#but also kinda relevant to the [mostly corporate pushed] re-sensationalized popular hyping of a diluted storytelling of fallout
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for a while now I've been trying to get into either designing concepts around apocalypse stories that aren't viewed or told from a white perspective, but also getting into reading and conceptualizing an apocalypse that really never stopped for a group of people, that of which, when looking at stories like fallout, for some...it's happening a second time.
and a lot of popular media really doesn't cover character experiences or environmental design based up on that the apocalypse for these characters never stopped or is happening in a quick devastating way a second time.
#irrelevant babble#but also kinda relevant to the [mostly corporate pushed] re-sensationalized popular hyping of a diluted storytelling of fallout#I speak for myself about this but also...maybe I do need to just find either another game (probably indie)#or book or show that touches on a different narrative and view of the apocalypse genre of fictional storytelling#I would say that's what we all should do but that's erroneous#because of the impact that said franchise has had it's harder to just drop it for something better for a lot of people#I hope there's at some point the same energy in finding other media about the apoc genre that people can get into#that's NOT based on fallout but is based in the storytelling of how to survive an apoc environment and situations thereof#much like how there's other ttrpgs that aren't DnD#*sigh*...it's a lot of work to get into at times...but at this current moment...it's worth the trouble to dig outside of the cave#and find some better light at the end of it
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