#but i also i do feel akiras a lot less about the grand things & more of a focus on the more common stuff
Explore tagged Tumblr posts
flovverworks · 10 months ago
Text
gah thinking about postmhyk akira feeling lonely for a while about living alone, and being less bothered by busy places cuz its more remniscient of the chaos their daily life was w the wizards (guy who str8up went 'its amazing what u can get used to' about suddenly hearing a crash cuz the northern wizards fighting e/o💀). something about sharing ur life with others through living spaces & love
2 notes · View notes
somnianus · 3 years ago
Text
On Eastern dramas vs Western dramas
Part 2: On Theatricality and how it transfers into Chinese/Eastern Dramas and Cinema
Part 1   Part 2
Here, I reference a fantastic article from the Asian Theatre Journal, 2008.
So to recap, the problem I’m exploring is this: Why do some East Asian dramas/movies look so over the top? Overacted? Overemotional? Why is it not more realistic?
My answer is in part 1, on the concept of mo, which is the traditional Chinese thought that emotional revelation is more important than accurate realistic depictions in art. Western audiences are more used to plot-heavy, realistic depictions of dramas, whereas traditional Chinese audiences are used to the opposite. They find the plot not so important, but focus more on the content of the work, the spirit of it, how it makes you feel.
1. How traditional Chinese drama translate into cinema/screens?
Making the jump from Beijing/Peking opera stages, or jingju, to cinema screens caused a lot of trouble.
Tumblr media
a. Production-wise, early 1900s
It was difficult to adapt the very open, 3d stage into a “realist flat screen,” which was much more advantageous to Western eyes because the camera lens was invented based on “Renaissance principles of fixed point perspectives and foreshortening.”
b. 1950s-60s
Many still tried to adopt the Beijing opera style into film, but it was still very hard because the two mediums were so contradictory. Beijing opera relied on live, grand aesthetics along with the knowledge that the important aspect of drama was emotion and internal struggle, vs film at the time was very focused on accurate “mimesis,” or imitations of real life. One such example was critics actually laughing about the adaptations because the opera actors mimicked riding a horse in the traditional style - that is, minus the horse. Film would have them ride a prop or real horses.
Eventually, many changes were made to the style to better incorporate it into film, and it still kept a lot of its original roots (i.e. makeup/grandiosity in costume, emotions, etc). Western concepts of a limited stage, and emphasis on plot and tragedy were expounded upon. And eventually you have the modern-day dramas (1970s+).
2. Japanese Noh  能 theater - Kurosawa’s Ran
Noh is a Japanese form of theater that is a dance-based dramatic work. It tells stories of supernatural beings transformed into humans and etc. One of its major notes is its very stylized conventional use of specific gestures to portray emotions. Iconic, specific masks are used to portray the roles of the actors such as the ghosts, women, deities, and demons.
Tumblr media
Akira Kurosawa’s Ran is lauded as one of the greatest films ever made. It’s a Japanese-French production heavily inspired by Shakespeare’s King Lear. There are many many detailed videos on YouTube about his precise filming methods and movement aesthetics. The body language can be seen as “over-acted” if you come from a Western background. Why? Because it takes from traditional Noh theatre:
Long periods of static motion and silence, followed by an abrupt, sometimes violent change in stance. Heavy ghost-like Makeup. Highly emotive gestures, sometimes repetitive to emphasize the characteristic of a character. All very unrealistic, but that’s not the point, right? Because this also displays mo, it takes the emotive expression, the revelation of fear/action/hope to the front of the stage.
3. Japanese Kabuki theatre - acting style is also larger than life
Kabuki actors also make great effort to express themselves in highly stylzed gestures (i.e. the men play women’s roles and over-act their femininity). 
One major difference between Kabuki and much of Western theatre is that kabuki actors make less of an attempt to hide the “performance” aspect of the work. They’re fully aware that they’re performing, and the audience isn’t there to get “lost in the moment.” Everything -- actors, costumes, dialogue, is larger than life. Realism is far less emphasized, the form generally favoring what is often referred to as “formalized beauty.”
One example of this is the highlight of an aragato kabuki performance: the famous mie. The mie is a dramatic pose adopted by the main (oftentimes male) character during moments of emotional intensity. (The proper phrase for this action is mie o kiru, or to "cut a mie.") Announced by the beating of wooden clappers, the actor freezes in a statuesque pose and crosses one or both eyes. Often it's preceded by a head roll. The idea is to capture the highest moments of tension into one physical gesture and to more or less hold the actor and the audience in a breathless trance. After a few seconds, the actor relaxes and the play continues. A mie can be cut in various specified positions, depending on the character and the moment. When exiting, an aragoto character may perform a roppo exit, which combines several of these poses in rapid succession, before leaving the stage.
Tumblr media
The mie pose
This is not to say that modern Japanese dramas and works directly descend from Kabuki or Noh or other theatrical traditions. But like the Chinese beijing opera, the concept of aesthetic beauty/mo, emotional revelation, these ideas all combined with Western influence and modern Western perceptions of good story-telling/acting to make up the modern Eastern dramas of today.
4. How do all of these things combine into the supposed “cheesy/corny/over-acting” of modern Eastern dramatic works?
All of these cultural roots combined with Western depictions of a modern story (i.e. Shakespearean tragedy in five parts: Exposition, Rising action, climax, falling action, and denouement, ofc there are other ones but this is the one I learned in school), I believe make up what we see today in modern Eastern dramas. 
A. Acting Comedy: My specific examples are first, comedic examples from the famous 1986 Journey to the West
Tumblr media
Comedy and the feeling of happiness and joy are also very important aspects of emotional revelation. Journey to the West depicts one of the most beloved comedic characters, Sun Wukong, who goes on a journey with Tan Sanzang, a Buddhist priest, to find the sacred Buddhist texts. His exploits are highly unrealistic and highly comedic. It is one of the epitomes of the “spirit” over the “form,” the internal emotional journey over the actual realism (or unrealism) of the journey. Many of the characters exhibit over-the-top facial expressions, some expressions too subdued, and the plot can be very winding and haphazard, but that’s not the point! If you’ve been reading this far, you’ll know why. It’s about how his adventures make you, the audience, the reader, feel. 
B. Acting Villainy: More modern Chinese dramas i.e. The Untamed & Word of Honor
I cannot attest to the quality of the acting nowadays, but it’s a common idea that the supporting cast of the international hit, The Untamed, was a bit weak in terms of acting. If I were to step into my Western lens, I would agree that yes, many characters over-act (i.e. Xue Yang, below):
Tumblr media
And Wen Kexing, Word of Honor:
Tumblr media
And Journey to the West, Underworld Lord:
Tumblr media
However, now with all that cultural context, I can see this choice of acting in a different light. The over-acting and depiction of villainy is over-the-top because it’s meant to inspire that emotion of (this guy is whack, like really). It’s not supposed to be realistic villainy, like how a real person would look if they were these people in real life. To judge it by a completely Western lens is doing a disservice to them I think. You could say that maybe they just can’t act well, but in a Chinese/Japanese/Eastern cultural theatrical context, their acting is actually par for course. It’s even more subdued than the traditional roots of Eastern theatrical performances actually.
This goes for many other C-dramas / Eastern dramas that have these instances of highly emotive performance. It’s a product of hundreds of years of Eastern cultural theatrical/artistic production combined with Western acting styles and cinematography. 
Is it cheesy? Maybe. Is it over-acting? Could be, but what is “over-acting” vs what is “enough?” Is that not the distinction between mo and Western realistic imitation? For me, as someone who’s very used to this uniquely different style of dramatic production, I’m not too bothered by it. It, after all, makes me feel such an incredible range of emotions that the acting is just a fun, interesting perk. 
Thinking that these dramatic productions were originally seen as extensions of poetry, I can see why the exaggeration is necessary to fulfill what mo means:
If I feel some intent, I must write it - it becomes a poem.
If that’s not enough, I must sing it - it becomes a song.
If even singing isn’t enough, then I sigh, and have to express by dancing - it becomes a performance.
Part 1
59 notes · View notes
jira-chii · 5 years ago
Text
I tried rewriting the Afterlost/Shoumetsu Toshi anime
Background: Madhouse made an anime from a mobile game with the best story out of any gacha game I have ever played, and fucking botched it. So I tried to see if I could do it better.
Tumblr media
You don’t need to have seen Shoumetsu Toshi to read this post.  However I do recommend reading this article concurrently with my summary of episodes on twitter.
So, the Shoumetsu Toshi anime was announced during the game’s fifth anniversary, and aired in April 2019. It was both exciting and terrifying because Shoumetsu Toshi is a seriously underrated game with a mindblowing story, but given the track record of game-to-anime adaptations, everyone was sceptical about it. And that scepticism ended up being justified. 
In summary (my opinion): the anime itself started out half-decent, shot itself in the foot three episodes in, staggered back up for another two or three episodes, fell flat on its face directly after, and then just kept on falling from episode 8 onwards.
While watching said anime, I realised there were very minor things I could do to improve the flow, such as changing the order of episodes, or introducing certain characters later. After a while I came up with a new alternate anime structure (see tldr on twitter). This post will be the accompanying commentary explaining the decisions I made.
My aim for this exercise was to stick as close as possible to the main message and tone of the original anime. Honestly though, if I were rewriting the anime from scratch, I would have taken a different approach entirely (because I don’t agree with the message or the tone of what we got, but that’s a story for another post).
I have tried to make sure you don’t need to watch the anime to understand this post (it would be my last wish to force anyone to watch it). That said, I may make reference to the (far superior) source material, the Shoumetsu Toshi game. I have tried to keep the general commentary in the main body, with more specific detail in the side notes at the end of each episode break-down. 
Ok, here goes.
Episode 1 Lost/Lost
The role of the first episode is to establish the characters and setting. The main idea of this episode should be to introduce Lost as mysterious and frightening, and why the main characters need to go there.
As a whole, I think the original anime does do this. It starts off with an overview of the situation (courtesy of Yuki’s monologue), and then gives us some action. Characters are introduced, the mystery starts to reveal itself, and then we end on a cliffhanger. I personally don’t feel a need to change that structurally.
I do however feel the need to switch up the order and amount of introduced characters in this episode. Our brains can only hold so much information in one episode and this episode probably exceeded that capacity and then some. 
Instead of Eiji and Kikyou saving them, I suggest having Takuya take Yuki to Geek’s first. Geek can provide a simple man’s explanation of the tragedy of Lost, using his favourite idol group SPR5 as an illustrative example. 
This means we will not be met with completely new information when the much heavier exposition from Kikyou and Eiji comes later. Because instead of brand new information, most of it will be filling in the gaps from what Geek told us. And that is much less headache-inducing than the chaos of the original episode 1.
This also means the cliffhanger of the first episode becomes Yuki finding out her father is possibly alive (instead of us wondering if Takuya is still alive…). This is admittedly not as dramatic nor as shocking as the cliffhanger of the original anime. However I went with this because I don’t think an audience going in blind would have been able to handle any more new information right after what Kikyou and Eiji did to us. Also, I don’t think many people would fall for the main character dying in the very first episode...
Side notes:
The original episode 1 started with Yuki’s monologue. I liked that it invoked interest while telling a story succinctly. So I would keep it. I would also keep the scene where Takuya busts Yuki out by throwing a fire extinguisher and jumping out the window because ngl, that was badass.
Tumblr media
I think the original anime built up too much goodwill in Takuya in the first two episodes. By episode 2, Yuki basically completely trusts him, but I think it would be more fitting if Takuya had to ‘earn’ that goodwill gradually. Note that in my version of episode 1, none of the conflicts between Takuya and Yuki are resolved. For example, in the original anime, Takuya tells Yuki even if she doesn’t trust him, she has to trust her dad. What a good-guy thing to say. That doesn’t happen in my version. The aim of that is to create a constant feeling of unease and tension. Because this early on, none of us should be sure if Yuki can really trust anyone around her. She’s just forced to follow them to find her father.
You may have noticed I’ve removed Rou (flying monk dude) entirely from my version of the anime. I’m not hating on Rou, but I really don’t think he was useful. In fact, he just made people more confused. I would much rather prefer Suzumebachi appear in both episodes, with the fight not even happening until the second. I made this decision with three reasons in mind: 1. It sets up the expectation in the audience for more action in later episodes, encouraging them to keep watching to see the resolution; 2. It makes Suzumebachi seem like a more threatening opponent, thereby upping the tension; and 3. There is one less character we have to introduce (Akira), meaning he’ll really shine and leave an impact when we do the big reveal
Honestly, I would also remove fortune teller Kazuko. That’s a cameo nobody asked for, and it felt kind of forced. Though there’s also no harm in keeping her in. 
On the other hand I have deliberately chosen to delay introducing Yumiko and Kouta. Like I said, there are already too many characters in this first episode. The result of this, though, is that my ending deviates quite a lot from the original episode 1 ending. But I think that’s fine. This is only episode 1, we don’t have to end with drama. I think it’s more important to get the main themes across (the episode is titled ‘Lost’, so let’s make that the focus until the very end ok).
Episode 2: Sacrifice/Sacrifice
Episode 1 should be somewhat dramatic and action-packed to hook our audience in. But then episode 2 should provide them with more information about the setting. I think the anime made a bad move by pulling a plot twist at the end of episode 1 and then immediately rectifying it in episode 2. It feels cheap and undermining. And a waste of time.
So I chose to avoid the whole thing with Yumiko and Kouta saving Takuya. Instead I get Eiji and Kikyou to send them straight into hiding. I think it is more fitting if, directly following from episode 1, this episode starts off focusing on Yuki’s feelings about her family. This provides some much-needed context, and makes her values clear from the beginning, as she starts thinking about whether it is worth going to Lost to find her father.
Now we can start introducing some new characters. Honestly though, in the grand scheme of things, Yumiko and Kouta serve the exact same purpose as Eiji and Kikyou in the narrative. Which is a shame, because I think just their connection to the organisation opens up a whole heap of possibilities. Therefore, if I am going to include them I should take advantage of that connection. In my version of the anime I make them privy to certain information about Lost. This would make sense because the organisation they used to work for was all about getting Taiyou to Lost to complete the Noah Plan. By making that special information only Yumiko and Kouta know, I make them important to the plot. 
I can further leverage their connection to the enemy to arouse suspicion in them, because Takuya and Yuki wound up in an ambush with Suzumebachi following their instructions. But that’s a minor conflict that can easily be resolved and is honestly not that important.
What is important, is that being ambushed by Suzumebachi means I can finally show off  tamashii Akira! The fight will basically play out like the original episode 1, only with Suzumebachi instead of Rou. After the fight, I envision the scene to play out similar to the end of the original episode 3, with Souma appearing before them.
Side notes:
In the original anime episode 2, Yuki talks to Takuya when he shares bread with her on the roof. They talk about Akira, which is fair enough. However in my version they don’t even know about Akira at this point. They have nothing in common to bond over. Also, Yuki is still distrustful of him. This more closely mirrors the game, where both of them were more closed off. But I think it makes sense to be wary of a stranger you just met, let alone one who just called you a fucking package. 
That said, we can hint at some development through symbolism. Yuki starts off thinking about her family all by herself. But then Takuya comes. And even if they get nowhere in their conversation, physically at least, Yuki is no longer alone. 
The true reason Yumiko betrays the organisation is simply that she likes Takuya. But she can’t just tell him that directly. That’s one of the reasons the anime uses Suzuna in episode 2. I have Kouta take that role here. I also wanted Yumiko’s attraction to Takuya to be more subtle than her straight up telling Suzuna she likes him. There’s a bit of dramatic irony there because Takuya would still be suspicious of her, but the audience should be able to tell her true reason for helping is actually quite pure.
Akira is actually a symbol of hope for Yuki. He is a remnant of her old life. But as is the case in the tragic storyline of Shoumetsu Toshi, whenever we see hope, we must destroy it in the most ironic way possible. Here, it is the appearance of the other person from her old life, her brother Souma.
Episode 3: Memory/Suspicion
The original anime pulled a really, really bad move here, by throwing in a monster of the week-style episode while its setting was still developing. This is confusing and distracting. But the biggest reason I chose to delay the SPR5 episode to episode 4 is because Yuki’s character development in the original episode 3 was too great, as to almost make no sense. 
Therefore, I use episode 3 instead as a stepping stone to get Yuki to learn to trust the people around her. Once she can resolve her own insecurities, then it makes more sense for her to be able to fix other people’s problems.
My version of episode 3 is more similar to the anime’s original episode 4, which introduced Ryouko. After being betrayed by her remaining family member, a traumatised Yuki is finally introduced to somebody she thinks she can actually trust. But Eiji and the others warn Yuki she must not tell Ryouko anything. That said, Ryouko proves to be a good person, who even helps with some of Yuki’s troubles.
Tumblr media
Introducing Ryouko also introduces the investigative element of the anime, which emphasises the Lost mystery, but is also honestly a breath of fresh air from the doom and gloom on Yuki’s side. A benefit of seeing the police’s perspective is that they are just as clueless as the audience. So it is much easier to follow their train of thought (compared to the other group led by Eiji and Kikyou). 
So, with three episodes done, the audience should now have a good idea of what they are getting themselves into. We’ve got the characters, the setting, and a couple of mysteries set up. All that’s left is to deliver on them (which is easier said than done).
Side notes:
Honestly, writing up this first encounter with Suzuna and Souma was harder than I expected. The problem is that Souma is too powerful to be deterred by anyone, especially not the police. I have to come up with some reason to force him out of the picture. I decided to use Suzuna for a couple of reasons. It gives the audience a good sense of her foresight powers. But also, maybe it could indicate Suzuna has another motive? I had thought as far as using Taiyou as Suzuna’s excuse: Souma did not inform Taiyou he was going off on his own. If he does anything unnecessary he could get into trouble. This also effortlessly allows me to foreshadow the final boss.
Yuki is a very introspective character, meaning she thinks to herself a lot but rarely shows it. Which is why having a character like Ryouko spell out things for the audience can be helpful. 
Importantly, Yuki does not reveal everything to Ryouko just yet, even though she really wants to. This ups the tension, but importantly, it also means Ryouko can stick around a little longer! So we (and Yuki) get some time to get attached to her.
Ryouko’s thought process right now would be: she thinks the group is suspicious, but needs more evidence to back her gut feeling. So she does the background check, leading to Kaibara where we can hint at Takuya’s connection to Yoshiaki and start setting up the Kaitodan arc.
Episode 4: Suspicion/Memory
With the main plot finally set up, I am now comfortable to slip in the SPR5 episode. Surprisingly, I actually did not mind the episode as much as I thought I would. 
My biggest recommendation for this episode would be to drop the entire Seiji/Shoumetsu subplot altogether. It is just too confusing with all the other information in the episode. And with Seiji dying eventually, in the grand scheme of things it means nothing. The main aim of this episode should be to focus on what tamashii really are and what they can do. Dropping Seiji also means Takuya doesn’t have to disappear during Yuki’s character development (?) during her moment with Yua. I would really like to use this episode to hint more at Takuya’s regret, and do some more solid foreshadowing of the orphanage arc. This then leads in nicely to the sudden phone call from Yumiko I have inserted at the end of this episode to set up the next.
Episode 5: Affection/Affection
Just like the anime, my versions of episodes 5 and 6 focus on the Kaitodan. However, I make some pretty big changes. While I did really enjoy the execution of the original episode 5 (which was my favourite episode of the whole series), the whole ‘heist’ made no sense to me. Kaitodan didn’t even enter the building past the roof. The only real merit of the original setting is the clock tower, which is an Easter egg referencing Tsubasa and Yoshiaki’s reunion in the actual game. 
So I decided to switch up the tone entirely, by having Takuya and Yuki meet Yoshiaki in a family restaurant (family being the key word). Again, admittedly not as dramatic as the original, but this saves a lot more time.
Something I think the anime really should have done was foreshadow Tsubasa better. He has deep ties to Takuya, but episode 5 is the first time we hear about him. I opted to foreshadow him in episode 3 (through Yumiko’s memories), and episode 2 (being used by Souma). This should make it easier for the audience to piece the puzzle together with Yuki.
My drama for this scene comes in the form of an actual kidnapping. By separating Takuya and Yuki, we get a glimpse into how each thinks of the other. It’s also great that Rui canonically flirts with Yuki so I want to see that. I also really want to show the family dynamic of the Kaitodan, for three reasons. 1. As a contrast with Yuki to emphasise the loss she feels in losing her own family; 2. The irony that Yoshiaki will join this family as a result of losing his own, and to know he will be in good hands; and 3. Kaitodan’s quirky personalities are the most lovable thing about them and we need to see more of it.
Side notes:
Yoshiaki’s power reveal having a purpose to the plot would be so much cooler than him just randomly making an owl feather disappear. I decided to show said power in the midst of a dramatic car chase scene. Because why not.
I gave quite a lot of thought into how Kaitodan could secretly track down Takuya and Yuki, and it goes like this: Kana bugged Yumiko, because Kaitodan know the organisation had something to do with Tsubasa disappearing. I envision it happening the night Yumiko left the organisation. Once Yumiko escapes far enough to be safe, she would feel a sense of relief. But her guard would also lower. Kana has been tracking Yumiko ever since, waiting for a clue. This means the Kaitodan heard Yumiko’s call with Kaibara and know Tsubasa is involved. But they couldn’t make a move on Yoshiaki directly because they were aware he was being surveilled. So they followed Takuya and Yuki via Yumiko, and waited for their chance. Also, because it was Yumiko they bugged, they don’t get to know the contents of Takuya and Yuki’s meeting with Yoshiaki. This is all implied in my version of the anime, but none of it is important. It is just a check I did to make sure everything made logical sense.
I went as far as making up a scene to show some Kaitodan interaction. But including that in the episode summary is probably too much detail, so I will indulge myself in these side notes:
The Kaitodan notice Takuya chasing them. Jack tells Yuki that her “lover boy” is here. Yuki gets flustered and says he’s only coming after her because of their contract.
Rui doesn’t understand what Yuki sees in an uncouth guy like Takuya. He talks about a time Takuya used some pretty underhanded methods to catch them. They managed to escape by the skin of their necks by Jack throwing an up-close bomb. Kana laughs remembering how the bomb totally ruined Rui’s clothes. Rui then gets angry at Jack because that was a new suit. Sumire tries to break (i.e. cut) them apart with her chainsaw, causing chaos as Kana continues laughing hysterically.
Yuki looks on this with a small smile, thinking the Kaitodan aren’t such a bad bunch.
Tumblr media
Episode 6: Parting Ways/Choice
The anime concludes the Kaitodan arc in this episode, but I’d like to keep them for a little longer. I reserve the fighting for a later episode, and instead, I make this episode quite information heavy. The aim of all this is to lead into the orphanage arc. I did not like that Takuya went off to resolve his own regrets without Yuki in the original anime. However it makes no sense to have him make Yuki tag along with him to something unrelated to their contract. My solution to this is to give Yuki more agency, and the mind to make her own decision.
I intend for a couple of truth bombs to come out here: the organisation does human experimentation; Daichi works for the organisation; the organisation has a base in Lacuna; and Yuki and Takuya will die if they go to Lost. The anime left a lot of these reveals until the end, but I don’t think they are truly that important to warrant that. Having Yuki know these things now, and make a decision despite that, helps build her character more (so we can pull all her confidence down later).
Side notes:
Having Eiji reveal the truth puts both suspicion and trust in him. If he was working for Daichi, that means he was also working for the organisation. However, if what he says is the truth, the reason he reveals this information is because of his guilty conscience. To make sure he comes off as sincere, his guilt should be foreshadowed in earlier episodes.
I wonder, if Lacuna really did end up being the final boss, would that mean Yuki would not need to go to Lost anymore? If Yuki were able to save Souma and return him to ‘normal’ would she be satisfied with never seeing her father again? Or was she hoping Souma could join them on their journey to Lost as well? Honestly, not even I know what Yuki was thinking. All I know is that the anime built up Lacuna as a fake ‘last boss’ (spoiler: it’s not), so I will too.
Episode 7: Regret/Regret
Like the anime again, I make episode 7 the orphanage arc. Unlike the anime, I also combine it with Tsubasa’s arc. The key to making this work is to progress both, but put the focus on only one of the storylines. For episode 7, the orphanage will be the focus, while I leave Tsubasa for episode 8.
The anime originally put the focus of this episode on solving the mystery and finding the link between Lacuna and the orphanage. However, because of how I set things up in episode 6, our characters’ main goal is actually to find clues to the Iink between Souma and Tsubasa. I want the focus on the orphanage side to be entirely about Takuya’s character development, and how Yuki looks over that development. The real plot actually happens on the Kaitodan side. Naturally, Takuya and Yuki will eventually join the fray but I think, for the purpose of the final message of the anime, it is important to show that things can still happen without Takuya and Yuki. 
Side notes:
I want Ayano to have more screentime, so I am making her lead them to Hinako. Ayano thus acts as a facilitator, rather than an observer. Also, I plan to make her shuumeigiku an AF (because AF were built up as some really important thing in the original but were not even used in the final battle).
Having the episode end on a cliffhanger means the main characters (and hopefully the audience too) won’t have time to ponder the shuumeigiku, nor the birdhouse for now. This is intentional.
Episode 8: Choice/Parting Ways
In the original anime, episode 8 is the Lacuna break-in episode. But it’s still too early for that. My episode 8 wraps up the Kaitodan arc.
We've had some time to get to know the Kaitodan members so I want this episode to be their moment to shine. First off, putting the Kaitodan flashback at the start of the episode, instead of in the middle of a fight (like what episode 6 of the original did) makes it feel less hasty. I also use this opportunity to insert some more Kaitodan shenanigans through flashback. This episode focuses on the bonds they have with Tsubasa, and the pain of losing that bond. So to make that emotional impact really hit, I have to utilise the flashback effectively.
Tumblr media
Other than that, I guess the fight will progress similarly to episode 6 of the original, just in a different setting.
Side notes:
Having Yoshiaki and Tsubasa’s confrontation in the middle of what was once the lab both were experimented on as children has symbolic significance, especially because AF are the key to the battle.
I avoided the whole flashback around Tsubasa slashing Tsuki/the organisation hacking Yoshiaki’s twitter to lure Tsubasa into a trap. Because I think this episode already has more than enough flashbacks. I want to try to avoid overuse of flashbacks because they tend to ruin the immersion and pacing of an episode. If I really had to insert it somewhere though, it would be during an exposition by Souma when he calls Tsubasa weak.
I tried to make Sumire and Kana’s roles more relevant. I am not sure if it worked.
Tumblr media
You think the title of this episode refers to Yoshiaki and Tsubasa parting ways, but did you expect Ryouko would also actually die? This is (I hope), an unexpected death, and I want the audience to feel almost just as devastated as Yuki does. Ryouko’s stuck around for a while now, so killing her off should have some sort of impact.
The ending of my version of this episode is a direct copy of the Tsuki Taiyou scene from episode 10 of the original. Placing it here is a set up for what I have planned in my version of the Lacuna break-in. But alternatively, it could also be placed at the end of my version of episode 6, because that is the episode we learn more about the heads of the organisation.
Episode 9: Fate/Fate
The original anime made this entire episode a flashback. And I hate that. Because I hate flashbacks. And using one for an entire episode just seems like lazy writing. I will address the whole thing with Daichi in my own way in a later episode, but for now I’ve got to do the break-in.
So, in a nutshell, I was very unsatisfied with how the anime handled the break-in. It was anticlimactic, and the real conflict (with Souma) happened nowhere near Lacuna. I understand the need for futility, but having nothing accomplished at all in the grand scheme of things is also doing a disservice to your audience. Because it’s wasting time if it’s not progressing the story or characters.
Essentially, I want my version of this episode to deliver the same information as the original anime episode 9 (flashback), but with about 70% more action and 99% less flashback. 
As I mentioned before, Lacuna was built up like a climactic boss battle so I am going to treat it like one. This is also a chance to foreshadow Taiyou’s powers that exhibit symptoms of Lost. and a chance for Suzuna to show off more of how formidable her powers can be.
I’ve put Tsuki as the miniboss because mate, she’s perfect. Why wouldn’t I? The anime seriously missed a golden opportunity. Tsuki is actually a really good character to fight against because she stands for a lot. She is obviously on Taiyou’s side, but in a tragic way. Despite being betrayed by him, she still stands by him, and will sacrifice herself even after he turned her into a monster. This is exactly what makes her fascinating. She brings moral greyness to an otherwise black and white fight against Taiyou. It’s also a chance to show that Akira is becoming more powerful, and Yuki feels more confident in herself. 
That said, the end of this episode is a direct test of Yuki’s character development, because she’s been put in the exact same situation she was in at the start of the anime. This is her chance to fix that regret that’s been haunting her the whole time. And now she has Akira by her side, she can be brave enough to move forward. Little does she know, what lies beyond the door is really going to test her limits…
Side notes:
Yuki being a product of two worlds was surprising, but i feel the impact is stronger if she gets told that directly by Taiyou, rather than the audience seeing it through a flashback. It adds more tension, especially as Taiyou gets away.
In my version of the anime, it is entirely possible for Takuya and Yuki to not even be aware Tsuki was once human (but the audience does know). I can play up the dramatic irony, by having Tsuki voice her thoughts. Yuki might get the feeling: this monster is completely loyal to Taiyou. Is she his pet?
Tumblr media
On the other hand, if I choose to have Tsuki present herself as human-turned-monster, this gives an opportunity for her to explain there is good in following the Noah plan: it will save a lot of people. Going with this version should involve suggesting that Tsuki at least genuinely does want to save the people on her side. Maybe she has a child?
The Noah plan is important for understanding Taiyou’s motives. But honestly it is not that important for the audience to know all the details. Which is why I want Takuya to be the one to see it. He’ll trivialise it, because he knows what’s really important is what’s happening for him now. And really, Noah is just trivia/fan service for the audience in this anime, seeing as there is barely any moral ambiguity in Taiyou anyway.
Episode 10: Decision/Decision
This is the Souma episode. Despite the very different build up, the events in my version aren’t that different from the anime. 
I thought the lab would be an appropriate final confrontation setting. It symbolises Souma’s desire for power which ultimately led to his current downfall. But he wanted that power to protect Yuki. Which should resonate with Akira. And that is why he is also there.
Akira needed more screen time in the anime. He is not just a weapon; tamashii are not tools. He is Yuki’s protector, and his very presence as a tamashii implies his regret and desire around that.
This is simultaneously the grieving episode (original episode 10), which I’ve merged into the seaside scene. To really heighten the emotion, Yuki should have an outburst. Think about it, she’s been keeping everything bottled up inside her: her lab PTSD, the tragic fate of the orphans, and Ryouko. Losing her brother was the last straw. Showing vulnerability to Takuya is a sign she trusts him.
At the same moment Yuki loses one of the most important people in her life, Takuya gives her hope for the future. A bittersweet moment like this is really what the message of the anime should be about. Additionally the timing of this ray of hope means it is so much more important to Yuki to hold onto that image of happiness (and more impactful for the audience).
Takuya showing willingness to give up his contract is the ultimate sign this man cares for Yuki.
Side notes:
I feel like I packed a lot into this episode, but that’s because Souma’s death scene actually goes by very quickly, because neither side are putting up much of a fight? Both the original anime and my version have to rely on flashbacks to pad it out.
I foreshadowed Souma’s fate using Tsuki (both morphed into monsters).
Akira should also feel emotionally impacted by Souma’s death. Why does the anime make it seem like both Daichi and Akira show favouritism towards Yuki? Souma is also Daichi’s child, and he also saw Akira as a big brother. 
I also think the flashbacks should show more of the three interacting together, instead of solely Yuki and Souma.
Souma gets some final character development by apologising to Akira before he dies. 
At the seaside, Akira is also grieving. But he is full of guilt. He does not have the right to comfort Yuki.
Putting ourselves in Yuki’s shoes for a moment: the only two people left as a reminder of her previous ordinary life were her brother and her father. Now that Souma is gone, she is left with no choice but to go to Lost. Even if we ignore all the saving the world rhetoric, Yuki would still go just for personal reasons alone. Because what Yuki wants more than ever right now is the comfort of family. It’s an incredibly tragic situation. That’s why it is so important that Takuya shows a willingness to break his contract. He’s not just comforting her because he wants her to get over it and go to Lost so he can do his job. Knowing this allows Yuki to trust him, and show her vulnerable side.
This is the moment Yuki wishes things were different. If Takuya wasn’t here with her, she really might have reset the world like Daichi wanted her to.
Tumblr media
Episode 11: Trust/Trust
My version of episode 11 is quite similar to the anime’s episode 11. Except I cut some NPC moments and massively extend the parallel world moment.
Suzuna and Taiyou’s scene plays out like in the anime. If possible, I’d like them to have some conversation in the sedan hinting that Taiyou has lost his way to his original altruistic goal.
I make the crux of this episode the parallel worlds within Lost. I thought that part was very cool in the original anime, but it just wasn’t impactful enough. 
I want to use this as an opportunity for Yuki to see Daichi’s memory. Essentially, I want to condense the flashback episode (episode 9) in the original anime to its bare essentials. This is probably going to be challenging, but with a combination of visuals paired with efficient narration by Daichi, I think it is possible to make things move quicker.
Basically, I want Yuki to see the whole picture, to understand her father’s perspective, and despite that make her final decision. Yuki realises her father is from a parallel world and is trying to save a lot of people from another world. But even so she is conflicted about whether what she is doing is right.
I like that this allows a clear link to happiness at the end. Yuki resonates with Daichi’s own desire for happiness, causing her to remember the happy future she painted together with Takuya. This is a much clearer way of explaining how Takuya and Yuki managed to free themselves from the effects of Lost, while also emphasising their bond.
Side note:
I’d like to believe that even with a clear image of happiness in mind, a normal human like Takuya should not be able to escape Lost unscathed. I’d like to hint that the fact he is even able to function in this space is because of his bond with Yuki, a girl intricately connected to parallel worlds and thus more immune to their effects?
Tumblr media
Episode 12: Future/Future
The last episode’s boss battle with Taiyou plays out largely like the original anime. But I think there is scope to have a lot more satisfying pay-offs.
Lost is how the tamashii came to be, so first off I would recommend there be more of them. Even Tsubasa, who disappeared, could possibly exist as a parallel world version of himself. That’s what Lost is about, after all.
It would be fitting if Taiyou also gets taken down by these other tamashii, including the orphans. This would be an appropriate approach to highlight the contrast between Taiyou (who is alone), and Takuya and Yuki (who are not). Additionally, I bring back the shuumeigiku, which means ‘to endure’, in order to emphasise the justice that was eventually served.
I wanted there to be less spotlight on Suzuna and more on Akira. After all, he is the one with the real meaningful connection to protecting Yuki. Therefore I have him deal the final blow after evolving. On top of being epic fanservice, the fact he is the only tamashii who evolves in the entire anime means there is narrative significance to it. It is the culmination of his bond with Yuki, and it is fitting that he can finally wield that power to protect her properly.
Tumblr media
After the fight in the original anime, Daichi shows Yuki an alternate world without tragedy, an ideal world. However, importantly, this is a world where Yuki never interacts with Takuya, Geek, or any of the other people she’s met on her journey, and I think the anime could have done better to show that. 
So my alternative is to have Yuki see those happy versions of Ryouko, Yoshiaki etc in the previous episode, while showing her own alternative life in this one. I really want to juxtapose the happiness she feels living an ordinary life with her family, against the missed opportunities to meet people like Ryouko and Takuya. This provides a lot more ambiguity to her choice, and we get to see the conflict playing out in her head in real time. By actually making it possible to follow her train of thought, the audience will be more likely to understand why she makes the decision she makes.
Finally, I choose to end my version of the anime with a monologue from Daichi as a homage to the game. But also, it seems appropriate because he is an observer, just like us. And as observers, who are we to judge the choices people make? I contrast Daichi’s message of hope to the somewhat less than ideal futures everyone leads in order to show the ambiguous ending I think the original anime was going for. Regardless of whether you end up better or worse, life moves on.
Side notes:
Yuki needs to show more emotion when she sees Daichi. Seriously.
I referenced the ending of the original anime (Yuki’s ideal house) in the ‘ideal’ world Daichi shows Yuki. I think the message the anime wanted to convey with that scene is that what we perceive to be true happiness may not really be that. And that’s kind of the vibe I’m going for in my ideal world scene, which is why I put it there instead of at the end.
Daichi should thank Akira. Holy fuck the poor guy’s been through so much with absolutely zero gratitude. He kept your daughter alive gdi
Ultimately the problem of Lost was never properly resolved? But the anime left it equally open-ended so I’m cool with that.
Finally, some overall points 
I removed Keigo and Shunpei entirely from my version of the anime. Because they weren't needed. Keigo I can put back in (because he and Yuuji serve the same narrative purpose), but I don't want Shunpei. He was an original character created purely to betray Ryouko and then die. I have no need for a character like that. He could be Ryouko's assassinator I guess, but I would rather the sniper be a tamashii cameo like Wolf or something. Or nobody at all. Because the sniper as a character is not  important at all. 
I removed all the deliberate food scenes because there was no scope to include them. It is one thing to claim you want to put more emphasis on food, but that should be second to creating an actually viable product.
And with that, this project is finally complete. 
I admit I had high hopes for the anime, and it frustrates me that it turned out the way it did when there were so many simple things they could have done to make it less confusing. 
That said, fixing something that has already been done is much easier than creating something entirely from scratch. And while everything may work on paper, translating that into practice with the actual production is a very different story. Therefore, despite how everything turned out, I still commend the production team for being able to make the anime a reality at all. 
As I've mentioned before, it is not easy to make an engaging story fit in the span of just twelve episodes, let alone one adapted from an epic game featuring time travel and parallel worlds. But I wish they could have tried just a little bit harder, to be just a little bit more risky, to deliver a product we could actually enjoy.
Some of you may like my version of the anime better, some of you may not. A lot of my personal biases definitely showed through, and it was more challenging than I thought translating my ideas into writing. If I’ve confused you about anything, feel free to drop me a message.  
If this post wasn’t long enough for you, you can read more of my analyses on the Shoumetsu Toshi anime below: 
My thoughts on the anime before it aired
My thoughts on the anime after it aired
a deeper analysis of episodes 5 and 6
1 note · View note
bahamutgames · 4 years ago
Text
Afterthoughts S: Definitive Edition
Tumblr media
Game: DRAGON QUEST XI S: Echoes of an Elusive Age Definitive Edition (September 27, 2019)
Console: Xbox One (Via Xbox Game Pass)
Hey, it’s me again! It feels like it’s been forever since I last beat a big game with a lot of stuff to talk about. But the last time was actually only a month ago with New Super Lucky’s Tale. In the mean time I’ve been playing a couple of smaller games, tiny indie titles, a few fighting games. But nothing that I couldn’t summarize in a small twitter thread (which you can follow my twitter here if you want to see my art or just support me shilling my other accounts.)
Anyway! Just got done with another major RPG! After Nier Automata, I knew this was a game I really wanted to play before my Game Pass subscription expired. And after toiling away at it for the past month, I’m finally ready to give you all my thoughts on Dragon Quest 11!  As always, this isn’t meant to be review. But just a general throw up of my thoughts and feelings after beating the game, because I love talking so much. As such, this shouldn’t be taken as a serious critique of the game, and shouldn’t be expected to be well written or thought out. Please do check out the game if it interests you at all!
SPOIL WARNING FOR DRAGON QUEST 11 AHEAD! GONNA TALK ABOUT THE WHOLE PACKAGE HERE, AS A FAIR WARNING
Opening
Prior to this, the only Dragon Quest game I had played was DQ 8: Journey of the Cursed King on Nintendo 3DS. I liked it, and thought it was pretty good. But wasn’t perfect and felt a little unnecessarily tedious to get through. But when 11 came out, I saw a ton of people saying it was an amazing RPG. People I followed who weren’t really into RPGs (as far as I knew) were raving about it. So I was really interested to give it a shot myself, but didn’t have the chance until I got game pass.
Stuff I liked
Where to begin? This is a 60 hour game so there’s a lot to talk about. I think first and foremost I just wanna gush about how pretty this game is! The graphics are amazing, I love how the environments are realistic but super brightly colored and saturated, making for ton of gorgeous areas that I couldn’t stop myself from taking pictures of. And Akira Toriyama’s just being placed in these beautiful worlds look so good and amazing. Without a doubt, especially considering its more on the realistic side, this is one of the nicest looking RPGs I’ve played.
Speaking of which, I really loved the character designs. Toriyama does fantastic work that I really like with pretty much everything, but his work on RPGs always tend to be my favorites. The designs for all the main teammates looked super good and all the monsters were really cool looking too. He really knows how to design cool looking dragons, this guy just gets it. On the same not of characters, the characters are fantastic. I really love everyone on the main team (my favorite was probably Serena.) They’re all super fun and I love the way they interact and really seem like a group of good friends. It was great to see how they all interact and work together. A scene that particularly sticks out is when they all forge a new sword of light together, which was fantastic.
I also thought the story and world was cool. Similar to my thoughts on DQ8, the story is pretty simple and easy to follow, but that doesn’t take away from it. It kind of feels like a fairy tale told on a grand scale. I love the idea of the Luminary, and Serenica being reborn into twins is awesome, Erdwin’s Lantern was a cool idea. And of course, Yggdrasil being a huge ass tree flying in the sky is absolutely the best thing ever, that’s so cool. ALSO, I have to give special shoutouts to Mordegon’s Sword of Darkness, coolest thing on the entire planet, I love swords with freaky giant eyes frantically looking around on them.
Lastly, I really liked the gameplay and combat of this game. I thought the way battles are set up as still being traditional turnbased combat but with the ability to freely walk around the field and look at the arenas was awesome. And getting to walk up to teammates to see their thoughts mid battle is super cool. Of course I loved all the different spells you can learn, and all the abilities you get through level ups. A new feature in this one (at least it’s new to me) is the Pep Up state, which is also cool. Particularly because it allows for Crossover Attacks between teammates, which is always the best thing an RPG can include, but most RPGs just choose not to. But DQ11 has it in spades and it ROCKS, there’s so much cool and genuinely useful crossover moves I didn’t even get to see all of them. And a final cool piece of the battle system was the ability to actually change equipment and teammates mid battle. I’m unsure if I’ve ever played a game that allowed for this (though I know they exist) but I thought it really made it feel like you could make use of your whole team and all your equipment. Being able to change teammates and what weapons they use for appropriate strategies was super fun.
Stuff I didn’t like
And, I did really like DQ11. I think I might even like it more than 8. There’s a ton of improvements. I feel like it’s less stingy with EXP, I feel like it was all around just easier to navigate and handle. But I still had a fair amount of issues with the game. Particularly in the- say it with me if you know what’s coming- post Yggdrasil content!! Prior to Yggdrasil, the game was buttery smooth. I flew through the whole thing and loved every second of it with minimal roadblocks (as opposed to DQ8 which roadblocked me at every boss.) And by the time I reached Yggdrasil, I realized I had been playing for 30 hours and didn’t even realize it! That’s awesome and pretty impressive considering I’ve played shorter games that felt like double that.
So, the game starts to crawl a little bit before Yggdrasil in my opinion. Once you have to start looking for the orbs, the game just kinda teeters for a bit there randomly. Like, the orbs are meant to be kind of a big deal, and yet the purple and whichever one you find in the bird dungeon thing (lol) basically get no fanfare. It felt like they were forgotten about and just had to be thrown in at the last second. Now, you could argue that the whole mural thing and the bird boss were those orbs’ fanfare. But it still felt so odd to me. Then, Yggdrasil falls.
I liked the post Yggdrasil stuff, I really did. I thought it was all pretty great from a story and character point of view. And getting to see the world that was so beautiful be corrupted and filled with powerful monsters was neat. I loved Sylvando’s whole parade thing, and every one else’s was cool too. But that’s kinda it. The whole section just drags along as you play with most of your team just gone and it goes so slow. And a lot of it really felt like it could have been condensed down a bit, I mean they don’t even show you what happened to Serena. Which I guess was because of what happened to Veronica but, still?
Again, it’s good story content and I don’t necessarily want any of it removed. But damn man, it really grinds to halt. And I also felt like it got really brutal during this part for no reason, kind of out of nowhere. The skeleton spectral sentinel, Gloomivore, and Booga were MASSIVE hurdles for me to get over randomly. And it got so bad I genuinely considered dropping the game because I just didn’t have the patience. It felt like an NES game again out of nowhere. Now, I do want to blame this on maybe not use the character builder right, or something. But still it was just so annoying out of nowhere. Thankfully I found the perfect strategy of Oomphle on Hendrick, Sap on the enemy, then have Hendrick spam Unbridled Blade, which was foolproof and beat every boss after that.
Thankfully once Serena joins your team again, and everyone is there (minus one aha) the game really picks up steam again. Everything after that was a breeze and went by without any issues. I think I hit one roadblock afterwards and it was pretty easy to just grind past. So I don’t know what happened there. The only other part I have a problem with is I do feel like the game ends rather abruptly. Like, not majorly. But I wouldn’t have minded seeing more about what happens between Eleven and Gemma or something. But that’s what the post game content is for I guess!
Some other nitpicks are that, I didn’t care about the music again. I think I liked more music in this one than DQ8, but still I’d be hard pressed to actually remember any songs from this game. I’m listening to the OST as we speak and other than the battle theme, I feel like I don’t remember what they sound like at all. And that’s probably cause I hate the composer but hey what can you do? I also wish it was easier to find Metal Slimes. I know they’re meant to be rare but I would’ve appreciated some appearing in the overworld just anywhere outside of the dragon chase scene? Weird to me you have randomly encounter them on the side of other enemeis.
Outside of that, uh. I think the Tockles were SUPER tick-tocked onto the game? It seemed like they were going to be massively important, but they just weren’t? I felt like you could’ve removed them and it would have made no change. I also thought there was gonna be WAY more time travel stuff. The scenes where you see the past are some of the best imo. Meeting Chalky from the past, playing as Rab in his kingdom, helping Eleven’s dad pass on. But these don’t feel enough to name the game “Echoes of an Illusive Age” if that makes sense? It just felt like there was supposed to be way more stuff with the Tockles and Time Travel stuff that just didn’t happen. 
Now that I’m remembering it, it felt like there was TONS of stuff built up that just didn’t really go anywhere. Another big one is the whole deal with Erdwin’s lanter? Who was the guy who cut it in half? What was the deal with the lantern? Why did it fall? What was up with the dark Tockle? Wanna give any information on that? No? Okay. But if I had to guess, these all are explored heavily in the post game content, which is cool but sadly I did not have the time to play it. Maybe one day I’ll pick up a copy of the game and play through it fully.
Final Thoughts
Yeah it was good.
I am a huge fan of RPGs, but Dragon Quest just hadn’t fully clicked with me. I played 8 and liked it, but wasn’t blown away. I wouldn’t say I was blown away by this one either, but I am certainly very impressed and am eagerly anticipating whatever Dragon Quest 12 ends up being. This series is super founded in tradition (even if that tradition is detrimental to the gameplay imo?) but this game felt like a true evolution of that tradition while still holding onto it in the right ways. Are there ways to improve the game? Oh yeah, tons! But this is already a good step in the right direction. I will certainly be visiting the series more eventually (particularly 3, 4, and 5 are ones I’m curious about.) But I will probably emulate them to cheat when I run into roadblocks again.
After playing this, I also went back to play as Hero in Smash. They are still one of the best, if not my favorite character in the game. I think they are so fun and I love the randomness element that comes with them. Their stage is great too!
Also, seeing this gorgeous RPG with Akira Toriyama art in it made me REALLY want a new Blue Dragon. Like, REALLY bad. Please Microsoft if you’re listening PLEASE give us a new Blue Dragon. I don’t care what genre of RPG it is just give us a new one please I’m begging. Make it look like DQ11 and it will be the best game of all time.
Okay but enough of that. Thanks for skimming through or just letting me talk for a bit. For some reason the longer I held this one off, the less and less I felt like talking about it? Which is strange cause it’s a big game and I felt like I had tons to say during it. The only reason I even finished this and decided to post it was cause I already started it. Basically what I’m saying is that don’t be surprised if I just start making REALLY teeny tiny posts here instead of big rambles like this one.
But until then, I have work to do. I played through the Ty 2 HD remake on Switch recently and loved it all over again. I will maybe talk about that later. At the moment I’m playing Tales of Vesperia. Thanks again for putting up with me ramble about games, see you next time! Play something you love that puts you in an adventurous mood!
Tumblr media
0 notes
sparda3g · 7 years ago
Text
Tokyo Ghoul:re Chapter 148 Review
youtube
As the protagonist is sleeping until 3 days has passed, it’s up for the guy’s best friend to handle the situation. It’s great to see Hide again and I do mean by his normal appearance…mostly. The chapter continues to dive in the turmoil of characters and how the preparation is slowly developing before the next awakening arrives.
The one character that I wanted to see the reaction was Suzuya because after his conflict with Kaneki, there has to be a reaction towards his transformation. The chapter granted me that wish in the very beginning, with the outbreak of Kaneki’s kagune demolishing his comrades. Suzuya was helped by his close comrade Mizurou; interesting because he has been pushed by Ishida since the novel. Hm… Either way, that was a nice save. The sight of Suzuya planning to fight off the kagune from hanging was disturbingly creepy.
The part that got me is when Suzuya announced his next confrontation will be Kaneki’s last or in other words, he will slay the Dragon. It’s not because he thought of killing him that struck me; it’s what transpired to that thought and remembering him as Sasaki is emotional. It does make me rethink about their previous fight and the fact Kaneki was really set to be “captured” does paint him as “still comrade at heart.” Now, he is going to recover and this time, he will finish him off. This really sucks.
The discussion thread within CCG is amusing and stimulating. At first, I thought it was Dr. Ogura that Hide wanted to meet as a specialist, but as predicted, it is Kanou. It’s just that Ogura has a connection with him more or less. It’s pretty neat that Hide has a voice device to allow him to speak; there goes Elizabeth 2.0. It’s a smart way of Ishida to narrow down the possibility of his look, because now we can confirm that his mid-to-upper region of his head is fine and well, but the lower mid-to-neck region interpreted to be “disfigured.” It’s only matter of time that we will see his full display.
I was very engaged with Kanou and his backstory; never thought I would say that. Anyway, like many, he was a good innocent kid; that is until his mother has passed away. It is said that his mother’s death is what motivated him to choose the path that we are witnessing today: sick, scum, and the worst piece of shit. I recalled him looking rather “changed” when he first arrived to the university in that short flashback, so he already shifted his attitude.
The only part that is confusing to me is if that’s the case why not joining CCG in the first place? Did he change that drastically when he decided to use Ghoul for his benefit? In matter of fact, is the idea of using Ghoul research has to do with his mother? It is interpreted that he deeply loved his mother to the very end. So would that mean he is trying to find a way to revive her, even if it will change her to a Ghoul as already stated by Furuta, let alone what we have seen already? Is there more to it? Keep in mind, he once strongly hinted his goal with the ideology of birdcage. It is possible that her mother’s death motivated him, but his goal became diverse.
It does make the research rather stunning though, because you can actually see the progress report that does suggest his mother’s benefit beyond the grave. Would transfer a Ghoul’s organ work on a Human? Yes. Would transfer a different Ghoul’s organ (Owl) work as well? Yes. Would Quinx research increase the success rate and somehow revive a Human? Yes. Would using Noro and probably the recent outbreak research work to revive a Human in separated body parts? That remains to be unanswered, but if he is heading to the graveyard, it could suggest one way or another.
The long waited question has finally been answered: Amon and Akira made it to the scene with Hide no less. This is also interesting as well, because it does drop some clues to Hide’s status from before and perhaps now. I didn’t expect him to be under the radar by Washuu. He has been digging some dirt on everything, so it’s probably why he was deemed as a threat. I wonder if that would mean V Organization got their eyes on him as well.
What’s also intriguing is his explanation as Scarecrow in the past. The Aunction Raid Arc is self-explanatory; finding someone to save him, who ended up being Hinami. The Rue Island confuses me because he insisted to have insurance though still unconfirmed. Who is that “insurance” then? Should I be wondering on the candidate?
The sweet tender scene is with Hide proclaiming that he wants to save Kaneki, even after he failed to save him from transforming to Dragon. Even so, he wants to make up for it, which sounds like it’s going to one emotional reunion if everything goes well… hopefully. While Amon and Akira have a plan, it leaves Hide in question on why doing all of this. The answer is simple: he loves him. Aww…Now, some seems to be thinking romantic and while it can be either way, the most important thing is that he is his best friend to the very end. That’s good enough for me.
The scene with Ghouls is pretty engaging because it wasn’t what I predicted in terms of reaction yet it is believable and perhaps realistic. For starters, Itori saves Yomo; it won’t excuse that bitchy personality underneath. Granted, she is hot, but still. Anyway, I’m surprised how open they are to be with Clowns to Touka and others, but I guess they are being on the neutral act or something. That would still mean that they can toy around with people and what happens next is exactly why I maintain my opinion.
The words Itori uses really have a lot of impacts in them because how she can look calm but deep down she is as manipulative as she was in part 1. She tried to put more guilt towards Touka since Kaneki went on a rampage because of her technically. The people got the most effect from her words because instead of being afraid of Dragon, they begin to praise him as a savior. While CCG is in a panic state, Ghouls are feeling triumphant and that would only paint them as ignorant and disgusting.
This is close to home because I could imagine when something major happens to a third world country, instead of a specific territory, people in one area would heavily praise the action taken place because they feel the need for fairness. I know Ghouls were getting wiped out left and right, but two wrongs don’t make it right. People can be easily manipulated when they lost so much; it’s a scary nature.
Thankfully, the last pages end on a literal high note with Shuu shouting shut up; it’s basically his trademark. I have to admit, I thought it was Touka that burst out screaming; that would be a new sight with that reaction. Joking aside, it’s uplifting to see him to pull the stop on them. He is loyal to Kaneki’s goal, so it’s possible that he will back up his claim in mind. It also fits in to his struggle from the last chapter, so think of this as his new development rather than falling into the same trap.
The artwork is very solid with its character designs and expressions. It’s all clean and sometimes feels impactful. It’s really good to see more old characters coming back in play for one grand attempt to save Kaneki or some sort. Hide, without a smile, still awestruck me with his passionate friendship for Kaneki; proves that artwork without the obvious can be as effective if not more. Shuu does his famous expression, though it left me feeling good to see him standing up and hopefully talk senses out of them.
The calm before storm chapter is here and it’s pretty captivating. It leaves more insightful detail of the characters and more emotional display from them, especially Hide. While there are some saddening reflections, there are also welcoming uplifting scenes to make the scenery calming and tendering. It’s only matter of time when the next strike will bring the storm at its worst.
8 notes · View notes
akirakurusuimagines · 8 years ago
Text
Rain - Akira Kurusu x Fem!Reader
On a rainy day, Akira tilted his head towards the window, admiring the gentle splatters of water upon the school window, drowning out the sounds of the lecture as he closed his dark eyes to the sound of rain, a wave of serenity rushing over his body as the calm atmosphere drew a veil over his eyes, the stress of school, the Metaverse, and his probation all fading away in this moment of peace. He couldn’t care less about anything at this point in time, relishing in the few minutes of peace within his mind as he listened to the white noise that cluttered inside his head. His hand held his head up as he stared outside the window, gently playing with his ebony locks. His other hand had the dull pencil in its grasp, the tip gently skating across his notes in patterns that he remembered from the metaverse and the grand palaces that he and the Phantom Thieves had come across during their time in the alternate dimension. The corner of Akira’s lips perked up in a soft smile, his face relaxed as his mind wandered to what he thought of the world and all of it’s imperfections and corruptions: where he and his confidants would change the selfish cognitions of others to make the world a better place, even if that is only miniscule compared to the massive amounts of corruption that the world held.
He let a breath of air escape from his mouth as his phone buzzed in his pocket, reaching for it to check who had sent a text. Akira’s mind instantly flipped to Ryuji, the ‘bonehead’ of the group who made it a bad habit to text during class. ‘That’s probably also a reason that everyone thinks he’s a delinquent…’, though he was pleasantly surprised to see it was an old friend of his from his hometown, the single thing he missed about that hell of a place. Akira’s glasses began to slide off his nose and he swiftly put them on the desk as his eyes scanned the message he had gotten. Remembering that she had come with the school on a trip to Tokyo, she seemed to be stuck indoors due to the rain, though compared to him, extremely bored. A common side effect when stuck with people you don’t care about and with nothing to do. ‘Dude, entertain me before I die of boredom!’ Akira fought back a chuckle at his friend’s text lest he get caught by the irritable teacher that yapped on and on about something or other.
‘If you’re so bored, why don’t you act like a good student and do you work while you’re free now?’ Akira’s finger’s flew on the screen, typing the snarky words his companion surely expected, as his quiet demeanor shook and fell to his cocky and arrogant one only for a few people; the ones that come inside the Metaverse with him, and her.
Akira bit his lip as the next message came quickly. ‘Like you’re one to talk! Er… text. Anyways, don’t act so cocky and just tell me how your life has been. Gotten into any trouble recently? I hope not. You’re still on probation! If you go to jail I will personally kick your ass into oblivion.’
Akira looked up from his phone and shifted his gaze to the teacher who had his back towards the students. He saw the combined alphabets as the teacher droned on and on about the different expressions in language, a topic they had covered before where Akira had figured out the meaning behind “wunderkind”. He turned back to his phone, seeing his cat companion asleep inside his desk, probably from the rain, and texted back as discreetly as he could. ‘I’d rather meet up and talk than have you “kick my ass into oblivion”, especially since you’re here for a weekend.’
‘Oh, so now you want me to act like a bad student and leave the class trip? Sounds fun. Where do we meet up?’ Her text was like a taunt, but he could almost feel the smile from the other side of the monitor. ‘And let me know when you want to go so I can sneak out.’
Akira scrolled through his notes and copied the address of the cafe he currently resides at, pasting it into their chat. ‘I have lunch in about three minutes. I’ll skip afternoon classes. Meet me there asap.’
He watched as the chat bubble indicating she were typing paused for a moment before reappearing as a text speech. ‘I’ll be there. Don’t be an ass and make me wait long; I don’t have an umbrella.’
-
The lunch bell rang loudly, cutting the teacher’s words short as students scrambled to leave with their lunches and immediately grouping with their friends. Akira stood up quickly, shoving an irritated Morgana into his bag, waved to Ann - a fellow Phantom Thief, and rushed out of the classroom to make his way outside of the school with the back entrance that he knows with the help of his third eye that no teacher was monitoring.
Morgana meowed lowly, poking his head out from inside the bag. “Where are we going? Are you going to skip class?” He asked with obvious annoyance.
Akira nodded, pushing the cat’s head back into his bag. “I’m meeting a friend. She won’t be here long.” He explained, sneaking into the subway station whilst hiding the uniform he wore as best he could to be discreet among the crowd.
The ride along the subway was not as crowded as it usually is when he is headed to school or back from it. Akira stood anxiously by the door, dashing out as they slid open for people to exit, not letting anyone have a chance to stop him if that was their plan. He couldn’t get caught; it would cause too much of a pain on everyone’s shoulders.
It continued to rain as Akira dashed through the empty streets next to his current residence, eyes frantically peering through his rain-streaked glasses, trying to spot the familiar hair and body of his friend. He ran under the many covers the shops had, thankful that they blocked a lot of the rain from getting to Morgana at least. He had forgotten his classic black umbrella at the cafe, leaving him partially soaked, even with the double layer of clothing and the covers he ran under. The water seemed to have soaked through his uniform jacket and onto the white long sleeve turtleneck underneath, chilling his skin uncomfortably.
Akira frowned as he stood in front of Cafe Leblanc, mindful not to let his guardian Sojiro see him. Otherwise, Akira might literally die. He peered in the window and saw the glowing figure of his friend under the fluorescent lighting, the same rain that stuck to her school uniform and accentuated her curves made her hair glitter in the light and his eyes wander over her as if she were a goddess that came to save him from the hell of his life.
Reluctantly, Akira tore his gaze away from his old friend, setting his bag down and gently taking Morgana out of his bag. “Stay here. Sojiro likes you. Just meow and he’ll come for you.” He instructed and left no room for the cat to object before he took his phone out and dialed his dear friend. ‘Come outside and make sure he doesn’t suspect you. I’ll take you somewhere nice.’ Akira slid away from the cafe, standing next to the alleyway with his arms crossed and a foot on the wall he leaned on, acting very intimidating yet mysteriously charming, a tip he had picked up from a book he finished while on the train.
He waited less than a minute, though the stray sprinkles of water did not keep him very good company, before he saw her emerge from the small cafe. Her eyes seemed to spot him immediately and she skipped over to him, careful to dodge the water that dropped from the heavens. She was completely soaked, Akira could tell, from the way her hair clung to her face and neck and the sleek gray that shimmed with water. He watched as she ran towards him, flinging herself onto the male and getting him even wetter than he was previously. “[Name]-” He objected, hands on her arms to try and pull her off him. “You’re soaked.”
“It’s revenge for making me wait, you jerk!” She exclaimed, slapping his arm with a glare that he knew was only half-serious. She paused for a minute, cheeks a dull pink as she stood under the cover of the alley, next to him. Akira smiled, watching her silently. He noticed the faint traces of makeup around her eyes, likely waterproof, that somehow made her shining eyes even more vibrant. He noticed that in the long months of having little contact with his childhood friend, how greatly he came to appreciate her, from her jokes to the appearance that made him sway in his shoes.
Akira pushed his dripping raven hair back and took his glasses off for a moment before deeming that he couldn’t wipe his glasses on his own wet clothes. He turned to [Name] who looked at him with a questioning gaze before pulling on the bottom of her shirt and wiping his glasses off, much to her discontent. “Thanks,” He said, pushing his thick-rimmed glasses onto his nose, finally relieved from the irritating drops of water that would blur his vision.
“Anyways,” [Name] cleared her throat, fixing her school shirt with an obvious blush that did not escape the eye of Akira. “Where are we goin-?” She asked, stomach interrupting at the last minute and rumbling loudly against the constant pattering of rain.
Akira sighed softly as [Name] hid her flushed face within her palms, embarrassed at being caught hungry. “Food, I guess. Seems like we both haven’t had lunch.”
“I’ll pay for it!” [Name] immediately declared with her mouth agape, stopping Akira from saying anything. He was well aware of her hard-headed nature and her stubbornness after years of arguments and debates, so he didn’t even bother to say anything in retaliation, lest they attract the attention of stray passersby that would likely notice their young age and uniforms and get them into trouble.
-
The timid persona Akira put on when not in the Metaverse was slightly swayed as [Name] and he walked side by side, hips practically glued together, just like old times. Akira’s arm was around [Name]’s shoulders, despite her on-and-off complaints of embarrassment, he felt her lean against him, especially as the wolfish gazes of deprived men on break from tedious office work bore into the soaked students. They soon arrived in front of the nearly empty ramen shop, thankful that the rush hour for lunch was over.
Akira lead them inside and they sat at the far corner of the counter, soft spoken and discreet as to not rile up any staggering customers from their lunch. [Name] looked at the menu with a frown, her pale fingers tapping the plastic covered menu and abruptly stopped when the old cook smiled their way and asked for their order. Akira was first to reply, having a house special he always gets. [Name] stuttered a bit but requested the same, still having not made up her mind by that point and didn’t wish to bother the old cook by taking up more time.
“Just like old times, huh?” Akira mused with a small smile, happy the memories he made with her in his hometown were good, unlike the ones with his neglectful parents (who are the absolute worst™).
[Name] took a sip from her cold glass of water, shaking her head. “Not really,” She replied with a hum before flashing Akira a devious smile. “You would always follow my lead back then.” She leaned back in the high chair, admiring Akira’s profile with a side glance. He reminded her of someone on television recently, and she could feel it on the tip of her tongue; but who?
The gentle rain was good company as Akira and [Name] silently ate their matching bowls of ramen, [Name] glanced up at the news playing on the television attached to the wall. It talked about the controversy behind the Phantom Thieves and whether their actions should be considered criminal or not. [Name] paused herself from eating, staring at the screen and seeing a blurry photo of the leader of the thieves, hardly recognizable by any standards, though [Name]’s heart seemed to pull inwards at the sight of Phantom.
“Did you take an interest in the Phantom Thieves?” Akira asked, drawing [Name]’s attention back to him. “They’ve become really popular lately; I admire them.”
[Name] stared at Akira, her brain slowly connecting the dots. “Yeah..” She mumbled, returning back to her meal while pushing that thought behind her for now, leading a nice conversation that caught their lives up with each other - most of it, at least.
-
Leaving the ramen shop a good thirty minutes later, the air damp and cold but only light drizzles falling from the sky, Chikai leaned against Akira for support as she scrolled through on her iPhone, something he couldn’t see with his angle of vision, as they walked through the now crowded streets. By this time, school was out, so there was no need to worry about Sojiro getting upset about Akira being home early, and they mutually agreed to go back to Akira’s place and chill there until it was time for [Name] to go back to the hotel.
“You alright?” Akira mumbled, his concerned eyes peering down at [Name]’s troubled face.
[Name] shook her head and gave Akira a smile, putting her phone away. “I’m fine. We’re almost there, right?”
“Yeah,” Akira confirmed, his grip on her faltering. “If Sojiro asks anything, don’t tell him about me cutting class. Otherwise I might be homeless for a good year.” He asked, hand rubbing [Name]’s head and messing up her damp hair.
[Name] rolled her eyes and huffed, fixing her hair the best she could. “Of course. I can’t have you being alone in Tokyo.”
-
Akira opened the door for [Name], as she slipped inside, greeted with Sojiro’s amusement at the sight of a previous customer and the one who was staying with him. “You two know each other?” The middle aged man asked, leaning against the counter. “Nice to see you again, though. I’m not going to question why you two are together, but don’t disrupt my customers.”
[Name] nodded, bowing her head politely to Sojiro. “We’ll be in his room. Thank you, though.”
Sojiro seemed surprised at the bold declaration. He turned towards Akira with a stern gaze. Before he could open his mouth Akira stepped in to save his own ears.
“She’s a childhood friend that came to visit. Nothing weird.” He explained, telling the truth. Even so, Akira did not wait for the man’s reply and simply ushered [Name] up the steps to his room where Morgana nearly attacked both Akira and [Name], his claws out and a deathly glare in his eyes.
Morgana calmed down quickly though, seeing [Name]. He moved his head from [Name] to Akira and back to [Name]. “Did you skip school to pick up a chick?” Akira sighed, shaking his head.
[Name] kneeled down and gently pet Morgana’s head, not knowing he was quite different than the normal cat. “He’s very handsome. When’d you get him? No, actually, why didn’t you tell me you had a cat?” [Name] said, a threatening tone underneath the gentle touches to Morgana’s head.
Akira rubbed the back of his neck, shrugging. “Forgot,”
“Mmhmm, sure.” [Name] sang, standing back up and throwing Akira a knowing glance. He placed a white, fluffy towel on her head and handed her a large shirt and some sweat pants. “Oh, uh..”
“You’ll get sick if you stay wet. I’ll go to the bathroom. Let me know when you’re done.” Akira said, walking out of the room. [Name] followed close behind and locked the door, looking at Morgana.
“Could you..” [Name] mumbled, hoping the cat would understand. By some miracle, it seemed he did, and turned around, tail swishing side to side. “Thanks.” She said, replacing her wet clothes with the warm baggy ones that luckily had strings on them to make it fit on her waist. “Akiraaaaaaaa,” [Name] said, unlocking the door to suddenly meet extremely close to the teen, noses practically touching. Her face burst into an array of red as she stumbled back, nervously laughing. She couldn’t deny the fact that Akira was very pretty and perhaps the fact that they’ve known each other for years added onto the small tiny crush that she had.
“Woah, don’t fall!” Akira said, hand reaching out to steady [Name]. “You didn’t get sick already, did you?” He asked with a teasing tone laced in his words. “Or.. are you that happy to see me?” He asked, flirtatious nature appearing again.
[Name] slapped Akira’s arm and glared at him. She was well aware that Akira was the kind of person that could go from being considerate to extremely flirtatious, no matter the gender or appearance. “Save that for your girlfriend.” [Name] said, walking over and hopping on a chair in front of the television, desperately ignoring the sting in her chest from the words that rolled off her tongue.
Akira stared at [Name] for a moment as she said that but quickly shook it off of him. He sat in the other chair, bringing out a controller and offering it to [Name], who refused and said she would rather watch Akira get beat up by the AIs. “Don’t feel like it.” Akira replied, setting the controller back. “What do you want to do then? We have a few hours before the day is over.”
“Just put in a DVD or something.” [Name] said, leaning back in the chair and continued to pet the cozy Morgana who was clearly enjoying the affection. “Can we move the couch over here? These chairs aren’t the most comfortable.”
Both Akria and [Name] got up (while [Name] placed Morgana on the chair and gently moved it, with Akira ignoring the complaints that Morgana spilled that [Name] couldn’t understand aside from the low meows that boosted the irritation. [Name] giggled softly, seeing the exchange of glares between Akira and Morgana. “Hey, I’ll start getting jealous if you keep glaring at your cat like that.” She said, grabbing one side of the couch and grunting, pulling it as hard as she could.
Akira joined [Name] after watching her struggle for a minute, his strength adding to the swiftness of pulling the heavy couch. The floor creaked with despair as the weight of the couch shifted, but it wasn’t anything serious so they ignored the dying creak. Akira was the first to sit down, stretching his arms out and letting a yawn fall off his lips. [Name] subsequently jumped on top of him, knocking the breath out of his chest as she scooted to lay her head on his lap.
“I remember when you were always the one cuddling up to me,” [Name] mumbled, looking at the television that began playing a lighthearted movie. “I miss being able to do this.” She admitted.
“It’s only been a few months,” Akira said, his hand naturally going to her hair and gently stroking it.
[Name] looked up at Akira and frowned. “And a lot has changed.” She paused, opening her mouth for a moment before closing it and shifting her gaze as her smile faltered. “Were you ever going to tell me you were the leader of the Phantom Thieves?” [Name] asked softly, looking up at Akira with serious eyes.
His hand reflexively moved over and covered her mouth, a flash of panic in his eyes before he realized she hadn’t said it loud enough for anyone but him and Morgana (whose hearing surpassed humans) to understand. Akira hissed softly as [Name] licked his hand, a method she adopted after Akira covered her mouth on multiple occasions in their young life. He slowly removed his hands from her mouth and wiped his hands on the shirt he gave her. “What was I supposed to say? Besides, I couldn’t tell you over the phone; if the police suspected me they could use that and you and evidence in the court. I wasn’t expecting you to find out anyways. I didn’t want to drag you into my mess.”
[Name] shifted her eyes, sighing softly as she pinched Akira’s nose out of annoyance and her heavy heart. “I know, I know.” She sighed, putting her hands on her face. “I don’t know. I’m… I just…” [Name] let the breath she held go. “I guess I’m a mess of a bunch of feelings. I’m upset and jealous and angry and happy and proud and-” [Name]’s lips quivered as she sat up, engulfing Akira in a tight hug. “Scared. If something happens to you I..”
Akira’s arms wrapped around [Name] as he laughed softly. “You’re still a worry-wart.” He smiled, letting his forehead fall onto [Name]’s hair.
“Don’t ruin this for me, jerkwad.” The female grumbled. “Let me just hang out with you, as my cherished... best friend.” [Name] shuddered, shaking her head. “That sounded way too cheesy and I want to barf.”
Akira playfully pushed [Name] away. “Please don’t barf on me.”
“You’re the only person that should be barfed on, Mister Oh-So-Great Phantom Thief!” 
-
[Name] frowned as she looked at the building across the street where her class trip was. Her dried uniform was back on her body and her appearance much nicer than it was when she broke down in her best friend’s room. She sighed softly and shook her head. “Over already, huh.” She looked over at the casually-dressed Akira, smiling sadly. “I won’t see you for another few months, it seems like.”
“Don’t worry, I’ll come back for you. Maybe then you could join us.” Akira said, pushing his dark glasses up his nose.
[Name] laughed and nodded. “I hope that’s a promise,” She said, nudging Akira. “Hey, I wanted to give you something before I go.” [Name] said, rummaging through her purse and pulling out a keychain that Akira gave her when they were very young.
“Is that-?’
“Yeah. I want you to have it. Not forever, of course. As a good luck charm. You have to bring it back to me though. That way you can’t break your promise.”
Akira accepted the token and carefully attached it to his belt hoop, amazed at how nice it looked even after all these years. “Alright, alright, I get it.” He said. “You should get going before you get in even more trouble.” He said, shifting his weight from one foot to the other.
[Name] nodded and stepped in front of Akira. “One more thing before you decide not to call or text me for another seven months,” She said, forcefully pulling Akira down to her smaller heigh by his shirt collar and pressing her lips to his only for a moment before pulling away when she felt his hands move to her body. She ran across the street, turning around only to holler at him to not do anything stupid and that she was waiting for her keychain back before running and climbing into the window to her room with her few friends at school.
-
Akira stared for a few moments to the spot where [Name] had fled to in a fit of embarrassment. His fingers ghosted over his lips, the shocked expression shifting to a smirk not unlike those his Joker persona would wear. “That was a nice good luck charm,” He mumbled to himself, his legs dragging him back home before Sojiro killed him.
He dropped onto his bed, phone in front of his face as he looked at the chatroom with his best friend that they started in the morning. His fingers flew on the touchscreen and typed out a simple phrase before shutting it off and placing it to charge on his bedside. Morgana glanced at Akira and hopped on his bed, resting on his chest and pawing at his chin. “Hey, so, that friend of yours… are you sure we can trust her?”
“I’d trust her with my life. And if I know her like I do, she’ll probably encourage others in our hometown to support us and to help out each other.” He said, closing his eyes.
“Alright then Joker, but, don’t forget our mission here.”
“I won’t forget. We’re a team.”
“Good, now go to sleep.” Morgana ordered, curling up on Akira, forcing him to stay down.
-
“Where did you go?” One of [Name]’s roommates asked, tilting her head as she sat on the foot of the traditional futon, peering directly at the flustered girl.
[Name] laughed nervously and rubbed the back of her neck. “Akira lives here now, so I saw him.”
“Really?” A few girls gasped, jaws agape as they pressured [Name] for more detail as to how he was and such, raving for new gossip.
“Guys, I’m getting tired, and the teachers are going to check in on us soon.” [Name] exclaimed, calming the excited girls with a lie. “So goodnight!” [Name] said, pulling the covers over her head and attempting to calm her beating heart as the other girls in the room slowly calmed down and one by one fell asleep.
[Name] lazily scrolled through her phone, unable to sleep after she did such a thing to Akira, her head buzzing with thoughts and screams of her idiocy until a notification popped up, alerting her to the new message. She held her breath and opened it, expecting the worst, but only seeing a strange message from Akira.
‘Check your bag. Sleep well.’
[Name] shifted in her futon, reaching over to her small purse and rummaging through the contents in there, not finding anything out of the ordinary. Floss, a few pens, lip gloss, some normal sanitary products. Her fingers opened up the zipper on the side, expecting to find nothing like the other pockets but to her surprise, a blindingly red card stood out against the dull jean-colored purse.
She took the card out, admiring the business-like texture and the professional quality of the signature logo of the phantom thieves, a brand that had been popping up to an ungodly amount on the news and other media. [Name] flipped the card around, using her phone as a light to read the card.
I’ll steal your heart before the end of the year, and that’s a promise.
The distinct change in style from the calling cards of the Phantom Thieves’ previous victims are blatantly clear in this red card, as it seemed to be made specifically by Akira. A blush returned to [Name]’s cheeks as she stuffed the card inside a pocket very well hidden inside the bag, shaking her head at his cheesiness that nearly rivalled hers. Unable to control the butterflies in her stomach, [Name] furiously texted teen back before falling asleep to memories and dreams.
‘Don’t keep me waiting, idiot.’
964 notes · View notes
njawaidofficial · 7 years ago
Text
“Isle Of Dogs,” Jared Leto, And Our Problem With Talking About Orientalism
https://styleveryday.com/2018/04/04/isle-of-dogs-jared-leto-and-our-problem-with-talking-about-orientalism/
“Isle Of Dogs,” Jared Leto, And Our Problem With Talking About Orientalism
Atari Kobayashi (Koyu Rankin) in Wes Anderson’s Isle of Dogs.
Fox Searchlight Pictures
In 2001, Sarah Silverman told a joke on Late Night With Conan O’Brien that incurred the wrath of Asian American activists and, in a perverse way, also became her breakout moment. The bit involved trying to get out of jury duty, with Silverman recounting a friend’s suggestion that she write something “really inappropriate” on the form — something like “I hate chinks.” But, Silverman said, she didn’t want to cast herself in such an ugly light, so she opted to instead write “I love chinks. Who doesn’t?”
The network that aired the show, NBC, apologized for the slur a few days later. But Silverman refused to, opting instead to fight it out with Guy Aoki, the cofounder of Media Action Network for Asian Americans, on Politically Incorrect. The comedian, who in more recent years has shifted her perspective on — and moved away from — the sort of meta-bigot comedy that marked her rise, insisted at the time that Aoki was a humorless scold who’d missed the point: “It’s not a racist joke,” she said on Politically Incorrect, “it’s a joke about racism.”
She never seemed to hear Aoki’s own point that a slur is still a slur, and that the reason Silverman settled on the one she did was because it was seen as permissible and more acceptable as the stuff of humor. Looking back at this particular sorry-not-sorry moment, and how little the conversation has progressed since, what really rankles is not just the implication that racism against Asians is less serious and less real. It’s the familiar proprietary ease of it all, the sense that it could be gotten away with because Asianness is colonizable enough as an identity that anyone can gain in-group joke privileges. Silverman didn’t intend her chipper punchline (“Who doesn’t?”) to also work as an orientalist slogan, but it did, and still does — a handy summation of the fact that a lot of anti-Asian racism gets presented through a lens of warped, acquisitive affection, and then denied or defended on the basis of it.
It’s not news that orientalism exists, but it still seems like news to many that there’s anything wrong with it.
When Edward Said wrote the book Orientalism in 1978, he focused on the long arc of Europe’s paternalistic conceptions of the Middle East. The term has since been expanded in scope into a broadly useful one for the West’s selective seeing of the East — especially, for the purposes of this piece of writing, East Asia — with many sins included under its umbrella: exotification, condescension, appropriation, othering, and general treatment of Asianness as a cultural buffet from which people feel welcome to help themselves to whatever they’re inclined to take and reject what they aren’t interested in.
Orientalism surfaces in the New Age commodification of Eastern spirituality, in the predilection to glom separate cultures into a blurry whole, in the freedom that still seems to be felt in making open declarations about having a fetish for Asian women or dismissing the sexuality of Asian men. And orientalism shows up onscreen — in films, on television, in music videos — with so much more regularity than good faith representations do that pushing back against it has been a steady drumbeat in Asian American activism for decades now. It’s a thread that runs through the history of American movies, especially, from the early studio days when trailblazing star Anna May Wong’s career was curtailed by stereotypes up through the present, when the likes of Wes Anderson, Jared Leto, Anna Wintour, and Scarlett Johansson are still providing plenty to fight about.
On one level, the fact that this regular stream of distorted images persists speaks to how unaware creators seem to be about what they’re doing, but on another, it shows how little they seem to care. It’s not news that orientalism exists, but it still seems like news to many that there’s anything wrong with it, or that there is, indeed, a difference between, say, objectifying homage and legitimate cultural exchange. Which might be why it’s been so hard to push back.
When racism — in the minds of many — still means open hatred, the idea that it can also come couched in the guise of fandom or fondness is a reality people really don’t want to acknowledge. Orientalism is ultimately about power, which may be why it has taken the rise of international markets, and of China in particular, to force Hollywood to try to see the continent through something other than a scrim of Western assumptions.
Boss (Bill Murray) in Isle of Dogs.
Fox Searchlight Pictures
The most telling thing about the conversations that have followed the release of Wes Anderson’s latest film, Isle of Dogs — a movie that, whatever you think of it, is inarguably about Western assumptions about Japan — is the gap between the thoughtful and measured criticism (much of it from Asian American writers) and the outraged, outsized response to that criticism online. It’s as if the very implication of racial insensitivity is worse than any offense itself could ever be. These commenters were an odd alliance of Anderson devotees and the usual internet complainers who love to call out “identity politics” and “snowflakes,” but most, judging from their Twitter avatars, were white men or sentient anime characters.
But Anderson himself, a filmmaker who has always been clumsy with anything to do with race, has functionally described his own feature as orientalist. At the film’s debut at the Berlin Film Festival in February, he explained that he and his regular collaborators Roman Coppola and Jason Schwartzman had wanted to make a movie about a pack of dogs, and also “something in Japan,” and the two ideas were then just combined: “The story could’ve taken place anywhere, but it came together when we realized it should take place in a fantasy version of Japan.”
And it does, in a near-future Japan that’s also decidedly analog, and home to a dual-species adventure that takes some of its cues from the work of Akira Kurosawa and Hayao Miyazaki. Most of the acting talent is from the US — the dogs, voiced by the likes of Bryan Cranston, Edward Norton, and Scarlett Johansson, speak English, while the humans speak Japanese, which frequently goes untranslated. Most of Anderson’s movies take place in overtly imaginary renditions of actual places, from the outsider’s dream of New York (as drawn from J.D. Salinger and back issues of the New Yorker) in The Royal Tenenbaums to the invented Eastern Europe republic of The Grand Budapest Hotel, a Stefan Zweig–inspired wonderland where real historical horrors lurk behind whimsical imagery. In that sense, the similarly fictional city of Megasaki in Isle of Dogs, along with its adjoining trash- and canine-dump island, is no different.
Tracy Walker (Greta Gerwig) in Isle of Dogs.
Fox Searchlight Pictures
What is different is the real-world cultural context: the tradition of Western othering of Japan that Anderson seems blithely indifferent toward, even as he participates in it. Because it’s stop-motion, the film uses scaled-down puppets to represent its characters onscreen, but it also diminishes them in more figurative ways, with a gaze that’s detached and dispassionate when it comes to most of the humans, aside from 12-year-old Atari Kobayashi (Koyu Rankin) and foreign exchange student Tracy Walker (Greta Gerwig). Tracy, who leads the resistance against Megasaki’s oppressive anti-dog leadership, is the human who gets the bulk of the English-language lines and, with them, the big shows of emotion. She’s the American girl brave enough to take initiative when no native Japanese resident dares — a regrettable foil for stereotypes about Asian compliance.
There’s no overt malicious intent to Isle of Dogs‘ cultural tourism, but it’s marked by a hodgepodge of references that an American like Anderson might cough up if pressed to free associate about Japan — taiko drummers, anime, Hokusai, sumo, kabuki, haiku, cherry blossoms, and a mushroom cloud (!). There’s a plot development in which poisoned wasabi is hidden away in sushi, and a scientist character named Yoko-ono, who is voiced by Yoko Ono. This all has more to do with the (no doubt intricately designed and decorated) insides of Anderson’s brain than it does any actual place. It’s Japan purely as an aesthetic — and another piece of art that treats the East not as a living, breathing half of the planet but as a mirror for the Western imagination.
It’s not the idea of creating a fantasy Japan that’s Anderson’s problem — it’s the underlying sense that he wouldn’t be able to conceive of a real one.
In the wake of Isle of Dogs‘ opening weekend, there were multiple headlines wondering whether the film was an act of appropriation or homage. But the question is rhetorical — the two aren’t mutually exclusive, and the former is not automatically off the table just because the creator’s intent was the latter. More importantly, it’s possible for Isle of Dogs to be both a charming story about humanity’s rapport with canines (try saying the title out loud) and an act of erasure; it can showcase both what its director has traditionally done well and how he’s opted to lean directly into one of his most evident blind spots.
The online reaction to criticism of the film has been filled with blind spots, too, with people unfairly painting the discussion as a call for cultural purity, insisting that “actual Asians” aren’t bothered by any of this, and brandishing cowriter Kunichi Nomura — whom Anderson brought on to advise on cultural specifics as well as provide the voice of his villain — as some kind of human shield against this entire topic. In the space between these two sides of the conversation, you can see how threatening some people find the suggestion that their intent might not matter as much as the reaction of those seeing themselves onscreen. It’s not the idea of creating a fantasy Japan that’s Anderson’s problem — it’s the underlying sense that he wouldn’t be able to conceive of a real one.
Jared Leto in the Netflix movie The Outsider.
Netflix
Of course, it’s very possible for a film to be imbued with fantasy even when it attempts to put a real version of Japan onscreen. The new period drama The Outsider, in which Jared Leto plays an American GI who joins the yakuza in post–World War II Japan, received less attention than Isle of Dogs when it premiered on Netflix earlier in March, but is even more entrenched in the idea of the ownable East. Over years in development, The Outsider tumbled from a potential prestige project — with a Black-Listed script, a perch at Warner Bros., and Michael Fassbender and Tom Hardy bandied around as possible stars — to streaming’s equivalent of direct-to-video. You could interpret that as Hollywood reluctantly waking up to what, exactly, they would be peddling. But that didn’t stop the movie from getting made, with slick production values and an Oscar-winning star.
The relative lack of coverage of The Outsider is partially a function of it being a Netflix original, but it also hints at exhaustion that films like this still get made without any deeper consideration. The premise is one that stretches from Lawrence of Arabia to Avatar: A white man gets dropped into a community alien to him, becomes a part of it, then becomes a better embodiment of the culture than those born into it. It’s an assertion of supremacy The Outsider makes no move to subvert or diverge from as it fits the yakuza genre around its foreign expat, who’s welcomed into an Osaka clan after coming to the aid of a high-ranking member (played by Tadanobu Asano) while they’re both behind bars. Everything else goes pretty much exactly as you’d guess, especially if you’ve seen and remember the beats of The Last Samurai, right up to an ending that affirms Nick as a truer manifestation of yakuza honor than the resentful rival who’s been a lifelong part of the family.
Projects like The Outsider tend to get labeled as acts of whitewashing, but the term doesn’t quite fit; whitewashing is meant to describe white actors getting cast to play nonwhite characters or in place of characters originally written as nonwhite. There was never an Asian lead at the center of The Outsider — it was always, as the title affirms, about a foreigner, and that foreigner was always (given the reported casting efforts) white.
The Outsider would be better described as the latest iteration of an unabashed orientalist fantasy that’s not just about trying on a particular idea of Asianness like an outfit, but establishing dominance over it as well (filmmaker Aaron Stewart-Ahn claimed that in an earlier version of the script he read, “Page 2 actually mentions Caucasians having bigger penises”). Maybe that’s why Leto plays Nick with uncharacteristic reserve, as if he’s not a character so much as the audience’s avatar. It is not the Japanese characters the film expects its audience to relate to, but Leto, a beautiful blank onto which viewers can project themselves.
Rihanna, in a gown by Chinese designer Guo Pei, arrives at the Met Gala benefit in honor of the exhibit “China: Through the Looking Glass” in May 2015.
Timothy A. Clary / AFP / Getty Images
0 notes