#but also if she was in vanilla bug fables all of that would be flavor text in journals and such scattered around
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Propaganda time? Propaganda time.
Fun fact: Marigold occupies the specific niche of villain as many comic book supervillains - the more dark the setting, the more she can get away with, and the deadlier of a threat she becomes.
Bug Fables, being a fairly light-hearted RPG, sticks her in "secret boss with horrific implications" territory, where she's not necessarily too dark to disrupt the E for Everyone rating but thinking on the facts presented for more than a few minutes makes everything rapidly enter something adjacent to the horrible implications of Snakemouth Den.
In settings closer to grimdark, however, she could probably become an extremely significant villain fairly easily even while remaining on the backlines, putting multiple main characters into permanent benching, major identity crises, and forced-to-kill-a-friend situations even without having to directly show her face.
In case of a genre upset, she is very much the kind of character where literally all of her plots could be foiled with a well-placed Bugs Bunny reducing her to a comedy bit.
#we speak#ocs#marigold#bug fables#she is dictated by the genre she inhabits and we are quite happy to talk about the horrific implications and ripple effect she offers#but also if she was in vanilla bug fables all of that would be flavor text in journals and such scattered around#and it would be 100% possible to go through her questline WITHOUT realizing things are kinda fucked up#and possibly without figuring out that she's got a boss fight if the trigger for it is placed in the right place#she is deliberately designed to surface-level be the sort of Soft Aesthetic character that people tend to reduce down to like#bland Mom Friend type personality#while also emphasizing the fact that she is IN NO WAY a good person and in fact kind of fucking sucks in almost every way#to be most true to form she would be fetch quests for Potion Ingredients with an optional hidden boss fight in the back room#simply so its entirely possible to go through her entire questline with no idea of what she wants these ingredients for#perhaps the old-school rpg method of “random chance that shes not in her house when u visit her so u can sneak back and trigger the boss”#she would be a fairly easy add-on since sidequests are generally fairly standalone. utilize the same mechanics as the seedling researcher#with the “defeat x amount of y enemy” and maybe a bit of talking to other npcs to get things like loose fur#additional dialogue for less developed npcs and etc
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