#but the location of the morphic pool being right in the temple of bhaal makes either option awkward
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sun-marie · 3 months ago
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potentially a hot take but it is my opinion that open ended, non-linear, exploration-based storytelling in video games is not worth it if it comes at the expense of the story's pacing. If you have a thousand different roads for the player to take but they're all just thrown at the player at once with no rhyme or reason, then no amount of "player agency" is going to make any if them feel satisfying, they now just feel like a chore.
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