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#biome-rambles-sometimes
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Throwback to that time that one of my lecturers told us that Google is free so he wasn’t just going to throw a bunch of facts at us, and I said (to my friends) ‘why are we paying for him to teach us if we can just be taught by Google?’ and then approximately ten minutes later had to take it back, because Google would not have BROUGHT A PLASTIC TAKE OUT BOX FULL OF DEAD PARASITIC WORMS INTO THE LECTURE THEATRE AND STARTED SHOWING THEM ROUND AND THROWING THEM ABOUT
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rocaillefox · 11 months
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at home with my gender being fucky and changing. who even knows whats going on with it? i know what it is* and where its been but where its going? no clue. it used to be cat, now its fox. before it was cat, it was dog. its been boy, but not now. its been girl, but not now. its been purple lately, and maybe red- but its been red for a bit, and sometimes orange but not usually. blue on some days too. sometimes it isnt there at all! and thank you to the people that understand
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idiotdriftinginspace · 4 months
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WIP MERMAY
(if I'll ever finish this, it'll most likely be next may, ops ¯\_(ツ)_/¯ )
this is updated version, i hope
Well, this is what happens when my brain just combines the two things i like into one... I mean, you can't blame me, 'cuz it's TRANSFORMERS AND SUBNAUTICA! How could I NOT combine these two things?!
So behold: Unicron And Earth as merformers? is that a word? term? I just for whatever reason decided to Play with their designs with alien fish. Anyway- these two belong to @lets-try-some-writing
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and some rambling under cut, good luck, you'll need it
Uhhh spoilers for Subnautica ig
So the moment i let my mind wander, I get hit with this kind of ideas. Why Subnautica of all things? BECAUSE I LOVE THAT GAME AND THE REAPER LEVIATHAN AND SEE EMPEROR FIT PERFECTLY-
Ok, so the idea of a beastformers that turn into Subnautica fauna (and i guess flora as well, thank you Botanica from Beast Mashines for existing), was spinning around inside my head for quite some time now - JUST YOU WAIT, I WILL DRAW THEM, so many OCs to make, hopefuly this summer break.
UNICRON- my initial thought was just Reaper Leviathan: the mandibles on his back instead of wings, something similar to Tarantulas, mmm yes. Both he and Earth have four eyes only because both reaper and see empress four of them. All of them are aliens and have natural glowing body parts, so why not, my brain just said let's go crazy and didn't wait for an answers besides WE NEED MORE TRANSFORMERS WITH 4 EYES.
But then i rememberd that there's a bigger fish- THE SEA DRAGON. He dose have these matching spikes on his body, and the back appendages? tentacles? Are similar to Sea Emperors and is living in the deepest parts on the map. However, Sea Empress os the biggest alive creature in game (for aby fellow Subnautica nerds, o know that Gargantuan Leviathan i WAAAY bigger, but his design is eh, probably not the best here, maybe the colar thiengies could be like a cape?). But then i hit me- UNICRON CAN BE A REAPER AND SEA DRAGON HYBRID! It basicly gives me the ability to put all the parts of both fishes that match Unicrons og body the best and a "logical" explenation as to why he would be always bigger than Earth. With hybrids, sometimes they are bigger than parental species, so as hybrid he could be unnaturaly bigger, and with Sea Dragon parts he can live in the deepest game bioms.
EARTH- the Sea Emperor because yes. Also In game it's te Sea Empress babies that produce enzyme 42, the only thing that managed to destroy the deadly bacteria (GREEN BACTERIA, YOU KNOW WHAT ELSE IS GREEN? TOX-EN) and save/give life to the entire planet again, and she is a curious, young, litle thing like the hatchlings; i'm guessing that's why she's so small in authors drawing. She's a baby
(huh now that i'm thinking about it, maybe Primus should be Sea Emperor, Unicron just a Reaper and Earth a Sea Dragon, after all wild fires are a recurring events...version 2 ig?)
I really wanted to have it done by the end of may, but uhh i'm working on some other thing, that was suposed to be just a sketch, and instead it just grew bigger, and my brain is just demanding full render XD And it will now take even more time despite it being almost finished, because the moment i discovered tha faster and easier method for shading and lightning throu clipping masks, i knew I'd use it there, so XD But hey at least i know it'll look better now ( ≖‿ ≖ )
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bonefall · 1 year
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i remember seeing one(maybe two(?)) of your posts about gods and how humans used to have their own gods (iirc there was also something about how humans interact with nature but i forgot)
but i saved it to read later because i needed to sleep but now i cant find it and I'm starting to think it was a dream ksksjsjsj
I remember that post! I still think about it. Thinking about leeches made me get really emotional about ecology lmao.
Leeches rely on human livestock. Many trees live longer when coppiced and pollarded. Moorland is a biome that thrives through management, if the gorse is left too long, it simply scorches the land to ash.
I just... god it's so beautiful. How humans are part of nature. The connection between culture, religion, and land. We're not separate from it, humans are a keystone species and this part of the british ecosystem evolved to accommodate early hominids.
Since that post I've learned a lot more, to become more furious at the exploitation, extinctions, and botched management of the ecology of this region.. But that's exactly it. Botched.
There's nothing inherently evil about humans and the only reason why it can't go back is because that's being PREVENTED by selfish interest. The problem is unsustainable agriculture and bad building practices, by way of greed or by ignorance.
Ignorance we can fix. Greed we can beat. It'll never be the same and that's okay!! It's not too late to MAKE IT BETTER!
Initially I'd approached the spirituality of the project as making the gods "beyond" the mortals in the setting, like older things of some pristine, bygone era. I now believe that's actually a bad mindset. What are gods? What is religion? An extension of ourselves. The collective dream of human belief.
You're part of nature. Spirituality is a part of you. Nature is part of spirituality. All of these things have an affect on each other... or, they should.
And, y'know, I know it's Battle Cat Fanfiction, it's inherently a bit silly. But, funny as it may be, it's my art and my passion.
So anyway with humans and the clan cats, I really write clan cats like small hominids with a carnivorous diet. It's looking at canon and going, "Yes And," because they absolutely don't write with realistic biology in mind haha. I hope that I'm teaching people some cool things about this environment. And I hope that I can get people to think about the changing nature of culture.
In this setting, I think that humans used to have many gods of their own, and there still exist many beyond the scope of the setting. But in this region, human spirituality is being severely neglected. Various cultures of cats are keeping these sorts of beliefs alive, right under humanity's noses.
Big ramble but... *Shrugs.* Just stuff I think about sometimes.
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Hey, hi, hello! 👋 How do?
Starting off the day with a Sketchy Ramble, ramble ramble. 😅
So I got a new hyperfixation during that little hiatus, and now I'm gonna show it off now that the art blog is back online 🤩
I think I need to put this one under the cut. 😅
I bought Grow: Song of the Evertree back in March, I've since played it from start to finish 5 times now, and recently failed to resist the urge to start again for the 6th time. I just like this game and all the different tree worlds you can create except for the Gross biomes, I hate those worlds. They're a good test for scopophobia/ommetaphobia turns out 😬.
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Apparently I decided to play all of those rounds as Meds. So here's "Little Tayler" and a few friends that he made in Grow (well, the five on the right are very GOOD friends, I've romanced all of them, which is funny to me because Meds is aromantic! 😂 It's half the reason for 5 different playthroughs.) 🥰
There's a photo mode too, so here's the dork in-game at the end of round 1 vs sometime through round 4:
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Also Book, Coppertop and Kazumi:
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aquaquadrant · 1 year
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just finished reading part 7 and the patho/dbubs ficlet and. i know it's not the main point of part 7, but when patho was talking about how the hels players are basically the worst parts of their overworld counterparts, i couldn't help but think about timmy, and how he's arguably the kindest and most genuine hels player (that we know of). in my mind he's very much the type of person to keep helping others when it doesn't help him, or even when it hurts him sometimes, because he's Like That /pos.
also, i'm absolutely obsessed with patho and dbubs and their dynamic. not sure if this is something planned for a future chapter or whatever, but i know i definitely want to know more about both of their backstories! especially dbubs and the jungle, and how all of that came to be/how it works.
a question if you're willing to answer: how do updates to the game work, when new blocks/biomes are added? does hels receive the update at the same time, or will bravo have missed out on 10 years' worth of updates?
thank you for listening to my rambling lmao, and thank you for the au in general! it's an amazing read and i can't wait for more :D hope your morning/day/night is going well!
exactly. another reason bravo and atlas’s thinking is flawed is that the ‘worst’ trait of every player is so subjective. for timmy, it wasn’t cruelty or viciousness or anything of the sort, it was jimmy’s ‘wet cat’ pathetic-ness.
i’m glad u liked the lil pathbubs oneshot hehe but unfortunately they aren’t really gonna feature in ‘from eden.’ patho’s role in the main story is done. howEVER that doesn’t mean i won’t once again be possessed by the ethogirl spirit and decide to write more drabbles of them in the future. they compel me.
and as for ur question about updates. long answer: this older ask. short answer: *waves hand vaguely* it’s not something my dumbass considered when initially worldbuilding so at this point i’m just uhhh kinda ignoring it LOL behold, the consequences of my actions,
thank u for the kind words <3 take care, have a good day.
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dirtcube · 2 years
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The great fabric vs forge ramble
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two people want to hear my ramblings im going to ramble now.
Essentially, my main thoughts about forge and fabric is that they’re two modloaders for entirely different audiences of minecraft playstyle. I’m speaking from the perspective of someone who’s been playing minecraft since the indev versions, and thus a lot... a lot of hours playing modded minecraft.
Putting this under a readmore because it became really long lmao
From my experience with making modpacks for my friends and digging through pages upon pages of fabric mods, Fabric is GREAT for general-audiences type packs. There is rarely anything very complex in there. Almost every fabric mod is easy to understand and get into. There’s very little truly gameplay changing mods, save for some outliers that have recently sprung up/been ported from forge. If I have to mention the biggest gameplay changing mods for fabric, that was native to fabric, i’d have to say tech reborn, bewitchment, and origins are the ones that immediately come to mind. 
This makes fabric, as I mentioned, great for general audiences type gameplay. Vanilla+. Friendly for your-average-streamer server and for anyone that wants to play modded with their friends that aren’t as familiar with the game. It’s the people pleaser modloader, because nearly all mods will have people generally go “yeah I like that.” You won’t have people fighting over a selection in your modpack you made for your little server. And that isn’t bad! It’s very good that we have a much more accessible modloader and library of mods.
But by god is it boring and disappointing sometimes to go through curseforge’s fabric category and see vanilla+ upon vanilla+ mod. “More decorative blocks”, “more furniture”, “more mobs”, “QOL tweaks”, “dimension mod that is essentially an excuse to add new blocks and mobs and nothing else”, “biome overhaul/biome mod”. 
Want to find a magic mod? Tough shit. You get incredibly, incredibly basic magic mods. Or, you get things entirely unbalanced for multiplayer. Or its literally just “here’s another new oretype past netherite thats OP as hell and doesn’t’ actually change gameplay.”. It’s like people don’t know how to make mods that aren’t just decorative or making the player overpowered.
And then you look at Forge, and you see the wild shit that they have going on there. And I know that a part of it is that forge has been around for much longer and thus has a lot more experienced devs on it that can do crazy shit, but there’s still that part of me that’s just sad.
From thaumcraft to electroblob’s wizardry, we just don’t see this in fabric.  Except for this guy trying to bring thaumcraft over to fabric as practice big props to this guy me and my friends are quietly cheering him on.
Moving on- Forge is the modloader for people who want complexity in their gameplay. Who want a different gameplay experience from vanilla.
Forge is for experienced players, and focused groups. Forge is generally, not great for easy youtube or stream content, nor is it good for pleasing a general audience. It’s not great for servers that have varying skill levels of play, because by adding complex content (and often difficulty enhancing) mods you alienate the players that aren’t as good at the game. This doesn’t make forge worse, however, but it makes it visibly different when you’re looking to mod your game. 
Now, to talk about the elephant in the room, forge is perpetually stuck at 1.12 for the most part. There’s some movement and there’s some newer ones at 1.18 and 1.19, but a majority of known forge mods are for 1.12 and below. This further adds to the feeling that forge is for experienced players that seek gameplay different from vanilla, because those kinds of players would mind the older versions a lot less compared to someone who is less experienced and thus wouldn’t be so inclined to seek gameplay that differs from vanilla- because they haven’t experienced vanilla as much!
When you look at the repertoire of forge modpacks and forge mods, so many of them are big, gameplay changing mods, and nearly all forge modpacks make sure to include them too, meaning that you are stuck at older versions. 
Now, back in the day I didn’t mind this very much as I primarily played singleplayer. But now that I mainly play multiplayer with my friends, this is painfully noticeable. My friends dont’ want to play older versions! And that’s perfectly understandable. But that means we’re forced to stick to fabric, because ultimately fabric has the most mods for latest and updates the fastest, and they prefer being on latest! And honestly I don’t want to play on older  versions all the time too because certain recent updates sure were good!! And there’s no way to play on latest *and* have those gameplay changing mods that would make my gameplay more interesting *while* having the latest update on.
And I think that’s really just the main point of that whole debate. Forge players would love to update, but they can’t because of how slow it all is. And that’s not the fault of the forge modders or the modloader, because development teams all work differently. And telling them to move to fabric isn’t going to cut it, because fabric lacks the things they want, and being told to move to fabric and abandon the things you like and care about because “fabric is better” when it does not fulfil the things you want in a modded game is annoying, and shows a lack of understanding of why they even play those older versions and mods in the first place.
The weird war between forge and fabric is not because one is inherently better than the other, its because people don’t understand that one does not appeal to the other because it’s lacking what the former had.
And SURE. Fabric has a great repertoire of mods, but as I mentioned before- A majority of it is vanilla+. And if you’re a years-long forge player with the wildest and most complex modpacks, vanilla+ wont make you happy no matter how many of those mods are there.
That’s essentially the end of my ramblings. Hope it was comprehensible at any point lmao.
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quirkle2 · 1 year
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nobody asked but im typing out all the gripes i have w totk . they're mostly nick-picky tho i loved this game. complaints first, praises after
single biggest gripe i have with totk is that the main selling point of the game, the sky, does not feel nearly as expansive as it should. i feel like there coulda been waayyy more islands up there, and Bigger ones, like the one u start out on. i want bigger pieces of land to explore, not these tiny little rocks. it feels i've seen everything there is to see the moment i land. as far as i remember, there's no biomes in the sky islands either, except for the great sky one. there's no differences, and many of the islands are copy-pasted. still fun to explore and still beautiful, but i was expecting... more
while i love the depths with all my heart and being down there is an Experience, i do think it could've been improved with a little bit of variety. it looks the same wherever u go, with the exception of the eldin region and a few other lavafalls sprinkled about. i think some different biomes woulda been so cool
no post-game. i don't even necessarily want a fully fleshed out post-game, i literally just want the game and the world to acknowledge i beat ganon instead of dumping me back in time moments before the fight i just started. this is a common thing, i know, but i Hate the practice
u can't pet th efuckign dogs
what the hell happened to ganon's face in that one scene . i thought we were past weirdly impossible expressions like that one midna grin. why did it happen again in the year 2023.
why did ganon's intro scene before the final fight pan to his feet so much
kinda predictable story, in the sense that zelda turned into the light dragon. saw it comin a mile away, but this is just me being bitchy the story itself is still very fulfilling and good. just predictable, which isn't necessarily a bad thing
okay that was 7 complaints 2 of which were memes now sit back as i ramble abt the good stuff. already made a thread abt the little stuff i liked now it's the bigish stuff
the music in some of the areas is genuine fucking art. some of my favorites are the wind temple theme and it's approach track, the construct factory theme, dragonhead island, the bits of the calamity ganon theme in this game's final boss track, frozen rito village,,, so many pieces of genuine skill and talent
the wind temple is absolutely one of the best experiences i've had in a video game, not because of the puzzle design, but the temple design. the moment where you look up into the clouds with tulin and you see a giant airship silhouette highlighted by lightning,, the approach track that plays when ur getting higher into the air had chills running down my spine. what a cool fucking concept for a temple
there's already a post somewhere on tumblr abt this, but i love that the citizens of hyrule don't follow the typical "every man for himself" apocalyptic mindset. they help each other, constantly. they seek out people to help in their spare time. they shelter each other and volunteer to do hard work for the sake of everybody else. i just think that's rly endearing n nice. a good message
the entire fuse and ultrahand mechanics are SUPER fun. so endlessly creative. and i love that a lot of the time, the game doesn't hold ur hand. it doesn't even Grab ur hand, it pushes u off the ledge to teach you how to fly. it Makes u get creative with ur solutions. it makes u feel stupid a Lot, but sometimes it makes u feel like an absolute genius (anybody else have trouble with that one rail shrine? anybody else just launch themselves across the pit and rail grind to skip the thing entirely?)
tulin.
the vibes of the thunderhead isles were Incredible. i went up there before the clouds cleared, and i gotta say, even if the game Wants u to go up there later in the story, exploring those islands while the storm is still active is an entirely different experience, and i recommend it. if ur reading this before you've finished this part, just don't go to the actual dragonhead island . leave that for when it prompts u, trust me.
ganon's dragon design ? fucking killer
a lot of the new armor pieces are really beautiful. the miner's set looks so fuckin stupid but the headpiece is cool. all the torso pieces for the elemental dragon sets r Gorgeous
loved that the first half of the final boss took place in the depths, and the second half took place in the sky. nintendo has always been good at linking game elements with stories and this is no exception imo
LOVED when ganon's health bar stretched super far to the right. that was so silly and intimidating
in the final fight, the way ganon would only be affected by flurry rushes at first and not any random attacks, but then random attacks were the only way to hit him later. i know it was scripted, but it genuinely made it feel like he was learning to fight link better
the theme of cycles and the circular nature of time throughout this game is wonderful, and how it's mirrored in the first/last settings of the game is genius. how the game starts in a cave, and then part of the ending is in that same cave. how link dived alone into that pond below the great sky island at the start, and then at the very end he dived For Zelda in that very same pond
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druidx · 1 year
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Director's commentary on Talis and the Terrifying Errand Boy or Bilberries?
Hey Han 🧡️
Terrifying Errand Boy is based on one of the marvelous Nostalgic Breton Girl's headcanons that the Mages guild likes to send dremora as their messengers for every tiny task. It's a very fun piece, I think, and I enjoyed playing on the Oxford idea of townies vs scholars.
I toyed with the idea of Talis knowing what a dremora was, but figured it would be much more fun if he had no clue what he was looking at, which leads to what I feel is a very crisp denouement.
He's a simple, gentle soul, my baker boi, who doesn't like dealing with customers on an average day. I enjoyed the idea that once he figured out that the dremora was there to make a purchase, he'd roll out his 'customer service' façade (and if you've ever worked a customer-facing job, you'll know exactly what I mean 😅️).
Like many others, the dremora's derisive line about "little cakes" is my absolute fave, and I can assure you I was cackling as I wrote it. I'm also quite proud of the description of the jam-filled pastries splattered on the floor.
Bilberries was from a server prompt, and originally I wasn't going to do anything with it, despite the inkling of a story it had already stirred (the usual excuses - too tired, no time). But Moth prodded me with it, and ofc I cannot back down from the mere hint of a challenge.
The end of this story is what gave me the most problem. I powered through the first draft, up to the last paragraph, in one afternoon. Then I hit the last line and there just... was no ending. Gods knows how many time I tried to rewrite it, with no avail. So I went through and cleaned up what I had (falling down a rabbit hole of language on UESP, and figuring out the percentages of race in the Imperial City and a few others for kicks in the process). Still couldn't finish it. It took a full 2 months before the very last line was added and I considered it finished.
I very much enjoyed getting to explore Cygwen's character a bit more. Heathlands are one of my favourite sub-biomes, so to be able to bring them to life in the story was a joy for me.
I'm not sure I can tell you why I wrote what I did for this; sometime it's the nature of the story to write you rather than the other way around. I'm still extremely worried someone will come at me for trying to speak for immigrants when it's not my lived experience. But I do know about accidently dropping traditions and how it sort of leaves an unfinished hole in your life if you skip your tradition or ritual, kind of a 'did I lock the door' feeling. I can only assume that's what I was channeling 😅️
Thank you so much for letting me ramble about my baker boi 🧡️ I hope you enjoyed these insights.
🫖️🌿️
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straightlightyagami · 11 months
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I feel similarly regarding patriotism. I have lots of criticisms of how my country is run, but I think we have some good principles/values and I'm rather attached to the natural landscape of the place where I grew up (not so much where I live now).
You or other people reading this may disagree with my political beliefs that’s ok this is just… ramblings of questionable coherence on various adjacent topics…
I feel pretty complicated about it because I don’t see the people in my country as any more important that anyone else, and I don’t feel at all obligated by default to be loyal to the government. On a political level, nationalism is opposed to my beliefs, but national identity can in theory be useful as a propaganda tool and in the context of national liberation. Ultimately patriotism as a political tool is entirely constructed based on your usecase. (Idk whether patriotism can be used as a progressive tool everywhere though, in the US that would probably be pretty hard and you would have to redefine most of what it means to people. like the whole american nazbol inspired “patriotic socialism” thing is shit)
The original post was just based on my observations of many people saying things like they don't feel any connection to their country or whatever and I wanted to say I feel differently.
Re: nature, I’ve had the pleasure (or sometimes displeasure..) of living in a number of extremely different biomes and I must say all of them have something beautiful but those from my part of the world evoke special feelings.
I mean, in terms of principles/values, idk how much those can be attached to a country as opposed to a given government (eg in my country the “values” varied wildly depending on who was in power). If interpreting it as traditional values of a culture, I’m not really a fan of what people mean by those either. If it means like conservatism or “family” or religious values I’m not in favor, if it means like. the idea of “helping each other” or vague sense of “collectivism” (ie most societies on earth. not that I think that distinction is particularly meaningful in most cases) I guess based on my political beliefs one could guess I think a measure of that, under a certain definition, is fine.
Traditional folk culture eg clothing, songs, food etc. is good though. also partial to my native language but I do have complicated feelings about that due to my family’s previous generations (in living memory, not 500 years ago) being minority language speakers and me not even understanding those languages.
Thank you for the ask btw! Sorry for the long rant, when you send me an ask it’s either this or I answer two years later with an even longer response. If anyone read all that I thank you for your time
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A spectator mode view of the 100-block deep ravine I fell into yesterday
(I checked, it starts at Y level 54-56 and then the lava is at -54)
(And a ramble about a terrain generation thing I’ve noticed and think is really interesting!)
It has three layers really: 
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The blue outline is a flooded ravine at the bottom of the river (or it might be a small ocean biome actually), which I swam into and which is the water is cut off very abruptly at one end. 
The yellow outline is a separate middle layer that’s just an open cave with some shallow aquifers, one of which is also cut off by the lower ravine.
Then the GREEN section is the rest of the ravine, with the flat roof of it starting right at Y-0. 
The orange dot is there the water cuts out and I fell from and the green dot is the ledge I just barely managed to land on. Very spooky to fall into out of nowhere. 
The rest of my terrain generation ramble is below the cut :D
I’ve actually noticed this type of MASSIVE ravine happening multiple times and in two(ish) forms. Some are in brand new 1.18/1.19 terrain where if you find a flooded ravine that goes almost to Y-0 sometimes a few blocks below the “bottom” of it you’ll find a continuation in the same shape that goes all the way to lava, which is what this one is. 
Actually some don’t even have a flooded layer, it’s just an insanely tall ravine out of nowhere with lava at the bottom. Fly around in spectator mode and you’ll probably notice a few of both of these types!
The other instance of these insane ravines I’ve noticed is under my old 1.17 terrain. When the world depth extended to -64, interestingly, some old, surface-exposed mega ravines (i.e.: old ravines that reached lava level) now have identically shaped lava ravines if you go below Y-level 0, which is so fascinating to me considering the seeds were shuffled after the update! That happened in that infinite ravine seed I posted about a while back, actually! The above-ground infinite ravine is now directly below where it used to be, just under Y-level 0.
There’s a river that cuts the original ravine in half so this one is hard to get a good screenshot of, but here’s an example of the second type:
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The exposed lava ravine (the top half) was from the 1.17 version of this seed and doesn’t directly exist if you open the seed in 1.18+. However directly below it now is a ravine that is the same shape the upper ravine would be if not for the river! 
And if you open a brand new world with the same seed in 1.19, you get this:
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In which there’s is a full ravine at the same coords, not exposed to the surface at all this time, and once again it has a flooded layer (blue outline), a partial aquifer layer (yellow) and then a massive ravine straight to lava (green). This one just doesn’t have any weird spots where the water cuts out like the other one...lol
Makes me wonder if in the 1.17 version of this seed there would have also been a normal, exposed lava ravine at the coords of the huge one I fell into. It’s almost like when the seeds shuffled, some terrain generation just moved below Y-0 but stayed exactly where it was otherwise.
Here’s another cool example of an exposed 1.17 lava ravine having a continuation under it in the new terrain. This one even has a nearly identical mineshaft (which is also a thing I’ve noticed happening), which is cool. This ravine is also like 11 blocks wide and probably one of the chonkiest ravines I’ve ever seen.
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Anyway, I just thought that was neat and wanted to share! Here’s a couple more screenshots from the ravine I fell into:
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Looking straight down from where I would have fallen out of the water ^
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The weird spot where the water cuts off and I fell from (I fell from the upper section of water, whereas the lower section is part of that aquifer I mentioned) ^
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Just looks cooler like this tbh ^
Bonus unrelated picture: when in spectator mode and in terrain that was generated in 1.17, there’s a super clear horizontal line where you can tell exactly where Y-0 is and idk I just think it’s cool
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Here's a ramble of thoughts I'm having
So I have a phobia of bees/wasps/etc. Since I was like 5 or 6. I didn't get stung it just was the noise and the pattern markings that freaked me out. I used to hate them so much and be so terrified.
But I've worked to respect bugs and typically disliked creatures. The first step for me was recognizing their territory vs my territory. If they're inside my house sure kill them. But if they're outdoors, that's their place and I'm in their territory so leave them be/they have right of way.
And then gradually it seeped into the second step: the realization that they don't have a concept of indoors vs outdoors. They don't know that I consider this my kitchen. They just know that they found a warm place (I live in a cold climate) where there's sometimes food. It seemed cruel to punish them for trespassing when they didn't understand the difference.
The third step was realizing that they weren't trespassing at all. It wasn't even that they just didn't understand this wasn't their space. It's that it IS their space. They were here first, IM the trespasser who claimed a territory against creatures of all kinds in defiance of reality and practicality.
I realized I'd overcome my phobia earlier this week when I got stung. I had raked the leaves into a pile and was grabbing handfuls and armfuls of them to put into bags. And a bee/wasp stung me. My first thought after the initial "ouch" was concern and understanding for the bee/wasp. Of course it stung me. I had clumsily startled it when it had found a peaceful pile of leaves to chill in. It must have been so upsettingly sudden for it to experience an arm thrust into its hiding place without warning, disturbing it's footing and refuge. I found myself hoping it was a wasp so that it would be okay after stinging me. I don't know which it was as it only stayed on my arm for a fraction of a second before fleeing, so I only glimpsed a blur of yellow and black.
I know some ppls phobias r more innate and less learned than mine. But it speaks to how negatively bees/wasps r often viewed that by the age of 6 I had a firm hatred and fear of creatures that r no more dangerous than many other bugs that bite or sting in defense, yet r less recognizable or distinctive in colouring to be noticed. I wonder if the same respect were given to all animals, not ignoring their defenses or claiming they r harmless to handle, but to respect their space and autonomy while recognizing their value and interest, would there be less danger from wildlife in urban areas.
Where I live, ppl feed foxes and kill coyotes. The foxes become unable to fend for themselves and malnourished due to improper diet. The coyotes r killed or chased away from the areas.
Where I live, ppl feed birds and shoot at squirrels. The birds gather in too large numbers and spread diseases, and the squirrels r left to rot where they fall.
Idk I'm not some moral high ground on this. But like I've been learning to respect animals regardless of their cuteness maybe that would be better for the biome and balance if we didnt try to divide wildlife into tameable/pests.
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seven-thewanderer · 3 months
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lil ramble cus I wanna summarize my original species over on @floserd-theflowercows (and also on the site I made)
Firstly, it’s an open species, so anyone can make a Floserd!! :3
Basically they’re like… living cow-shaped plants that walk and talk (sometimes) and eat and stuff!!
They don’t really have a religion (cus I’m not gonna make up a religion), but they do have some holidays, one of which they celebrate the creation of the Floserds (basically anytime there’s a Solar Eclipse), which they celebrate with stories and food & fun games!! They also (mainly the Plain Floserds) decorate themselves with smushed fruit (they use smushed fruit like paint to tell stories, so when they decorate themselves with it, it’s like… face paint to celebrate the long story shared through time)
but anyways, speaking of “Plain Floserds”, there are 5 variants: Plain Floserds, Tundra Floserds, Desert Floserds, Water Floserds, & Parasitic Floserds
starting from reverse (for funsies & why not), Parasitic Floserds, who are typically the shortest of the variants (typically around 2 ft, can sometimes be a bit taller (or shorter)), and are like… tiny quokka vampires? Minus the whole… dropping-their-baby-so-they-can-safely-escape thing that quokkas do. But the parasitic Floserds tend to be shorter, and I guess more… aggressive? But they are small, fast, and are like tiny leeches if they latch onto another Floserd, and… take nutrients from them (any other wording sounded weird so take the confusing sentence instead). This variant also has the chance of having a pouch instead of udders (so either udders or pouch, that’s their options), due to how they tend to move quickly, compared to regular Floserds
Next, Water Floserds are like… the mermaids of Floserds, and are water plants/flowers, and they don’t really have a set size. They’re kinda like… that thing about lizards(?) growing to the size of their enclosure, or a goldfish getting really big if released to the wild (which from what I heard I think ur not supposed to do that), but Water Floserds can go from really small sizes (probably pond or stream), to really reaaaally big (ocean). Water Floserds tend to be more playful & curious, and are usually the more carefree ones. However, they’re mainly bound to the water, as they get their oxygen from the water, and their nutrients and everything else they need is in the water. They also just.. don’t have legs, so they can’t even function on land. They’re like manatees, honestly.
Then, there’s the Desert Floserds, which are the second-shortest Floserd (but still taller than the Parasitic Floserds). They’re kinda like… the strong ones? Idk. But they have tough paw pads (which I forgot to mention Floserds have paw pads. May seem weird but hey camels actually have padding too so. Yeah.) and dull hooves, and are pretty good at climbing and such. They also like cactus fruit (not a requirement that they all have to like cactus fruit, just they’re basically the only variant really with easy access. Except for the Parasitic Floserds that live in the desert too.). Desert Floserds are also like… the main fighter Floserds, as they can have strong hits with their tough dull horns & hooves. (also to specify here: Dull as in blunt, not as in bland)
Then there’s Tundra Floserds, the tallest Floserd variant, and also the only other variant with the ability to swim (besides Water Floserds, who live in water, and besides certain Parasitic Floserds). They live in snowy areas, and are extremely floofy to keep themselves warm in such areas. They are the ‘chill’ ones (get it? get it? okay I’ll stop XD), and are more relaxed, but still try to keep on guard, to make sure they don’t get attacked or anything. Their hooves and horns are sharp, and their hooves can (eventually) crack ice, so they wouldn’t hesitate also if self-defense is needed.
Finally, there’s the Plain Floserds, who are kind of just… plain. They’re found in biomes like grasslands, forests, etc etc. they’re kind of like… the story-teller variant!! They like to paint their stories with berries, they like to explore and share their tales, they’re also the most social variant!! I… don’t have much to add about them sorry XD
But ye, those are the variants!!
Also from height:
Tundra - average 7 ft Plain - average 6’’5 (don’t ask why it’s specific it was the vibe for me) Desert - average 4 ft Parasitic - average 2 ft Water - no average (based on body of water)
Also, to specify:
Floserds are not me claiming over every flower cow (for example, I’m not claiming Mooblooms as mine.) Floserds are flower cows, yes, but their main defining traits are that their tails are flowers, and that they’re just large living walking plants
(…also there can’t really be any Mushroom Floserds, cus mushrooms are fungi, not plants.)
But yeah I’ll leave it at this!! If anyone wants to ask more about Floserds, I’d be really happy to answer!!!!!
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"Fortunate is he whose mind has the power to probe the causes of things and trample underfoot all terrors and inexorable fate." - Virgil... I'm told
I shrugged through the opening fields and ruins of the Glowing Sea! It was... pretty fine! I sometimes forget how utterly invincible I am with the power armor, but I also suited up a couple of people in hazmat suits to come with me and stocked up on RadAway and Rad-X. It was fun, actually - we got attacked by some weird rats that I didn't want to hurt but had to, then some feral ghouls which the entire Commonwealth community seems to deem a free space to go wild with the murder so woopie to that, and then we got to a crater full of those absolute weirdos in that cult. No, not the Brotherhood, and no, not the Enclave, and no, not the Institute, but the Adam ones. I at one point became violently ill after I spaced out standing and talking to one of them and didn't realize that my power armor wasn't doing a very good job dealing with the rads - next thing I know I'm on the floor, hyperventilating. It happens! You know how there's a culture of people stabbing each other with the Stims? I think... I think Dogmeat stabbed me to life.
Overall great trip. Terrible that this whole place is a noxious wasteland that tears through metal and PVC alike - if only some group of people with a massive collection of pre and post war technologies could come in and do some ecological work here. You know, how back in the day human beings would clean up the results of radioactive disasters? How that existed? Just spitballing here. Would be of tremendous material and political value and would profit the perpetrator massively, especially if the work force is rad resistant. Might be a good use for... maybe an endless supply of synthetic human beings or something but again just spitballing here.
(More ramblings and a picture below the cut.)
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No extra pics from this photo set, actually! Usually one or two get relegated to the below the cut spot, but not today! So here's Sizz'el in a nice green dress.
The Glowing Sea was new for me! Never went before, not even once. I don't know if it's obvious from my descriptions but I kind of hate Fallout 4 - I have a very grognard-esque old school centric view of the Fallout series, but I'm also open to the idea that Fallout 4, when you wash off the blood and sweat of the crunchatized developers, executes on the mechanical experience of the Fallout games with aplomb. Someone I listened to said there are no games that are Fallout-likes, and play like the original Fallout. I think FO4, mechanically, is exactly a FO2-like, but I don't have the space to argue that here.
Anyway, Glow-C. It was an interesting outdoor dungeon design. I only did the first leg of it, out to the Crater of Atom, but I thought it was a well considered experience: players explore the first part of the Sea and perhaps realize that the biome is dangerous enough that they're going to have to come up with a plan of attack. If they push hard enough out of spite, they have a halfway-ish, one third-ish checkpoint to stop at with the crater. There, they can learn where Virgil is more specifically, fast travel out to Sanctuary, and reconsider their options. Dump junk, repair armor, etc., and enter the truly grueling part of the dungeon fully prepared.
I did actually die a couple times because of the radiation at the crater: I (surprise) downloaded a mod to increase the radioactivity of the entire Glowing Sea by... 5x? 3x? Can't remember. I think it's this mod by CrimsonKnight77 (opens in new tab) but that only affects storms. I'll come back to this. Or not. It's a game.
Anyway I was standing talking to who's-her-face who tells you Virgil's exactly GPS coordinates, got up to get a snack. I come back to find everything rewound to the beginning of the conversation and a pop-up. Why did I load? What? I hit the pop-up. I talk to the lady. I'm thinking how to respond. Suddenly, dead. Power armor just flumps to the floor. I load. I'm looking around. I see the rads. I get it.
So yeah, that got me not once, but twice. Sneaky. Gonna be a pain if I ever go out to Lost Lookout or Lookout Point or whatever the DLC is called.
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A Rant About Agriculture.
Hi. first off welcome to my blog about world building and the narrative of my book writing project. Figured I'd start off right with a thing I wrote in Discord. So sorry for rambling. And Thanks! Y'know for reading it.
Anyways there’s this one city(and much of the greater populous of the continent)that lives in like mountainous or foothill terrain, the rest is massive plains or coastal biome. So the massive majority of walled cities have agricultural land in the mountain zones because thats the natural impregnability of that area. now a lot of their agriculture is rice like wheats, and load bearing fruits and their trees. 
Now the wheats do well anywhere, so they do rotational fields with tubers in massive tiers built into the mountainsides, that they flood in preparation for the harvest and then replanting for the tubers which grow through the dry seasons. 
The really cool engineering of these fields is that to keep the fields at controlled flood levels they waterfall down the mountain into each other and a massive reservoir. also theres a lot of care taken in making it so that the offshoots for irrigation for run off can open up based on rainfall and that theres always more water capacity that can be filled. This is aided by magical functions carefully monitored by farmers and engineers alike. 
Amongst these fields of which there are sometimes thousands in a single mountainside there are grazing fields for a cattle like creature that can be air borne but tend to graze too fat on the resting fields. They supplement a dairy and meat role in the economy, though it is noted that skins and bones are used in medicine for sterilization and light weight fuel. (Medical garb for a natural sterilization property via innate magic in the creatures.) (Fats used in lotion like products.) But also these things are stupid. Like can't survive in the wild for two hours stupid, they get taken out by no predators, just themselves. So the joke is, “We need to pass a vote on the funding for more fences on the upper paddies to better stop roof damage."
Cause they fly fifty feet and drop into someones house.
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therandomartmaker · 2 years
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I posted 2,558 times in 2022
That's 2,558 more posts than 2021!
174 posts created (7%)
2,384 posts reblogged (93%)
Blogs I reblogged the most:
@i-amtransexual
@yayee-prsp
@gentrychild
@elytrians
I tagged 608 of my posts in 2022
#randomartmaker rambles - 107 posts
#randomartmaker writing - 35 posts
#randomartmaker utterings - 32 posts
#randomartmaker ao3 - 21 posts
#randomartmaker art - 20 posts
#digital art - 17 posts
#orv - 17 posts
#my art - 15 posts
#short story - 15 posts
#tcf - 13 posts
Longest Tag: 140 characters
#it really sucks when you’re raised half-half but somehow it ends up tilting towards english and you’re the only one in your family like that
My Top Posts in 2022:
#5
Yoichi explaining the story of OFA in fics is kind of funny to me. I personally believe in the “set around like 100-200 years in the future” gig for bnha, so whenever i think about yoichi i think abt him being memey
So his entire explanation of OFA would just be filled with memes in any scenario i imagine him in.
“So he yeeted me into a vault because he thought i was a poor little meow meow,”
“The quirk was essentially a strengthening quirk, even if wasn’t actually that and it was powerful. And because he fucking locked me in a vault, i decided i was going to use said quirk against him, because it be like that sometimes.”
“Sibling Relationships.” [wistful sigh]
“Second [sudden fake russian accent] shot him ze legs,”
“My brother once tried to brainwash me with telepathy, like a knockoff [activate gremlin mode] ‘it’s me boy, i’m the ps5, speaking to you inside your brain’, “
“I was so tempted to just steal his fucking kneecaps,”
Main point of this is that half of the explanation is just unintelligible to everyone.
Regardless, I don’t have good enough memory to remember enough easy mouldable/applicable memes and use them quickly, so here are the only ones i could think of.
If i used one incorrectly, stfu, i don’t have ingrained memory on this shit like some of you because i need to pass a mentally stable human being.
65 notes - Posted April 15, 2022
#4
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Latest artwork for y’all is some lazily shaded and coloured Yor Forger haha i haven’t watched spyxfamily
65 notes - Posted July 21, 2022
#3
So. Humans are Space Orcs/Deathworlders Idea, and one that I’m not quite sure has been done yet?
A planet that has been terraformed in such a way that it has perfect living conditions for most known species, and is used as storage for samples of most non-sentient life for studies.
It is, logically, classified as a death world, but due to the fact that it’s been terraformed that way and segregated to ensure perfect comfort for general types of beings (mammalian, avian, marine etc. and divided further) no one cares about that classification.
And then humans drop into whatever interplanetary/universal union group and are like “Oh! This planet seems cool. Can we go on it?” And almost all aliens immediately panic because this new species hasn’t been classified into what environments it can survive/needs for survival.
When the realisation that Humans survive on a genuine deathworld hits, they decide to just drop a group of them on the planet with the rules and regulations booklet and record what happens.
Human 1: Oooh. This is like a giant biome themepark!
Human 2: Bets that the Australians will bolt to the beaches?
H1: If I’m taking that bet, then you have to take the bet that none of scientists would study any of these biomes
H2: that’s a losing bet. That’s not fair.
Alien, witnessing an entire crew of human diving into the water from where the mountainous zone meets the marine zone with a cliff:
Alien, watching in horror as some humans run to the permafrost zone in nothing but summer clothing:
Alien, supervising the scientists as a large amount of equipment is used to study the non-sentient biodiversity in whatever section caught their interest:
The main focus of this post is meant to be the idea of the planet and not humans interacting with it but like,,, you can’t tell me there’d wouldn’t be an edition of an information booklet for to what species can go in what biomes dedicated to solely humans ending with “but there are exceptions, like some humans will attempt to peel their own skin off in extreme heat temperatures, so just place them on the central platform and let them roam and don’t forget your trackers.”
74 notes - Posted June 14, 2022
#2
“Kudo Shinichi, sir!” A reporter called out from the crowd, one of many. Shinichi didn’t know why but he started paying attention to them.
“Sir, is it true that you are dating Kuroba Kaito, rising magician?”
Now, Shinichi could just say no comment and move on, but he was tempted to have a little fun.
Kaito would love him for doing this anyway.
Shinchi pulled his closest Kaito Grin, shooting the man a thumbs up, absolutely shiteating. He bolted in the other direction.
It would be hours later that Kaito finds out about the broadcasting of their relationship, and the ensuing riot that occured.
His mother found him rolling on the floor cackling like a witch gone mad.
116 notes - Posted May 17, 2022
My #1 post of 2022
“Ok. I’m calling you guys 1864th, Plotter and 999th, because the other options; Mine, Not mine and Wish it was mine, are not viable.” - Kim Dokja at some point
236 notes - Posted March 26, 2022
Get your Tumblr 2022 Year in Review →
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