#been thinking about spamtis and what a wonderful fucking dynamic they have
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Sometimes it annoys me so much when I ship problematic stuff. Not in the sense that I don't like the problematic elements - I love them, a lot of the time. Age gaps, incest, abuse, all those things can add plenty to a dynamic. They have unique elements that would drastically change the relationship if you took them away.
But occasionally, I come across ships that would work just fine if you removed the problematic elements (especially with age gaps) and it frustrates me so much that because of one element, tons of people will never give the ship a second thought, no matter how deep and interesting the dynamic is. They'll always remain unpopular and hidden away to avoid harassment. It's such a fucking annoyance.
#proship#pro ship#my post#been thinking about spamtis and what a wonderful fucking dynamic they have#the parallels. the way spamton instantly attaches himself to kris. the common goal of freedom#the way spamton ultimately cannot be saved. the way kris carries him as equipment after defeat#THE SNOWGRAVE ROUTE AND HOW SPAMTON HELPS THEM DESTROY THEMSELVES#AND THEN IT ENDS IN HIS OWN DEATH#I don't think aging spamton down would work because I think the passage of time is important for his story#but if kris were an adult. then I'm sure the ship would be much more popular#but no instead it's a Bad Ship™ that only Bad People™ like
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