#but there might be quite a few filler ones like health up and extra inventory slots
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cometsans67 · 2 days ago
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itd be fun to make a survivalcraft type game with a limited amount of loot, and a limited world size, where every piece of loot is in a chest or boss drop somewhere in the world. i think it'd make a fun sorta procgen metroidvania type beat
i know some ppl have tried to make procgen metroidvanias and they've been mid to bad for one reason or another, i think having the progression gates be softlocks rather than hardlocks in a sandbox type setting would be good for that :)
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