#but that's like saying one stained glass window of notre dame is a high achievement of architecture
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probably my favorite esoteric piece of Thief media is this "Interview with Garrett" some game magazine did (with garrett's responses actually written by the game's writer), and the interviewer asks why garrett's shoes make so much noise cloppin around when he's trying to be stealthy and garrett's like "these fine leather boots are the most exquisite ive ever seen.... i stole them from a noble and couldn't let them go...... i never take them off....."
the idea of garrett, who despises anything ostentatious and wears clothes so filthy his smell gives him away before his sound does, stealing a pair of shoes so beautiful he refuses to wear anything else ever again, even though they're tapdancing shoes and he sneaks around for a living, still slays me
#you cant really call it canon but what IS canon is Garrett's little quirks and sentiments that he tries to pretend he's better than#he would totally admire a pair of fine crafted boots when no one was looking#alright we canonizing interview with garrett in this house#thief the dark project#thief ii the metal age#although he does have a sense of style#after snapping out of his brooding era in The Dark Project he buys nicer clothes and starts decorating his tenement n stuff#he starts reconnecting with himself awwww#honestly though garrett's subtle development through both Dark Project and Metal Age is one of the high achievements of video game writing#but that's like saying one stained glass window of notre dame is a high achievement of architecture#thief is a juggernaut
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