#basically it shouldn't be presented as THIS IS THE VERY VERY BEGINNING OF HYRULE
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gerudospiriit · 1 year ago
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[When you and @divineprank make BotW/TotK turning the Triforce into a shoehorned in easter egg rather than a divine relic that mattered a whole lot in a lot of ways to Hyrule and their rewrite of history and the Secret Stones and all that actually make sense WAY better than the devs managed in 5 minutes:]
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luimagines · 5 months ago
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This seems to have become a trend over the past few days, so I'll add my idea of what I'd do if I was sent to the Chain (which would undoubtedly end up with me on swordpoint).
I've played almost every Zelda game and read through the entire Hyrule Historia and Hyrule Encyclopedia, so I know a lot of things I shouldn't. My information could be helpful, but it could also be suspicious, which is why the plan (if I was not immediately found in this hypothetical) would be to roll up looking like sort of very strange merchant and say something like "Hello everybody. I have free information. Free! That's a good deal, is it not? And on just two conditions, you can have it! 1, do not ask about or try to discover anything about my identity, and 2, do not ask about or try to discover anything about my sources. Do we have a deal?" Then make a diagram of the timeline, my current theories on the enemy's weakness, and anything else that could potentially be useful. If it's not a given that I'm safe from being stabbed or left behind to fend for myself, I'd keep some information as insurance so they'd have to keep me safe to get it. I would absolutely end up being accused of working for the enemy and I don't think I'd have a very good defense against that other than 'I'm not guilty, if I did the crime, I wouldn't have done it so messily, I'm better than that, if I was a traitor, this would be how I would do it, so as you can see, these accusations wouldn't be flying if I was actually guilty' basically 'if I wanted to kill you, I would have stabbed you by now' and the fact I can put together a better betrayal plan within a minute would not help my case.
Since I wouldn't be much use besides information, I'd probably end up as a sort of cleaning assistant and repairman, since I can take care of horses, do enough sewing I could mend clothes and could probably learn how to care for swords if they are willing to let me handle them and I'd probably be wondering if I'm doing enough the entire time given I showed them all my cards at the beginning and am essentially just a strange guy who helps them and identifies monster weaknesses and locations after that.
Honestly, a very solid presentation/argument. I would also say to add that if you were a traitor, then why on earth would you giving them the info. That would be a rather silly thing to do as the enemy. ^.^*
However, I don't know if that would be enough for them to take you along with them. Like of information merchants the Link's meet, they kinda of just come and go and they eventually hunt them down when they're needed again, but the information dealer isn't exactly part of the adventure.
So I don't know how to spin this in a way that would convince them to allow you to join them.
This could get very tricky.
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