#beating the market
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I'm barely to the massacre and I can already tell I'm going to be screaming at every this-makes-no-sense decision made by the writers (your temple is under violent attack, and you evacuate the kids... to a barely enclosed corner in a prominent temple room? Instead of to the hundreds of sky bison that were highlighted as flying in earlier? Why?) (And Aang left to clear his head and think instead of to run from his duties? That's such a less compelling plot arc?) (And the show had him briefly monologue about being a goofy kid who loves pies and his friends instead of using the extended temple scene to show any of that? Didn't want to pay more child actors, did you, Netflix?)
Yeah I'm just. Going to be screaming at the screen instead of enjoying this. Different decisions aren't necessarily bad, but when those decisions seem to be in the direction of "show a man burning alive before we even get to the on-screen massacre" this is just... not the show for me.
#The original show emphasized the horror and sadness of the massacre by putting it in the context of people and culture lost#This one is going the Show People We Don't Know Burning Alive Clearly That Will Make More Of An Impression route#Gyatso's bones will always be the epitome of heart break#get out of here with your on-screen immolations just to demonstrate literally flashy cgi#Anyway someone tell me if the Omashu episode is worth watching in isolation I've seen gifs of Zuko getting brow-beat by Random Market Lady#And that DOES sound hilarious#But is the rest of the episode worth it or should I stick to gifs#This is like trying to decide if a barely-canon-divergent fanfic is worth slogging through#For its five fun new scenes#When the rest is just The Same As The Original But Worse#avatar the last airbender#atla#natla#netflix atla
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NUT THANAT as JUN
How smart Thame is. He made you join first, because he knew you could really help a lot. You should have complimented me, shouldn't you? Has Thame even done anything yet?
THAMEPO: HEART THAT SKIPS A BEAT
bonus:
#thamepo#thamepo the series#heart that skips a beat#nut thanat#and it could mean nothing that i made this (i refuse to admit gmmtvs marketing working on me)#(it means something and it worked)#(you are witnessing my brain chemistry being changed in real time. i apologize for my future self. thanks)#ANYWAYS back to the CHARACTER. i love this diva#fivearchive#userpharawee#userrlana#userbon#userjamiec#userrain#kirustag#rinblr
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*sigh* thoughts on Nintendo's botw/totk timeline shenanigans and tomfoolery?
tbh. my maybe-unpopular opinion is that the timeline is only important when a game's place on the timeline seriously informs the way their narrative progresses. the problem is that before botw we almost NEVER got games where it didn't matter. it matters for skyward sword because it's the beginning, and it matters for tp/ww/alttp (and their respective sequels) because the choices the hero of time makes explicitly inform the narrative of those games in one way or another. it matters which timeline we're in for those games because these cycles we're seeing are close enough to oot's cycle that they're still feeling the effects of his choices. botw, however, takes place at minimum 10 thousand years after oot, so its place on the timeline actually functionally means nothing. botw is completely divorced from the hero of time & his story, so what he does is a nonissue in the context of botw link and zelda's story. thus, which timeline botw happens in is a nonissue. honestly I kind of liked the idea that it happened in all of them. i think there's a cool idea of inevitability that can be played with there. but the point is that the timeline exists to enhance and fill in the lore of games that need it, and botw/totk don't really need it because the devs finally realized they could make a game without the hero of time in it.
#i really do have a love-hate relationship with this timeline#because it's FASCINATING lore. genuinely. and i think it carries over the themes of certain games REALLY well#but i also think it's indicative of a trend in loz's writing that has REALLY annoyed me for a long time#which is this intense need to cling to oot#and on a certain level i get it. that was your most successful game probably ever. and it was an AMAZING game.#and i think there's definitely some corporate profit maximization tied up in this too--oot was an insane commercial success therefore you'r#not allowed to make new games we need you to just remake oot forever and ever#and that really annoys me because it makes certain games feel disjointed at best and barely-coherent at worst.#i think the best zelda games on the market are the ones where the devs were allowed to really push what they were working with#oot. majora. botw. hell i'd even put minish cap in there#these are games that don't quite follow what was the standard zelda gameplay at their time of release. they were experimental in some way#whether that be with graphics or puzzle mechanics or open-world or the gameplay premise in its entirety. there's something NEW there#and because the devs of those games were given that level of freedom the gameplay really enforces the narrative. everything feels complete#and designed to work together. as opposed to gameplay that feels disjointed or fights against story beats. you know??#so I think that the willingness to allow botw and totk to exist independently from the timeline is good at the very least from a developmen#standpoint because it implies a willingness to. stop making shitty oot remakes and let developers do something interesting.#and yes i do very much fear that the next 20 years of zelda will be shitty BOTW remakes now#in which botw link appears and undergoes the most insane character assassination youve ever seen in your life#but im trying to be optimistic here. if botw/totk can exist outside the timeline then we may no longer be stuck in the remake death loop#and i'm taking eow as a good sign (so far) that we're out of the death loop!! because that game looks NOTHING like botw or oot.#fingers crossed!!#anyway sorry for the game dev rant but tldr timeline good except when it's bad#asks#zelda analysis
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yeah i agree with your point about survival mechanics and i feel the same way about the lack of combat mechanics. "why would an educated city doctor need a weapon" because shit is hitting the fan in every way impossible and pretty much everyone is walking around armed... also why am i supposed to believe the the fact that he's a man of intellect will somehow provide him with food? i don't think anyone is going to be too eager to share food during an outbreak intellectual or not...
+ follow up for the previous ask but actually my favorite quest from the original pathologic is the day 11 bachelor quest that involves shooting down soldiers. i think it really drives the point home about how this random fuckass guy who is supposed to be battling a plague doesn't even have the time to do that anymore because the people in charge are asking completely irrelevant things of him now and he's at a position where he cannot refuse what is being asked of him. like i think it was good storytelling that even as the guy who lowkey wants to deal with the plague and solve its mystery you still have other, more pressing, less interesting and or pleasant tasks to complete
i agree! honestly, i feel this way about the combat mechanics even more than i do about the physical survival (food, health, illness, sleep) mechanics. because sure, i can see how it makes sense for daniil's position of authority to mean that his basic needs are somewhat provided for -- although i don't think it makes more sense than what we got in the original game. i've never seen anyone bring up "isn't it kind of unrealistic that the bachelor isn't given lots of food during a massive food shortage?" as a plothole that needed to be resolved. the townspeople generally don't like him much, and most of the people with power don't either, except for the kains. sure, maybe it's kind of weird that you can go see the kains while broke and on the verge of keeling over from hunger, and they won't do anything to help you, but... the kains are pretty self-centered, and they're so goddamn weird that maybe they forget that you need to eat food to live anyway. and it's half-implied that the powers that be are ultimately giving daniil this role as a convenient way to kill him, so it makes sense that they would put no pressure on the town authorities to keep him alive.
(and honestly, artemy is taken under the olgimsky's auspices as much as the kains take daniil's under theirs! which is to say, selfishly, with ulterior motives that are more important to them than the well-being of their healer, but... the olgimskys are set up as the wealthiest of the 3 families financially, as well as the ones with the most access to food, given their control over the meat industry. so if anything it's "weirder" that artemy isn't more materially provided for, though to be clear i don't think there's an actual plothole there either way.)
but anyway, you could handwave it and say that daniil's position of privilege and authority gives him more perks than he got in the original game, but the amount of fighting you have to do to get through town is... kind of an unavoidable physical reality? like you're given so many sidequests that you often wind up walking around town after dark, and that's when the bandits come out. is the idea that the bandits would be too scared to attack him because he's so important? because that doesn't make a lot of sense to me, and even pathologic 2 establishes that he's seen as a valuable target by the bandits:
and then there's the quests where combat plays a more direct role in the story itself, like getting involved in saving andrey from the firing squad, or killing guards to break artemy out of prison, or the quest where you have to kill var in attempt to stop the arsonists (which i include on the same tier as the other ones because i really like the quest journal entry he has if you complete it where he blames himself for willow's death. it's a good character moment.)
hell, even in pathologic 2 itself, one of the biggest Bachelor Moments is on day 11, when you have that big dramatic convo with him after he killed a soldier for the papers he was delivering. plus one of bad grief's idle dialogues in patho 2 is commentary on the bachelor being "quick on the draw" and that he "already shot someone". like he just straight up is not living a combat-free existence. and overall, combat isn't just a good tool from a mechanical perspective, heightening the stakes and placing pressure on the player (though it is), it's also pretty important for him on a thematic level imo, almost as important as artemy and his "rivers of blood". in patho classic, daniil has this early interaction with the inquisitor:
which, thinking about it from a doylist perspective, was probably the writers' attempt to make it sound more plausible that this random medical researcher from the big city was competent with multiple types of guns. and i appreciate them coming up with that hint of backstory to cover their bases a bit, but with those bases covered, i think the fact that daniil ultimately spends more time shooting people than he does prescribing medicines for them actually does a lot for him thematically? i mean, if his whole thing is that he's this "tempted destroyer", someone who frames his career as a combative battle with death rather than a quest to save people's lives, whose "default" solution is to raze the town with artillery because he's too limited by his rationalist worldview and military upbringing (and bitterness over being manipulated and sabotaged) to come up with a solution that saves the any remaining infected survivors on his own. plus the way that clara frames artemy and daniil as two sides of the same coin in being violent destroyers and killers, who without player intervention will immediately devolve to running around chasing each other down in what's either an insanely dedicated tom and jerry LARP or some really elaborate foreplay. imo, that whole dichotomy (which is pretty core to the game, as the idea of dichotomies are core to it in general) works so much better with the way they're both presented in classic, stalking around with gun/scalpel in hand. hell, not to mention the effect that spending 12 in-game days trying not to starve and getting killed by bandits or guards or worms or soldiers every day would have on the player, and the way it would make them feel about the town and their natural projection of those feelings onto dankovsky, who is a perfectly fitting vessel for them as the avatar actually undergoing those virtual experiences.
ultimately i think they are mainly going this direction out of a desire to do something more creative and original, which is fine... it just seems a bit silly to me that they keep saying "well obviously that doesn't really work for the bachelor's scenario", when, well... even as recently as patho 2 in 2019, they seemed to think it fit his narrative pretty well! i'm also guessing that a lack of combat won't be that bandits are just no longer roaming the streets at night. it sounds more like pathologic 3 is set to be more of a nonlinear experience, where you'll probably fast travel from place to place instead of having to walk across town so much? so you'll be avoiding bandits just in the sense that the gameplay will be avoiding them. i guess i'm hoping that at the very least, there's still the implication of the crunch of not getting enough sleep or food and the threat of being stabbed to death while trying to get through town occurring to dankovsky in the background, even if those mechanics are deemphasized in favor of more macro-level town resource management, time control, and sherlock holmes fruit ninja or whatever the hell they were on about back in 2022 lmao.
#pathologic 3#i probably sound insane talking about pathologic 3 i'm like pleaaaaase let there still be violence in it 🥺#and tbf i dont think thats going to be a major lacking area; they're stringing up 12 year olds like party streamers in the fucking trailer!#but even before the trailer came out i was like i think its important that he still has to kill some people honestly...#my other wishlist thing is that i hope there's still moments where he gets btfo'd and it fades to black.#like the moment with the guards in the cemetery when you try to desecrate a grave or with the termitary on day 8#or with the soldiers on day 11 if you try to talk to them about andrey instead of reading a walkthrough and killing them in advance LOL#there's like 1 similar moment in artemy's route (when he gets put in jail) but i think its funny how much more often that happens to daniil#bro keeps getting his ass beat. and i hope it continues#on an upside i guess if they really are removing all combat it might bring a wider audience who hadnt played until now?#like i play plenty of combat-heavy games but a lot of times i get bored of it and a game having none of it is a selling point to me#like when i first heard about disco elysium it was marketed as this really cool game that had no combat and that's half of why i picked up#and tbh technically that wasn't true about disco but yeah...#also thanks for the ask!!!!#patho meta#mine#asks#pathologic
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me at 10 🤝 me at 14 🤝 me at 19 🤝 me at 22 🤝 me the day after my 26th bday: wandering around the house alone with my cringe music blasting to avoid a mental breakdown
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Whoa, look at that cleaaaaan render cut!!!😘👌
I once said that Gentar really looked like Chai from the game "Hi-Fi Rush" and I. Mean. It.
As in, down to their personalities...
Their color palettes...
Their magnetic power...
And even their art styles wtf?!🤯
In conclusion:
#AND WHAT DO YOU MEAN IT WILL RELEASE THE DAY AFTER SONIC MOVIE 3 WTF?!?!?!#first Sonic x Shadow Gens with Windara and now this?!?!#by the way i really recommended that game for y'all. it's sooooo damn good.#this beat-em up/rhythm game hybrid genre finally has more varieties in the market#and this one really deserved to get their award for best audio in 2023.#boboiboy#boboiboy galaxy#bbbglxs2#hi fi rush
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How's everyone day been
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not to dive back into my apparently controversial video game opinions but the "they probably left out nigh all references to botw to not confuse new players" argument for totk really confuses me in turn bc …
if an overgrown non functioning botw shrine confuses you so much you cant keep playing how are you ever getting through any video game?? if you are not familiar with botw its just part of the environment for you, a fallen apart titan or a half collapsed shrine of life with a cave now leading somewhere else shouldnt completely confuse you-
but mainly ... this is (supposedly................) a direct sequel to botw, a literal second part, if you dont play the first one and just get into the second one you cant blame it on anyone but yourself for not understanding some things? like if totk actually built on what botw set up and you get into totk without having played the first one you really have no right to be angry about being confused by some things its like if you start watching a series with the second season instead of the first one, your own darn fault if you dont get it (also theres plenty of people who summarize video games for you so you could also jsut watch one of those if you really really dont want to play the first one)
if this is really the reason nintendy forcibly bent everything in totk to not dare have a proper connection to botw then ... im sorry but why the heck did you call it a sequel then, if you want to have a standalone game then make a standalone game, and if you want to reuse the map and models so badly then just say its some paralel universe or something, you have literally done that before!!
#ganondoodles talks#ganondoodles opinions#as a new tag for you to mute if you dont wanna see my yelling#totk#zelda#this jsut reminds me of when age of calamity got announced#and the marketing kept going on and on about how this is what happened before botw#when it literally isnt#its one of the reasons why i cant stand that game#i never had any issue with those beat em up spin offs#but if you promote it as actually canon and lore heavy and then reveal its yet another non canon spin off...#>:C
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Thsi is so awesome
#retail neopets will never have what neoclones do.#sorry gonna rave here for a bit but idk maybe its like when you beat a game and have fun restarting ut#*it#but retail neopets not as fun to me as GC now#i cant even care about the new neopets plot coming up#GC is a more limited experience but it also feels Better#i dont think id ever actually done any of the daily quests on retail but i have to on GC to make money since i dont have#Food Club privileges and its Fun#the games are fun‚ restocking is not impossible or unfair and its fun to bring down the market#people can do stuff like this with their shops#its fun ! im not social but i bet thats better too since its less people#idk. i loves it#talkys
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Practicing making fancams for ✨️social media marketing purposes ✨️
Please enjoy this fancam of our cat, Yokai
#fancam#this took a stupid amount of time#syncing pictures to the beat of the music is so fucking hard how do anyone do this for a living ;___;#pets#game dev stuff#indie game marketing#fan edit#fan cam#akabaka
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there was a time, esp after the 2nd drb ended, when everyone was holding their breath scared/excited that hypmic would introduce new divisions to their lineup and thank fck they didn’t lol, but i like to think in a roundabout way, they did give us a new one by allowing chuuoku to have a division like dynamic lol
#vee queued to fill the void#thank you kr for giving us women instead of more men LOL#a sentiment that’s kinda resurfaced with the chuuoku stage is that ‘hypmic is def for girls bc even the women are popular with the women’#and that’s so fcking funny to me LOL#hypmic has a bunch of male fans it’s just hard when the series is marketed as for women lol#but chuuoku fits right in and it was a great call to include them and their struggles#like some of their struggles do stem from their gender but they’re still very human struggles and i ADORE that#it also helps they are the reason for the lore they don’t have to struggle with story beats as hard as nagosaka does LOL
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🌈WOW ✨ It looks like Alastor is going on an adventure! But where?? Why?! Read Chapter 10 to find out! (◕‿◕✿)
#where is alastor going#beats me#such a mystery#i am good at marketing#please read my story#thank you for your time#DSaONPT#hazbin hotel#hazbin hotel fanfic#hazbin hotel fanfiction#alastor fanfic#alastor fanfiction#hazbin hotel alastor#alastor hazbin hotel#alastor
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Hello again and happy RNLI SOS Day (Royal National Lifeboat Institute).Helping everyone feel safe when they're surrounded by a body of water!
The lifeboat is this: https://we.tl/t-WiZzWYvXBO
(just a little movie set in venice wink wink nod nod, best known for the amazing marketing @_@)
And the body of water is all of my tears (and drool).
Im also happy I can return the SpringF favor!
Thank you so much, the link works perfectly!
Finally... our lifeboat... our great white whale... has been found...
#1080p... definitely NOT potato quality... blessings upon us all!#beat that supercalifragilisticexpialidocious marketing. no gatekeeping can stop a schreiber stan#even if we have to cry while doing it
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me on my lunch break taking off my work jacket and name tag to go to the bathroom so people don’t ask me questions. can’t stop saying in my head i am now fully and legally a damn civilian! the way stephen briggs does it in the audiobook
#monstrous regiment#hearthposting#im always listening to the audiobook to help me sleep but im doing a physical read thru also rn#to annotate my beat up mass market paperback
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in which boba fett hates loud noises
bonus: bitty!boba hates loud noises, too!
#boba fett says stfu#boba fett#fettposting#not much commentary from me‚ sorry#my brother and i just got back from a night market and i'm beat!
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I came back on here just say one thing:
The Edge of Sleep is on Prime Video right now!
I repeat: The Edge of Sleep is available on Prime Video right now!
Go watch it like your life depends on it- or just causally have it on in the background will work, too.
#markiplier#the edge of sleep#prime video#get a free trial but remember to cancel it#available right now#we have all waited sooooo long#podcast turned series#podcast#markimoo#we have to beat the top ten#they aren’t gonna start marketing this series until later#markiplier fans are formidable#but also we are nice#go watch this show#go watch it#very exciting#I forgot how the story goes tbh#it’s been that long#idk what else to tag#text post
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