#but like his switch for what dd wrote did happen back then sure he probably was doing Normal w his family but like you said it
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so fun fact: i kinda have an au (and ask blog) for if Henry's wife Martha and son David had survived (the blog is ask-the-miller-family if you wanna send some asks).
long story short: neither of them really like him too much, but especially not Martha.
like, listen. i personally get it if people think that if Martha and David lived, then things would be better. i get it!! because them dying is technically what led to Henry learning about souls and thus getting kind of obsessed with learning about death and how to cheat it.
but...who's to say that he wouldn't have gotten fascinated another way? what if them living only delays the inevitable?
so...yeah.
Martha kinda knows what Henry's done, but like. That Was Back Before No Fault Divorce Was A Thing. she knows damn well what Henry's capable of doing and getting away with. and she doesn't want to potentially put David in danger as well.
David views Dave (our beloved purple man) as an older brother of sorts. so take that as you will.
Martha is an alcoholic and has issues with smoking (My Alcoholic Friends by the Dresden Dolls fits her pretty well), and uh. Henry's Bullshit doesn't help.
so now you're probably wondering: does Dave still go by...y'know, Dave since David's still alive?
and i have the funniest possible response to this:
so. Henry's son kinda eventually found out he was agender (he/they) later on in the timeline and started going by Dallas/Dally (based off that one Outsiders character, a book they were really into)
Dave started expressing how he would do anything to become Henry's son. Dally already views him like an older brother.
you see where this is going.
look, Dallas knew this was going to piss Henry off, but they honestly think it's fucking hilarious and also inherited the "Little Shit" gene in the family.
so long story short: Dally just kinda "handed over" the name to Dave. :)
- dogboyjackkennedy
OBSESSED OVER THE NAME PASSING THAT'S GENUINELY SO CUTE..... Though no shade on Dally but if someone told me they wanted to be my shitty parent's kid I'd have gone insane though no bullets enter Dave babygirl stubborn and blind when emotions are on the table so I get it.
Also I feel so bad for Martha fr what a dogshit life to live like even the weight of technically being complicit too bc she'd TRY stopping it but the cost of failure would be so high... Just sooo sad though that's also one of my fave songs so . hashtag girlboss? /silly
I'll def be checking out the blog tho let's hope I can fire enough neurons to send an ask too smfbgntb ^_^
#luly talks#asks#anon#dogboyjackkennedy#dsaf#i THINK I might've seen it in the passing once? but I'm not sure at all#and tbh also. i agree on this take of henry. like even as a guy that goes I'd Fix Him#... i know that man was a ticking time bomb like idk if he'd Directly hurt his family but like#crosses arms i just cant trust a veteran y'know? :/ /J#but like his switch for what dd wrote did happen back then sure he probably was doing Normal w his family but like you said it#who fucking knows if not else would've been what did it for him?
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SoâŚ
@robinthegreenbird submitted:
Iâve played both routes ((havenât perfected any yet lol)) and I just wanted to say, That this is easily one of my favorite games. Also I have a question what parts did you make? Once again I love this game so much!
rosie: thank you so much!! making the game was a lot of fun so iâm glad youâve enjoyed it :)Â Â my parts of the game were fordâs last two dates â mabelâs dinner date of dreams and sunset confessions. writing those two was super fun!!Â
i knew i wanted a special mabel-ified date (as she is my favorite character) so i incorporated her into the dinner date i planned for the player and fordâ with her extra bits of pizazz on top, of course. when i wrote the meteor shower part at the end, i was in a rough patch and wanted some love and that good good validation, so i let ford give it to me, lmao. as the second-last date of fordâs route, i wanted it to be special and sweet, with fordâs affection toward the player really evident and confirmed, in a way, so it wasnât just longing glances and blushing for the entire route lmao. it was originally the mabel-match date, but sovo swapped the schedules around and i think it works even better!
the pool date was more of a challenge. the last date of the route, the team and i agreed it had to be more of a serious oneâ one for ford to feel comfortable opening up to the player about everything thatâs happened to him, not just what he told them on the dinner date, yanno? all about weirdmageddon and that business. writing angst isnât really my forte â so thank you phoe for helping me write that nonsenseâ but we needed it to be important and kinda heavy on fordâs end, with the end of the game almost relying on how the player reacted to his story. all the seriousness got to me though so the option to jump in the pool was my executive decision eyyyÂ
i also wrote the two between-y bits with mabel and dipper â pancakes and interrogations and the fine summerâs wedding! i wrote those just before the game came out, but since i was still in the middle of my college semester, it took me a bit longer⌠which is why poor sovo had to do a large chunk of the editing themselves, which i do apologize for;; but even with all the mad stress and load on their shoulders, they did a phenomenal job with everything they had to take on, and this project wouldnât be the sameâ well, it wouldnât even existâ without them!
i hope this answered your question, if not a bit wordy. i am a writer after all. thank you for playing! <3Â
sovo: I worked on all the programming, a bunch of background art, the GUI, Stanâs driving sprites, playtesting, writing, editing, managing, you name it. As you can imagine, at times this project really stressed me out!Â
The worst of it was probably the editing/rearranging/rewriting, which was a way bigger task than I anticipated. When we were organizing in Discord at the beginning of the project, we had so many writers that we split the whole gameâs story up into nine pieces, one for each writer, and each with the same deadlines. At that point it was just the Ford and Stan events themselvesâ no in-between events with the kids, no transitions, no introduction or end. Writers handed in first drafts, then second drafts, and then those drafts went straight into editing.Â
The idea was that Isa, Rosie, and I could do all the editing to bring about a more unified voice, since we essentially had nine voices in there, but in hindsight it was⌠not the best plan I couldâve gone with. Not asking the writers to polish their dates further meant that way more had to be done in the editing stageâ plus we still had to write a remaining third of the game from scratch (transitions/intro/ending). When I think back to it I can still feel my dread from those times lol, because there was so much work to do and as the school year loomed, there were threeâ and then twoâ and then oneâ people available to do it. Isa (below) is right, the discord went dead for a long time after the writers handed in the last of their drafts about a month into the project.Â
Also, almost everyone in the group was into Dream Daddy, so many of our writers followed DDâs suit and wrote mini-games into their dates (mini-games that I still donât know how to implement). So I had to cut all those out and patch it over with writing. Then in some drafts there was still placeholder text left, like â[insert wall of text here],â which I had to figure out or just patch over with new writing. Then sometimes there was still wonky dialogue, or odd behavior, and Iâd try and nudge Ford or whoever into character again. Then the introduction and ending were still partially done or just plain missing, so I grafted Rosieâs intro draft onto another intro draft and led it into Fordâs cryptid hunt event, and drafted an ending for the sim, and then Isa really fleshed it out after.
And while this wasnât strictly necessary, I ended up rearranging Fordâs route just a tad. Fordâs route originally went cryptid -> ddamd -> dinner date -> pool -> baking, so the dinner date was originally Mabelâs matchmaking schemeâ which Rosie pulled off super well! In fact, she pulled it off so well that something felt off to me about Fordâs route progression, because while each date stood fine alone, itâs like things peaked a little too soon. After a lot of puzzling over what exactly felt off, I finally switched it up to go baking -> dinner date -> pool instead, rewriting the context of the baking date so that it would fit in.
Honestly, I donât think the three of us really know the extent of the work we did during editing, even now? Like, to add to the above, Rosie also altered/added stuff & wrote much-needed transitions across the game including the two in-between events with the kids, which I think really tied the game together by giving it a bit of non-dating-centric story! And Isa did a bunch of editing/rewriting all across the game, especially on Stanâs route. While they worked I got to settle into my drawing/programming/playtesting role, which was a whole other batch of tedium, but everything turned out great!
isa: *cracks knuckles* alright sooooo. to start off I was really in the deep of it all really early on, starting from the brainstorming stage! Like Sovo said, the base we started from was the dates- the chat came up with possible date scenarios for both characters and we voted on which ones weâd want to see in the game! Coincidentally, all the final dates that made it in were mostly proposed by me! But all the others we tried to incorporate somehow even if they werenât top 5; for instance, a drive in movie was proposed but didnât make it so it turned into watching a movie at home after the main boxing part of the date. I also arranged the date order before we started writing based on premise, and what was most believable for the progression + time to get to know Stan and have things get more intimate and hopefully natural feeling! The concept and writing for Stanâs final date was all mine! Although I had originally had it stop after the kiss in the diner to leave it open-ended with âyou wanna get out of here?â so the player could decide whether theyâŚ. took a ride on the Stan Oâ War or not lmao, but then Sovo encouraged me to make it more steamy ending which Iâm forever grateful for mwuahah. Everything else about the date was a piece of cake honestly, I found it easy to write since I knew where I wanted Stan + player to be in terms of their relationship/flirt level. The hardest part wasâŚ. finding a way to cut the makeout short that would be in character! Which is why I used poor, poor Robbie as my plot convenience. Sorry m'dude.
I edited and fluffed the intro form what Sovo had and editedâŚ. the whole game actually I think. In terms of fixing typos, grammar, adding little lines here and there, etc. both in Stan and Fordâs routes. A huge role was also communicating from Sovo to the other writers on what still needed to be done, organization, due dates, etc. So I was kind of like a manager/coordinator too. I also wrote transitions from one date to the next, like the nap reader takes in order to fit Stanâs boxing date cg in the game and wrote them cuddling Waddles as well as the first half or so of the final version intro to Stanâs final date (Sovo then took up the rest!). I wrote a couple general intros too but they didnât make it in since Rosie did such a good job lol.After talking with Sovo and deciding itâd be okay to change Fordâs date order to feel like a more natural progression, I made changes accordingly to the intros and things that were now out of order within his dates, mostly the baking date since that was the main one affected along with the swimming date. I had fun writing for Ford on that one, I really like the small things with him, like having the idea that he can crack two eggs in one hand super easy.
The biggest thing for me was making sure everything was cohesive and in-character while editing the rest of Stanâs route. Each date was wonderful but with so many writers there were quite a few inconsistencies from one date to another, which is understandable since everyone just started writing on their own and didnât know what others wrote until after. (And also I made some executive decisions on what I thought was and wasnât out of character or what I thought didnât fit with what weâve seen in the source material or what would happen after the finale.) There were a lot of things that had to be removed as a result, which led to big gaps I had to fill and choices/possibilities I had to streamline. For instance, I completely rearranged and had to rewrite a lot of the movie part and the end of the date. Sometimes in the dates there were a lot of choices but none of them really had much of an impact on your approval rating in the game, which became more important later on, so I had to make bad choices worse and good choices better! So like for the films, the date ends differently depending on which film you pick, but if youâre doing well enough already and you pick an option that isnât the best, you get an okay ending and arenât completely out of luck lol (picking a horror film is neither the worst nor the best but if you have a high score already itâs more of an inconvenience than anything). Also, consistency was key. I had a unique challenge with Stanâs accent and how to write it in, so Iâd find myself reading over his dialogue many times and keeping what felt natural and not forced to it wouldnât be understood in context with other words lol. And simple things like punctuation- all the writers wrote things differently, so like TV vs tv vs t.v. etc or Stan O'War vs Stan-O-War, etc. That partâs more tedious than anything. OH, and I grabbed the voice clips from Gravity Falls as well as the sound effects for that version. It felt weird without an actual car horn to interrupt; I also found alternative tracks for the disco date until phoe pulled through!Â
And then finally, I rewrote the general farewell at the end from the base that we there already, and embellished and added a bit more floof to Stanâs possible endings. For his bad ending I think if you got a low enough score that your dates got cut short, heâd be pretty cold because wow you just made him fix your car and you were kinda rude to him bye stranger. And if you got far enough that he set up the disco date for you but your score was low overall, heâd be kinda heartbroken but definitely wouldnât let it show, heâs just be gruff and defensive. And if you did well, heâll let his fondness show a bit more in his own way. Youâre still only someone he just met, and heâs spent so long hiding that heâs still getting used to being himself so he wonât bear his entire heart just yet, but thereâs definitely promise and heâs excited. I headcanon that he sends you weird trinkets in the mail and texts/video calls you pretty regularly until the Stan O'War II docks somewhere close and you two can visit and catch up.
This project was a lot of workâŚ.. it was pretty dead in some spaces, mostly after the writers finished their dates and it got passed on for the monstrous editing job lol. Some times I couldnât stop editing, others I was slammed for weeks with classes and personal life, and Sovo was so kind and understanding! I really learned a lot about writing and am sad itâs over, but also. Not lol. Iâm so amazed with how it turned out and I canât believe the reception itâs gotten!!! ;u;
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If lee wrote otome | #2 - Boss
The Heroine (MC)
CEO MC: Never gets enough sleep, which makes her sarcastic but is also semi her own fault given the amount of caffeine she consumes. Sort of obsessive about long-term planning, unwaveringly believes that a companyâs value comes from its employees and will choose them over shareholder dividends every time. Determined to run an ethical company even if it means itâs not the most profitable company. Super duper Type A â aggressive and fearless because she has to be. Sometimes really just wants a cupcake in her hand and a cat in her lap, but then sheâs bored and goes back to business planning. Creative risk-taker, decent negotiator. Smart enough to know where she needs help and hire people who can do the things she canât (or, more to the point, doesnât want to do). Gets back up every time. Will definitely fight you. Might feel bad about it later but only if someone reminds her it happened.
Love Interests
The BARISTA: Peppy, optimist (or so MC thinks) but it turns out they actually switch up their personality depending on who theyâre serving (sometimes they are the chill, hipster philosopher, sometimes they are the rude New York get-it-done eye roller, etc.) actually somewhere in the middle of it all â but really IS an optimist despite themselves. Kind of slippery and hard to pin down. Big family, used to being what their other siblings/parents need from them. Fairly certain CEO MC is headed for an early heart attack with the amount of espresso she imbibes. Probably an author. Maybe an ex-broadway personjust because. IDK.
The PR LAWYER: Worked-three-jobs-put-self-through-college story. Patience, tact, good at calming people down. Detail oriented, a little fussy about appearances. Perennially exasperated by CEO (Please donât promise to have a cure for cancer In the next three years with no data to back it up. No, you canât punch the reporter for being a dick. Look, I know you WANT to donate 100% of proceeds to charity but please pick a friendlier one than âpunch reporters in the face foundationâ thatâs not gonna fly) never gets enough sleep. Has a key to MCâs house so they can come yell at her for making their life difficult at whatever hour of the night she insists on doing so. Is on MCâs speed-dial, which means they also get called to DD, though theyâd rather not.
FLAKY MODEL(s?): Trust fund kid? Pretty face? Floats through life? The sort of person who will get on the wrong subway train and then just ride it all day people-watching never mind that they had an appointment six hours ago. Pose with a boa constrictor? Sure, as long as itâs being treated humanely. Tarantula on the face? Awwww, itâs fuzzyyyyy. No filter, no worries. Probably drags CEO MC along on a Caribbean shoot and PR Lawyer has to call and yell because that does not look good, okay? And poor MC is like, I thought we were getting a drink and model is like WE ARE we are getting tropical coconut water from the SOURCE here oh wait I donât know how to drink out of a coconutâŚwho knows why they are attracted to CEO MC, probably because sheâs there and sticks around and no one else does. Human puppy dog.
CHAIRMAN OF THE BOARD: young hotshot venture capitalist, thinks CEO MC is a bleeding heart (your employees do not need that many sick days, lost productivity blah blah blah why do we need a daycare onsite thatâs a waste of shareholder money), kind of a math whiz, naturally lucky, doesnât get along with family (gambling problem in the fam â which manifests in him in investment risks and unresolved issues) butts heads constantly with MC, frequently tries to get her fired â in part because his attempts to do so get her fired up and she does great things, which ultimately is better for the company than when sheâs just doing her normal âgoodâ job. She is going to be royally ticked when she figures that out. Manipulative, but relatively benign under it all. The sort of person who smirks instead of smiles. All the time.
CHEF FROM HER FAVORITE RESTAURANT: Also a CEO though on smaller scale, because, running a restaurant IS running a business. Probably under the impression CEO MC is actually like, a graduate student with no money because she tends to get takeout at weird hours. Gruff, grumpy, abrupt, but heart of gold. Basicallyâwill grumble about you coming in late but will add extra veggies to your pasta because youâre looking a little pale and need the nutrients and if you call them on it will snarl that they had to be used up they were going bad and he wasnât going to waste extra, expensive, PROTEIN on you. (MC asks them out and then realizes the only nice restaurant she knows is the one the chef owns)
PRESCHOOL TEACHER: JUST A DECENTLY NICE PERSON. Checks in to make sure MC has eaten regularly, staying hydrated, needs anything fixed around the house (she can do her own plumbing but doesnât like the electrical and hey itâs nice to have company). Good with kids. Maybe divorced and wanted them but ex-spouse didnât? idk. Calm, not easily ruffled, sweet as pie, except when heâs playing video games and suddenly MC understands how he can get through the day without any aggression â he unleashes it on fictional zombies. Blissfully normal, all things considered.
PERSONAL TRAINER: âfine, whatever, EAT THE DANG CHEESE if youâre just going to ignore my nutritional advice weâre doing ten more repsâ athletic, happiest when DOING versus saying or reading or sitting. Not as impulsive as youâd guess at first glance, because they tend to use working out as a meditative time to make decisions. Didnât finish college because they realized they just didnât enjoy it, but they did enjoy working with student athletes, which is how they got into training. Enviably fit. Wants to expand the gym so wheedles business advice out of MC in exchange for not harassing her about her tendency to drink coffee instead of water (she insists it has water IN it, it should count) not particularly intimidated by her, which is a pleasant change of pace.
Supporting Cast (non LIs)
ADMINISTRATIVE ASSISTANT: Keeps MC sane, has her back, schedules everything. Good at details, even better at smiling at angry people and making them not-angry through sheer force of sunny personality (actually a ruse, MC is convinced sheâs actually the most delightfully evil person ever, but like some kind of fairy tale where when you acknowledge the thing it goes away, refuses to ever dive into figuring out). Older than the MC because we need to stop making middle aged women invisible in stories?? Sometimes has to remind MC of how much she does by holding silent protests (in part why MC thinks she is secretly a supervillain in the making) which are always, always successful.
PARENT COMPANY ADMIN ASSISTANT: Bane of MCâs existence. Smarmy, smily pain in the tush.
CFO: We have put in an official request with the company credit card management to start declining purchases at that coffee shop you go to, no this is not negotiable, itâs not in the budget anymore drink so darn water woman. Completely willing to go toe-to-toe with MC, meetings often involve a lot of yelling, but theyâre always productive and no hard feelings.
CIO: Serpent-y, but not in a bad way. Just a very cool-tempered person, very contained, very guarded, very introverted. Never happy when she has to do presentations, so super willing to share knowledge with MC so she does it instead (she is not a great teacher, kind of judgey and shows her frustration when MC doesnât âgetâ it right away, but very brilliant, and thereâs no malice in the judgement, just no filter). Extremely logic-oriented and process-oriented over people-oriented. Picks up and assess tech very quickly, and good at finding affordable, fast solutions.
RANDOM MARKETING EMPLOYEE: Â Set up to be a villain but is actually like gung-ho on MCâs side. Literally an ex pageant queen, went to college on scholarship from it. Out of the workforce for awhile as a stay at home mom when her kids were young, but picks up the new trends fast. Now a single mother, so will literally fight the chairman if he tries to take away the company daycare. Some days uses the âpeople see a pretty face and assume no brainâ to her advantage, some days it wears her out. Unofficially drinking buddy with MC, even though they both feel weird about it given the fact MC is technically bossâs bossâs boss.
BARTENDER: also an ex-girlfriend maybe? Current best friend? Who she turns to when the barista cuts her off from coffee and the chefâs restaurant is already closed. Sharp-tongued, bristly, generally disgusted with MCâs six inch heels and slacks in her leather-jacket, cigar smoke bar. Like lady, youâre lost. Probably on the mob payroll at some point in her life.
ROUTE PLOTS:
(Chairman route?) MERGER â company has just bought another company, which is a major risk move for CEO (can only be one, so do you keep the old one on as a VP? Do you let them go? Will they be bitter/try to sabotage you?) you have to fend off internal sabotage, get everything running smoothly without either company falling apart in the process. Â
(PR Lawyer route?) Parent company did something massively shady and itâs tainting your companyâs name too, so you have to scrounge to avoid having to fire half your employees and keep the company alive.
(Model route?) New product launch â hence why models are entering the picture. Itâs a new business venture in the sense itâs targeted at a completely new audience your company hasnât catered to before.
(Personal Trainer route?) Company is in its infancy, hugely risky time, and youâre doing everything you can to ensure itâs a success  (maybe including putting your own salary back into it, which means you canât afford PT so they agree to work with you as long as you give them business advice)
FROM @han-pan- they keep trying to buy new retail space for the gym and MC keeps buying it instead because itâs SUCH GOOD PROPERTY and they sort of exasperatedly are like ugh fine whatever you owe me since you keep swiping prime spots out from under my nose
See the rest here
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