#been thinkin abt skinamarink again. really fascinating film even ignoring the experience of watching it lol
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eggmixercortex · 1 year ago
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the thing about skinamarink is that people tend to say that it would have been better as a shorter film - particularly people who hated it - and while i understand where that idea is coming from i actually disagree.
(long as hell)
people who disliked skinamarink for the most part cite the long, "empty" shots between relatively little/mediocre action as the reason that the film didn't work for them. and i actually agree with that last bit, i think that the scares in skinamarink are kind of badly done*. they're just the sudden movement + loud noise combo, if they were standalone they would suck. and the first point isn't technically wrong either! i would bet like 50-60% of skinamarink is just still shots of dark hallways with film grain. and i'm going to make it clear that i have no problem with people who see the film this way. if you hated skinamarink that's perfectly fine and you aren't 'missing something' that could magically make you like it.
however, I do think that making skinamarink shorter would actually DECREASE the quality of the film. Heck, the short film that kickstarted the creation of skinamarink, is about 1/3 the length, and about 0% as scary. is it well made? absolutely. is it interesting and worth the watch? very much so. but scary? not in the damn slightest. and that's why the length of the full film is important, because when the action of the film is condensed it removes the truly unique thing about Kyle Edward Ball's style as seen in the bitesized nightmares and Skinamarink.
i'm a pervert for this type of film so i am of course highly biased but the thing that skinamarink does is kind of like the allegory of the cave. in the allegory of the film you the audience are expected to be affected by the suggestion of the film rather than its direct contents, in a really extreme fashion. this is a relatively unique way to present a film, and i personally think Ball is really very good at building a successful atmosphere for this type of device, and i hope that he makes more films like this in the future. BUT the issue of course is that because it relies so heavily on the audience being able to essentially scare themselves, if you the viewer can't do that, skinamarink immediately falls flat on its face. if you look at each action scene in isolation it becomes fairly obvious that they're all... a little silly. the formula is pretty much just ack! something is weird! and suddenly it jumped at the camera! excepting the ending which is 3x speed settings of the same thing. and that's fine, but not showstopping or anything.
most horror that utilizes 'jump-scares' tries to build up to it of course, but skinamarink almost literally gives you nothing to work with except for the knowledge that something is going to happen... eventually. and for me that worked really really well! i was literally frozen in fear! it took me around 10 minutes to be eaten alive by the damn film! but for someone who that doesn't work on, its not going to work at all. the film will genuinely be boring and the audience member who walks out or says that is was a dud isn't actually missing anything - skinamarink is just a film that relies so heavily on its one aspect that the rest of it crumbles if that doesn't land.
skinamarink was made (intentionally or not) to appeal to a very, very specific type of audience, and pretty much ignores anyone else. if skinamarink were more like Heck it would definitely appeal to more people, but also would have been a significantly less interesting film. this is also why i get a little annoyed at people who act like skinamarink fans are 'snobs' or that people who didn't like it are 'missing something' because it isn't actually a particularly artsy film in story. reading an essay about the themes isn't going to make the film experience scarier (but would be a fun read, mostly) its just that the film works best with people who can scare themselves out of going to the bathroom at night.
genuinely, if you watch 20 or so minutes of skinamarink and you aren't enjoying it, leave. it won't get better** and it's not worth wasting your time on an experience you really won't enjoy just because you feel like you have to. if it sucks hit the bricks man
(i would love to re-watch with a staunch skinamarink hater so we can discuss the different pieces of it tbh... there's so much to talk about in the structure here)
i adore the empty skinamarink shots because they demand you fill them yourself with only the little paper towel ghost they gave you to work with it's awesome. but also sometimes you would prefer the movie give you at least a bedsheet lawn ghost instead.
*the action moments are some of my least favourite scenes, and i genuinely think that the toy phone moment could have been removed entirely. it's not good...
**again, not saying its bad to dislike skinamarink! it also might improve for you but like. don't let people force you to sit thru paint drying for 16 hours part two just bc it could get good later
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