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#but god damn abigail over ash any day xD
muutosarchive · 1 month
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finally played thru the quarry and i have #complaints.
way too easy with the QTE &. don't breathe mechanics. way too easy to have everyone live. it's super clear &. they give you so much time. with the slide of the joystick it takes all the tension out. i only killed mrs. brenda song bc i had bad aim &. nick. emma got bit but i killed silas so she was fine. i thought the story was good and i loved jacob but he didn't do anything in the story and it was super lame? also emma was alright, but i loved travis hackett and obsessed w. laura kearney. she's the only character i would have considered writing. other than the design of the werewolves i had issues with the main buildings in until dawn AND the quarry being 'the lodge' -- &. then there's the mine comparison between the two. i liked the podcast thing but it was super tedious, and the fortune teller 'doctor hill' segments are a lot less effective. also if you explore it's almost impossible to miss evidence &. dumbs it down a lot.
there's also a lot less game play, i hate the lack of timed responses / having unlimited time to choose a response . . . and the tarot cards were also way easier than the totems in until dawn. it was just so much easier in every way and UD is already an easy game. but i was always so much more stressed doing QTE events in UD. it felt like there were stakes.
in my first play through of UD, only mike and sam and emily survived i'm pretty sure. &. like, i purposefully killed most of the hackett family and silas bc i didn't care about the hag, but other than that? i only killed two of the main cast and i also purposefully shot nick knowing it was him. idk? the locations were really linear &. boring too, compared to the mine &. the lodge, & the asylum.
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