#because blood has a distinct smell of iron which gives it its red color. i think
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plasticsandwich · 5 months ago
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ohhh fuck i forgot its pride month
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sagasofazeria · 3 years ago
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My Attempts At Making Unique Nonhumans Part 5: Dragonborn!
This is gonna be a long one my friends, so buckle up. (This is part 5 of this series, to see the others just go through the “Nonhuman series” tag on my blog!). Also, some of these changes will kind of retroactively apply to true dragons as well b/c of how this all works.
Taglist: @talesfromaurea @hellishhin
General: 
Dragonborn!! I have changed a LOT of what goes on here. I actually changed the origin of dragonborn itself even. In my mind they’re just another in the same family as dragons, literally just humanoid dragons. The first dragonborn were much closer to their true-dragon cousins (wings and etc), but over time the dragonborn have become more and more different as evolution happens. There are some dragonborn who are more draconic than others, but those are usually small, ancient, and isolated pockets. This all also means that the lines can get blurred when it comes to dragonborn, and often with dragonborn they are either clearly similar to the common attitude of their true dragon counterpart or completely different. It depends on many factors, obviously, especially their upbringing and culture. Another thing I changed was their lifespan, because it’s such bs that the DRAGON species isn’t long lived. That’s like a whole thing with dragons, it should be reflected in dragonborn too. So, in my world, dragonborn tend to live a long time, anywhere between 250 and 600 years or so. They’re roughly on par with dwarves, if not slightly longer-lived. Another thing dragonborn have is the ability to unleash a roar that sounds like a full on dragon (like Shakari did during the battle at Dymea’s hideout). This is often used for battle cries and other similarly dramatic things. (Imagine an army of dragonborn unleashing a war cry. It’s a common tactic to instill fear in an enemy and it works pretty much every time.) Additionally, their scales, in classic dragon fashion, are like iron. Most dragonborn use their scales as natural armor because it’s easy and pretty effective. Another thing is that dragonborn have senses that rival even the elves, because that’s another iconic dragon thing that I felt that they deserve. I’ve also decided that because I personally adore tattoos, it’s very sad that dragonborn and other scaled species couldn’t have them, so I’ve invented a special “scale-paint” that allows permanent marking on dragonborn and other scaled folks. I mean, there’s always magic, of course, but scale-paint is generally easier. Last thing I added here is that very very powerful dragonborn sometimes gain the ability to shift their form, just like ancient true dragons, but it is extremely rare.
Metallic/Chromatic:
Okay, so, metallic and chromatic dragons. Honestly, in my world, the difference between the two is negligible at best. They’re just two different groups of dragons. I don’t like that one is evil and one good because that’s boring. Plus, I mean, why would a dragon, an ancient creature with vast knowledge and power, never be able to learn or change its behavior? Doesn’t make sense. Of course the distinction is even further reduced with dragonborn, to the point where gold and red are just scale colors and you can guess pretty much nothing based on that. Although, I did take away the Paralyzing breath in both the metallic true dragons and metallic dragonborn, instead just sticking to the one option. I also feel like chromatic true dragons should be able to shape-shift as well, so I did that too. Anyways, on to the colors! Gonna put it under a cut because again, this is a long one.
Red:
Red dragonborn! Most dragonborn, the closer they are to their true dragon relatives then the stronger and more numerous the traits they share with them will be. Some common things to see in reds are extra large horns, serrated claws for climbing mountains, and gray/black/brown undertones that would help blending in in the mountains. It’s also very common for their breath to smell like smoke, obviously, and for their bodies to be extremely warm. Red dragon scales are prized for giving off intense heat even years and years after death, and some red dragonborn scales have the same warmth. Red dragonborn also have the strongest scales of most dragonborn besides black, even to the point of reinforced scales in impact heavy areas (allowing for tumbles down mountains without severe harm). This helps more with true dragon hatchlings learning to fly in the mountains, but some red dragonborn inherit it as well.
Blue:
Blue dragonborn tend to vary a lot in how actually “blue” they are, seeing as how blue is quite possibly the worst color for surviving in the desert, the usual habitat of actual blue dragons, when you can’t fly (unlike true blue dragons, who it works for because they can hide in the sky). So they go from brownish muddied blue to straight up sapphire depending on how necessary camouflage was in their genetic history. Besides that, they have a few traits that, again, vary depending on how distanced they are from true dragons. Examples are scales/a horn that easily conduct electricity, a system for conserving water that runs just beneath the scales, special markings around their eyes that help them see in the sun (much like a cheetah), and a smell of ozone. Their breath/their inherent electrical charge can be used for a lot of purposes, from excavation to glass sculpture. (I like to imagine little baby blues making sandcastles and then their parents turning them to glass with their breath and saving them later.) I imagine glass art is probably common with most of the heat based dragon types, actually.
Green:
Green dragonborn, unlike most others, have to be far more careful with their breath weapon. They have venom sacs and a special organ to hold the toxin they can breathe, but it’s hard to tell the difference, especially for young greens. They’re a bit like vipers in that sense, that the babies can barely control their venom. Some common traits green dragons can have is obviously their camouflage in forested areas. Their scales often have a slight shimmering layer so that even in dappled/varied light they can remain stealthy. Green dragonborn also obviously have a super boosted immune system in order withstand poison (and not just their own). They usually are also the only dragons/dragonborn who lack horns besides occasional smaller and more antler-like ones. They also have can have a leaflike texture to their fins and frills that can help collect water (and also serve as a way to regulate a bunch of bodily functions. For example the fins would serve a similar function to sweat, among other things.), and even gills in some cases.
Black:
Black dragonborn have the strongest scales of any dragonborn besides red, as their scales are built to withstand their acidic saliva. Black dragonborn, like black dragons, are unique from other dragonborn/dragons because a lot of their bodies can be worn away or decaying before they die, because their organs just... don’t. Similarly to their saliva, their stomach acid is even more powerful. It is the most potent acid known to mortals, and black dragonborn often carry on this trait. It’s said a black dragon’s stomach acid can melt through almost anything, and because of this, acid reflux can be deadly to young dragonborn who haven't fully developed the acid-resistant coating on their throats and organs yet. Some other common traits are gills (for swampland living), and longer claws that can be used for slashing or stabbing (helps when spearing fish). 
White:
White dragonborn tend to be the biggest dragonborn since they need the protection from the cold. They are still cold-blooded, like other dragonborn, but the ideal temperature is much lower for them. I also gave them horns, but not normal horns, something more akin to mammoth tusks. So white dragonborn also tend to have tusks. Additionally, white dragons have these strange quills along their spines that create a chilling sort of howl when rubbed together or a when a breeze blows through it right, and white dragonborn have these too. They’re often used by hatchlings and mothers to find each other. Another common feature is having huge and occasionally webbed feet/hands for running in snow without sinking (or swimming), like built in snowshoes. They are another type of dragonborn/dragon that also commonly has gills.
Gold:
Gold dragonborn, the shiniest of shiny. Also, funnily enough, the dragonborn with the weakest scales (which is really not very weak at all, by the way. Iron can still break on them). Of course, though, this is often used for body art. Gold dragonborn often semi-melt their scales’ outer coating with their fire, and then create all sorts embossings and patterns on themselves before it cools. Best part about this is it can be redone if they get bored (which can happen when you live 500 years). Only thing is this can further weaken the scales or cause damage if done too many times. Some other common traits are their fins, which work very similar to those of the green dragonborn.
Silver:
Silver dragonborn!! I so rarely see metallic dragonborn in my personal games, actually, but I admit silver dragons/dragonborn are my favorite. Silver dragons in my world have a triceratops-like plate/crest on their foreheads that they use to bash into one another in fights (and to break rocks), so silver dragonborn tend to have something similar on top of their heads. Another interesting part of silver dragonborn is that while they speak draconic naturally, their tongues are actually so flexible and their vocal cords so versatile that they are able to mimic most speech they hear, and learn how to pronounce almost any new languages very quickly, a benefit they gain from the habits of silver dragons to visit along mortals. They also have a much higher tolerance for thin air, and their true dragon counterparts can fly the highest into the atmosphere of any known dragon. They also have the same malleable scales as the gold dragonborn, though slightly tougher, and claws that are serrated like reds’ are.
Bronze:
So first things first, I have changed some things even with the true dragons. I have switched the habitats and breath weapons of bronze and brass dragons. Bronze dragons now live in the hills/plains and breathe fire, and Brass dragons live on the coasts and breath superheated air/steam. Besides that they are generally the same, however. Regardless, bronze dragonborn. They too have malleable scales, though they will retain their shape much better and are far stronger (as well as requiring more heat). The bronze dragonborn tend to have similar adaptations to the blue, like the eye markings. Their horns/crest are slightly different though, since they don’t need to conduct electricity. Some common features among bronze are serrated claws for rockier areas, or large feet and tail for balance on sand (which blues would likely have as well).
Brass: Brass dragons/dragonborn are a little weird but I like em. They normally breath superheated air BUT they can scoop down into water and gulp some of that and if they have excess can turn their breath weapon into steam instead through use of a special organ. Also they of course have gills and webbed claws, as well as scales that have a sort of water resistant coating that helps them glide in and out of water. They also have eye markings to help them see despite glare of sun on the water, so the brass dragonborn may inherit many of these. Brass dragonborn also have the malleable metallic scales, just less so than others because the waterproof coating makes it difficult. They also tend to have extra strong gator-like tails.
Copper:
I also changed coppers up! It felt weird to have the acid one in the desert, so I changed it up and gave the coppers lightning. Like blue dragonborn, they can have many desert adaptations alongside their conductivity in their scales, interesting thing about coppers is that they have the fins like greens, but they are used slightly differently. Mainly they’re used to feel changes in the air (when a storm is coming and etc) but they can also release heat, and can press down against their bodies to prevent damage. Coppers (and blues) are also generally good at burrowing in sand, and often you’ll see coppers leaping in and out like scaly sand dolphins.
Iron:
Ah look! It’s me, I did another thing. I may have created a whole new type of metallic dragon. Behold, the Iron Dragon. These guys live primarily underground, and are generally slightly smaller than other dragons, using their wings more like bats use theirs, flitting around cave ceilings (also they are blind and have echolocation also like bats lol). So Iron dragonborn inherit many of these, and since they live underground, often interact less with other dragonborn and surface societies, and usually retain much more of their draconic traits. Their scales are malleable as well, and possibly some of the strongest. Iron dragons/dragonborn also breathe a thick, heavy smoke, that serves both a a noxious cloud and a way to blind their enemies (since they use echolocation anyway).
Gem Dragons:
honestly? Not really sold on em yet, so there’s none in my world. Could change though, I dunno.
Ah this was fun. Enjoy dragonborn immensely, now they have some extra fun flavor! Yay! Feel free to leave suggestions for next week, I’m thinking probably either Kobolds or Orcs? Still not sure though.
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