#assaukt t
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mr-urple · 2 months ago
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HELF 💔💔💔
erm assaul t more like assaukt rifle 😎 (in not funhh)
I love assault rifles
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blipblorpsnork · 6 years ago
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ALSO YOU ARE LITERALLY SHITTING ON THEM FOR B E I N G A U T I S T I C AND MISINTERPRETING SHIT AND SINCERELY FROM AN AUTISTIC PERSON GO. FUCKING. DIE.
We are NOT here for you to belittle and harass when we misunderstand Shit you ableist REFUSE. Get the FUCK off of my blog you useless wastes of space if you think ANY of this is fucking acceptable! You ableist useless PIECES LF SHIY. GOD DAMN RIGHT IM HYSTERICAL WHAT THE FUCK IS
WTONG WITH YOU PEOPLE?!?! YOU KNOW WHAT YOURE SHOWING ME?!
THAT I CANT FUCKINH SAFELY BE VISIBLY AUFISTIC AROUND YOU WITHOUT THE TISK OF BEING ASSAUKTED HARASSED AND SLANDERED FKR BEING
FUCKING
AUTISTIC!!!!!
I AM NOT S A F E AROUND YOU!! IM BORDERING ON A GOD DAMN MELTDOWN BECAUSE YOURE ALL SO DISGUSTING ANF TOXIC AND DANGRROUS TO ME!!!! BECAUSE YOU DONT C A R E TBAF WE AUTISTIC FOLKS EXIST! YOU DONT C A R E TBAG WE MIGHT MISUNDERSTAND SOMEBTHJ G!!! YOU JUST WANNA STROKE UOUR EGO AND FEEL EVIL AND MEAN AND FUCKING WRONG!!!!!!!
I hope y'all k ow people are ACTUALLY shitting on Gaud for being autistic and Nonbinary and advocating people being cunts to them I’d a direct result of ableism and transphobia and you need to mother fucking check yourself and get the fuck off of my autistic ass fucking blog with my nonbinary fucking ass
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massivestack · 7 years ago
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Killing Floor 3 Ideas
I can't seem to find a post like this so I am starting one. What would you like to see in a third game in the series? WARNING: I am lowly, console scum. I beg forgiveness my PC Masters. These are what I want to see at the next console version l, I can't talk about PC and PC has mods anyhow. I'll get us started with ten suggestions, which should serve as a good jump off point: 0) Why not let us have more fun by not being normal humans anymore. Give us powers and/or abilities based upon the idea that the zeds were evolving somehow and in order to survive we had to start genetically modifying ourselves. Each class should get maybe a couple special abilities. Maybe one of which is time regulated (ie use it and wait to recharge) and the other being a selectable passive ability. This idea serves as an explanation for some of the following ideas. 1) Improved in-game fast communication: ala Paragon (one button opens up lots of different dialogue, command and coordination options). More information [here](http://paragon.wikia.com/wiki/Team_Communication_System) Video [here](https://youtu.be/aHt8Osif7f4) This to me is the number one thing I'd like to see. I REALLY want to be able to communicate with my team even if we are t using microphones. 2) Weapon Customization: I'd like to see some way of making my weapons special. Even if they reset each match, there should be some sort of system for selecting buffs for trade offs. Sort of like perks but specifically for weapons themselves. These can be class specific as well as class neutral. Having both would be great. Not sure how this would work exactly. I would love to hear ideas. My best guess is something akin to weapon mods you earn through playing. Tripwire has to make money so something like the reward boxes that you have to buy keys to open. At the simplest, let us have a choice of starting weapons with tradeoffs for each. I'd like it so that I'm not just skinning my weapon but physically adding or removing parts from the model which provide buffs like lighter weight or more ammo or whatever. Now that I think about it, let us find random weapon mods throughout the map and we have to spend dosh to be able to equip them or remove them. Make them slot based by weapon type. Ie shotguns, pistols, Assaukt Rifles, etc. 3) Player Selectable Game Modification: I want to be able to do things like low gravity mode, vampire mode, infinite ammo, infinite enemies, etc). All those special weekly variations? Let us choose to turn them on or off at will. 4) Maneuverability System: Another thing I'd REALLY love to see is movement being changed in a zombie shooter from what it has always has been to something really fun and dynamic. Agile and active not just your standard lame ass jump. The way I envision it is starting with mechanics from Unreal Championship 2 with a basic jump, double jump, wall climb, and zipper jumps (between tight spaces). See what I mean [here](https://youtu.be/7yCLWJww0Ro) I'd also like to see as part of this some parkour like in InFamous: [here's an example](https://youtu.be/Qj4tjUszUgs) Each class could maybe have some sort of different mobility options to chose from. 5) Stamina Meter & Dashing: I think this goes without explanation. Just in case [here is an example](https://youtu.be/lySuGFnXiJU). Just maybe not so jerky or stupid fast. Just being able to push a button and dash suddenly rather than just running. Think more like a horse gait which varies and is broken into natural gaits that all horses posess and the specialized trained ones. Which leads me to and is part the next topic... 6) Enhanced Cover: Seriously why can't I run, and hide behind something while popping out from behind cover to shoot? Not just positioning but like clinging to the cover by interacting with it. With specialized feats of dashing, rolling, etc for each class these allow me to hide in uniquely different ways. 7) Environmental Interactions: If there's lava on the screen like in Zed Landing it should burn me. It should also. Urn the Zeds. Get creative with it. Rock slides, roof cave in's, moving machines you can jump/stand on or even use to kill zeds. These should serve as Quick Action Events like in Uncharted and Tomb Raider. They just add more spice and variety to the game. 8) Destructible Environment: If I shoot an RPG at a wall, the wall should not exist anymore. More of this all around. We csn destroy glass windows and walls with bullets but an rocket launcher can't destroy a wall? 9) Semi-Random Map Generation: Remember Left4Dead 2? Some parts of the maps changed every time you played. I want this again. 10. Even MORE of The Basics: More gore, more dismemberment animations, unique ragdolls per zed type, more variants of each zed type, new zed types (we evolved because they evolved, remember?)...and for the love of zeds, man, could we actually get some more bosses please? HONORABLE MENTION: -Player choosable zed skins (micro transaction DLC (only the host should need it). Lemme have clowns when I want, hillbillies, whatvever. Gimme new ones that I can earn during seasonal and special events. Again, in a crate but you have to buy a key. -Custom Characters: ie let us make ourself who we want by choosing male or female, facial features, hair, skin color, height, body shape, etc as well as choosing our own voice, speech set (presets like already but let us choose), etc. -Better and wider range of emotes: more dances, player to player insults, taunts, etc. -User Generated Maps: If InFamous 2 could do console UGC, theres no reason why we can't have it killing zeds. -more in game mini-games -more trophies
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