dirthamen joins the expedition. There are cartographers, scouts, guards, and magical experts attending. All of whom are familiar with Dirthamen himself â it makes the journey that much less draining. It also allows him to feel his excitement more freely. There are several projects he would like to investigate if only he had the access to the amount of magic required, and if the predictions are correct, the results could be amazing.
First, they must find the siphon.
It takes several days to get deep enough into the forest. The magical experts and cartographers work together to chart their path while Dirthamen assists on some of the more esoteric calculations. On the fourth day, they decide to make camp early to prepare for approaching the siphon the next day.
Dirthamen can feel the magic in the air, a prickle to his skin that is strangely calming. It is familiar and it makes his body feelâŠstrange. Malleable, as if he could change the very skin he is in.
He cannot sleep, the energy around him, in him, is too great. He lies in his tent, staring at the canvas when he feels it. Warm magic suffuses the air, drawing him out of his tent to find the entire camp surrounded by an ambient purple hued magic. The guards are asleep, purple air surrounding them, held in what appears to be a magical vice.
Fear spikes in him and he quickly rounds on all of his people, to find them all magically imprisoned. He casts a few spells, trying to test the barriers. They hold, undisturbed by any of his attempts to break them.
ThisâŠshould have been predicted. Others would be drawn to the siphon, just as they were. He swallows and tries not to panic.
HeâŠcan leave, find help. Yes, get help, reinforcements to solve whatever prison his people are in.
Dirthamen goes to mount his horse to find that it too is imprisoned in the purple haze. He moves swiftly the way they came to run face first into a barrier. He snaps back, knocked to the ground as a flash of burning pain radiates from his fingers up his arms to his shoulders.
He is trapped.
Dirthamen has never considered himself to be claustrophobic, but the idea of being trapped here indefinitely is nothing short of terrifying. He staggers to his feet and tries opening a passage through the barrier. He pours as much magic he can into the spells to no avail. It is likely that whoever is doing this is using the power in the siphon. If he could just get to it, maybe he could counteract this spell.
The barrier ripples and a path appears, lined with purple, a straight line heading north â towards the siphon.
He is not naĂŻve, this is a trap, he knows it. ButâŠfailing all other options, it is his only option. He steps cautiously down the path, following it into the dark, careful to not touch the barriers. Under different circumstances, he would like to study them, but the appeal is lost when it is being used to trap him.
He follows the path for over two hours before he sees it â a great tower rising from the forest floor. The moon hangs high in the sky, illuminating the tower. Light bounces off the walls, refracting in a way that makes it almost imperceptible, but it is there, shrouded in magic and clearly the siphon that had drawn them to the forest.
More of the purple magic wraps around the tower, thicker and brighter. Tentatively, Dirthamen reaches out with his own magic, wrapping it around the magic imbued in the tower. To his surprise, the magic within the tower is different from the purple magic trapping and guiding him.
Shadows move and flicker and he turns around, trying to find the source of the movement. He is turned around, scanning the dark when the air shifts and he feels it. Or rather, her.
The woman is tall and dark except for the brilliant white of her hair. The purple magic responds to her, curling towards her as if it wants to touch her.
Under other circumstances, he would find her very beautiful.
Dirthamen swallows and cloaks himself in his own magic, shielding himself from whatever she may assault him with.
But she does not lunge towards him, and the magic keeps its distance.
âWhy have you come here?â She asks, voice echoing.
âI-I,â he stutters. He takes a deep breath and tries again.
âI am investigating the magical gravitational pulls in this world and this tower appears to be a siphon that is pulling in a significant amount of magic.â
There is a long pause.
âYou are Elvhen,â she states.
âYes.â
âYour kind are not welcome in this forest.â She is referring to the beast slaying. The forests, this one as well as the smaller forests to the east, north, and south, are all popular hunting grounds for his sister and brother. They like to bring back trophies, heads of nymphs, wyverns, witches, and abominations are all common decorative items.
âI am not hunting,â he says. She stalks forward then stops shy of him being able to see her face.
âYou are speaking the truth,â he thinks she sounds surprised by that.
âAre you not elven?â He asks.
âDo I seem elven to you?â Is her only reply. No, she does not. He has never seen magic cling to an elven person like it clings to her. He wonders if she is even using the siphonâs abilities.
âYou seem powerful.â
âYouâre an observant one,â she takes a step forward and straightens her back, âyou are to leave the forest and never come back.â
He blinks, âAnd what happens if I do not leave, or I do come back?â
âI will be forced to kill you,â she says without hesitation.
âIt is not that simple. The cartographers and researchers will not understand why we cannot continue.â
âAre you not their leader? I have watched you for the last few days, you gave the orders. Tell them that you must leave and cannot come back. Find anotherâŠsiphon to study.â
The amount of adjustments to account for this siphonâs activity to find another siphon would beâŠsignificant. Not to mention difficult.
âWe do not wish to disturb you or the siphon, only to study it.â
âIs that what you told the dragons?â She snaps and he grows quiet. It is not what was told to the dragons, but he can see the similarity.
âI was not responsible for that decision.â It is the truth, he had no part in deciding that the empire should go to war with the dragons. He was away, absorbed by his research while his brother, father, and sister pushed Mother into starting the war.
Four dragons who had been previously friendly with the empire had ben brought to Arlathan under the guise of a diplomatic mission. Only one made it out alive.
âHave you questioned the decision? Have you railed against your people for senselessly attacking u-them.â He catches the near slip and a wariness fills him. SheâŠfits within the draconic category. Extraordinary magical abilities, guarding and possessive of a location, beautiful. Just because she wears the skin of an elf does not mean it is her true form.
It would certainly explain some things about her. Why she is impassioned so about his involvement with the Dragon War and the magic that clings to and exudes from her. He does not have so much as a blade on him. He was never the fighter in his family, he researched magical properties and hidden knowledge. Falonâdin fought, as did Andruil and Father, butâŠnot Dirthamen.
Not to underestimate her before the realization, but he feels the entire encounter become that much more dangerous and tenuous. This is her territory, and dragons are exceptionally territorial, particularly towards those they suspect have come to do them or any in their domain, harm.
The moonlight catches the line of her cheekbone, high and sharp, and the light glints in her eye. A slit pupil stares him down and she smiles. It reminds him of the smiles Andruil will wear when she is hunting.
âI suppose the ruse is ruined now,â she says, exhaling a plume of smoke.
Dragons like the show, they are bluffing creatures and will try to intimidate you out of a fight. They are liars. The words come to him from a foggy memory of his Father speaking to recruits, all of whom were likely to die.
He never saw the bluff as a lie â it was a genuine desire to avoid conflict. There are other lizards that are like that, they puff up their necks and make themselves look bigger. Cats do it as well, they puff up to scare away a threat. The difference is that dragons are far deadlier.
The woman grows taller with each step and great horns curl up from her head now. Silvery white scales cover her limbs as she looms over him, easily twice his height now.
âLeave, and do not come back. Do not speak of me or the tower.â
He nods his acquiescence. There is little point not to.
She grins, revealing sharp teeth and flicks a finger. The path back to the camp alights once more, she gestures for him to follow it. He steps back, unsure if it is wise to turn his back on her. But it makes her roll her eyes.
âYou may run, I am not going to kill you now that you have agreed to my terms. I am not without honor, Elvhen,â she spits the last word as if it is a curse. He supposes it can be, considering how many of her kind the empire has slain.
Dirthamen turns and walks quickly back to camp. It takes a great effort to not run, but her words stick with him. She is not without honor, and just as she promised, he makes it to camp uninjured. The purple mist lifts and it is like a play resumes around him. His people look to him, surprised to find him at the edge of camp and not in his tent.
âMy lord?â Asks one of the cartographers.
He takes a deep, steadying breath, âWe must leave. I cannot explain, but we must leave, and not come back.â Questions are hurled at him but he shakes his head and fields all of them. He cannot say, at leastâŠnot here.
The next day, the expedition heads back to Dirthirasan. Most are confused, some are frustrated, and he is woefully still curious. The way the magic emanated from the dragon woman was unique, and perhapsâŠperhaps the tower is not the siphon.
They return to Dirthirasan and he readjusts the parameters for the research. They turn the focus from inanimate siphons to animate ones. There are a few creatures that are easy to examine and see if they are pulling magic to them. It is a much smaller scale, and he must call on Ghilanânain to assist him.
Even as they research the implications of creatures being small siphons, his mind wanders to that night often. He has no name, no knowledge of her. And yet, almost every night he sees her in his dreams. Dreams that do not make any sense, he sees her, or even feels her. They are like soft echoes, suggestions, and it fills him with a bone deep longing. It wrenches his heart and distracts him from his work.
He searches the archives on known dragons and finds none that fit her description â there is one that comes close, but dragon described is male and Dirthamen suspects he would not have left that night alive if the dragon described in the archive was there that night.
He wonders if she has charmed him. She haunts his dreams, a common visage of white hair and bright eyes â a sinister smile that doesnât quite reach the eyes.
Dragons can make you grow mad as obsession consumes you. More words from Fatherâs speech. Is this what he spoke of?
A year passes and Dirthamen feels drawn more and more to the forest to the west. After another dream about that night, he cannot take it anymore. He equips himself for an expedition and leaves without so much fuss. He does not tell anyone where he is going, only that there is something he must go find. It is for a personal project, he says.
The forest is as he remembers, verdant and beautiful, full of treacherous creatures that can easily kill him. But when he reaches the old campsite, he forgoes bringing his blade. He does not want her to believe he has come to kill her, only to have this compulsion removed.
He leaves his horse and all his belongings in the warded camp and sets forth to the tower. The trail to the tower appears different in the daylight â full of colors other than purple.
It does not take long until he sees the tower in the distance, reflecting light and keeping its own figure obscure. He realizes that this must be the Glass Tower from the old logs on ancient magical structures. It was a hub of activity a few hundred years before the Dragon War, but something happened, magical experiments gone awry is likely, and it was abandoned. Its location has been lost for nearly a thousand years. It would make sense, then, that if it was still the siphon. The animal research has come back positive for minor gravitational pulls, however, which may imply that the Tower is a siphon and the dragon woman is also a siphon. That would greatly help explain the amount of draw this region seems to pull.
The ground vibrates with force and wind suddenly gusts from the tower towards him. A glittering, long object flies overhead before landing in his vicinity. The sun grows dark as shadows suddenly shroud him and what he suspects is her in her true form.
âI told you to stay away!â She growls, voice angry. When his father or brother sounds like this though, there is a different edge to it â it makes him brace for the impending strikes, but this does not instill that same fear.
âI have not come to harm you,â he says instead, âI have come to request you remove whatever spell you have placed on me.â There is movement and he gains the sense of being surrounded without actually seeing anything.
âYou lie!â She growls, low and menacing, âI have placed no spell on you.â
Dirthamen blinks. SheâŠhas not placed any spell on him? His brow furrows as he scrambles to find another explanation. Other than bewitching him, it could be natural fascination. He has not seen a live dragon up close. And she had been beautiful in that light, so different from the descriptions his family has always regaled him with.
âI do not understand,â he says softly.
âHave you told anyone what you saw that night?â She demands.
Dirthamen shakes his head, âNo. I have kept it to myself.â He should have been more thorough in his investigation into the dreams. Perhaps there would have been another explanation, but he had to ensure he was not discovered, itâŠlimited his scope.
She moves again and this time he thinks he sees the flash of a green reptilian eye in the shadows. She is much closer than he originally thought, making him step back. His foot hits something very solid and he falls to the ground.
The object he tripped over moves and suddenly a reptilian face is peering down at his, rows of sharp teeth visible in a sneer. Claws land on his chest and hold him to the ground while she bends over him.
âYou have left me no choice,â she says, âI cannot risk letting you go, but you have honored part of my wishes. It feels wrong to kill you.â The claws secure around his chest and lift him up as she rises. Reflexively, he holds onto the limb, feeling her smooth scales, focusing on that rather than the wrenching feeling as she launches herself into the air.
His eyes shut, the ground disappears, and everything moves at a rapid pace. Stomach churning and lurching as she stops, landing hard against something, then moving again.
The claws release him, and he stumbles to what feels like a stone floor. He tries, then fails, to keep from retching. He staggers and falls back, shutting his eyes once more to make the world just stop spinning so horrifically.
âIâŠoh, um,â she says. It is his only warning before magic fills the air and settles over him. He tenses but the magic is soft and when it falls on him, it feels almost like snow. It sinks into his skin and his stomach stops lurching, the spinning in his head halts, and the nausea with it all dissipates quickly. His breathing remains labored as he recovers, feeling himself not feel like he is going to turn his insides into outsides.
âItâs been so long. I forgot how first-time flyers react,â she says, friendlier than she has been previously. Dirthamen does not respond, still feeling his body resume its equilibrium. The moments drag on until he finds the ability to roll his body from his prone position to sitting upright. He sucks in a deep breath and hesitantly opens his eyes to find wonder.
There were no accounts of the interior of the Glass Tower, no one could find it, let alone explore it. And yet, here he is, sitting on the floor in what appears to be one of the upper rooms, the window flung open to reveal sky â not even the tops of the trees are visible. The wind whips by, howling, but it does not shake the structure or enter the window. Inside, the room is large, big enough to house the very large dragon that is sitting by the window.
Her body is long and slender, covered in shimmering white scales. Ivory horns curl above her head and soft white feathers cover her wings. Her green gaze watches him closely as he orients himself. The floor is stone, but it is polished, covered in runes. The walls are of similar make, with only some wooden accents and furniture. The window dominates the far wall where she sits, plenty big enough to allow her access.
It is a tower interior, remarkable in its size and the runes, butâŠlittle else.
âWhat are your intentions?â He asks softly. Her head tilts in an oddly endearing way.
âYou are my prisoner. If you cannot stay away, then you may not leave.â
âI cannot leave my people,â he says immediately, followed then by, âmy family will track me here.â
Her eyes narrow and she leans in closer, âWhat is your name?â
âDirthamen Evanuris,â he answers, and she hisses loudly. She says a few words in a language he does not know, her body twisting and twining as if in pain. Her head shakes, writhing before she suddenly snaps down to him, her head, and teeth, very close to his body.
âYou are one of them! I shouldâŠI should kill you!â
âIâŠâ he wants to defend himself, tell her that he has not killed a dragon, that he has kept her secret. Even if his family did track him here, they would have to track him â not her.
But she does not move â not to retract, but also not to kill.
âIâŠI hate your kind!â She says, âI hate this!â Her nostrils flare and he can feel the heat of her breath, so close. His heart races. She could very well kill him, easily. JustâŠchomp.
But his family would come for her then.
âYou came here to be rid of a spell, instead I shall impart you with one. You are cursed to never be able to speak of this tower or me or anything about me to anyone â alive or dead or otherwise unspecified. And every full moon, you will return to me to have this curse renewed â if you do not, you will die.â Purple magic rises form her and sinks into him like icicles. A gasp of pain wrenches from him as his knees give out from the weight of the magic.
âThis is unnecessary!â
âI have seen too many die by your familyâs hand, I will not risk more,â she says, resolved. Her claws secure around him once more and he is wrenched back out with her as she takes to the skies. His body is wrenched back with her and his head is sent spinning once again. When they land, he slumps to the forest floor and tries not to retch again. He fails.
âI will see you in a month, Dirthamen Evanuris, do not be late.â He hears, rather than sees her fly away, leaving him alone in the dirt, cursed and sick and terror stricken for his future.
**
For the entirety of the first month, Dirthamen feels a dread in the pit of his stomach. He secludes himself often, unable to be around people for too long. Everything seems to be on edge and he fears having to go back into the forest.
But the full moon arrives, and he makes the journey. He arrives at sunset and she is waiting for him in the old campsite. She is in her elven form, sans scales and horns. By all respects she looks like an elf. It an unnerving deception, even if it is a beautiful one.
He dismounts and walks slowly to her. Her hands are folded in front of her and she is very still as she watches him.
âI was worried you would not come,â she says.
âI do not wish to die,â he answers. Her frown deepens, and she raises a hand.
âLetâs get this over with. Kneel.â He does as she says, kneeling into the soft earth as she strides to him. She extends an arm out, holding her hand above him, nails long like her claws. Her magic swirls out of her and digs into him. His body tenses and he grits his teeth at the pain. He is not unaccustomed to pain, though it has been awhile since he has had this much in his body. But just as quickly it is there, it is gone and a wave of soothing magic settles over him instead.
âI do not like causing pain,â she says, and there is a brokenness in her voice that leads him to believe her. But she is doing it and will continue to do it as he returns to her every full moon. He swallows, remaining on the forest floor as she moves away, disappearing into the night.
He is proven wrong the next time he must go to her. Her magic sinks into him, but it is like standing under warm water. It makes his skin tingle and flush, but it does not hurt. He looks up at her in surprise.
âI do not like causing pain,â she says again, and he cannot help but smile.
âYou modified the spell.â She nods. She did not have to alter the spell, it was achieving its goal, and his pain is not her problem. He is reminded of what she said in the tower, how she should kill him, how she hated his kind. But not him.
âYou do not like violence,â he says and she nods again, slowly, looking away from him.
âThis war has forced many of us to do things we do not want to do just to surviveâŠâ she turns back to him, her stony façade returning, âYou may go now.â
The next time he goes with the full moon, he brings a book. The Glass Tower is said to house one of the most impressive libraries on the continent, but he doubts it has been updated since it was lost. There have been many books made since then. He is not entirely sure why he feels like he should bring the book, but he does.
After she casts her spell, he asks her to stay a moment. He thinks she is going to refuse his request, but she is still there when he turns from retrieving the book from his pack.
âIs thatâŠâ she does not finish her sentence, and he wonders if she has received many gifts. Likely not recently, dragons were said to be semi-social and visited with each other, but his family has beenâŠthorough.
âIt is a story about a librarian who becomes a knight,â he says, hand running over the smooth leather of the binding, âit is very good.â
âDoes this knight slay a dragon?â She asks, and he shakes his head.
âNo. They become a knight on a quest to break a curse placed on their lover,â he clarifies.
âOhâŠthatâŠhm.â He is learning that when she does this, she is conflicted but because she is holding herself back from something. He understands that â who she is and what she ought to do conflicting.
âWhy did you bring it?â She asks.
âI thought you might like it.â He answers as honestly, he can without saying he does not know.
âWhyâŠwould you do that?â
He does not have a sufficient answer for that. Instead, Dirthamen holds it out to her, âPlease take it.â
She reaches forward and takes it from him, careful to not touch him. He pulls his hands back, feelingâŠdisappointed? He shoves the feeling to the side and focuses on watching her take the book. She opens it and scans a page before closing it, a small smile dancing upon her lips.
âThank you,â she says.
The next full moon, he brings another book. They stay even longer in the camp, speaking about the previous book. She read it over it over the month and talks excitedly with him. She eagerly takes the next book he offers, and the full moon after that, they speak on it too.
They continue on like this for six full moons. On the sixth one, they are sitting in the camp. She is holding the new book in her lap and she takes a deep breath.
âMy name is Selene,â she tells him.
âSelene,â he repeats softly. It is a beautiful name and it fits her, with the moon in her hair and the light in her eyes. Selene.
Dirthamen rides the high of knowing Seleneâs name all the way back to Dirthirasan. He rides his horse into the stable and grabs his things, heading back into his castle for a change of clothes. He opens his door and high comes crashing to the ground.
âHello, Brother,â Falonâdin greets, leaning back in a favorite chair of Dirthamenâs.
âHello, Falonâdin,â Dirthamen responds, remembering that he can still move, it is his room, his castle, his city, after all. So, he moves, setting his bag down by his dresser.
âYour people said you were not here. I didnât believe them, but shit you werenât. Where were you?â
Dirthamen keeps his back to Falonâdin, it is always easiest to lie to his brother when he isnât looking at him. âI was in the field, doing research.â He moves away from the dresser and towards his bed, hidden behind a screen, separating it from the sitting area.
There is a bound person on the floor next to his bed. Sickness rolls through Dirthamen that he struggles to hide. They are pretty, long blonde hair, indigo eyes, small. There is blood on his bed and on them.
âI had to entertain myself while you were gone, your people have gone soft,â Falonâdin says derisively. They begin to cry silently.
âHow long have you been here?â He asks his brother.
âTwo days, everyone said you would be back yesterday.â
âThere was a storm,â which is true â there was a storm, and it did delay him. Dirthamen bends down next to small, shivering follower of his and carefully undoes their binds. He makes sure to not touch them. He takes his own cloak off and offers it to them. They quickly wrap it around their body and when he bids them to stand, they collapse.
âI will have to pick you up,â he whispers. He waits for them to nod before he gently pulls them into his arms.
âThey require healing. I will return shortly,â he tells his brother.
âWhatever, they werenât that great anyways,â Falonâdin waves in an out-of-character dismissal. But it is good, Dirthamen thinks, hopefully they will be able to recover in peace.
He leaves the bedroom and they sag against him, soft cries muffled as they press their face to his shoulder. He will request to have their quarters improved, whatever quarters they have, and to have as much access to the healers as they require. It will notâŠit will not make up for what has been done to them, but he can offer what little comforts he can.
Dirthamen leaves his cloak with them at the healers after they appear reluctant to let it go. It is no issue, he has others and can always have another one made.
Falonâdin stays the rest of the month. His next bed partner is not as lucky as his first, and instead of going to the healers, a service is planned. Any request for Falonâdin to stop his activities is met with similarly violent rejections.
If only Dirthamen could pinpoint what Falonâdin had come for, then his brother would leave and cease harassing the fair-haired and bright-eyed folk of Dirthirasan.
Dirthamen is so preoccupied with is brotherâs visit that he does not keep track of the moonâs phases. By the time he feels the presence of the full moon, it is too late. Full moons last four days, and it takes that time to reach the campsite, and by that time he will beâŠ.
He tries to leave anyways, maybe if he has the horse run through the night he can make it. But his brother finds him and there isâŠan altercation.
âYou will not leave me!â Falonâdin shouts, striking Dirthamen in the face. The stomach.
Dirthamen is going to die.
On the final night of the full moon, Dirthamen resides in his room. It is quiet, Falonâdin has preoccupied himself with another of Dirthamenâs people now that he has been incapacitated. He wonders what will become of his people when he is gone. Will his brother take them? Will Mother intervene?
He also thinks of Selene. Will she think he has betrayed her? The thought has never crossed his mind â but he will die because in a way he did. He did not go to her when she had established he needed to.
His stomach lurches. Death will come from the gut, he guesses. Pain coils low in his belly and he stares up at the ceiling. Gut wounds are supposedly the most painful. They are slow deaths, full of agony. The curse was meant to punish, and he deserves the punishment for not doing as he was instructed.
Sudden movement at the window captures his attention. A white raven sits on the sill, ruffling its feathers. An exceptionally rare bird, one he had always wanted to see â fitting that now is when he would see it.
The bird flies into the room and he reflexively sits up, shocked as it lands beside him, staring withâŠintent up at him?
âWill anyone come in here?â It asks. Wait, no. That is Seleneâs voice.
âN-no,â he answers. Light emanates from the raven, engulfing it and in a bright flash, it is gone, replaced with a Selene that is leaning over him.
âYouâre hurt,â she says, reaching for his face. Her touch is soft and her magic swirls with it as she brushes a thumb over the cut on his cheek. The sting and hurt are smoothed away, making him sigh.
âI apologize for not coming,â he says softly. To his surprise, her expression does not turn mean, her touch remains gentle.
âI was worried,â is all she says. No harsh words, just softness. He leans into her touch, eyes fluttering closed as he feels the familiar warm magic settle into him. Her other hand cups his other cheek, framing his face in a deeply reassuring gesture.
He brings his hands up to hold her arms. He sends in just a touch of his own magic to join hers, earning him a soft sigh. Selene leans down and rests her forehead against his, murmuring his name, sending a shiver down his spine.
He does not know when he began to feel this way for her, but it feels right and good. Better than the relief of not dying is her, warm and comforting. He whispers her name back in the small space between them. He leans up, shrinking the space and presses his lips to hers. A small noise of surprise escapes her, and he fears she will pull away. But then she sinks into him, kissing him back.
As quickly as she kisses him, she pulls back, eyes wide. She retracts her hands and steps away.
#my writing#fairy tale au#dirthamen#selene lavellan#dirthalene#i had to split up what is going on with dirthamen into two parts#because there is A LOT#i was going to include all of what happened for him to end up engaged to serahlin but i needed to focus on the selene bit#really explore that#we are entering Plot Arc#i really hope y'all like this and i did it right#i love dirthalene so very much#(if i messed up anywhere. let me know. i can fix it)
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