#but deciding to use AI generated stuff for the actual release is pretty lame
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sasquach-scratches · 3 months ago
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Man, come on....................
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year2000electronics · 5 years ago
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HLVRAI takes place in a video game- but how does it work?
(a headcanon masterpost)
in the world of hlvrai, half life vr is in fact an actual new game from valve (released in 2020 because of coomer’s line that one time)
HOWEVER, it’s an experimental beta tester copy given to the player
more likely, however, considering the player’s insistence to roleplay and general confusion of features, the player isn’t an actual game tester themselves- they probably got a copy off the internet or from an outside source
in this universe, valve is probably still as big as it used to be in its hayday- taking all holly’s gags about extra features like a hunger meter and a staff ghost gives off the impression that valve grew as a company and wanted more stuff to advertise for what’s admittedly a clunky game for 2020 standards
the player is aware this is a game- however, they wanted to roleplay as gordon and act accordingly (most likely thanks to the influence of machinimas like freeman’s mind)
they’re known to get a bit “too into it” though- they not only act as if this is real, but the player eventually ends up caring deeply for the npcs, which is why the player is GENUINELY MAD about the betrayal etc etc
some of the anxious confusion also comes from the fact that this is just not how the games supposed to be
(benrey ended up actually sending a shock through the right vr controller to simulate the betrayal- so the players right arm did hurt for a bit)
should add that the player here isn’t wayne. with the fiction rtvsolutions has brought to the table, the “player” and wayne being one and the same is impossible from a storytelling standpoint, as wayne knows it’s just him and his friends in gmod
the player, to contrast, is played only by wayne as “gordon”, but gordon also expresses the fact he knows he’s in a game.
so it’s a player who would have HLVRAI as a real game, basically.
part of why the AI becomes so self-aware and breaking the laws of the game is because this is still a beta tester copy- this specific copy would likely designed with the early stages of “self-aware AI” in mind, meaning most testers would probably stick to basic yes or no answers or greetings
it’s because also the ai encounters two personalities it wasn’t expecting: gordon’s and benrey’s
benrey himself was never supposed to be the way he was
despite barney being one of the iconic half-life characters, the real barney calhoun is canonically only seen by gordon near the beginning of the game
benrey is somewhat of a “cancer cell” in the game- he was originally a mistake, a glitch- but being around the other NPCs not only caused them to become more “off the rails”, but made benrey more powerful in terms of the game
the longer the game went on, the more benrey ruined it-
unintentionally, he corrupts the NPCs of the game just by being near the plot trigger (that’s gordon)
every mistake and bad line of code the game does is thanks to benrey existing and fucking the source up
intentionally, he’s become so powerful/made the game’s code so weak that he’s able to just rip it open and assign himself as the final boss
since half life 1 has close ties to the source engine, benrey is able to break the game’s rules and borrow gmod assets (ie the wowozela, and changing his model to be a skeleton)
he also switched gordon’s model to an armless one to “add some excitement”
his final boss form is when he discovered packs on gmod and had a field day
he is able to look at files in the player’s computer, which is how he knows all the stuff he does
however his power isn’t enough to escape the game completely until the acab stream (which puts a whole different spin on the HLVRAI game)
although benrey is a glitch, he was still originally an NPC. his NPC quality is somewhat like cleverbot or ai dungeon- his stories are wild, nonsensical, and may come out of nowhere if gordon says even one thing a bit oddly. like cleverbot, benrey’s AI also has trouble registering when stories are his- although on a fundamental level, benrey is aware gordon is asking him about “when were we friends”, he can’t comprehend enough to say an answer that isn’t “whuh?”
(his repetition of “can i see your passport?” and “you’re not supposed to be in here” may also be his default lines- being a glitch, he would either not have any or be able to ditch the usual guards’ “what the hell are these things?”
tommy is arguably the least NPC-like, but that’s because he is the most important NPC.
he’s the g-man.
in a technical sense, i mean. the g-man was upgraded code-wise to be able to be a “self-aware ai” of his own, but somehow (most likely thanks to benrey being there), the class “g-man” was duplicated- and that’s tommy.
tommy has all the same abilities as the g-man, but since he registers himself as his own being, he’s not really aware of them
all his “seeing faster” from soda is actually the g-man’s timestop
this is why the g-man sees him as his “progeny”- he sees duplicate code but it’s a different person entirely
tommy never fully realizes he’s in a game until the acab stream- it’s not really distressing to him, considering he’s found the news right after gordon’s rescued him from a finished game
he didn’t pick up on the cues that it was a video game because he is an “important NPC”- story events and maps work smoother around him
this is also why he’s the least talkative of the group- unlike tutorial NPCs, it was never tommy’s job to help gordon around the maps
tommy found sunkist after benrey left him laying around from messing around in gmod, and he used the in game science equipment to effectively make him immortal lore-wise
bubby was supposed to be another tutorial NPC, like coomer, but the game messed up and he was assigned both “tutorial NPC” and “hostile NPC” (eg. what happens to a guard whenever anyone bumps into them). that’s why he’s so grumpy. his nature of overconfident attack, only to run back screaming, is a direct result of his two AIs conflicting
dr. coomer is pretty much spelled out from holly’s great performance- a tutorial npc who is also busted
as for why he got busted? too much unpredictable things happening around him. it mostly blossoms from the resonance cascade itself
coomer’s code indicates that RESONANCE CASCADE means ONLY GORDON SHOULD BE HERE
but that’s just not what happens, so he just gets a bit... busted
darnold appearing so late is a result of the bugged game being played for so long that it starts accepting the crazy lore the glitched AI has been feeding it
effectively, the NPCs have the power to change the game because gordon keeps going along with what theyre saying and treating it like fact
which leads to a feedback loop of “yes, and” that causes the game’s cybernetics department to bust and darnold to throw out the complete non sequitur of a mixology department
thanks to this it’s really hard to say why darnold is what he is
however, he still has NPC traits- like the devil gun spiel and how log says he was supposed to break down as soon as they stepped through the door- that’s his dialogue trigger
effectively, he’s a tutorial NPC for a broken area of the game, making him a “self aware AI” just as much as everyone else is
forzen speaks as casually as benrey does, but that’s because they’re “best friends”
forzen used to be a regular soldier NPC who had a pretty run-of-the-mill “mean soldier” AI, but benrey got bored after disappearing time and time again, and decided to make a friend
after copious use of the wowozela and making forzen his “plus one” for looking around the computer, forzen decided being a soldier was lame and he just wanted to graduate
he’s basically “benrey junior-“ a cell infected by the cancer cell that benrey is
the g-man somehow remained pretty spot-on throughout this whole debacle, but once again benrey ruins things
g-man has the level of awareness that tommy does, but since he already has the programmed personality of “the G-man”, he goes about his lore-breaking ways exactly as the g-man would
which is somehow going to chuck e cheese.
basically, benrey is responsible for most of the AI being fucked up- tommy being a dupe plot NPC, bubby being two NPC codes combined, coomer being flat broken, darnold being a sequentially generated NPC, forzen being benrey’s little sith apprentice, and g-man being a father
to end this off: the player has a son named joshua but it’s a little robot gifted to him by a friend who rigged it to have a terrible tts voice that talks about cowboys a lot
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