#but man. man the power scaling with him mechanically and narratively feels Weird
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impossible-rat-babies · 10 months ago
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I’m replaying shb and man. man ranjit is still kinda. kinda a way to me
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frankendykes-monster · 3 years ago
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Space Jam: A New Legacy is content to be content.
The original Space Jam was a calculated marketing exercise. Michael Jordan was the biggest sports star of the nineties, and Space Jam capitalised on Jordan’s brand potential while also allowing the athlete to refashion his own narrative into a family-friendly mythology. Space Jam packaged Jordan for a generation, smoothing the wrinkles out of his story by presenting a wholesome family man making an earnest transition from basketball to baseball.
It also helped Warner Bros. to figure out what to do with their Looney Tunes characters, which had largely laid dormant within the company’s intellectual property vaults. There had been a conscious effort to revitalised the company’s animation with shows like Tiny Toon Adventures and even Animaniacs, but those classic and beloved cartoons were a merchandising opportunity waiting to happen. So the logic of the original Space Jam was clear, it was an excuse to tie together two potentially profitable strands of intellectual property.
Space Jam itself was something of an afterthought. The movie struggles to reach its ninety-minute runtime. It often feels like the production team have to utilise every scrap of film to reach that target, with extended riffs focusing on Bill Murray and Michael Jordan on the golf course and with a lot of the improvisation from the voice cast included in the finished film. The movie’s ending comes out of nowhere, and Space Jam struggles to hit many of the basic plot beats of a scrappy sports movie.
The movie itself was immaterial to the success of Space Jam as a concept. After all, the film only grossed $250m at the global box office, enough to scrape into the end of year top ten behind The Nutty Professor and Jerry Maguire. However, the film’s real success lay in merchandising, with the film generating between $4bn and $6bn in licensing and merchandising. Key to this was the success of the six-time platinum-certified soundtrack which remains the ninth highest-grossing soundtrack of all-time.
In some to trace a lot of modern Hollywood back to the original Space Jam. So much of how companies package and release modern media feels like an extension of that approach, the reduction of the actual film itself to nothing more than “content” that exists as a larger pool of marketable material. After all, the unspoken assumption underlying AT&T’s disastrous decision to send all of their blockbusters to HBO Max was the understanding that HBO Max itself was often packaged free with company’s internet. Movies would no longer be their own things, but just perks to be packaged and sold as part of larger deals.
In the decades since the release of Space Jam, the industry has become increasingly focused on the idea of packaging and repackaging intellectual property. It has become increasingly common for films to showcase multiple intellectual properties housed at the same studios. Simple crossovers like Alien vs. Predators or The Avengers now seem positively humble when compared to the smorgasbord of brand synergy on display in projects like The Emoji Movie or Ralph Breaks the Internet.
Interestingly, as Disney have steadily securing their intellectual property portfolio with additions like Pixar and Lucasfilm and Marvel Studios and 20th Century Fox, Warner Bros. have becoming increasingly bullish about showcasing the depth and breadth of their bench. The LEGO Movie imagines a wide range of properties consolidated under one brand. Ready Player One depicted a pop culture user space lost in nostalgia for properties and trinkets. However, those movies also managed to tell their own stories, even as they grappled with the weight of brand synergy pushing down on top of them.
Space Jam: A New Legacy has no such delusions. It understands that it does not exist as a story or as a feature film. Instead, it has distilled cinema down to a content-delivery mechanism. The plot of the movie finds basketball star LeBron James sucked into the “Serververse” and forced to ally with the Looney Tunes in order to play a basketball game with the fate of the world in the balance. However, while the original Space Jam ran a brisk and unfocused ninety minutes, A New Legacy extends itself to almost two hours. There is always more content to repackage and sell, after all.
A New Legacy slathers its cynicism in nostalgia, directly appealing to a generation of audiences who have convinced themselves that Space Jam was a good movie and a beloved childhood classic. A New Legacy is built around the understanding that the original Space Jam walked so that it might run, counting on the audience’s nostalgia for the original film to excuse a lot of its indulgences. After all, it would be a betrayal of the franchise if A New Legacy wasn’t a crash and vulgar cash-in. In many ways, A New Legacy does what most sequels aspire to do, scaling the original film’s ambitions aggressively upwards.
As with the original Space Jam, there is layer of irony to distract from the film’s clear purpose. In the original Space Jam, the villainous Swackhammer planned to abduct the Looney Tunes and force them to play at his themeparks. The implication was that the characters did not want to be sold into corporate servitude, stripped of their own identity and rendered as crass tools of unchecked capitalism. The irony of Space Jam lay in the fact that the entire movie was a variant on Swackhammer’s themepark and the Looney Tunes were dancing to that theme anyway as Daffy puckers up and kisses the Warner Bros. stamp on his own ass.
In A New Legacy, a sentient algorithm – Al G. Rhythm – is cast as the movie’s primary antagonist. The film gestures broadly at a satirical criticism of the modern film industry, with Al G. Rhythm shaping and warping the future of movie-making by suggesting things like computer-generating movie stars and producing a constant array of recycled intellectual property. A New Legacy recognises the machinations of Al G. Rhythm as unsettling and horrifying, with throwaway jokes about the theft of ideas and the violation of privacy, but the villain largely serves as a smokescreen to let the movie have its cake and eat it.
After all, A New Legacy revels in Al G. Rhythm’s plans. LeBron James is turned into an animated figure and dumped into classic Looney Tunes shorts like Rabbit Season and The Rabbit of Seville. The film understands that while the audience might be afraid of the algorithm, they also yearn for it. After all, it isn’t Al G. Rhythm who structures A New Legacy so that the film spends an extended sequence touring the company’s beloved intellectual properties.
A New Legacy is really just an investors’ day presentation that celebrates the sheer amount of content that Warner Bros. own. It’s not too difficult to imagine the film screened investors before the Discovery deal, as proof of just how many viable franchising opportunities existed within the copyright of the company itself. It’s a weird and unsettling showcase, in large part because it feels like that warning from Jurassic Park. The studio were so obsessed with whether they could do a thing that they never stopped to consider whether they should.
The film’s middle section includes a whirlwind tour of the properties owned by Warner Bros. After Bugs “plays the hits” with James, the two set off on an adventure to recover the other Looney Tunes from other beloved Warner Bros. properties. Some of these advertisements make sense: Daffy and Porky are living in the world of Superman: The Animated Series, while Lola seems to have found the Wonder Woman from the Bloodlines animated films. Others make much less sense in a movie aimed at kids, like the Roadrunner and Wile E. Coyote hiding in Mad Max: Fury Road or Yosemite Sam living in Casablanca.
Of course, it’s debatable how much of A New Legacy is aimed at kids, as compared to the kids of the nineties. Its target market seems to be kids in the late nineties who never grew up, because they never had to. Elmer Fudd and Sylvester are hiding out in Austin Powers: The Spy Who Shagged Me. Granny and Speedy have taken refuge in the opening scenes of The Matrix. While the original Space Jam featured odd pop cultural shoutouts to things like Pulp Fiction, at least that was somewhat contemporaneous.
To be fair, there is no art driving these choices. Many of these references serve to point the audience towards established properties. It is a sentient recommendation algorithm for HBO Max and a handy way of stoking audience interest in upcoming projects like The Matrix 4 (December 2021) or Furiosa (June 2023). It is a helpful reminder that Superman: The Animated Series has been remastered in high definition to stream on HBO Max. Foghorn Leghorn even rides a dragon from Game of Thrones to remind viewers that the show is streaming on HBO Max and that there are prequels coming.
It’s all very bizarre, but also strangely lifeless. The climax of the film finds the inevitable basketball game played in front of a crowd of familiar pop culture icons drawn from a wide range of sources: King Kong, The Iron Giant, Batman ’66, The Wizard of Oz, The Mask and many more. It feels very much like a surreal power play, a company showcasing the depth of its own vaults at a turbulent time in the industry. It leads to weird moments, like Al G. Rhythm even quoting Training Day, perhaps the film’s most unlikely draw from the “Warner Bros. Intellectual Property Vault.”
The most revealing aspect of the movie is its central conflict, with Al G. Rhythm cynically manipulating LeBron’s son Dom. Dom is convinced that his father doesn’t understand him, that his father is unable to see that his skill lies in video game coding rather than old-fashioned basketball. Rhythm is able to create a schism between father and son, using Dom’s code and his anger to attack and undermine LeBron James and the Looney Tunes. It’s a very broad and very archetypal story. There are no points for realising that Dom eventually comes around to his father and accepts that Rhythm is a villain.
However, it signals an interesting shift in these sorts of narratives. Traditionally, these sorts of generational conflicts played out between fathers and sons, with fathers presented as antagonistic and sons presented as heroic. The original Star Wars saga is built around Luke Skywalker trying to wrestle and grapple with his father Darth Vader. In Superman II, the eponymous superhero is forced to confront Zod, a representative of his father’s generation and the old world. Even in Batman Begins, Bruce Wayne is set against his surrogate father figure Ra’s Al Ghul.
The metaphor driving these sorts of stories was fairly simple and straightforward. Every generation needs to come into their own and take control of their own agency within the world. Star Wars: Episode VI – Return of the Jedi ends with Darth Vader dead and Luke staring out into the wider universe. Times change, and each generation has an obligation to try to create a better world than the one left to them by their parents. In the conflict between parents and children, it has generally been children who have prevailed.
However, in recent years, the trend has swung back sharply. It’s notable that the villain in Star Wars: Episode VII – The Force Awakens is an errant child who doesn’t properly respect his parents, and that Star Wars: Episode IX – The Rise of Skywalker ends with order restored when the protagonist takes the name of the beloved heroes of the older films. Shows like Star Trek: Picard are built around the idea that kids need their older generation of parents to swoop in and tell them how to properly live their lives.
A New Legacy is an interesting illustration of this trend. The movie ends with a reconciliation between LeBron and Dom, but it is very clearly on LeBron’s terms. Dom is manipulated and misled by sinister forces, and his father has to save him while realigning his moral compass. Father knows best. It demonstrates how the underlying logic of these stories has shifted in recent years, perhaps reflecting the understanding that perhaps the older generation won’t surrender the floor gracefully.
As with Ready Player One, there’s a monstrous Peter Pan quality to A New Legacy. It is a film about how the culture doesn’t have to change. It can be recycled and repurposed forever and ever and ever. At the end of Space Jam, Michael Jordan and Bugs Bunny parted ways. There was an understanding that the two worlds existed apart from one another. However, A New Legacy ends with the collapse of these worlds into one another; the “Serververse” manifesting itself in the real world. As LeBron walks home, Bugs asks if he can move in.
Of course, with HBO Max subscription, the audience can take Bugs home anytime they want
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thanksjro · 4 years ago
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Robots in Disguise (2012), #1-22- A Recap, For Reference Purposes
Before we begin with “Dark Cybertron”, a lightning round style recap on the 22 issues that took place in the sister series to MTMTE, Robots in Disguise; just so we know what’s up with all the folks who didn’t hitch a ride on the Lost Light.
Here’s the Story So Far, since it’s been a minute.
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Now for the nitty gritty.
Cybertron is a literal hellscape, as established in The Death of Optimus Prime, the very flora of the planet trying to murder anything that comes within a few miles of the surface. This has caused a massive economic slump in the tourist trap towns, who surely will not survive without the summertime revenue. Truly, life is cruel and not worth living.
Bumblebee narrates, as we show off all the weirdoes who live on Cybertron now. Bumblebee tries to greet a new batch of arrivals, as Metalhawk actively attempts to make him look like Satan incarnate, because all the NAILs have gone full ACAB at this point.
A robot who looks like he’s wearing a beanie commits vandalism and is then subjected to violence via Decepti-cop.
This is more or less the flavor for RID as a whole. You have been warned.
Prowl breaks someone’s hand just because he can. Blurr is made to arrest someone for disturbing the peace, even though he’s, like, basically the only guy on the Autobots who isn’t a cop. Bumblebee doesn’t believe in democracy.
Ratbat is the leader of the Decepticons, even though Soundwave is right friggin’ there. We establish that the military state is in full swing. Prowl commits a microaggression against a Senator. Ratbat gets pissy about his guys going out to beat people up, not because it violates his moral sensibilities, but because it benefits the Autobots.
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Probably that you’re killing people by remote control, in as horrified a tone as he could manage, because that’s FUCKING EVIL. Seems pretty straightforward to me.
Prowl says to cancel the memorial for the Lost Light, because he thinks the Decepticons are up to something. Which they are.
Everyone hates the Autobots. Like, everyone.
Ironhide runs away from a murderous hedge and smashes into a wall. Prowl has a talk with a mysterious individual about his feelings during a romantic sunset.
Metalhawk releases hat guy from prison. He and Bumblebee have a little chat, during which he tries to gaslight the little guy. Bumblebee explodes Horri-Bull’s head in front of at least 30 people.
Except he actually didn’t, because the chips don’t actually work. T’was a ruse! Starscream enters the narrative. Ratbat used to be an actual person and not just a bat. Sideswipe wants to shoot someone. Bumblebee tasers a man unprovoked; guess he’s picked up a little paranoia from that time he got shot.
Starscream calls Prowl ugly, then spills the beans on Ratbat’s plan to kill Bumblebee at the memorial, solely because he thinks Ratbat is an idiot. Needlenose and Skywarp beat up a NAIL to work through their emotions.
Bumblebee shows a snuff film to hundreds of people at the memorial. Skywarp tries to frame a NAIL for murder, but Prowl says nuts to that idea, through the power of dramatic irony.
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Long Haul tells a fib. Bumblebee and Metalhawk agree to work together. Ratbat gets turned into chunky salsa by Arcee, who will use the excuse of self-defense if questioned. Starscream pulls some fucking bullshit and third-wheels the agreement between Bumblebee and Metalhawk.
Ratbat’s death is played off as a suicide. Blurr is still a cop. Starscream is helpful. There’s a guy who looks like a frog, and I don’t care for what his eyes are doing.
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Frog guy explodes, because nature is a cruel mistress.
Wheeljack has a hell of a time trying to answer the phone in the middle of an economic debate. Prowl is paranoid. Starscream handles the housing crisis. Wheeljack visits the hospital and causes a scene. Another explosion happens, killing dozens, including this guy:
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You will be missed, Tiddytron.
Wheeljack realizes that the moon is trying to kill everyone, so he shoots missiles at the problem. The Aerialbots fuck off into the wilderness.
The Decepticons get some perks now that Starscream’s a government employee. Starscream destroys the military state through the power of talking over people. Prowl and his cronies investigate a murder at the trash factory.
Bombshell is arrested for thought crime, and spills the beans on the I/D chips not working. Prowl has Dirge on a chain for some reason, and it ends up causing nothing but trouble. Blurr runs every red light in the city to make a citizen’s arrest, and gets his ass kicked by a bunch of construction workers. Prowl has a complex about Spike Witwicky.
Prowl fixes the I/D chip issue and things go poorly for the construction workers. Blurr gets upset about having his ass kicked by construction workers. Prowl is very paranoid, even as he has a borderline pinup panel devoted to his weird robot bellybutton and positively ridiculous cinched waist. I begin to worry about how much I’m learning about Andrew Griffith’s tastes.
The poetry shark shows up.
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Arcee reveals a little bit about herself, and I shed a tear as I shake my fist in the general direction of England, cursing Simon Furman’s name.
Metalhawk brings Sky-Byte to a literal trashcan fire to meet his buddies, and they all rag on the Autobots for a while.
Ironhide goes joyriding and finds Sky-Byte Oh Yorick-ing a Sweep’s head. Turns out they have a history. Blurr reveals his dream to own a bar. Metalhawk brings up the fact that setting up a group of folks to have their heads explode if they step out of line is some dystopian bullshit.
Sky-Byte meets up with his old buddy Swindle, and gets the skinny on the bullshit that’s being pulled on this brand-new Cybertron. Everything goes to shit very quickly. Streetwise gets set on fire. Prowl needs to stop. Ironhide commits violence against the general populace, then advocates for the removal of the I/D chips.
Blurr opens a bar, and it’s dinosaur-friendly. Prowl commits property damage on a table, because he’s tablephobic. Ironhide reveals the future.
Shockwave sends an entire race of Big Birds to their frozen demise. Orion Friggin’ Pax comes back into the narrative, in the middle of his giant fuck-off-from-responsibility space adventure. Wheelie and Garnak are here, which is cool, I guess. Jhiaxus yells a bunch, and Orion decides to go to Big Bird planet.
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It’s farkin’ cold in here.
Orion and Hardhead talk about Rodimus’ tumultuous relationship with death. Shockwave is the only person in the universe who understands quantum mechanics. Monstructor wakes up from his cryo-sleep. Wheelie and Garnak are grievously wounded, and the patch job seems less than medically sound, since we’ve just put a screw into Garnak’s orbital socket to hold his eye-patch in place. Orion walks into a trap, knowingly and willingly.
Wheeljack does some espionage, even though Mirage is right friggin’ there. Turmoil swings by Cybertron to say hello- the Decepticon, not the emotional state. Drift is outed as a war criminal- well, more so than originally thought. Turmoil has a time machine.
Sky-Byte and Jazz team up for slam poetry night. Blurr tells Metalhawk a story. Wheeljack’s espionage adventure goes poorly. Turmoil gets trapped in a hamster ball. Wheeljack and Metalhawk get trapped in a hamster ball.
The Dinobots and Ironhide go on a camping trip. Starscream craves democracy. Skylynx is a glorified taxi. Slag hasn’t changed his name yet, despite half of the people working for IDW being from the UK. Swoop breaks down IDW Phase Two to its bare essentials.
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Prowl sits on someone’s desk, because he doesn’t respect tables. Slag’s face is on fire all the time, and it’s sort of distracting. Swindle bothers Shockwave. Ironhide is attacked by the Dinobots.
Bumblebee sits outside and has some Night Thoughts. Cybertron wants everyone to stick together, and God help you if you don’t. Bumblebee is beginning to develop a complex. Blurr is upset with himself. Ravage and the Reflectors go on an adventure. The time machine isn’t actually a time machine. The time machine disappears.
Ironhide finds the Aerialbots, who have been combinered by the horrors of new Cybertron. Everyone yells at Bumblebee.
We get a taste of Old World Cybertronian propaganda, where everyone talks in the third person, as is tradition. Starscream gets curvier every issue. Again, I begin to worry about how much I’m learning about Andrew Griffith’s tastes.
Blurr causes an explosion in the wilderness looking for Ironhide, much to Starscream’s delight. There is a Titan under the ground, and its very existence is making reality shit the bed. Tailgate’s lies in MTMTE are so extensive, red herrings have leaked into the sister series.
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Nova Prime commissioned Monstructor, and Omega Supreme hated it so much he punched it in the face.
Starscream invites a bunch of friends over to see the Titan. Brainstorm is used as a scale for end-of-the-world scenarios. Starscream is revealed to be chosen by the gods.
The Reflectors visit a planet and shit gets weird very quickly. Wheelie is about to have a goddamned stress-induced aneurysm, not that Orion particularly cares. Time nonsense is established. Wheelie-speak becomes plot-relevant. Livio Ramondelli subjects me to his nightmares’ nightmares.
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Starscream gets interviewed on national television. Starscream owns a hat that makes him look like a Gundam. Omega Supreme explodes. Metalhawk flip-flops between who he’s defending like a fish on the dock. Starscream yells at Shockwave for being an instigator. Prowl and Starscream make a deal.
Arcee stabs a cat in the throat. IDW settles the debate- at least for their own continuity- and says RIRFIB. Prowl takes a fireball to the face to convince people he’s on the up-and-up. Arcee is smarter than Starscream. This asshole shows back up.
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Bumblebee really, really wants to kill Megatron, but politics demand he be taken in as a POW. The fellas construct a conspiracy theory. Starscream tries to lead his peers, but it goes poorly. Not a single medical professional of Cybertronian descent actually keeps track of their patients. Maccadam’s gets several light fixtures ruined by Arcee. Wheeljack gets called a tool. Prowl shows up in his hot new body, decked out with enough weaponry to annihilate a small country and a gun that’s as big as he is.
Starscream gives Megatron a piece of his mind. The Decepticons are rioting in the streets. Prowl shows Wheeljack his toys. Arcee plays her trump card. Bumblebee tries his hand at negotiation.
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Bumblebee learns a valuable lesson about leadership. Politics are hell. Megatron is released from prison. Democracy finally gets its day. Megatron enters the Black Room with his whole ass hanging out. Pretty much every Decepticon you thought was dead isn’t actually dead.
Metalhawk gets a taste of how 24/7 news has ruined everything. Prowl is revealed to be the mastermind behind all the bullshit that’s been going on the last few months, and he’s been working with Megatron. Swindle gets run over by a train. Wheeljack’s head is turned into a memory by Prowl. The crazy-making signal out in the wilderness was made by Megatron. Megatron walks in in his hot new bod, carrying his old one like his new bride. And what a pretty bride it is.
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We get a literal talking heads sequence explaining just how exactly Megatron survived the events of “Chaos” and why Combiners are the bees’ knees. Prowl isn’t Prowl, but actually being controlled by Bombshell.
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Dang, wonder who could have caused that, CHROMEDOME.
Prowl is released from his mind-control, and immediately plays the blame game with Bumblebee. The Constructicons and Prowl have a thing going, and show it off, much to Bumblebee’s horror.
Circuit gets given Fixit’s dialogue for some reason, and I can’t tell if this was an issue on the art side or the script side. Devastator wrecks shop. Megatron laughs at Starscream for being a loser, then crushes Bumblebee’s head like a grape. Ironhide finally shows up to the party, and he brought a veggie platter.
Jazz tries to warn the medical staff about the Combiner coming their way, but no one ever listens to Jazz. Prowl has a crisis of self. Jazz breaks up the two-man act. Megatron let Bumblebee keep his cane, proving that even heartless monsters can respect the Disabilities Act.
Ironhide and the Dinobots save the day. Superion and Devestator get into a fistfight. Prowl reaffirms his complex over Spike Witwicky. Bumblebee says some halfway transphobic shit, and I shed a tear as I shake my fist in the general direction of England, cursing Simon Furman’s name. Arcee switches sides again and stabs Bombshell in the face. Prowl takes a nap. The tides turn.
Ironhide resists Frenzy’s sonic attack through the sheer power of gumption. Skywarp says fuck this and gets out of dodge. Devastator becomes a real boy. 
Bumblebee WILL kill Megatron. Arcee makes it weird. Ironhide helps Prowl figure out his life. Bumblebee never learns. Metalhawk saves his BFF, and gets his arm shot off for his troubles. Starscream uses Metalhawk’s fuck-you-level long arm to kill a man.
Swindle carries a dude twice his size to safety with one of his arms off. Needlenose gets his just desserts. Devastator rips off his head to escape his crippling self-doubt. The Constructicons are having a hell of a day.
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You said it, Hook.
Wheeljack saves the day from beyond the grave, that clever man. Metalhawk is killed by politics. Hat Guy tries to fight Bumblebee, and gets mad that he doesn’t remember his name. They’ve spoken to each other maybe once.
Metalhawk is made into a playing chip by Starscream, and also a speech writer from beyond the pale. Starscream tells everyone to get naked or fuck off, then takes off his top. All the Autobots and Decepticons who don’t want to get naked fuck off into the wilderness.
The Dark Cybertron “Prelude" issues kick in.
Shockwave and Dreadwing fly through the photorealistic sky to get to where the Titan is.
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Listen here you little shit-
Shockwave shoots Dreadwing to test a theory, because ethics are for nerds.
Back when Shockwave was a hot guy with feelings, Jhiaxus was dealing with the Monstructor thing, then fucked off into space. Shockwave took the opportunity to be better than his teacher in every way, as is tradition. Proteus threw a whole-ass person across the room, because classism. Shockwave revealed himself to be a budding ecoterrorist. Shockwave joined a terrorist organization to further his own goals. Orion Pax tried to appeal to Shockwave’s softer side. Megatron killed the Senate. Shockwave replaced his shitty claws with a gun. Shockwave shot Dai Atlas in the legs and can’t explain why.
Dreadwing comes back to life, thanks to the power of Shockwave’s 14th ore.
Bumblebee has the Big Sad about Starscream being King of Iacon. Arcee doesn’t know what emotional turmoil feels like. Metalhawk’s lifeless body lays in the sun for several hours. Prowl is propositioned by the Constructicons. Arcee tells Prowl’s darkest secret, and it kills Bumblebee. Swoop is having a great time.
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Arcee knows about Bumblebee being Hasbro’s golden boy. Prowl uses his manners, but only when no one can hear him. Arcee and the Constructicons get into a fight, with more flaming swords getting involved than you might expect. Slag offers to buy Arcee a drink.
Bumblebee gets a hot new body. Arcee gives herself a stick-and-poke tattoo. In a few hours, the sun will rise.
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Pal, you are way ahead of schedule.
Shockwave makes a dramatic entrance.
Waspinator tells a story about the time he killed a servant of God and met death. Orion and pals visit Gorlam Prime. The Dead Universe comes into the narrative again. Wheelie has his arm blown off to keep from getting disintegrated, but he shrugs it off, because life is always awful for Wheelie.
Waspinator gets chased through the desert by Monstructor. Orion Pax acts like a dumbass. A Titan is revealed. Monstructor rides on the time-travel ship like it’s a horsey. Waspinator controls a Titan and makes it teleport. Orion plays fourth-dimensional chess, and reveals that his personal ship is named after his best friend.
Starscream talks to a corpse. Blurr tells Starscream to fuck off. A very good boy enters the narrative. The paparazzi ruin Starscream’s attempt to get underlings to do what he wants. A literal rat enters the narrative.
Starscream talks to Megatron, and I genuinely don’t have the words to explain what exactly is going on with that guy. Starscream takes a gander into the very good boy’s toolbox. The very good boy lays it on thick. Starscream destroys a man’s reputation.
Starscream breaks into Rattrap’s apartment. Rattrap becomes a government employee. Starscream talks to Wheeljack, who isn’t dead.
Soundwave has a flashback to when the Decepticons surrendered after the Chaos event, confirming that Ratbat was universally hated. Soundwave has robo-synesthesia. Shockwave is the perfect Cybertronian- Soudwave hates him for it.
Shockwave calls his teacher. Ravage judges Soundwave. The Decepticons reminisce on the time they resorted to cannibalism. Soundwave thinks mourning is for dumb babies and tells everyone to shut up because he’s big man on campus now.
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Nobody deserves it more than you, babe.
The infighting begins, because no Decepticon has the ability to be halfway decent to each other, and they won’t learn that skill for a good while. Needlenose throws Blitzwing across a field and admits to having feelings. Soundwave is abandoned by the Decepticon forces.
Soundwave talks to himself in the Crystal City, then gets his ass kicked by Dreadwing.
In the past, Shockwave calls Bombshell a loser and outdoes him.
Soundwave kills Dreadwing. Shockwave hides in the shadows like a weirdo. Soundwave is done trusting Shockwave. Soundwave grabs Shockwave by the boob and yells at him. Soundwave is a hopeful guy.
In the past, Soundwave stole Ratbat’s brain and put it in a cassette, proving that space-Communism only works on paper.
Soundwave punches Shockwave in the head. Shockwave assumes Soundwave is alone, despite knowing he can contain many small men inside him.
Shockwave explodes a cat. Soundwave fires missiles at Shockwave and hits him in the tit. Shockwave would fuck Microsoft Excel if he could. Frenzy is just happy to be here- no, I didn’t mix them up, the colorist did.
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Ravage is a grown-ass man. Soundwave’s synesthesia used to be a lot worse. Shockwave sends Soundwave and pals home. The Titan and Waspinator show up.
Soundwave has a face. Ravage and all the other cassettes are emotional support animals, who are also fully sapient.
Shockwave’s gonna fuck everything up.
And THAT, dear children, is the entirety of Robots in Disguise, up to issue #22. We’re all caught up and ready.
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astyle-alex · 4 years ago
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[FANFIC - Destiel & JayTim] 
Multiverse Mishap | DCU Bat Family x Supernatural
Fandom: DCU Bat Family x Supernatrual Pairings: Destiel, Jay x Tim Rating: Teen Warnings: Swearing, Unhealthy Coping Mechanisms, Heavy Angst (with a happy ending), Implied Underage Prostitution Total Word Count: ~156k | SPN vers = 76k / Bat vers = 80k
Summary:
One slip up in the lab has Tim Drake careening into a new world where things are rather dramatically different from the world he’s used to. Fortunately, this is not his first rodeo. He knows how to handle this nonsense, more or less at least. Unfortunately, the people of the world he’s wound up in see things a little differently. And when Dick Grayson and Jason Todd mount an ill-conceived rescue mission, things get complicated very quickly.
When Team Free Will is at their lowest (well, their lowest as of YET, at least) with Castiel missing (and probably human), they get thrown a lifeline. Charlie calls with a lead on a strange young-man who bears a stunning resemblance to their MIA angel. Even with the world on a precipice around them, Sam and Dean won’t leave their angel out to dry—Dean especially has a few missteps he’d like to make up for… If only he could find some way to get through to one hella conked out Angel of the Lord.
This project started as a distraction and got WAY out of hand, but I’m actually really excited about it. I’ll be posting it as two separate stories on Ao3 (one form the Bat Family PoV and one from the SPN family PoV, both of which will be updating HERE...) with new chapters going up weekly, but only one chapter from each version.
As excited as I am about it, my schedule is currently in shambles because I got an opportunity to get the COVID Vaccine and it’s thrown my whole schedule into utter chaos. I’m hopeful that I’ll get back on track soon, but I can’t guarantee when I’ll be able to post here or on Ao3.
Since I can schedule posts on Patreon, that updating schedule will be much more definitively regular. The second chapters of each version are already available to Patrons and should open up to all viewers by Monday!
- Multiverse Mishap | SPN Vers - Chapter 2 
- Multiverse Mishap | SPN Vers - Chapter 3
&
- Multiverse Mishap | Bat Vers - Chapter 2
Read the first chapter of the SPN version below (with Charlie playing a super spy and getting Sam & Dean a lead on a maybe-Castiel / maybe-alien-infiltrator) and I hope you all have a fabulous Easter Weekend (whether or not you celebrate religiously, you gotta admit the season-exclusive candy is pretty dang great!)! ^_~
           A bit of fiddling, that’s all it was.
           Well, that’s all it was supposed to be.
           A device that plays with space-time and the very weave of whatever it was that spanned the gap between dimensions?
           How could anyone just let something like that gather dust in an archive?
           It functioned how it was meant to, it was only that what it was meant to do was cause harm… If they just tweaked it a bit, just a little, gave it an anchor point and limited the scale of possibilities… If they yanked down the juice that kept it powered to a more moderated level…
           It could save lives.
           So… fiddling.
           Just a bit, here and there and on weekends when there wasn’t anything big going on.
           The stupid thing wasn’t even turned on most of the time.
           It was inert and dead as fricken paperweight (which honestly is what the fiddler in question had mostly been using it for)…
           And then… it wasn’t.
           One button, a loose screw, the slip of a paperclip…
           A big flash of blinding light.
           Silence, like the absolute nothing right before the tidal wave hits.
           And in that silence, a tiny, over-caffeinated little voice:
“… Oops…”
_     _     _
Chapter 1 – MIA Angel or Alien Infiltrator?
           Charlie Bradbury knows she’s awesome.
           But there’s the standard awesome that any Queen of Moondoor is simply by nature of being epic enough to have achieved the throne to start with...
           And then there’s the awesome that is having created a automated dark web trawling  program to track the world’s Big Weirds (and only the very BIGGEST of the Big Weirds) and having that super secret extra level deep vault program actually work.
           Well, of course it worked, but it like worked.
           It found an Angel.
           Sorta.
           It found a something.
           And an MIA angel, who was not exactly an angel anymore, but also couldn’t really pass as truly human, and who was still on like every watchlist ever (magical, criminal, meme-spirational, etc), but is somehow still entirely off the fricken radar?
           Yeah. BIG Weird.
           Said angel-not-angel popping up at a Biggerson’s in Ohio with no shoes, more money than god, an insane caffeine tolerance and absolutely no idea how to function inside a Walmart?
           HELLA Big Weird.
           So Charlie, being the awesome Queen that she is (and being acutely aware of what false hope here could do to the people in particular question with this) went to check it out herself.
           Personally.
           And, personally, she can say that this kid is the weirdest thing she’s ever seen, and after having day-tripped out to the literal Land of Oz a few times over… well, that’s sayin’ something.
           Charlie’s met Castiel.
           Not exactly her type, but she could see how that divine slice of puppy in a trench coat could be seen as something of a serious snack.
           Though… If he weren’t an angel, she’d swear he was an alien.
           But, like, a cool alien.
           Much less spy-trained infiltrator than innocent human-admirer who wants to experience the local flavor on his little vacation out to the Milky Way’s most interesting backwater, Sol-3.
           And the kid she finds in Ohio… is not that guy.
           Not really.
           For starters, she’s not entirely sure he’s old enough to drink alcohol.
           And he’s… not looking for Sam and Dean ( which is seriously a BIG red flag for deciding whether this particular angel-not-angel is the right angel-not-angel).
           He is looking for something, though.
           Something he seems to think is in Kansas, near-ish enough to the Bunker’s coordinates to make her question the ‘not looking for Sam and Dean thing’ (but the absolute dinosaur of a smartphone he’s working on to pull up maps could totally just call the bunker, if he wanted to… or any of the plethora of emergency numbers the Boys have set up…).
           Charlie’s looking on from a Very Inconspicuous post in the booth two tables away from the kid in the red hoodie and she can feel his frustration with the device radiating off him like physical Force pulses. Fortunately, proto-Sith this kid is not, and all the tables remain table-y.
           She’s watching him fight with the internet to find something and his device’s crappy security means she didn’t even have to work hard to get her own screen to show what’s happening on his. He’s definitely looking at Kansas, at going to Kansas— Lebanon in particular.
           Messy black hair, big blue eyes, grumpy face to rival any Netscape feline…
           Looking for Lebanon and totally out of sync with humanity…
           And… his oversized red hoodie just happens to have the 2-D rendering of a big black pair of wings stitched into its backside— stemming right from where they should on the kid’s shoulder blades if the wings were real.
           Charlie’s not really gullible enough to believe in signs from God anymore…
           But if she were… well, that would be pretty convincingly Divine Sign-like.
           So, she makes the call.
           Sam picks up on the third ring.
           “So, you know how like the main character always has dramatically weird colored hair and sits in the second to last desk by the window?”
           With a heavy sigh filled with enough affection to make Charlie’s insides feel all squiggly and warm, Sam says, “No, Charlie, I have absolutely no idea.”
           “Well, they do.”
           “Okay. And?”
           “They are Narrative Significant, they stick out from the background in like a big way, but not just in like a ‘doing main character things’ kinda way,” Charlie rambles, trying to find her point buried under the spiraling metaphor.
           “Charlie, do you know what time it is?”
           “Uh, 2, maybe, 3am. I think. But that may have been like three coffees ago,” Charlie prattles off automatically before veering back on track, “Anyway. The point is that I think I found a main character. He’s not the character I thought he should be, though. He doesn’t look right. He’s too young. And no trench coat. But he is hella out of sync… and the blue eyes and black hair and everything else…”
           There’s a pause as Sam’s non-caffeinated brain tries to keep up with Charlie’s infodump.
           “Trench coat?”
           “I think I found him, Sam,” Charlie whispers. “I think I found Castiel. Well, I found someone weird enough to maybe be Castiel, in the Castiel kind of way, and he’s looking for a way to get to Lebanon, so…”
           Much more alert, Sam asks, “Where are you?”
           “Ohio. Quaint little place called Granville,” Charlie reports. “It’s a pretty straight shot to the Bunker, but it’s like 14 hours on the road and I’m not sure the gods of caffeine consumption will really be cool with me pushing their bounty that hard…”
           “Don’t try too hard to get him to go anywhere with you, see if you can just offer to pay for a motel room for the night,” Sam instructs, the sounds of a pack being prepped with one hand clanging about in the background. “We’ll be in Granville before noon.”
           “What if he really wants to head out?”
           “Take it slow and text us when you get gas, we’ll meet you in Indianapolis.”
           He’s using ‘Serious Sam’ voice.
           It’s the voice that makes panicking bunny rabbits being chased by wendigos settle down for half a second so Dean can frickin torch those ghost-y cannibal creepers.
           Only, in this case, the wendigos aren’t cannibal forest ghosts chomping down on campers. This time, the Big Bad that Dean is unequivocally about to destroy is approximately 909 miles of US Highway 36.
           It makes Charlie feel a little bit better about nearly everything that’s wrong.
           She hangs up with Sam after promising to keep the updates coming, and looks back at the kid who could be Castiel.
           Only to find him looking back.
           For a minute, she’s worried that he heard her talking to Sam about him.
           But he seems kinda zonked.
           And he doesn’t look upset or embarrassed or angry, so…
           She is the only other person on this side of the Biggerson’s, (and really she’s the only non-staff member in this Biggerson’s all told besides the kid himself), so it’s really not that strange for her to be the dust mote in motion that’s wound up drawing the kid’s eye.
           He’s not really expressing anything.
           He’s just looking.
           It’s weird.
           Whelp, he’s got that creepy unblinking stare down pat, bird-like head-tip and all.
           The kind of stare that’s not angry or judgmental but feels more clinical than anything else, like he’s seeing through the bones and skin and sinew to the soul that’s underneath.
           Dissecting it and diagnosing it…
           It makes her shiver.
           But she plasters on a smile and says, “Hey. You wanna refill?”
           The kid looks down at his empty coffee cup.
           He blinks, real slow like.
           Then he nods.
           Relief floods Charlie.
           Step One, making with the contact with the Target. Check.
           In her experience that’s usually been the hardest part of these things.
           Not that she really has much experience in ‘these things’…
           But still, Score 1 for the Queen, yeah?
           She signals to a waitress for two more cups of coffee, shots of espresso boosting both of them. It’s like a weird AU of a sleezy bar beat, a remixed mark meets con-woman kinda thing.
           “So, kid, what’s your name?”
           “Shouldn’t you tell me yours first?”
           Charlie shrugs. “Well, generally yeah, that is the convention. But I like being unconventional, I guess.”
           Really, it’s that she hasn’t quite decided what name to give him.
           He blinks expectantly, head tipping over again.
           Realizing that she’s already giving up ground in this pseudo-battle of wills and whatnot, Charlie sighs heavily and says, “I’m Charlie, Charlie Bradbury. Geek extraordinaire.”
           The kid nods, visibly internalizing the information.
           Trying really hard not to be perturbed by that, Charlie barrels on to say, “I see that tablet of yours is gone a bit wonky. You looking for something in Kansas? I might be able to fix your tech or find what you’re looking for with mine.”
           “My tablet…” With big owl eyes, the kid glances down at the piece of crap barely smart enough to call a screen and gives a plaintive little huff. “It is… insufficient.”
           Charlie gives a laugh that only sounds two-thirds forced and says, “Understatement, buddy. You’re grand at it.”
           The kid simply frowns.
           “So,” she says, drum-rolling her fingers on the plastic tabletop as she leans into the leading questions. “Tell me what’s your name and what you’re looking for in Kansas and we’ll see if I can work my magic, huh?”
           The kid’s eyes narrow suspiciously on the word ‘magic’, but he gives no other reaction.
           For a solid minute, easy, they just kinda sit there.
           And then the kid downs a full cup of espresso-boosted coffee like it’s a bottle of watered down Gatorade and flashes Charlie the stiffest stretch of smile she’s ever seen on any face that still looks mostly-human.
           “My name’s Alvin,” he tells her with all the bland panache of a used car salesman. “Alvin Draper. And honestly? I’m looking for a hole in the universe.”
           Charlie almost bursts out laughing.
           The kid— Alvin— spots the reaction. He glowers, quite impressively, to be honest.
           “Well, Alvin, that’s the fakest fake-name I’ve ever heard, but I think I can help with the ‘hole in the universe’ thing,” she tells him.
           Alvin’s frowning again, it’s adorable and endearing in ways it really shouldn’t be.
           “One problem, though,” she lays out. “You’re gonna have to be a little more specific about which hole in the universe or tear in the fabric of reality your talking about.”
           Taken entirely aback, Alvin huffs, “Is it a commonplace occurrence to have your universe ripped open, then?”
           “Well, not exactly. It’s more like our universe is the knit-scarf version of a life-raft,” Charlie explains, wheezing a bit as the metaphor sinks perfectly into a crack she didn’t quite realize she still needed to find a way to fill. “Things here aren’t… Well, uh, how many apocalypses have you fended off this week?”
           “You’re really just gonna roll with the implicit declaration that I’m from another universe and you’re not going to question my sanity?”
           Alvin looks like he’s suddenly questioning her sanity.
           For a beat, Charlie feels insulted.
           But really, his reaction is the more logical one.
           Maybe Charlie should start trying to talk to more normies here soon, she’s totally lost touch with what constitutes a ‘reasonable reaction to weird shit’.
           “Whelp, I’m not a Time Lord or anything,” she confesses, “but I’ve had enough contact with the Supernatural to know how to spot someone who’s brushed up against something ugly in the dark and is kinda freaking out about it. You fit the bill, Alvin.”
           The kid rolls his eyes.
           It could be an angel-learned-it-from-Dean thing, it really could be.
           The weight of the sarcasm is just that strong.
           “Fine, yes. ‘Alvin’ is not my real name,” he admits.
           Then he casts a wicked smile her way that almost makes her rethink the ‘learned it from Dean’ idea, because this is… creepy in an almost Demon kinda way… in an almost Leviathan way. The grin is so unnerving that Charlie almost misses his next words:
           “But you know, I’m pretty damn sure that ‘Charlie’ isn’t yours.”
           “Yeah? Well, darn. Ya got me,” she breathes, trying to make herself remember that the Leviathan are gone, that she didn’t even see Cas when he was one of them.
           In any other circumstance, Charlie would be reaching for the Borax.
           But this angel-not-angel (and maybe-but-probably-not-demon-or-leviathan) kid whose name is definitely not Alvin, notices her sudden stiffness.
           Immediately, he softens.
           “Hey, what happened? You okay?”
           Charlie shrugs. “You wouldn’t happen to be allergic to a certain 19th century boron-containing sodium compound, would ya?”
           “Sodium borate? Like Borax? Can’t say I am,” the kid assures. “Any particular reason?”
           “Uh, the word ‘Leviathan’ mean anything to you? Like specific, human-livestock-eating, double-tongued with lots of teeth lizard-men people-imitators specific? ‘Cause you just really reminded me of one there. And like I had a friend go Darkside… well, a lotta my friends have actually gone Darkside, but there was one and he… he’s missing still and well, bad things happen to my friends when they go missing.”
           “Like apocalypses?”
           “Yeah, kinda.”
           “Really? Literal apocalypses? How exactly literal?”
           “Um, pick a holy book at random? We’ve probably hit most of them by now,” Charlie admits, with a discomfited shrug as she vaguely wonders how she ended up on this side of the metaphorical interrogation table. “I think the first one was the Judeo-Christian one, they took things pretty literal. Michael-Lucifer prize fight and all…”
           “Okay…” the kid says, finally sounding a little thrown, “but you stopped that one?”
           “Yeah,” she tells him.
           “So where are you now?”
           “Somewhere between God’s little sister throwing a world-ending temper tantrum and you know a Luci-spawn antichrist accidentally poof-ing up new laws of physics?”
           “Sounds plausible,” the kid tells her, his tone both entirely accepting of it as the gospel truth and sounding like he thinks she’s totally bonkers.
           “No, it really doesn’t,” Charlie sighs. “Doesn’t change the fact it’s true. But enough about me and my world-ending escapades. How about your hole in the universe?”
           “That’s the thing… See, I don’t remember.”
           “What?”
           “I don’t remember how I got here, I just remember that I don’t belong,” the kid confesses, sounding a lot more like he’s being honest than before. “I’m not supposed to be here, but I can’t explain what might be able to bring me back.”
           “So, Lebanon, Kansas?”
           “Has a safehouse I remember, or I think I do,” he lays out. “And it has a power source I think I need. And…”
           “And..?”
           Charlie’s hoping for something about the people waiting for him there, something about the ‘profound bond’ doing something to clue him in.
           She can’t tell if this is just a spell or something, or if it’s a consequence of having Fallen, regained Angel status, and then seemingly kicked it again in the fastest repeat of the cycle yet.
           “I dunno,” he sighs. “I just have to be there.”
           Well, it’s not what she was hoping for.
           But it’s still closer than she thought she’d get…
           So, she’s still not 100% certain this kid is a whammied Castiel.
           But she’s definitely like 85% certain, maybe 87%.
           And in Winchester World? That there’s some pretty damn good lookin’ odds. So, Charlie will take what she can get and will roll with the rest.
           Sam and Dean will be here in a few more hours. All she has to do ‘till then is keep this kid in arm’s reach and keep them both from being buckled up for the looney bin.
           Sounds totally doable, right?
           In retrospect, Charlie may have to adjust her definition of ‘doable’…
_     _     _
Keep up with everything I’m getting up to HERE!
Have a great week!
5 notes · View notes
teamoliv-archive · 5 years ago
Note
I don’t have much for unpopular opinions, but I’ll try this instead: what’s your take on the whole situation regarding RWBY and their recent decisions in the latest season? (Frcstbxte)
send me controversial or unpopular opinions and I’ll tell you if I agree or disagree 🐸 ☕️
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Hoo boy. People are going to unfollow me for this one guaranteed due to how may super strong opinions people have about this. This one’s getting a cut to avoid drama.
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I do want to stress that I don’t want to devalue or invalidate anyone’s complaints regarding the show. Enjoyment is a highly personal thing and if you’re frustrated, upset, disappointed, or otherwise had negative feelings don’t let this convince you that you’re not allowed to feel the way you do about the volume.. My gripes are more on the mechanical and storytelling aspects of things and with the arguments used to criticize the volume. I only hope I can make my case on why the commonly complained about parts of the show don’t warrant the vitriol in my opinion. I likely won’t convince too many people, but I’d like to make my case here anyway.
I honestly believe a lot of the complaints about the latest season from a writing standpoint are short-sighted, lack scope, and/or just miss the point of what we’re looking at. From an overall storytelling perspective this was definitely the most well put together season the show has had so far and a lot of the complaints only address individual concerns that some fans had regarding things not happening the way they wanted to without a regard for the overall plot. This is why I think a lot of the complaints don’t measure up and where my actual gripes with the part lie.
1. Theme
You cannot consider yourself to have analyzed a work without first looking at its overall theme. RWBY’s structure doubles up on this as not only does the show as a whole have its overarching themes and plot, but each individual volume has their own to deal with as well. Here the theme is trust, as directly stated in the opening lyrics and it’s a common source of problems and solutions throughout the the show. 
From an overarching standpoint, we have Salem doing her darnedest to break apart any alliances that could be formed against her. I do not believe this is because she fears humanity in terms of tactical numbers. This simply isn’t that kind of show. The writers have said in interviews that they take most of their story and theme cues from the magical girl genre. You know, the same “love and friendship conquers all” magical girl genre that all those shows not named Madoka Magicka use as the basis for their protagonists. The silver eye power seems fueled by that exact sentiment and I think that’s going to be a huge factor close to the end. This is not a setting where pragmatism and strategic thinking will carry the day- keep that in mind.
2. RWBY vs. Ironwood
This is the part everyone’s been talking about and I think a lot of the hard-line side-taking in either direction is missing the point entirely. This conflict was always going to happen and both sides have fault to bear.
The two sides can be seen as having their own character arcs on a macro scale. Individual character motivations weren’t nearly as important as they were in previous volumes and it helps to see them mostly through the lens of Ruby and Ironwood. The basic core of the problem throughout the series is this, Team RWBY has decided to go along with Ironwood’s plan for lack of one themselves, but don’t trust him with the whole truth until they know how he’ll react to it. This is a man with an army and a paranoid streak after all. This, of course, is a decision that winds up instrumental in triggering Ironwood’s paranoid shitstorm later in the volume.
That said, I don’t believe the problem is Ruby’s decision making- It’s the narrative. The whole reason this comes across as weird and contrived is that we are never told the reason Ruby and co. don’t trust Ironwood with the information from the lamp. By all accounts up until this point there was no visible reason for them to do so and we’re simply never told WHY. Answering this simple question would have made the entire rest of the narrative make a lot more sense were she just given a believable reason to hold the info back, let alone any reason at all.
Now let’s bounce back to Ironwood. I’m going to just go out and say I grew tired of the “Ironwood did no wrong.” discourse pretty quickly because, again, people are missing the point. For this one, we have to look back into the theme- trust. When Ironwood has his breakdown, he not only turns his back on Ruby and her team for lying to him, but he goes right into his martial law plan also betraying the trust of the council, Robyn, and the people of Mantle who are now going to be sacrificed for the sake of salvaging his original plan. Despite Ruby and co’s actions making the situation worse, we aren’t meant to see Ironwood’s new solution as a better alternative purely on the moral cost of what he’s doing. This is what is called in screenwriting the “Moral Line” defined as a vision of right and wrong as told through the protagonists. We’re meant to sympathize with Ruby owning up to lying to Ironwood and trying to move forward despite the setbacks, not cheer for Ironwood calling them out and forcing out a more pragmatic path.
To me, I think this stems from a common sentiment shared in a lot of popular media and deconstruction of tropes that idealism is a naive and childish flaw and that proper strategic logic is what solves problems. Again, I predict that due to the genre inspirations of this story, this won’t be the case at all. Ironwood is going to fail because he turned his back on moral idealism, trust, and friendship in favor of planning and decisive action no matter the cost, not despite it. Harriet summarized the entire philosophy well during her fight with Ruby:
“It’s not excessive if it’s necessary!”
This line feels, to me, like a reflection of everything that Team RWBY is now fighting against and we should be able to understand as an audience from a moral standpoint why this is the way it is.
As a small aside, let’s cap this off with the RWBY vs. ACE-Ops fight. A lot of people called foul because the ACE-Ops lost and I just don’t understand why. The moment the fight started, I knew what the outcome was going to be purely because the story as it was set up simply couldn’t progress otherwise. Much like Mercury and Emerald in volume 5, RWBY matching and defeating the ACE-Ops shows the progression of the main characters. Them choosing to fight also shows RWBY the final stakes moving forward and symbolically shows them that the might of the entire Atlas army is now their enemy moving forward. 
With this in mind, I want to go back to Ironwood’s martial law plan and defend some aspects of his character that should be. Up until the point of Ironwood’s breakdown it was seriously and soberly treated as a last resort option with a clear understanding by Ironwood, Winter, and the ACE-Ops that they knew exactly what was it was going to imply. This does not make them evil and it’s important to understand that. However the Tin Man needs a heart and this brings us to Ironwood’s fatal flaw. The real bad decision was that the martial law plan was enacted despite already having the unity of the people of Mantle behind them. He lost far more than the stands to gain with his decision, thinking only from a tactical and strategic standpoint regardless of what he has to sacrifice to get there. Those sacrifices have already all but left him facing Salem alone. If he survives next volume, I’ll be surprised.
3. Qrow and Clover
For a few moments, I do want to discuss Clover and Qrow’s dynamic because it’s very important to Qrow’s story throughout the part. Regardless of how you choose to interpret their exchanges, the important takeaway here is that for the first time in possibly decades Qrow had a friend he can talk to as an equal and not have Ozpin’s plans or a generational gap in the way. 
Ever since we were introduced to Qrow, he’s shown himself to be a dysfunctional loner who is only just recently trying to seriously pick himself back up off his feet. I believe the fact that he was finally shown that he can actually have friends is a huge factor in this. His life has always been dominated by his feelings and doomsaying. He spends every interaction waiting for the other shoe to drop and uses his own semblance as an excuse to perpetuate that worldview.
And this is why I think Qrow’s fight with Clover makes total sense to have happened. He’s one of Oz’s main team and also has a fatal flaw.
The cowardly lion needed courage and he died for his cowardice.
The tin man needs a heart and lost all his allies in the pursuit of his goals.
The scarecrow needs a brain and his emotional decision-making cost him his friend’s life.
This is a genuine tragedy, literary-speaking in fact. Qrow’s awful situation was one of his own making and he knows it, but I can’t imagine him doing anything else. One thing that I’ve seen throughout the show about Qrow is that he’s never given up trying to stop Salem- he’s an idealist like Ruby and in my opinion has been subverting the mentor archetype beautifully. However, every time he’s made a major decision in the series, he’s done it on an emotional or practical level. No real thinking ever goes into what he does. When Clover calmly announces to Qrow what was just ordered and Robyn summarily attacks him, his first instinct is to try and stop the fight.
I’m going to break here to discuss Robyn’s actions at this moment- another common complaint. Would we really expect someone like her to have done anything different with the news that the city she’s worked so hard to work with all those years was just cast aside? This would have been seen to anyone in her position as nothing less than a double-cross given how just a few hours ago everything for the evacuation was moving apace. From a characters standpoint, I don’t get why anyone would fault Robyn for being furious at this aside from “It’s not the smart thing to do right now.” No, it’s not, but I’m also very tired of seeing people complain about characters making non-optimal decisions. Not everyone things with perfect logic, strategy, or sense at every given moment. This is a perfectly human response to finding out your loved ones were just given a death sentence. She lashed out at Clover over lack of Ironwood face to punch.
With this in mind, Qrow’s decision to fight Clover is a bit more personal. He’s treating it more or less the same way that he treated Raven joining with Cinder a few parts ago. Qrow is clearly very much against the idea of leaving what’s left of Mantle to die and now has a lot of aggression to take out seeing how calmly and without complaint Clover takes the order. The only friend Qrow’s had in a long time chose his duty over him and he doesn’t know how to take that- so they fight. It’s safe to assume that Qrow is likely in a highly emotional state and, as we’ve established before, not thinking about what he’s doing. Robyn is passed out in the wreckage, Tyrian is left unattended, and they’re miles away from any real contact from anyone. Bluntly, he screwed up, he screwed up big time, but his character leads me to believe he wouldn’t really have done anything else.
Then we see Qrow in engage in a little something we in the literary community call “seriously fucking up.” In the heat of the moment, he decides to trust Tyrian at his word and it ends about as well as to be expected. Qrow made a mistake, one of the biggest mistakes in the entire series and one that looks plainly obvious and avoidable to the audience, but only when you consider it through the lens of someone who’s making calm and rational decisions. Yes, Qrow fucked up, I’m not defending his decision making; I’m defending the scene and why that faulty decision making was the only thing that could really happen. 
4. Winter and Penny
The biggest complaint regarding these two is Penny leaving Winter behind at the end of the part. Frankly, for this one I’ve got nothing so I’m not going to pretend I have an answer to the complaints. Much like Ruby early on, the show just outright refuses to give us the reason she left. Winter getting the maiden powers might have been part of the plan, but I don’t think Ironwood would be so inflexible as to not settle for Penny getting it instead. The only thing I can imagine that could be going through her head is that she still wants to try and save Mantle and live up to her title, trusting Winter can handle herself. However, again like with Ruby, I don’t believe that the character is to blame here, but the narrative just refusing to give us an explanation and leaving us to sit there in frustrated confusion. We might get it next part, but I don’t like that...
5. Can I Talk About Watts Now?
With that out of the way, I do have one really bizarre complaint regarding the part that no one else seems to talk talk about.
I am very disappointed with Watts. This is mostly just be griping about lost potential so bear with a small rant.
There was a lot of setup regarding Watts as a threat and when he got the codes. We’re told that given time he could control literally all of Atlas (because apparently two-factor authentication and dead man’s switches don’t exist but that’s a logical gripe for another day). My question is why this wasn’t capitalized on. I wanted a repeat of the mechanical soldiers turning on the Vale citizens. We could have had automated vehicles wreaking havoc, fights between people and robots, and all sorts of fun stuff. You can argue that Watts was distracted by Ironwood’s trap and didn’t have the time to really cut loose and I’ll accept that, but I just wish we could have seen more. Any Watts RPers out there who want some ideas, you’re free to steal this one.
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sapphireorison · 6 years ago
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Hey so for the fusion ask: Literally anything to do with Star Wars.
Gasp. Star Wars. Yes, @per-aspera-ad-tenebrae! 
Oh my goodness, my favorite thing is to fling BJT characters right into space. Er. You get what I mean. :D
(ETA: I added a cut because holy crap this is like a million words.)
Jedi
Jedi first because otherwise some of my character notes will make no sense.
So ‘The Force’ isn’t all that fancy when literally all the humans can do the thing. But, Sith & Jedi are legendary, yeah? So. What if. Tapping the Force is basically just like a shot of the Black straight into the Jedi/Sith’s veins? An infinite well of power that, if channeled long enough, will rip through and sear you from the inside out.  The mysticisms of Force users could basically be how to buffer the mind so it doesn’t just pop. Or. Uh. Consume you whole. Because, like. Force users dying and poofing? Could easily be the Darkness snapping them up then and there for finally losing hold of their control of the Black. No chalice shattering here, just straight up fried into atoms in the backlash. (Sort of like…what the Ebony does even to someone who wears it.)
So there’s still a sense of ‘strong in the force,’ sure, but if they’re artificially tapping the Black, then that can be through a mechanism that informs how much potential they have to actually survive contact (and for how long). A Force user certainly can’t keep it in a reservoir like they do own power and use it for incidentals, but they can descend past their inner webs to gather it up without breaking themselves. It would make sense to me that this is: ridiculously rare, worth stealing people over during the decline of the Jedi council, and be extremely hard to fight because it honestly can’t be real that’s impossible. Plus, if the Force can sort of…eliminate a certain kind of power imbalance, then lightsaber skills and stamina and adroitness with the Force become the real distinguishing factors in a conflict between Force users. 
Also—ALSO—I considered having Jedi be related to Black Widows in some way, but…Black Widows are a mundane spookiness and everyone can scent them. They don’t fill quite the same niche as Force users do in Star Wars. So while I think that Force-sensitive Black Widows are probably terrifying as FUCK (…Tersa. Tersa absolutely, and we’re…encouraged to think she would have worn the Black, so, uh), I think that they probably have a range of castes. Because, like, can you imagine a Force-sensitive Priestess? Like, Priestesses’ whole schtick is to commune with the Darkness, and the Force is basically like undiluted Darkness. It’s probably the most popular Jedi caste. The not-Force-sensitive types that are almost Force-sensitive are probably often Priestesses or Princes.
Lightsabers: So kyber crystals are clear Jewels that don’t behave like normal ones, but are capable of being channeled through. (Posit: scales of an entirely different and very specific dragon?) Lightsabers turn the color of whatever Jewel’s used to power it (sort of, Opals and Darkside are the exceptions), consume power like a fucking hog, and are cranky if tried to be manipulated by non-Force users because they really only respond to the Black. Also, a force user is more likely to use their Birthright to power the thing until a point at which they finally come to terms with the crystal (through some manner of growth—personal, mental, or otherwise) and are capable of using their Descent+Black, because it is muy difícil. The colors go wonky (and really vibrant) when it’s Black+a Light Jewel, and Opals have a cool effect and can be manipulated to pick a color, and Sith get a weird bleed effect b/c the Darkness is cranky about being channeled by the Tainted, but otherwise. (And that’s also why it’s like, Palpatine? Dude wears the Rose. He is the least likely dude to be a Sith. Oh ho ho.)(Also like. Include an EXTENDED ConVERSATIOn here re: Jedi vs Sith and balance-to-the-force epic narrative, etc, and how with a Tainted Blood concept of corruption means that the original Sith might not…actually…have had Red lightsabers and isn’t THAT something an in-world historian might find really interesting!)
Original Trilogy Humans
Leia —Purple dusk to Sapphire Queen – I waffled a bit here on making her a Priestess, actually, because that would be interesting. She struggles with diplomacy just a smidgen, has a natural Force link, and ends up leading by spit, vinegar, and sheer cussed force of personality. I stuck with Queen because of her mum, though, and because she seems to naturally draw people in. And honestly, if Han’s never been up close and personal with a Queen, that alone would probably be enough to cross all his wires and confuse the hell out of him about where they stand w/r/t each other.
Luke — Summer-sky to Green Prince – So, Luke just has this edge of sweetness to him, imho. He has to force himself up to the killing edge, and he backs away from it awful quickly. Even when he’s grumpy. And he has a measure of natural golden-retriever charisma and control that I associate with Princes. However! If I wanted to make things hard for him, I’d absolutely make him a WP, and make Tatooine one of the majority-Light-Jeweled Rim Worlds filled with species that don’t even wear Jewels and have zero idea how to handle the caste. Both possible castes then share the idea that his constant and repeated decisions to drop the fuck back and re-evaluate are hard-won wisdoms not just due to Yoda’s five minutes of fundamentals-and-trolling but because he’s making connections between what he did then to what he has to do now.  
Han —Yellow to Summer-sky Warlord – Oh man. Oh buddy. Han. Friendo. He’s in over his head in every sense of the word. The thing is, he ramps up flying by the seat of his pants into an art form! He’s an idiot and a genius and has no idea what to do with these infuriating people who make him Feel Things and Do Stuff. He’s just a dude with a jalopy and a large, hairy minder and now he’s destroying the Death Star and marrying the princess, like you do. He’s not a towering, mythical badass, he just fell in love and that was it for him.
Lando — Purple Dusk to Blood Opal Warlord Prince — Dude knows how to rock capes and is a damn good leader. I feel like Lando’s really the only one of the group of them who has a grasp of his caste. He’s got that protective edge that the others have but have to actually refine, and just about all the times we see him, he’s doing something gutsy and often sharply compassionate. 
Prequel Fam Humans
Anakin — Sapphire to Red Warlord Prince — Outside of Rey and Yoda, I think Anakin’s the highest ranking of the lot, honestly. Because the thing is, the Jedi Counsel wants him, and badly. He’s strong in the Force, sure, and letting anyone with the ability to wield the Black untrained is asking for trouble (and a Sith), but if he also is a Birthright Sapphire???? With the possibility that he’s going to become the Ebon-gray?! (Even if that…doesn’t happen.) Like. The kiddo is packing some serious mojo and the Jedi Counsel is…in decline no matter that they refuse to know that. But also the prospect of helping him hone the a Black-backed EG is like. Scary as hell. Let’s just. Give him to old Qui-gon and call it good. Qui-gon’s not a terrible teacher and he’s Dark Jeweled (Sapphire) it’ll be fine.
Padme — Blood Opal to Sapphire Queen — I mean. Small bb Padme was put in charge of a planet long before she would have been ready to make her offering. Her whole thing only gets more deliciously complicated if you consider the idea that while Queens are possibly not exactly rare on Naboo, that their method of choosing who to rule and where and how is…complicated. Like, if I were going to build an interesting storyline for Padme, I’d actually rock right on back and set up WHY she’s an undescended AND in charge, in contravention of most societies preference that a Queen usually makes her Offering and sets up her court in that order. At that point, the answer is probably Black Widows (:D) and Naboo Queens tie their Jewels into planet itself so that diplomat-Queens and ruling Queens need to not have had that happen yet or they would be extremely restricted in their ability to leave (which…would be bad for various reasons). Padme was probably putting off getting tie to Naboo after her Offering by her strong opinions about the Senate (and all the other Naboo Queens were probably like: she fell in love with some idiot on another planet, I bet you MONEY).
Obi Wan — Tiger eye to Summer-sky Warlord — Oh no. Oh no. Obi-wan’s got to try and run herd on a Sapphire-Jeweled rugrat who could run rings around him already through his frankly terrifying natural use of the Force, plus the Black Widows on the Council are making all sorts of dire predictions out of their Tangled Webs. He’s fine though. This is fine. He’ll just have to do his best and hope that no subtle, shadowy influence are lurking that might make his job raising an emotionally scarred and insufficiently supported little boy harder!
Sequel Trilogy Humans
Rey — Opal to Red Witch — Rey might be a Black Widow, because in BJT Craft==Science, but honestly, she strikes me as more like the kind of free-agent that Surreal is in the books. Also, and more importantly, growing up on Jakku without any sort of training on how to manage poisons (and the fact it’s a…desert…without plants…or…a lot of humans) she would have probably straight up just died. I like the idea that Opal’s get a kalaidescope-effect in their ‘sabers, so that she’d end up with the blue/green color at first, but that she’d also end up with just…a bright-ass BLAZING red ‘saber when she sorts out her shit. Not because she’s tipped over into Sith-ville, but it’s enough to make people take a second look to see if it’s Tainted-Red or that bright-burning Red of a balanced Force user. Since we don’t have the last movie, I can only speculate that there’s a balancing moment, and I feel like it would be really interesting in-universe to see her rip out one of these puppies and have the baddies go ‘!!!!!! :D :D :D’ and then ‘D: D: D: D:’ basically immediately. 
Finn — Opal to Blood Opal Warlord (…pending…further info re: characterization.) — Because the thing is, Finn was also just a dude, much like Han, and made a choice to foist all the bullshit right over the edge. Plus, I have a theory that…psychological hardship forces the Blood to spend valuable mental growth and strengthening on repair. So that the First Order is actually full of a LOT of ‘double Jewel’ people whose Descended rank is the same as their Birthrights. But this is also: he can use a lightsaber and it can be any-damn-color he wants it to be, because his whole storyline is about finding out who he is outside of the Order, discovering how to navigate towards both the greater good as well as the personal, and forging his own path. The blue/green of Rey’s might be his initial pick, but just think of a rippling Opal blade. Ahh, how wonderful. I’ve only seen glimpses of his RotS promo pics, so I might fiddle with his caste depending on revelations/actions there, but part of the ‘Warlord’ here is that Finn’s just a dude like Han’s just a dude. Making important choices and becoming a big damn hero because of it.
Poe —Tiger-eye to Purple Dusk Prince — He’s essentially Leia’s heir, makin’ mistakes and getting messy. I honestly don’t think he’s a WP, nor do I think he’s Dark Jeweled. I could definitely be convinced around to a Sapphire, though. The thing is, though, that he’s a flyboy with a strength of personality that I feel like is more important as a good leader than raw power, especially when he’s trying to learn how to save lives as well as win. It’s…a different path, I think, than BJT canon itself takes with respect to power and faith and revolution, but I feel like it’s an important one. Especially in the echoed ending of…gosh, which one was it where they show the glorious little glimpses of the future. Tiny Force-sensitives and the idea that the spark of the future could live in anyone. Anyways—I feel like there’s a certain sense that characters whose strengths are NOT powered in some manner by their in-universe magic can afford to be Light Jeweled in a narrative sense.
Rose — Rose to Summer-sky Black Widow — Honestly, this is where my Craft==Science things come right in. I have a…whole thing…that I’m actually using for a fic. But the general idea is that if you use Craft to fly your ships, then it makes sense to have Black Widows (trained or not) there to maintain the webs that keep everything going. That necessitates a lot of people who have some notion on how to build very simple webs and that Han and Rey actually probably have a decent grasp on a lot of basic spell webs just as a natural consequence of being tech-oriented. But. Like. Rose is trained! She’s official! She’s got the hourglass and everything! And I couldn’t resist giving her the birthright Rose. Being a BW probably runs in her family, so her nana did one of those birth-omen Tangled Webs and her parents were like ‘!!Then let’s name her Rose!!’ and her nana is like, “Please name her something that’s not her Jewel. You managed it for Paige.” Her nana has been rolling her eyes ever since, but Rose is her favorite anyway. 
Kylo — Opal to Sapphire Warlord Prince — So I’m torn. In the interest of narrative resonance and rivalry with Rey, I’m Very Tempted to make him also Opal to Red, but he’s got this weird…superiority-inferiority-entitlement thing going on that having him wear the Sapphire is like…indicative of his mental state. Also, his parents were Summer-sky and Sapphire. There’s a certain amount of ‘genetic power pool’ thing going on (We get it in the BJT with Black+Red == EG while Black+??(probably Black)==Darker Black) Even though I really like having powerful antagonists because I like when the heroes actually have to do a bit of a struggle to win (and the Gray is v. tempting to give him), I think it suits his narrative that he’s just…not as powerful in a general sense as Anakin, and that it’s his atrocities that make him scary. That he’s choosing to do all this bad shit and it’s not a function of the power he’s born with, but that he’s misusing that power in more and more dramatic ways.
Nonhuman Friends: 
Yoda – Guess whose race is long-lived? THIS GUY. Does not have Birthright/Descent or human caste, but he does wear a Gray Jewel. How he got it is lost, along with the rest of his kind. Is it a Birthright? Why only one? Did he get broken at some point? How would he wear the Gray if that was the case? All a mystery. Very mysterious. Also, he can pick the color of his lightsaber(?!) and thinks green flatters his eyes. 
Chewie – Wookies have a completely different caste system (the only one that might have a human analogy is close to Warlord Prince)(I really don’t know enough about Wookies, tbh T_T). So let’s say they’re sort of…middle-lived. Not as long as long-lived, not as short as short-lived. They also have ‘sets’ of Jewels that descend independently of one another. Birthright set: Yellow and Summer-sky. Descent Set: Tiger-eye and Green, but they have to give up the Birthright set as part of their Offering to the Darkness (and the ritual is different and takes longer, ofc). They big! They stronk! They seem to break the ‘can only descend three ranks’ thing of humans but no! No, because each Jewel is given in Offering independently and their humanoid mind can still only just hold two at a time. A Legendary Gray and Black Dark Jeweled Tactical Wookie would be terrifying as fuck. 
So yes! That’s it! If you have different ideas/elaborations, I’d love to hear them. This is just my notions off the top of my head. :D 
(And okay all of the fandom headcanons are going to be equally as ridiculous and longwinded as this one, so I might…do them over time. I have seen the requests, tho! And I will do all of them! Because this is…my favorite thing to do. XD Ty for sending me fandoms!! )
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kinetic-elaboration · 5 years ago
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September 2: Thoughts on The 100 2x05, Human Trials
Thoughts on Human Trials
They set up an electronic gate really fast, didn’t they? An efficient people. I think of the big Arkadia wall as really being a S3 thing, but they had to specifically unlock the entrance to get Clarke in.
Clarke & Abby was another relationship they really destroyed, huh? “That’s not a prisoner. That’s my daughter.”
Omg, Clarke thought Abby was dead this whole time. I completely forgot about that. I mean, I remember that she saw the Exodus ship explode, but I forgot that she had no way of knowing up until now that Abby wasn’t on it. Technically, Abby should have been a bit of a surprise to Bellamy and Finn, too, but I guess they had bigger surprises to deal with at the time.
I kind of miss Byrne tbh.
Six people made it to Camp Jaha. That’s Bellamy, Finn, Monroe, Sterling (RIP), Raven, and I guess Murphy is the last one, although as far as I can remember, the last Clarke saw him he was blasting a hole in the dropship and running away into the woods. So she probably wouldn’t guess he was one.
Jasper looking for Clarke 3-4 times a day in medical just tears me up inside. He’s so loyal. He feels all emotions on such a large scale. And his disbelief that Clarke would abandon them.... Who was it who theorized that Jasper was more upset about Clarke abandoning them in Mount Weather than abandoning them in 2x16 because I’ve never been certain I agree but I am intrigued.
Raymond J. Berry is so underrated.
I tend to think that Dante is sincere in offering Jasper the chance to leave and come back but I also think that this is a perhaps unintentionally cruel test because of all of the 48, Jasper is the one for whom it would be hardest to step back outside the bunker even on a mission of great personal importance.
“I have to believe they didn’t survive here all this time by fighting.” But like, actually.... didn’t they? RIP to my mom’s theory that ALIE kept the Grounders in a constant state of war to discourage population growth.
“In Grounder Creole.” I mean I guess that’s one word for it.
Clarke’s incredulousness that her mother is Chancellor is semi-hllarious.
She keeps on mentioning Finn and Bellamy as the most important people--were they among the six who made it? Where are they?
And yet RAVEN was the one who was waiting outside for her all night. Outside that shitty little medical tent. With her little tablet, reading. RIP Princess Mechanic.
Too bad Clarke put on pants before The Hug or think how much better it could have been lol.
I could watch them hug all day. Just this scene man. The best. I’m such a simple person. This is all I want. People smiling and being fond of each other.
Bellamy’s face when Clarke says she’s the only one who came back.
That Mount Weather/Reaper stuff is fully fucked up and I don’t think the show ever did anything more outrageous than this season. Which is why it should have stepped back from trying to be outrageous.
I really like scenes like this one with Bellarke and Abby, the tension in the power structure being so uncertain. Kane is the Chancellor, but Abby is also, and there are multiple groups of people out there with different levels of information, working toward different ends, and different ideas about who should be prioritized, and why, and Bellamy and Clarke are used to having the power to make those decision but now they don’t--just the intricacy of the plot at this point in the narrative. I love it. I love power dynamics and stuff like that. Also, while I get why Abby doesn’t want Clarke to leave, Bellamy is 100% right that she owes aid to Murphy and Finn, and Clarke is 100% right that, tactically speaking, cutting them loose is dumb, because they could easily create problems with the Grounders--which, in fact, they do.
Clarke’s “We’re gonna need guns” is so hot.
Adventure Squad to the rescue!
Electric fence. And Wick helping them out. I love Octavia actually looks younger than them here even though objectively speaking Marie is not. ALSO the massacre happens at Lincoln’s village but isn’t he from TonDC, which also had that bomb drop on it? Or am I confusing things? Because if so, damn, that’s a lot of bad luck lol.
So Monty would have left immediately to go after Clarke and Jasper wouldn’t--in part because he’s afraid but I also think he does feel betrayed that she left them, which Monty really doesn’t seem to care about. Interesting. And then of course the containment breach, organized to distract them and keep them from leaving. Not sure how to fully unpack that. I will note that Monty sees Maya being irradiated, which is to say that when he opens the vents in 2x16, he knows what that will do, down to the details, what it looks like, everything, and Jasper does too. Also interesting that Maya doesn’t want Jasper to leave, thinks it’s “smart” to stay. Because she doesn’t like Clarke? Because she fears the outsiders? Yet isn’t the greatest wish of her people to see the ground?
Also looks like they’re already prisoners given that you need a keycard to get out of the dorms.
I find it intensely suspicious that the Grounder blood didn’t work on Maya, since I’m sure they’ve seen radiation that bad before--the guy Clarke saw was pretty well covered if I remember correctly. I think they just weren’t doing anything, to try to get Jasper to volunteer as a subject. But is this done with or without Dante’s knowledge? I am going to say without personally.
“I know that look.” Monty knows Jasper’s ‘I’m gonna do something stupid’ look lol. Also, he is brave! He is!!
Bellamy looking at Clarke by the fire is so capital-R Romantic. They’re so efficient at comforting each other that he literally does the entire conversation re: guilt over closing the dropship door on him by himself. Don’t worry babe, I got this forgiveness narrative down.
Finn... is such a weird character. I don’t actually dislike his arc but it’s so hard to tell, for example, how smart he is, the details of him. He’s certainly very weak. Cracks under pressure, loses whatever moral compass he had at the first convenience. And what of Murphy? He’s uncomfortable with what is happening but for whatever reason seems to find himself unable to stop Finn even as he inches closer and closer to something terrible.
Is their leader... Indra?
Jasper’s “heavily sedated” face and Monty’s reaction lol. “Nothing, I feel nice.” And Monty’s eye roll. Bitch why are you so judgemental? Like you haven’t heavily sedated yourself for fun. And the classic ‘no, not going anywhere’ Monty gesture. Truly an Icon.
Ooh, I like this little outdoor cafeteria/bar. Forgot about that. Forgot about how much in S2 was outdoors or in tents.
I remember when Doctor Mechanic was a significant rare pair/side ship and you know what, I rather miss it. I was never really on board but I can see the appeal.
Minus the slapping, obviously. Which doesn’t even really fit in this scene imo.
“She stopped being a kid the day you sent her down here to die” is of course an iconic line but tbh it’s not really fair. More fair since Abby just slapped her but like--it’s a little late to be pulling that card. If they’d stayed on the Ark, more of them would have died than died in S1 on the ground, imo. And at this point that’s basically already known.
I wonder what all the ‘warning radiation area’ signs are from. Was there a post-bomb period where survivors lived on the ground and divided the worst radiation sites from the more habitable areas? Also the “no weapons beyond this point” sign clearly pre-dates the Grounders. And it’s in English.
Kane’s optimism/pacifism is really halfway and to that extent, what does he expect. Also is there prison a subway station? What a ridiculous but great way to bring Kane and Jaha back together again.
Yet again floored by this set design at the Grounder village.
Tbh I find it highly unrealistic that that amount of forest could have grown up on the National Mall in 100 years. And where are the other monuments?
Bellamy’s handdddddddddddddddddds.
Or maybe they just made Maya extra sick. So the treatment of circulating her blood through Jasper’s system is the same one they use with the Grounders, so it isn’t so much taking Grounder blood, as I tended to think of it, as using the Grounder circulatory system. But obviously this can be done without kiillng the person--so do they just use each body repeatedly until it... dies? I realize trying to find order in this is futile but I’m curious anyway.
“We all have jobs to do. Mine is to be obeyed” should have gone down in the canon of great lines. It’s certainly much better than some others I can think of.
I don’t believe Dante took the kids to experiment on them, what with his intense aversion to the experiments, and the way he gets attached first to Clarke and then to Jasper. But then, truly, as Tsing says, why take them? What was the endgame here?
“We have no choice but to move ahead with the 47″ is truly one of the weakest forms of ‘no choice’ on this show. Because, I mean, you do have a choice. You’ve discovered that they’re useful to you, but that doesn’t mean you HAVE to do the useful but completely immoral thing, that’s quite an obvious example of wanting, not needing.
No one can convince me that Dante is straight with scarves like that.
So in other words, Delano, of one-eyed Delano fame, was like the Murphy of TonDC. Don’t cast people out, nothing good comes of exile.
Finn’s “I found you” at the end is top 5 creepiest moments in this series and no I am not taking criticism on this post.
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amazestuff · 7 years ago
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A MAZE. / Johannesburg 2017 - Official Games Selection
“The games we’ve selected for the festival are showing unforgettable experiences, immersive narratives and playful interaction, that describe a growing international and local movement of experimental and artistic game authorship.” - Thorsten S. Wiedemann, director of A MAZE.
All games in the official selection are competing for the glory of the 3rd A MAZE. Johannesburg Awards. On Saturday September 16, 2017 at 7pm - on the final day of A MAZE. / Johannesburg 2017 we will announce the winners of the three remarkable categories. The trophies are made and designed by the digital artist Rick Treweek.
Previous winners are:
2015 The Pinkest Game of Show Award Boxer by Cukia Kimani and Ben Crooks (South Africa)
2016 The Pinkest Game Award Wrestling with Emotions by TeamLazerBeam (South Africa) The Most Thought Provoking Game of Show Award Aurion: Legacy of the Kori - Odan by Kiro’o Games (Cameroon)
The Weirdest Game of Show Award La Discipline du Rectangle by One Life Remains (France)
More about A MAZE. / Johannesburg 2017 progamme and ticketing - check our website: www.amaze-johannesburg.co.za
9L17CH (South Africa)
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By Rohun Ranjith / @hi_rohun
2D puzzle platformer that uses a glitch mechanic to solve puzzles
A SHORT HISTORY OF THE GAZE (United States of America)
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By Molleindustria / @molleindustria
A Short History of the Gaze is an experiential essay for Virtual Reality about the relationship between gaze and violence. From the evolution of sight in a pre-cambrian sea creature to the dominance display of a primate, from a landscape of billboards begging for attention to an infinite panopticon, the player traverses and affects the virtual scenes by simply looking (or not looking) at things.
All YOU CAN EAT (Croatia)
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By Gamechuck / @gamechuck
“All You Can Eat" is an interactive comic that gives you control over a modern hero of our times, a man so lazy he decided to quit his job and just spend his life inside an All-you-can-eat diner. As years go by, his freeloading nature becomes legend, but then a tragedy occurs - the diner is about to close down! Will our hero finally settle down and ...?
ALONE (South Africa)
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By Jason Sutherland and Richard Pieterse / @driftprism and @nekropants
Alone is an experience of patience and self reflection.
ARMEL (South Africa)
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By Kimard Studio / @kimardamina
Armel is a 2D mini puzzle platformer game where the character has been reduced is in a music sheet world and is living composed music. Avoid various obstacles to reach to the music notes that help you move forward by building the next music lines of the world. The character runs, jumps and can push a rock to get the puzzle right and move to end a level. Armel was sent in exile by the evil queen on his world because he refused to play for her as he was the best musician. For this, she threw a curse on him and sent him to go and make compositions before he returns.
BLIND DRIVE (Israel)
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By Lo-Fi People / @blinddrivegame
Blind Drive is an audio-based, arcade-style driving game with a dark and humorous narrative. You're blindfolded and driving against traffic as a mysterious voice gives you suicidal commands on the phone. Swerve away from on-rushing vehicles using only your hearing to guide you.
CLOSER (Canada)
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By Mary Claire Flanagan / @omarieclaire    
Closer is a game for two people: to start you must stand close together, and to succeed you must work together.
COURAGE, DEAR HEART (South Africa)
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By Bahiyya Khan and Claire Meekel / @breakinbahiyya
Courage, Dear Heart is a vignette fmv game that explores the life of Lilith Grey who was molested as a child and how it informs her present life. It also explores what it's like to live with Borderline Personality Disorder (which comes as a result of her molestation) and aims to educate people on how these issues may affect young women.
CRICKET THROUGH THE AGES (South Africa)
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By Evan Greenwood and Jason Sutherland / @CodeOfTheVoid
The grand history of the fabled sport of cricket, as it evolved through the ages, and as humankind evolved alongside it. Played out as a two player, two button, video game.
DRESS TO EXPRESS DANCING SUCCESS (South Africa)
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By Team Lazerbeam / @teamlazerbeam
Dress To Express Dancing Success is dating sim and dancing sim hybrid that explores personal identity, social anxiety and shaking your limbs in front of strangers.
FROG SMASHERS (South Africa)
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By Mike Scott and Ruan Rothman / @rrza and @mikescottiskiff
Frog Smashers is a local multiplayer game about hitting frogs with baseball bats. It tells the tragic tale of the downfall of frog civilization following a tragic misunderstanding at a bus stop.
FROM DARKNESS (Austria)
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By gold extra / @extra_gold
The documentary single-player experience FROM DARKNESS (currently in alpha 0.6) takes you to the streets of Eastern Africa. It’s a compelling interactive journey. Nairobi, capital of Kenya and sprawling power hub of Africa’s East, becomes the starting point of an intense investigation exploring the lives of journalists, shop owners, community workers, and urban refugees.
GENITAL JOUSTING - THE STORY OF JOHN (South Africa)
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By Free Lives / @Free_Lives
Play through the narrated life of a penis named John. Struggle with him, as he escapes corporate life, masters materialism, travels the world and, eventually, overcomes his greatest enemy: himself.
GORN (South Africa)
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By Free Lives / @Free_Lives
GORN is a ludicrously violent VR gladiator simulator, made by Free Lives, the developers of Broforce and Genital Jousting. Featuring a unique, fully physics driven combat engine, GORN combatants will be able to creatively execute their most violent gladiatorial fantasies in virtual reality. The most brutal and savage VR face-smashing game ever produced by man.    
HENKA TWIST CAPER (United States of America)
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By OriGaminc / @shawnpierre
Twist your body. Twist the controller. Stay in the box. Find the sweet spot. Stop everyone else.
ISOMETRIC EPILEPSY (GERMANY)
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By Ludopium / @ludopium
Isometric Epilepsy (IE) is a rhythm based 3d platformer with an isometric view. The players have to overcome various obstacles to proceed in the game.These obstacles change in sync with the music. The players have to memorize patterns and solve environment-specific riddles while playing to the beat of the music.
JODIO (South Africa)
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Keanu Texiera, Rohun Ranjith and Kirsten-Lee Naidoo / @kirsty_lee0
A game where players interact with 'Johannesburg' in order to make weird music and accompanying visuals. The game is a kind of audio visualizer that uses low poly art assets. It was made for a second year exam project that was based on the topic 'Urban' with a setting of Johannesburg and the group decided to focus on the sounds of Joburg.
LIFE, LOVE & Tentacles (Germany)  
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By Firepunchd Games / @firepunchd
Life, Love & Tentacles (VR Tech demo) is the story of a giant monster who falls in love with a human and the ensuing complications of living in a unfortunately scaled environment. The story unravels in a set of mini games in which the player tries not to wreck total havoc while attempting to lead a human-like everyday life. The game will be in full time development later this year, but this early demo let you sneak a glimpse at basic gameplay and tentacles' physics.
MOLOCH (ZERO) (United States of America)
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By Seemingly Pointless / @just404it
MOLOCH (Zero) is a narrative game that puts the player through a shift manager job interview. The player must control the flow and speed of workers as they progress down hallways. MOLOCH (Zero) has the player question and balance their own personal in-game ambitions against the health and safety of their workers. Fast is efficient, yet it risks the lives of the workers. How badly do you want this job?
MOSH PIT SIMULATOR (Poland)
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By Sos / @Sosowski
Mosh Pit Simulator is a game about punching, stretching and throwing wobbly humans in an unrealistic sandbox setting. The game takes place in a number of locations (city, in a helicopter, on a train, in space). And it's all about fight people off and funny things.
MUDDLEDASH (Scotland)
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By slampunks / @nialltl and @slampunks
Muddledash is a couch-competitive octopus racing game. You are a wriggly little octopus, trying to get to the most bopping party of the year with a gift in hand before all your friends. Just one catch - there's only one gift. Fashionably late is now out of season.
NIDHOGG 2 (United States of America)
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By Messhof / @messhof  
The wurm has returned and it must feed! Shed your garments and paint the walls with the flesh of your enemies, for only one can be worthy of sacrifice.
NONGÜNZ (Spain)
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By Brainwash Gang / @SindiecateArts
Nongünz is a nihilistic action platformer which combines hectic shootouts with the management of a mysterious idle game.
NOUR (United States of America)
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By Terrifying Jellyfish / @sd
In a post-soylent world, we tend to forget how much of a luxury food is. Nour is an experimental food art game with no goals or objectives, just have fun while you play with your food as if you're a kid again. You are presented with scenes full of ramen noodles, boba tea, popcorn etc, and you mash buttons to interact with the food in curious and unconventional ways.  
PALMYSTERY (Canada)
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By Paloma Dawkins / @PalomaDawkins
Welcome to the castle of Palmystery where the spirit of a princess guards the entrance into the the realm of hands. Once you enter, you will find that Palmystery is more of a surreal psychedelic trip through a never ending imaginary world of cartoony hands and anxiety inducing techno music than a videogame. This is a game that was made with an emotional tone in mind; the experience lasts about 15 minutes and is meant to leave you feeling shocked, disturbed, and in awe (like IRL life).
PLUSH PUNCH ( South Africa)
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By DoubleDate (Ben McInnes, Adoné Kitching, Daoyi Lui, Pieter Roodt) / @bsmcinnes
Plush Punch is an alternative controller game that lets the player be the villain. In an attempt to join the Ministry of Miscreants, you stomp through the plush forest punching cute critters right in the face! With every hit your pesky soul is depleted, and you get one step closer to proving yourself to your fellow scoundrels. But beware, the plushes fight back with hugs (sis) and love (yuck)! Every cute cuddle increases the count on your soul meter, and gets you further away from your nefarious dreams.
PUPPET FEVER (Sweden)
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By Coastlebyte Games / @PuppetFever
Puppet Fever is about acting, shouting and peeking inside of your friends' heads. It's a new kind of local multiplayer VR game developed by Swedish game developer Coastalbyte Games. In Puppet Fever players are taking turns to be the puppet master of a virtual puppet theatre. The puppet master serves as game show host, judge and actor as the other players guess the hidden word, much like a game of charades.
ROTORING (Ukraine)
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By Gregory Kogos / @aronegal
RotoRing is circular puzzle platformer with pretty lights and clicky knobs. More here: https://goo.gl/FBJeSm
SHHH (Spain)
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By Ludipe & Celer / @lupide
A game about voices and oppression made for #resistjam
#SKIJUMP (Denmark)
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By VRUnicorns / @VRunicorns
#SkiJump - jump like a unicorn in VR! Ski the slopes like a pro and jump higher that you would ever be capable of IRL. #SkiJump has it all (including snow balls).    
SKY (United States of America)
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By Bearwarp
Sky is a slow paced, atmospheric sound-explorer that allows the player to create relationships of sound, line and image by navigating an open world of clouds and constellations. These relationships unfold gradually as the player discovers constellations to identify areas and collects letters of cuneiform to develop the character.
SMILE WHILE (United States of America)
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By  Matthew Keff / @matthewkeff
Rule and order can be considered necessary to communicate ideas successfully.  Many forms of communication need a structure to share information.  If an experience is absent of rules, the individual is left to implement their own.  Smile While is a game you can play by yourself or with others by looking for your own goals, or ignoring them altogether.  There are many attributes in simulated environments that mimic physical space.  By pulling those attributes out of alignment, this work aims to examine silly chaos and absurdity, building upon the imagination of the viewer.
SPACE KITTY (United States of America)
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By Karina Popp and Alex Duncan / @knarniapop
Space Kitty is an infi-player zap-em-up that uses your computer's webcam and any flashlight to shoot on screen dogliens.
STAR SCOOTER (Zambia)
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By Mwase Alister Phiri
This is an action-platform game. The titular protagonist uses the cosmic powers to stop the evil forces from taking over the Solar system. The game is actually tough and the controls for the playable character are slightly buggy. Passion, enthusiasm, inspiration and determination.
STIFLED (Singapore)
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By Gattai Games / @thatjustinng
Stifled
TEMPORALITY (United States of America)
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By James Earl Cox III and Julie Buchanan / @just404it
Temporality is a music experience that encourages narrative interpretation. The controls are simple: “A” to move your soldier forward through time, “D” to move backwards. Besides the title and credits, there is no in-game text. This allows for a music centered experience, where the visuals supplement the audio and where the player can reflect and ponder.
THE CATACOMBS OF SOLARIS (Australia)
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By Ian MacLarty / @muclorty
Explore a colourful maze, but not too quickly. Take your time and soon something strange and unexpected will happen…
THE ORCHARD (Kenya)
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By Broken Helmet Entertainment / @BrokenHelmet and @DavidKamunyu
This is a role playing, first person view, adventure game, set in a sand box, open world with simulation, survival, puzzle and crafting mechanics.
THE LAMP OF TRUTH (Algeria)
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By Diaa ElHak Guedouari / @diaaxstudios
A puzzle platformer game about existential illusions. Use the lanterns to illuminate the reality and your path to the next level. Remember, anything that you can't see, doesn't exist.
SOKPOP GAME SELECTION (NETHERLAND)
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By Sokpop / @sokpopco
Video game collective includes @arankoning, @tijmentio, @tomboogaart and @rubna_ (Aran will be on-site)
TRAMP (Spain)
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By Laura Martorana, Leandro Estrella and Adrián Martínez Puente / @estrellaleandr
Tramp /tɹæmp/ - A long walk, possibly of more than one day, in a scenic or wilderness area.“We tramped through the woods for hours before we found the main path again”.
TRIGGERED (South Africa)
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By Bracken Hall / @Count_Bracula
Triggered is a small local-multiplayer 2D action platformer that started with the question "Do players prefer shooting one big bullet that does 3 damage, or three small bullets that each do 1 damage?" Of course, JW already answered that in The Art of Screenshake, but TRIGGERED gives players the choice to play with both options, which makes for some pretty fun and interesting gameplay. NOW WITH BULLETJUMP.
VICIOUS ATTACK LLAMA APOCALYSE (South Africa)
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By Bradley Hean, Jamo Taylor, Sashen Reddy and Matt Cavanagh / @roguecode
The world's best mass llama-slaughter roguelike-lite-ish couch co-op twin-stick top-down shooter.
WINDOW WASHERS (South Africa)
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By Thomas Mathew, Annika Morris and Dan Park
This is a game about being a window washer in South Africa. It's very relatable and has very unique gameplay.
VINYLOS (Austria)
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By Jonas Bo! and Josef Who? / @agentwell and @josefwho
vinylOS is an alternative controller (alt.ctrl) game console and media art installation based on a DJ turntable. The turntable is transformed into a screen by projecting onto it from above.
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