#but instead of rare difficult (or just plain annoying) once per day items like heart scales
Explore tagged Tumblr posts
Text
in general i roll my eyes at people who complain about all the new quality of life improvements in modern pokémon games bc inconvenience and genuine challenge are two very different things. but the one thing i would definitely agree on that i don’t like in sv is the ability to access your pc boxes any time. it sort of cheapens the experience of having to carefully choose which six pokémon you’re taking before venturing into unknown danger. like i don’t think you should be able to catch a pokémon in the depths of area zero and immediately put it in your party i think you gotta be loyal to whoever you took initially. it’s about being forced to have a plan for all outcomes
#like you can switch your pokémon in the middle of the elite 4… be so real#personally i never did in either of those situations#sv being the first game i played (that had a pokémon league i mean) i didn’t know about the whole type specialist thing#not that i would’ve been able to tell what type those ppl were anyway#but in any case i was like well might as well just stick with my same loyal 6 right#pokémon#sv#in a similar vein i’m kinda unsure about how i feel about being able to remember moves anytime#i think if i could change it i would make it so that you could freely swap moves *at any pokémon center*#like remembering new moves is free but only at certain locations#although one could argue that’s just introducing slight inconvenience without making it more difficult#bc you can fast travel to those places any time#but i guess it would hit you in like area zero#idk#maybe i’d make it so you can do it on the go anytime but it does cost something#but instead of rare difficult (or just plain annoying) once per day items like heart scales#have it be either plain old cash or like. some significantly easier item#idk. the convenience is super nice on that one. but it is kinda weird that it would be so easy to get your pokémon to get its moves back
18 notes
·
View notes