#but i think about final fantasy where entire skillsets are contained in some item or clothing and swapped between
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You know a world where your ability to carry something is determined by quantity rather than size or weight is very easy to accept in a video game, because of mechanical convenience, but would probably be so strange in a story in any other medium, and I think a few more books and shows could stand to get a little funkier with the fundamentals of their reality like that.
#just casually make a setting that functions different on a fundamental level#this is genuinely my favourite thing about minecraft fics is the absolutely alien setting#that gets treated very casually and with a 'thats just how the world works' mentality#people can exist in multiple worlds and the code that makes them them can be accessed and casually altered#and no one has any ethical problems with admins doing so#there is a clear and defined divide between players and mobs on all levels except emotional#but also players treat their own body as a toy the change and throw around because death means nothing#minecrafts a good one for it because the game has zero story its just a playground for creativity#but i think about final fantasy where entire skillsets are contained in some item or clothing and swapped between#or gta where it costs money to come back to life#theres plenty of media that explores the idea of lives or retries as a mechanic and a story element#but what about the fact that man made objects being and inherent part of the reality to where#a fundamental function such as peoples lives can be restored by paying money#not in a theres a god of greed sense but in a thats just how reality works#a lot of these things get placed on a godlike being when they do pop up and i think thats the boring route#let your setting just function different beyond magic being present#have the characters world and thus mindset be alien
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