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#as well as the disco post i made that had people calling for cuno to get his ass kicked for saying fag
doghart · 1 year
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too many people getting too brave about justifying violent language/fantasies towards the children in disco elysium for the perceived equal wrong done to you. quickly. explain to me why a child deserved to be beat or killed or calling your forty+ year old grown adult cop character a faggot
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hildegardladyofbones · 3 months
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okay final thoughts on disco elysium (post-first playthrough). major fucking spoilers ahead.
This run took me 38 hours and I did it in 6 days (both irl and in game). Today was the day where I played the least, only 5 or so hours
My main strategy for picking options was: 1. what would *I* do? this lead to most of the boring and centrist answers because I don't want to take a stand on politics of a world I don't know shit about. Will definitely make other choices in the future now that I've gotten a grasp. 2. What would Kim approve of? disappointing Kim makes me physically sick. 3. Which of the options has the name Kim in it? I just wanted to say his name as much as possible.
In the future I will definitely be picking the silliest options. I also plan on picking the thinker archetype (i picked the sensitive one because i liked the addition that he might begin to lose his mind.) and that one says that he's very bad with people, which logically would lead to out of pocket things.
Most importantly: I didn't do shit in this game. I didn't even disco. I thought I had an other opportunity to finish that quest, because I could have never thought that the killer would be on the island. There's also the deal with Cuno. Idfk what it is. Will get to that next time. And what was it that Joyce had to say? And how would've the tribunal gone had I not failed all but two red-checks?
Other shit i want to rant about. Kim. Oh my fucking god, Kim. Hands down the best character in any video game I've ever played. (Oh yeah that reminds me- I'm certain I didn't find out all there is to him). I've talked about it before (Wayyy too much) how he was so kind and patient and down-to-earth when he didn't have to be. How he doesn't fuck around. Usually. One of my favourite traits of his is that he is so willing to do random shit for the fun of it. He also doesn't take anyone's shit, like, he has effectively shut people's mouths up. His voice was also way too soothing and enjoyable to listen to for absolutely no apparent reason. I cheered and clapped when he spoke. I am a total kim-freak and I am Definitely kimfected. I can go on. about the fact that he smokes? absolutely obsessed with that fact for no apparent reason. And he's gay! I never would've thought they'd go there. I will be needing an orange bomber jacket and round sunglasses moving forward, thankyouverymuch
I should also talk about Harry. The reason why I didn't fuck with him *as much* is because to me, his characterization was very inconsistent. I'm sure I'll grow to like him even more when I actually know what I'm doing. I absolutely appreciate the constant angst he was in tho, especially after the tribunal, but *that* deserves it's own post. He is one of the more believably fucked-up detectives in fiction and definitely one of the most well-written. What absolutely seals the deal for me is the addition of his skills (?)(idk what to call them). Not only was it a wonderful game mechanic, it also made the game so much more interesting. And the fact that it's canon, there *are* voices in his head also adds to it. The narration was also on point, they picked the right actor for it. Speaking of game mechanics, the dice roll was also a needed addition. That's what made the game hard. Too bad it took me so long to figure out the logic behind it. I think I did that at like the second to last dice roll in the game. It's also, obviously, a nod to ttrpgs' that were an inspiration for this game. That also appears in the gameplay itself. Most of the time the characters are standing still while the narration tells us what's happening. That's neat as well, idk, i've never played an ttrpg
And then there's the ending. I will skip the middle parts, mostly, because they're just great and I love the story and that's pretty much all i have to say about it. The ending fucntioned as a review of how/what we did this run. Kim pretty much laid out exactly what kind of cop we were, what we believed in, how well we did the investigation, etc. and for that fact alone I don't know if I could ever stomach doing a playthrough where I don't solve the crime to near-perfection. I cannot stomach letting that man down. I will most likely be missing out on a considerable chunk of the game that way, but as about everything besides DE lately, idgaf. Kim is the blorbo of all time. Anyway it kind of pains me that the ending came so suddenly, mostly for the afore-mentioned reasons. It also kind of hurt me mentally because of how we're forced to confront how much of a shitshow Harry is. And the fact that it's so heavily hinting at a sequel that never came. The world is against me specifically for not giving this game a sequel. For not letting me see more of Kim. That's right, I will never shut up about him. I am superbly annoying about that guy it's unbearable even to me. FUCK i digress, the main reason why the ending left me with the heavy feeling is the feeling of loose ends. (I didn't fucking disco, remember?)
HOLY SHIT I HAVEN'T EVEN TALKED ABOUT THE WORLD !! I was *absolutely* *positively* astonished the more I learned about the world. I love history as much as the next history freak, but what I love more is *intentionally* mixing up the decades. The cars looked a century old, they had computers, they had ttrpgs', the year was '51 and they had disco, obviously. I live for that shit. There's also the thing that I do with my own fictional world and that is mixing made up shit with our world shit. I am beyond elated when I figured out that's what they were doing because i've never seen anything else do that. Their world mostly looks like and acts like our world, except the cultures, geography and history are all original. it's what I did because I didn't want to learn about the london tube system. And of course there are some super-natural elements (what the fuck is the pale? who is the paleworker? huh???) as well. The similarities between their and my world go on, but I digress. The worldbuilding done here was superb and so fucking impressive. Honestly stuff like "oh why would they call *their* months march, april, etc when the guys that named the months didn't exist in their world" and "oh why do they have communism if that was invented by Karl Marx" doesn't bother me at all. That is the shit i live for. It pains me that there most likely won't be a sequel, but luckily I am estonian so I can read the novel. The game being so heavily estonian-made was another reason why I bought it. (the others being: it was 4 eur and it said the artstyle was inspired by oil paintings)(had i known how life-changing this game would be for me, i would've gladly paid the 40 eur)
There's still more i could talk about, actually. This game also did some pretty insane things to me as a person, but I won't divulge the details here (also my mother thinks i should go to sleep? fuck her, i am staying up until 4am. again). For the time being it altered how I interact with the world, possibly permanently, but it's too early to tell. I am still knee-deep in the brainrot. If you really want, I could elaborate if asked, I don't care that much about privacy.
Anyway thank you for reading this rant? idk why you'd do that, i literally didn't proofread anything i wrote here. Most of it is about Kim anyway. I still have no idea what drugs they put in that character. Literally addicted to him. I think he's not just the 57th's best (or 41st's i guess) but he's just the best. in general. in every category. never figured out what the deal with the gloves was tho.
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