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loominggaia · 10 months ago
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S¿Cuáles son los peores lugares para vivir en este mundo? Y que personajes nacieron, o vivieron ahi
(Translated via Google Translate)
SWhat are the worst places to live in this world? And what characters were born or lived there?
I know I talked about this before, but I can't find the post, so I'll just do a quick rundown:
Taybiya: Itchy, Zeffer, and Lilan were all born here. It's a large independent settlement south of the Evangelite border. It was founded by criminals and slaves fleeing surrounding kingdoms. It's a lawless place plagued by crime, slave trafficking, and drugs. It is also infested by vampires.
Shadow Sector and Gutter Sector, Damijana: Jeimos wasn't born in these sectors, but did spend some time there. These are the lowest sectors in the Empire of Damijana. No sunlight can penetrate down here, so these streets are always dark and thick with toxic fumes that don't filter out properly. The Gutter Sector is the worse of the two; in fact it's so bad that the Damijani government won't even admit that is exists. Both sectors have major crime and sanitation issues.
Kirkmar: Glenvar was born here. It's an independent stone-age settlement in Halostira. Only humans live here, and they are quite unfriendly to outsiders, even towards humans of other races. Life is very hard in Kirkmar because temperatures rarely rise above freezing. It's constantly at war with surrounding settlements.
Laraine: Alaine was born here. Laraine is an independent settlement south of Zareen Empire, in the Kingsfall Swamp. The people here are poor, the weather is miserable, and disease is rampant. Undines attack the settlement regularly. The flora and fauna are both hostile in this region, and the swamp water is full of sewage, trash, and even corpses that flow down from Zareen Empire.
Chidibe: Javaan was born here. It's known as the poorest settlement in all the Great Kingdoms, located in Yerim-Mor. This place looks like it was bombed to the ground...because it was, several times. It's plagued by war, plague, famine, horrible poverty, and worst of all, the Cult of the Crescent has a big presence here. It's hard to escape this place because it's surrounded by miles of treacherous desert on all sides. The famine is so bad here that Chidibeans have a reputation for cannibalizing eachother.
Slegelse: Ojio lived here for many years. It's a Damijani prison camp located on a small island. Everyone living here is a prisoner or slave of the Damijani Empire, and they are being forced to mine crystals and hunt pyriads on an active, magma-spewing volcano. The work is so dangerous that most prisoners here are killed before their sentence is over.
Irontree District, Viersen: Jeimos lived here for many years. It's a district in the Zareenite city of Viersen mainly populated by Damijani immigrants. These immigrants are often undocumented, broke, alone, and face heavy discrimination from the Zareenites, making it almost impossible for them to advance to higher places in society. They get stuck here, in this dirty, crime-riddled slum with few services.
Kelvingyard Town: An Evangelite settlement, home of the notorious Kelvingyard slaving company. Everything about this place is depressing. Most of its income is generated from the massive slave yard, and this slave yard is also its only source of electricity. Slaves are forced to turn a heavy wheel which generates power. Most men in the town work for the Kelvingyard Company, and as we know, Kelvingyard does not employ the best and brightest...what I'm saying is: this town is populated by very stupid and sociopathic individuals. The infrastructure is pretty good by Evangelite standards, but if you have more than 2 braincells, living here will frustrate you.
Glasstide: Sofia was born and raised here. An Evangelite settlement located on the northwest tip of Noalen. A huge chunk of its population is made up of lycanthropes, which isn't all that surprising, because you almost have to be superhuman to survive in a place like this. It's incredibly cold and windy all the time. Frequent ice storms. There are no good jobs, only low-paying grunt work. Few civil services are available and it's very far from other civilization. Evangeline Kingdom neglects this place pretty bad, so not many hospitals, schools, police, or disaster relief.
Duali: Feredil and Balthazaar lived here for some time. It's a Morite settlement located very far out in the Serkel Desert, and because of this, it's neglected by the kingdom. The Cult of the Crescent has a big presence here, so people are always getting kidnapped, sacrificed, and terrorized. The economy is not doing well, so most people are poor. It's also one of the hottest places on Gaia.
Wattana: An island off the coast of Serkel. This was once a beautiful paradise until Matuzu Kingdom raided it for resources. Matuzu has since left, but the natives are still reeling from the damage, leading to lots of poverty and dysfunction. More recently, they've been getting harassed by the Aquarian Alliance. This place just can't catch a break.
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loominggaia · 2 years ago
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Where do people in Alqamah put their poop
That's actually a really good question! I assume you're talking about the Ethereal City? For those who haven't read "Lost Scriptures" here's a very quick rundown:
There was once an ancient city called Alqamah in the Serkel Desert. Karenza became the leader of this city, and to keep it safe, she decided to relocate it. Her most powerful priestesses used telekinesis to rip this giant chunk of land from the ground and keep it aloft in the sky. Today, it drifts around the world, high above the clouds. It's now known as the Ethereal City.
So, what is this floating city doing with its sewage, trash, and dead bodies? And where is its water source, for that matter?
A lot of very powerful mages live in the Ethereal City, so I suppose they use some magical solutions to deal with these problems. They teleport great volumes of water from lakes and seas, collect rain, and send scouts to gather resources from the land below.
Dead bodies are likely burned or in some cases taken to the ground to be buried. The solid waste of peoples is mostly composted, and the compost can be used to grow new crops to feed the citizens and their livestock. Liquid wastes can be purified with magic and returned to the water cycle.
Many people have lived their entire lives on this floating island, having never set foot on the world below.
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loominggaia · 3 years ago
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What’s the absolute worst place to end up in all of Looming Gaia then, that isn’t the Lostland?
I think there are several different contenders...
Kelvingyard: Located in Kelvingyard Town, Evangeline Kingdom. This is the largest slave yard on Looming Gaia, containing thousands of slaves. This slave yard is so large that it's basically a town within a town. Only fae and gaians are contained here, while commoners live freely in the town around it. If you are a commoner, you can live a normal life in the town. But if you are fae or gaian, you will be imprisoned in this yard immediately just based on your species. Kelvingyard slavemasters intentionally underfeed the slaves here, ensuring that they will fight over food and the strong will weed out the weak. Slaves who are deemed valuable are forced to breed and churn out offspring like baby-factories. Slaves are randomly chosen to turn a heavy wheel for several hours a day, which generates electricity for the town outside. The conditions are so bad here that Kelvingyard slaves pray for the day that someone buys them, because they believe no matter who takes them or where they go, it can't get any worse than this. If you want a first-hand look at just how nasty this place is, I recommend reading "Unbreakable".
Wretched Forge: Located in the Serkel Desert, Serkel. This is the lair of the Divine of Hate, Mankind's Disgrace. It's a giant stone temple that extends deep underground. It's built like a giant pit with a pool of lava and a giant forge below, making the whole interior miserably hot. The forge is constantly spitting out foul monsters, and these monsters need to be fed. If you are unlucky enough to be kidnapped and dragged into this temple, you will either be slaughtered and fed to the monsters, or you will be tortured so that your suffering will feed Disgrace. If you have the proper skillset, you might instead be enslaved and forced to work the forge each day, from the moment you wake up until you collapse from exhaustion. The Wretched Forge is featured in a few different stories, but it makes its first appearance in the aptly-titled "The Wretched Forge".
Slegelse Island: Located off the western coast of Evik. This little island is currently owned by the Empire of Damijana. It's a barren chunk of rock with an active volcano on it, and this volcano is constantly sputtering out lava. What's special about this lava is that it seems to manifest a lot of pyriads. Damijana has set up a giant prison camp on this island, where prisoners are forced to slaughter the pyriads and harvest their byproducts, such as pyriad leather, pyriad hair, and most importantly: pyre crystals. If you are a red elf prisoner, you will probably be made to hunt pyriads because of your natural fire-resistance. If you are any other species, you will be made to work in a hot, miserable factory for 14 hours a day, where you refine pyriad byproducts and ship them back to the motherland. Most of the prisoners here are Damijani citizens who were arrested for whatever reason, but some are just random foreigners that the empire kidnapped to fill gaps in their labor force. Literally anyone can end up here at random, and if they do, they will most likely die here. The mortality rate on this island is insane--with the majority of factory workers dying within 5 years, and pyriad-hunters barely lasting 1 year. Slegelse Island was mentioned extensively in "The Shadow Sector."
Kirkmar: Located in Red Tundra, Halostira. While not nearly as bad as some places on this list, it's still not a place anyone wants to be except the natives who were born there, and even a good number of them end up leaving eventually. Kirkmar is home to the Maskamar tribe of humans. In Universa, their name translates to "Man-Killers". The Maskamar are a notoriously violent tribe who has conquered many of the other tribes around them, and regularly raids surrounding villages, forcing them to give up resources or else be burned to the ground. Kirkmar is located in one of the coldest regions on Looming Gaia, with the warmest temperatures of the year climbing just a few degrees above freezing. During the winter, temperatures drop to 50 below and the sun only rises for 2 hours a day. Spring and summer bring lots of migrating animals to graze once the snow melts, and that means abundant food. But once autumn comes, those animals disappear, so I hope you preserved enough meat and byproducts to see you through half the year or you're screwed. There are no trees in this region. Wood is an expensive luxury, so natives burn animal fat and dung to keep warm. This gives the whole village a rank stench 24/7. Also, if you are not a native Maskamar, you will be treated coldly or even met with violence. The Maskamar are known to be horribly racist and distrustful to outsiders. This is not the type of place foreigners want to settle. Unless you're here to trade, the natives would prefer if you moved along. For a closer look at life in Kirkmar, check out "Flopper and the Whopper" and "Age of the Grupphund".
Kingsfall Swamp: Located in southwestern Evik. Kingsfall Swamp is made up of many independent villages, but all of these villages have two things in common: rampant poverty and poor quality of life. You see, this swamp is located downhill from Zareen Empire and acts as an outlet for the Kingsfall River. Zareen and Damijana both use this river as a dumping ground for all their sewage and toxic chemicals, so all of this stuff ends up concentrated in the swamplands to the south. The whole Kingsfall Swamp region is horribly polluted, full of blood-sucking pests like mosquitoes and peatcreeps, rampant with diseases like malaria, and it rains more often than not. It's a poor, muddy, rainy, smelly, polluted, literal toilet of a place. Even worse, this region is regularly attacked by the Aquarian Alliance, who kidnap the villagers' children. You can get a closer look in the story "Chains of Melody".
Taybiya: Located in Southriver Wood, Noalen. This is a very large settlement which is independent from any Great Kingdom. Because its leadership is so weak, crime and corruption runs rampant. In fact, Taybiya acts as a magnet for criminals who are fleeing surrounding kingdoms, meaning a huge chunk of the population is made up of thieves, murderers, rapists, and other shady characters. All this shady business has also attracted vampires, who are known to kidnap random citizens and drag them away to their blood-dungeons. Overall, Taybiya is a poor, run-down, crime-riddled, vampire-infested dump. It's been featured in several stories, namely "Dirty Animal" and "Monster by Moonlight".
Burmek Ruins: Located in northern Wokina. This region was once dominated by a powerful, technologically-advanced kingdom called the Burmek Commonwealth. However, this kingdom collapsed during the Nymph Wars and local nymphs have almost completely reclaimed the land. Today, Burmek's descendants survive in anarchic little forts spread across the region. You can't leave these forts unless you're armed to the teeth with guns and explosives, because the nymphs outside will attack you on sight. But life is no picnic inside the forts either, with rampant poverty and out of control crime. It's every man for himself in this lawless land. This region is explored in the story "As Nature Intended".
Spriggan's Sanctum: Located in western Umory-Ond. If you're a goblin, this place might just be paradise. But if you're any other species, literally everyone and everything in this vast forest wants you dead. It's considered one of the most hostile places on Looming Gaia. Even the local nymphs have taken on an unusual appearance, looking more like soldiers than beautiful women. If the nymphs don't kill you, the greedy greens and other local fauna will. And if you manage to survive those, you definitely won't survive the Green Witch.
Chidibe: Located in Yerim-Mor Kingdom. Chidibe is known as the poorest hold in all the Great Kingdoms. Its citizens are so deprived that they've turned to cannibalism just to survive, and the police are so corrupt that they're more likely to rob you than help you. There is no sanitation, meaning the streets are full of trash and raw sewage, which spreads deadly diseases. The average Chidibean dies well before they see their first gray hair, either from starvation, plague, or violence from their fellow citizens. To add insult to injury, this city is one of Disgrace's favorite places to raid in order to harvest slaves and monster-food, so you are likely to get kidnapped by the Divine of Hate too. This region is one of the hottest and dryest on Looming Gaia, so even in the dead of winter you will be sweaty and miserable. This city makes an appearance in several stories, including "Steel Knuckle Squad" and "The Perfect Shot".
That's all I can think of at the moment!
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