#beancounter
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i am not surprised it is Brennan Lee Mulligan who created an npc who is the literal definition of Just Some Guy and we all want to throttle Malrath
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Beancounter Nesmith and Advocate Rupert.
Nesmith is an ex-C.O.G.S. Inc. employee, is a traveling country musician. He is friendly, hospitable, but occasionally intense. He is Barclay's younger brother.
Rupert is the Level 11.exe Advocate who often appears in the Witch Hunter's fight. He is mischievous, snarky, and often lazy. Despite all this, he is very good at his job and is an excellent lackey to Witch Hunter.
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ACCOUNTANTS
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Lmfao at the results of the first negotation meeting for payrise etc. Despite the fact that they're fucking HEMORRHAGING workers, they don't wanna raise pay to even in level with inflation. 🙃🙃🙃 We'll see how it continues I suppose.
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Hello !! I was wondering, is AI gonna have a role in your field?
I don't think there's a single knowledge-based profession out there that isn't under threat of being automated by some pig ignorant dipshit beancounting middle manager with a hardon for AI and entomology is certainly no exception. even before the big AI explosion of the last couple years people have been trying for a long time to automate pest arthropod identification, but at least so far they haven't been successful. Especially when it comes to things like bark beetles, which I specialize on, the differences between a harmless native species and an intensely destructive exotic one can be unbelievably subtle, not to mention the fact that new/cryptic species are always being discovered and that's not something an AI would ever be able to detect or understand.
That doesn't mean that our jobs aren't still under constant threat even by an algorithm that would do a piss-poor job of imitating us; the executive perverts that get all hot and bothered by the idea of replacing humans with fancified autocomplete functions have a vested interest in not understanding the nuances of the professions they're killing and as long as it's good enough or even just appears to be good enough, they'll push for it.
Also let's not forget one thing about "AI" which is that half the time it's actually just a marketing term used to cover up the usual outsourcing/offshoring to cheaper workforces that has been ongoing for the last 30 years. My lab was recently and repeatedly pestered by someone selling "AI moth traps" that purported to be able to identify any pest species of moth that flew into it. When we pressed him on it it turns out that part of the service it offered was that the moths would be photographed by a little digital camera in the device and the pics sent to a team of entomologists in Hungary to confirm. Aside from the fact that a lot of small moths need to be carefully examined under a microscope and often even have their genitalia dissected by an expert to be confirmed as a particular species, this is no different then any of the other supposed AI products that have been revealed over the last couple years as just being a shiny veneer over the same old digital sweatshops on the other side of the world.
More importantly though, even if the AI moth traps did work as advertised either through the ~*magic of machine learning*~ or desperate poorly paid eastern european entomologists either way it's yet another thin edge of the wedge designed to put me and my colleagues out of a job by convincing our bosses or our bosses' bosses that there's a cheaper and more efficient alternative and I view them and literally anything else marketed as AI as part of the same anti-human push to deskill and demoralize as much of the workforce as possible. I've never once used chatGPT or any other LLM, I've never used an AI image generator, and I will never, ever fucking use any purported AI entomology tool because aside from being shined up dogshit it is an existential threat to the discipline I've dedicated almost 20 years of my life to.
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ok i drew the beancounter semiseriously this time.
kinda.
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Hearthfire Health and Resting Overhaul
Artsource
TLDR: You can solve nearly all problems with D&D's powercurve (and a lot of other problems beside) by limiting the overall hitpoints your party gets, basing it off profficency bonus rather than character level.
If you’ve played anywhere close to as much d&d as I have, you’ll notice the game tends to play best at levels 3-8. Lower than that feels like being trapped in the tutorial, with players denied the majority of their interesting character options and the DM having to use kid gloves or else risking a party wipe. High level play invariably breaks down as player abilities trivialize most encounters, forcing the DM to reach deeper and deeper into the monster roster to provide adequate challenge, making more work for themselves in the process. There’s a definite sweetspot, and like anyone with a head for game design I want to widen that sweetspot to encompass as much of the game as possible.
As is typical of someone who’s into game design; I’ve bit off more than I can chew, deciding to build several interlocking rules changes/subsystems that I think will help me make the game function more like I want it to. This isn’t going to be for everyone, but if you’re feeling the need for a rules lite overhaul to rebalance how you plan encounters/ the rigours of adventure, this might be for you.
Here’s the overhaul in short form:
Character HP is determined as (Max Class HD + Con modifier) X proficiency bonus. This means they keep the same Max HP throughout the tier (1-4, 5-8 etc)
This means that low CR enemies stay relevant for far longer, making encounter building more reasonable. Likewise this prevents mid/high CR enemies from being trivialized. It allows you as the DM deploy mundane threats ( a steep drop, a detachment of city guards, the threat of a building catching fire) as legitimate challenges well into the later chapters of the campaign.
Temporary HP can be gained from using improved provision consumables (including those harvested from monsters), or by resting at inns and better establishments in town. A hardy, homecooked meal gives the party the strength they need to take on greater challenges, far more than a diet of salt pork & hardtack. In rare cases permanent HP boosting items can be sought as treasure.
Long resting in the wilderness is more difficult, requiring the party to find a safe campsite and spend provisions. Making sure they don't burn through these finite resources before encountering the real challenge makes for a great resource management challenge to go along with exploration based gameplay, acting as an informal ticking clock.
First, A small Testimonial: I've now tried this system with four different groups, and while there's still some bugs to work out I can say it feels a lot closer to my ideal form of d&d than the baseline rules. Planning combats is SO EASY, and I can actually scare my players with big monsters again. I've dropped the weird XP calculation and I can now use the group's level as a budget for medium-challenge combat encounters. Lower HP totals on both sides keep fights fast and punchy, which means I can fit more of them into a session, getting more progress through a gauntlet of challenges. While considering implmenting this system, I also encourage you to take a look at some of my combat hacks, which help to supplement fights the same way this system is meant to supplement exploration.
PROVISIONS: In order to get the benefits of a long rest while travelling you need 1) A place to set up camp that's not exposed to the elements 2) To spend a use of your provisions
Rather than beancounting individual servings per person, provisions are tracked through "The provision die", an abstract representation of what your party has left to eat that ranges from a d4 to a d20. This works off a depletion die system, meaning that every time provisions are used (generally once per night) you roll the die, and if it's a 1 or 2 it shrinks a size category. If it shrinks while it's a d4 the party is officially out of supplies and starts taking levels of exhaustion.
The base price or provisions is 5gp for a d4 depletion die, larger sizes of die may be bought based off the linked chart.
Alternatively, provisions (of an enhanced rarity even) may be salvaged from a monster, dungeon meshi style.
Without the extra carrying capacity from a bag of holding or wagon, the party's provision die is limited to a D6. Going offroad is tough, requiring characters to live off the land.
Living off the land generally requires a survival check with a DC based on how verdant the area is. Failure can mean a lack of finding anything suitable, or a delay in trying to acquire necessary provisions.
Features that can keep people fed like the outlander background or goodberry spell prevent the exhaustion buildup but still do not allow a long rest.
If ever the party is traveling for a week or more between settlements, their provision die drops by one size, regardless of how many times in the week they've rolled.
A party can buy better rations (consumable) or improve their camp gear (permanant) in order to gain temporary hitpoints when they consume provisions. A common upgrade will get you 2 class HD in temporary hitpoints, an uncommon will get you 4, a rare upgrade will get you 6. Enchanted camp gear (such as high quality tents, enchanted cookwear, rare spices) may also grant other bonuses when provisions are consumed, such as resistance to weather effects, bonuses to saves against fear, or even inspiration.
HAVENS: If the party is sticking in one place for a while it's likely that they'll be doing so in a Haven such as a tavern, outpost, or perhaps even their own bastion. Havens are rated on the same rarity system as camp upgrades and provisions are, which determines their overall level of quality and the amount of temporary HP they bestow per night.
As a guideline, if the party has to pay to stay in a haven, it costs 1sp per person per night for common accommodations, with the associated rarity price jump: (5 silver for uncommon, 5 gold for rare). Many inns have varying levels of accomidation, so some party members might chose to spring for greater amounts.
#homebrew#survival#resting#hearthfire#dnd#d&d#d&d homebrew#dnd homebrew#mechanic#homebrew mechanic#exploration
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i was blogging about destiel for 4 years after they sent the gay angel to superhell and didn’t let the bi guy reciprocate and instead gave him a disrespectable death and told him a shitty hellish heaven was what he deserved when he just wanted to live as one last fuck you to queer rep for men 30+.
i’ve been here before. i’m not going anywhere.
i came here for ongoing positive queer rep for men 30+ and i’m staying bc i know when the show don’t got me, fandom does. fandom always has, bc these stories mean more to us than any beancounter or wayward showrunner could care to comprehend. i’m staying to create and to continue celebrating everything bi buck and gay tommy and bucktommy gave us (up to a point).
this is not where their story ends. this is where fandom takes custodianship and gives the characters and their journey together everything denied to them by tptb. we honour them, and heal ourselves, by carrying on their story the way they deserve, and the way we deserve.
that is why fandom exists; to fix what was so carelessly broken and to keep stories alive that deserve to be kept with care and understanding.
i appreciate every one of you who has shared joy and positivity for these beautiful queer men and their forever kind of love, and just know that i will continue doing the same.
#destiel#despair 2.0#tommy kinard#evantommy#bucktommy#tevan kinkley firepilot#.txt#911gate#confessiongate
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Chapter 80 Nerves Posting
Hello, dear void. The anxiety increases as we inch towards the climax of the arc.
Editor's Comments: First Page: でっけ-��庫 [dekke- shoko!!] "A huuuuuge library!!" Last Page: 己が戦場へ駆け出せ!! [ono ga senjyou he kakedase!!] "Dash towards your own battlefield!!"
More Kamunabi Lore Dump
Kudou, you're a great person, but I felt seen and heard by Hakuri this chapter.
How I was feeling looking at all the yap in the first half of this chapter.
Ro, head of the Sorcery Nerd clan, having such a high opinion of Hakuri is adorable. Hakuri himself is adorable too. It's now canon that he gets nauseous when overloaded with information or asked to study though (please let this just be a silly gag and not tied to anxiety over trying to please his family). Hakuri, you're the best. I love you.
Following my favourite little guy has given us some insight into the Kamunabi side of things like I hoped. And more insight into the world building! Barrier and movement sorcery being "more academic" -plus some emphasis on how important it is to learn to be useful- makes me wonder if we'll get a Hakuri training arc focused on him making use of what's in the Kamunabi's library. Or maybe having someone like Azami teach him. Who better than the incredibly strong gorilla that's a head above the best sorcerers in the whole organisation?
I'm really sad that one of Hakuri's rare smiles was turned into this though:
Absolutely insane that the "x days since someone slit their throat in front of Hakuri" timer was reset to 0.
This poor kid can't escape people killing themselves in front of him. Then Kudou (most likely) died to save him too. He stays focused but honestly?! I feel like there's a good reason to think he'll burst one day. He's got a similar near-meltdown expression Chihiro had in chapter 11 before someone snaps him out of it. Neither of them are addressing the pain they've been shoving down to get things done. If that's not brought up in some way later on then I'll be disappointed honestly.
But anyway. The guy who killed himself: Ishihira, written as 石枚. 石 [ishi] for "stone" and 枚 [hira] for counter (of things like thin, flat objects, portions of gyoza or soba, ranks, fields or rice paddies, and more). Hokazono having a laugh at naming this guy Mr. Beancounter lmao. I feel awful for him though since the Hishaku are definitely doing dastardly deeds by taking his daughter as a hostage.
The second name we got was much more interesting: Prince Nez, the short Kamunabi guy that trained Shiba and Azami, is Ichiki (壱鬼). 壱 [ichi] for "first/one" and 鬼 [ki] for "ghost/devil". PLACE THOSE TRAITOR BETS! I think we'll have the reveal soon. Azami's busy entertaining Samuraishaku, Kudou just got murked, Eyepatch hasn't been on screen since the trial in chapter 46 basically, and we've seen quite a bit of Ichiki lately while not knowing where he is at present. Hmm.
Lastly, the elite squads.
Hajime...
Hagiwara is alive and not so well. But he's active and fighting at least. Man, he looks so bitter compared to the first time we saw him with the Anti-Kuregumo squad in chapter 11. I hope we catch up with him sooner or later.
I think we should also remember the woman in the panel underneath him. I won't be surprised if she comes back with a name to call her by.
HAKURI
I can't express how much I love him.
His mask is cracked so it seems like his Storehouse sorcery really is on thin ice. But man. He's always so good at thinking under pressure. And he even apologises for hurting the people who are beating him. Hakuri, you're so kind. Probably because he knows pain far too well.
Oh man.
This is extremely interesting framing to me. Hakuri's hand is outside the panel, partially covering up the huge LOVE (愛) in the narration box in Soya's panel. At least that's how it is in JP; I assume the English version will do the same. They got it close enough I guess.
But yeah. What's up with that?
Hakuri overcame Soya's "true love" and killed him to show that he finally broke free from the family bond that kept him trapped and helpless for so long. However, he acknowledged Soya's affection for him as such and doesn't talk about what he actually endured and how it affected him. He's still quite happy to say he's fine and get on with whatever needs doing. I really get the sense that Hakuri doesn't want to think about those experiences at all. He's fine now (he's not). He's okay (he's not). He can still be useful (and thinks he needs to be to be loved). He broke free from his family but not the mindset that was literally beaten into him.
So basically I'm interpreting this as more of Hakuri not wanting to acknowledge who and what gave him the strength to endure this attack and fight back. I wrote 8k words about all this in a different post but man, Hakuri... I hope we do address all the things that have been used against him lingering in his Storehouse.
The other thing I'm thinking of is that Hakuri might be cluing in that Soya's "love" for him (and Kyora's, the same ai/愛) isn't really love after all. But I think that's something further down the road for his character if we do address that aspect of what what instilled into him. Right now we're showcasing the Sazanami influence in terms of him thinking he needs to help and give everything he has for the cause. What love means and should feel like will come when Hakuri's finally ready to address that from a healthier frame of mind, most likely. If it's addressed at all (which I really hope it is).
It's also a bit odd for a reveal that Hakuri was abused for ten years instead of the five that he was "useless" for. Maybe Soya only really went off the rails when Kyora gave up on Hakuri? Or maybe he was abusive in the name of making Hakuri strong once training started? Soya a shit either way, may he burn in hell. Hakuri has better sources of strength now!
When in a pinch, think of the person who inspires you.
Once again he uses Chihiro as motivation to shore himself up and do everything he can. Just don't push yourself too far again... please...
Hishaku Machinations
It's all going to shit, just as planned.
Using Hakuri as bait, huh. Who is considered to be in the "main forces"? What's the ultimate goal of putting Hakuri in peril? Is he really the heroine of Kagurabachi? (Yes to the last one, apparently.)
The most obvious answer to the questions would probably be that Hakuri's intended to bait Chihiro away, probably to free up Samura. But that would be unsatisfying on a narrative level after we had so much setup for Chihiro and Samura to clash over ideals at last. It's possible despite the distance between Kyoto and Tokyo -Hakuri can summon him at will and all-, but it'd be a questionable and risky move is what I'm saying.
I think it might be bait for some people in the Kamunabi higher-ups, like how Kudou was taken out in the elevator. The higher-ups in the Kamunabi have some good eggs that would probably put their lives on the line to protect Hakuri if he gets in over his head. Kudo was the best of them but Azami certainly wouldn't let Hakuri be hurt- yet he's tied up with the Samurai Hishaku guy.
So who's left?
We have no information on where the other members of the council are right now. Ichiki, Beard, and Hairclips would be prime targets because they are key to sealing the Shinuchi and Beard in particular seems to be the leader. Ichiki might be with Azami (and is a great traitor candidate) though, and the little we saw of Hairclips made her seem very dispassionate. Beard isn't above bending morals but he's also got the greater good in mind so maybe him? He invited the Hishaku in to prevent innocent civilians from being caught up in the battle, so I can see him responding to Hakuri being put in danger.
Giraffe and Mutton Chops were the most dismissive of Chihiro and seem to care about the Kamunabi as an institution more than the people they're supposed to protect. I don't think they're traitors but they're not the type to respond to Hakuri being used as bait either in my mind.
Earlobes and Eyepatch don't feel like major players this arc. Earlobes has been shown talking and being a rather flippant guy, Eyepatch has been offscreen. I don't think they're going to show up.
As for other choices, it might be bait to leave the other Bearers we haven't met yet undefended- or to catch Shiba. Hiyuki wouldn't leave her post to save Hakuri but Shiba absolutely would; he would definitely teleport in to save the day (assuming the defensive barriers didn't get in his way). The only question would be how he was informed of what was happening.
Basically, I'm on the edge of my seat hoping nothing too horrible happens to Hakuri and whoever he's meant to draw to his side while bracing for heartache.
As for the bastards orchestrating all of this...
From breaking into the strongholds with trees to having hostages released, Hatshaku can fulfill all your second-man-hand needs.
I've gotta say this: I sincerely appreciate the writing of the villains in Kagurabachi. Hokazono-sensei shows a lot of restraint by having them not be cartoonishly evil like you might expect in a shounen manga. They took hostages to make people kill themselves and turn allies against each other: clearly evil. But they also let those hostages go once the pawns fulfill their tasks.
I was ready to roll my eyes and be all "yeah, they're super bad dudes, got it" if the Hishaku were shown to be killing the hostages after all. But they let them go! They have ethics, damnit. And it's really refreshing to see Hokazono keep them consistent as villains who are doing bad things but not without some internal logic. For the most part. Kuguri and Hiruhiko are definitely not going to get into heaven with how casually they kill innocent people, yeah. But the organisation as a whole is following a plan that doesn't encourage them all to be wanton killers, so the hostages go free.
It really helps the Hishaku feel serious about what they're doing. They've got these unhinged weirdos all gathered up for a goal that they care deeply about, so much so that they'll do the right thing even when they're doing wrong overall. Finally there's a criminal organisation in a shounen that I can actually be invested in!
So much to wait for... see you next week, kind void.
#kagurabachi#long post#Hakuri-centric chapter with so much to gnaw on about his character I'm in heaven#kb ch80#Didn't know where to fit it but Kudou's move is 士透 - shitou 士 [shi] for warrior/samurai and 透 [tou] for transparent/permeate/filter#The EN TL of it is pretty cool
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Lotta people have been asking questions about the new electric cars. Namely: where do I get one and why do they still cost so much fucking money? First answer is: buy them from your reputable local Switch Motors dealer on our Premium Fleece® incentive plan.
The answer to the second question is simple. Batteries. Have you bought a new starter battery for your car lately? It's made mostly of lead (basically free,) acid (also free,) and plastic (people will pay you to get rid of it,) and it costs two hundred dollars. And that's just some boring old lead-acid battery that doesn't work properly in the winter or when you do something like forget to drive your car for eight months.
Modern electric cars are equipped with high-technology future batteries that can provide the beefy amps required to make your chunky-ass family shoot down the road in silent cough-drop comfort. They use a bunch of parts of the periodic table that I've certainly never heard of (I thought hydride was a video game for the Nintendo?) and when your mileage starts to drop, you have to take them to the Apple Store to have a guy who questions your clothing taste pry open the cells and suck the bad juices out. Because of this, an electric car with a dead battery can be gotten for the money that fell into your couch when you kidnapped a rich person and forced them to sit on your couch.
Don't worry, though. I got a solution. It's called the grid. All we have to do is put a bunch of power lines recklessly close to the highway, and then we can chuck one of those subway-train pantograph poles on top. Unlimited power! The beancounters can probably work out some way to pay by the kilometer, and everyone's happy unless they have to change lanes.
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Sota's beancounter is a goddamn legend as character foils go. Also wouldn't mind seeing Naat or the noseless guy from that dream palace tale again, but that's obviously your call.
Thank you very much, I appreciate the comment! I have plans for more stories featuing also Naat and the Noseless, but I don't know when I'll get to develop them.
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For me personally a tragic backstory or explanation of motivations is a justification, because it is important for me to think about why it is that bad things happen, and how they happen, and if they have any meaning at all, not just for the sake of culpability. I find it reassuring to know that there is evil in this world that comes from a place of experience and reason, however misbegotten. Aimless and senseless evil is what really frightens me.
It is not about 'deserving', it is not about moral transaction, it's not about playing criminal lawyer for my favourite characters - storytelling is not about putting on a performance of virtue kabuki to justify to other people that I promise I'm a good person (which itself is a kind of subterfuge bad people can easily perform! People can lie!) - any beancounter approach to narrative is just miserly and soulless.
Notice that the conversation gets squared down simply to culpability - mostly because it is about personal injury, evil character make me mad and evil character hurt my favourite character - which, if you are not playing along with this pseudojustice, you are basically responsible for the crimes of the fictional character because there is no fictional character to meaningfully hold accountable because they're not fucking real.
And it's completely bizarre when people bring real life justice into this because we find excuses for the things we do in life, even without good reason, all the time. Constantly. This is pretty much the one failure of existence, searching for justification when our justification is poor, that most people struggle with - from little things like not picking up rubbish when we walk past it to big things like not intervening when somebody is doing something wrong and you have the capacity to do so. So forgive me for being interested in people who make mistakes, or do wilful evil, for actual real reasons, let alone tedious, selfish excuses.
Empathy in relation to storytelling is not a crime. It's the point. You're supposed to feel something.
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Meduza: The Kremlin’s beancounters hide numbers being used to guess KIAs in Ukraine: Russia’s Federal State Statistics Service has started hiding annual data on mortality from external causes (for example, car collisions, murder, and suicide), demographer Alexey Raksha revealed on Tuesday. The concealment is apparently the government’s effort to deny information to journalists and researchers who used the numbers to triangulate how many men are dying on the battlefield in Ukraine. (In July 2023, iStories reported that deaths from external causes started rising in 2022, while the number of cases among women fell, allowing the journalists to estimate Russian men killed in action.)
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honestly one of the taiwan things is like. if not for taiwan, what's the whole chinese military for? they put an entire 1-2% (or so) of GDP into there! which is like. a totally normal amount of GDP to spend except of course china is so damn big that they get to have lots of cool things like aircraft carriers and stealth fighters and... wait, has anyone figured out what this military is for yet?
like the US spends quite a bit on the military but it has an excuse at least - maintaining military bases in a double-digit number of countries and being europe's army is hard work! occasionally they even decide to go off and fight terrorism or do a coup or whatever
but... the chinese military? their last war was in 1979 (with border conflicts until '91) but since then it's been nothing except occasional border conflicts with india (where, remember, they are not allowed to use guns). china has a state policy of nonintervention in foreign affairs, for any reason (including humanitarian) and wasn't a participant in the war on terror (nor really, had any of their own). in the civil war with burma, a country that it directly borders and whose civil war would have major consequences for china, chinese policy has been to... let some guns fall off the back of PLA trucks to the wa state. it's aiming to have a blue water navy and rival the united states for... what exactly again?
but of course taiwan fixes this! china isn't going to be crossing the yalu to invade south korea or crossing into the jungles and invading vietnam - it has no reason, and honestly no desire to, even though it could probably win if it needed, but at least with taiwan you can justify this force buildup to the beancounters
#i think argumate mentioned something like this#its just very funny how absurd this is. china is trying to get a blue-water navy and yet steadfastly refuses to do any blue-water work#the one intervention they did was against pirates in somalia iirc#armchair geopolitics
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"It's a brilliant idea Charlie"
Bob has made an unholly alliance with beancounter Barry Lapidus to try and convince their boss, G+W CEO Charlie Bluhdorn, to go for a revolutionary strategy in releasing The Godfather. Blockbooking a huge amount of theatres at once and create a massive buzz. Genius. Every one will talk about it, even the Financial F*u*cking Times (to quote Bob).
Also Bob in a black polo neck jumper/jacket combo, yes please.
📷 The Offer (2022) my edits


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Trying to calculate capital gains on crypto, mostly out of curiosity. (I recently sold some, but not enough to need to report.)
I would have hoped it would be mostly easy. I've been tracking my assets with ledger. So for approximately every fraction of a bitcoin I own, I can see
This is the day I bought it
This is how much I paid
And this is the fees I paid
E.g. "bought 0.00724641 BTC on 2018-05-07, I paid £51.99 of which £1.99 is fees".
There are some exceptions: I have some that I got from mining or from the bitcoin faucet way back when, stored in a wallet on my computer that I couldn't figure out how to access again; I got someone else to do it for me in exchange for about half of what was in there. In my ledger this is just recorded as a 0.03 BTC input that I got given for free. And there's an in-progress bet that involved someone sending me $100 of BTC.
(Other coins are more complicated: I once bought BCH, converted it to BNB, converted that to SOL, moved the SOL to a different place, staked the SOL, moved it back, staked it again and eventually sold, and there's fees involved in lots of these steps.)
But ignoring this I'd hope it would be simple enough? But not really.
I think partly this is because calculating capital gains isn't an objective one-right-answer calculation. If I buy 1 BTC, then buy 3 BTC, then sell 2 BTC, then sell 2 BTC, it matters which order I sell them in.
Okay, but I think FIFO is pretty standard? But I don't think there's a way to specify that I'm doing that or any other approach that could be automated. I just need to manually say "okay, the BTC that I sold here are the same BTC that I bought here", and the way to do that is to specify the date and unit price when I bought them.
Which, I get having this written out explicitly in the file, that seems reasonable, but I'd hope for some way to auto-generate the posting, and I don't see one.
...also I've been letting the unit price be implicit, instead specifying the lot price. Which means the unit price has 16 decimal digits, which aren't written in the file, and which I need to copy exactly when I'm selling or the lots won't quite match up. (Which is mostly fine, but when I want to print lots explicitly it means it doesn't show as "I bought BTC valued at X and then sold them" but as "I bought BTC valued at X and on the same day went into debt for the same quantity of unrelated BTC valued at X±ε".) And sometimes exact isn't enough due to rounding errors.
So I'm converting lot prices to unit prices, which there ought to be a way to do that automatically too but afaict there isn't. (Unless I want to do some python scripting, which might be fun I guess but also might be super frustrating depending how good the API is.)
I've looked idly at hledger as well but from what I can tell it's no better at this. I don't think I've looked closely enough at beancount to know, that might be worth looking into. But I have over 7 years of financial data in ledger and it would probably be annoying to convert it all - just crypto would be fine I guess, but then I'm using two different CLI accounting tools.
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