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slothcapsule · 30 days ago
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a collection of things kaeya foreshadowed
(copy pasted directly from reddit) one of the main appeal points in Kaeya for me is just how much potential his character holds, and how that gets proven with every new main story-centric update. Everything Kaeya says holds a certain double meaning, and we only get to find them out when we know more, so I thought I'd compile all the things (that I know of) that Kaeya has foreshadowed or teased in one way or another because I feel like I never see anybody mention how many things he's said before started making more sense after we knew more things?
starting with his story quest (1.0) predicts a couple of things! the first one being the first three nations' plotlines. Dvalin being the 'wicked abyss dragon' and Osial being the 'hydra', then in Inazuma signora being the 'silver-haired banshee' (for those who don't know Signora's lore centres around her actions being motivated by grief over the loss of her husband I'm pretty sure, so she can vaguely check the banshee title off)
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These connections were proven further in Sumeru! During the Aranyaka (3.0) quest, specifically in a section called 'The Children of Vimara Village' the traveller is asked to tell three kids stories. Paimon references Kaeya directly and they follow the template of telling the children stories about our feats by following what Kaeya has said.
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I won't include the whole dialogue section because it would be too long. But essentially: they tell Iotham about Dvalin, Kavus about Osial, and Sudabeh about Ei and Yae Miko. I believe that might be because Signora's story and ending aren't exactly suitable for children, given that she got executed by one of the 'distinguished ladies' after losing a match to the death against the traveller.
Later in the Caribert quest we meet Kaeya at the start and find out he's the descendant of the Abyss Order's founder, Clothar. Now, stay with me please, I admit that this might be a stretch on my part but I do believe if you squint your eyes it makes sense, but what if I tell you that was also foreshadowed in his story quest?
In his story quest, he talks about his grandfather and the sword he had. at the end of the quest, Kaeya does give us the harbinger of dawn to make up for him tricking us. now, if we take into account the time loop theory (which has been proven to at least some extent with the Aranara and all) and the fact that since Kaeya is a descendant of Clothar and our sibling is the prince/princess of the abyss order which Clothar founded, you could kind of say they're vaguely related, and since all that happened like centuries ago and Kaeya is in his alleged 20's, heck, the abyss twin is basically their grandparent!
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It's also worth mentioning that the sword harbinger of dawn could also be tied to Dainsleif, otherwise known as "The Twilight Sword." the description of the sword could be vaguely tied to him as well as one who "failed in his duty".
Of course, that piece of dialogue isn't the only thing that foreshadowed the reveal of Kaeya being related to the Abyss Order's founder or even him being some sort of vague royalty. (Regent, I know, but still they're regents that stepped up and took charge)(For the sake of having consistent sources of where I got info from, the regent thing was confirmed in the 2.7 Hidden Strife event). However, before we knew he was a regent, the Kaeya prince theory was by no means unpopular, and there's a collection of things that allude to it. He has a voice line about Fischl in which he teases how appropriate it'd be for him to be a descendant of a royal person. he's the only blade-carrying Knight of Favonius whose normal attacks start with 'Favonius Bladework'. Instead, his normal attacks are titled 'Ceremonial Bladework'.
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I cannot find photos for these which saddens me, but I can swear that his second passive talent was named 'Heart of the Abyss' before it was changed to 'Glacial Heart', and his first constellation was 'Royal Blood' before it was changed to 'excellent blood' both of which were great contributors for the theory. I'd greatly appreciate it if anyone who has the photos could provide them I feel like I'm going crazy, I'm sure I saw photos before but I can only find people talking about it.
and personally, the craziest one in my opinion is his 'More About Kaeya IV' voice line, which actually teased the five sinners of Khaenri'ah that Dainsleif told us about in Bedtime Story (4.7 !!?)
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there was some suspicion about the voice line back in 3.5 when we originally met one of the sinners through our sibling's memories, but I thought nothing could be proven by one guy who goes by sinner because well, maybe he called himself that because that's what they're viewed as! and kaya saying that could be coming from a similar place of talking about Khaenri'ahns as sinners because that's the view that led to their downfall or something. but no there's a kind of group actually titled the sinners that mess with things, that Kaeya seems to be fully aware of.
honorable mentions for things that I personally think will also gain relevance at some point:
possibly relating to a Khaenri'ahn tradition about their right eye? he isnt the first one we've seen with something covering his eye.
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Owls are closely tied to the Ragnvindr family actually, and I'm pretty sure that the owl of Dragonspine is supposed to like either a fictional made-up thing or something that's never supposed to be seen, i cannot for the life of me remember where i got that from i might be lying but i remember something like that (maybe the dragonspine gliders?)
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Not a screenshot because it's just my personal idea, but I will die on this hill: Kaeya's vision backstory states that after Crepus died, Kaeya was overwhelmed with guilt about it, so much so that he actually went to Diluc's doorstep and confessed everything. Diluc was enraged and the two of them fought. Seems straightforward, except it isn't like, at all actually.
There was a side to Kaeya that he kept hidden from the world: In truth, he was an agent of Khaenri'ah, placed in to serve their interests. His father had abandoned him in this strange and unknown land to fulfill this mission, and it was Master Crepus and the city of Mondstadt that had welcomed him with open arms when they found him. If Khaenri'ah and Mondstadt went to war, which side should he support? To whom should he offer his assistance: his birth father, who had ruthlessly abandoned him? Or his adoptive father, who had loved him and raised him? For the longest time, Kaeya had agonized over these impossible questions, caught between the opposing demands of loyalty and duty, faced with an impossible choice between truth and happiness. But now, Crepus' death upset this delicate balance. He felt liberated, but also ashamed of how selfishly he was responding. As an adopted son, he should have saved Crepus, but he had arrived moments too late. As a brother, he should have shared in Diluc's grief, and yet as their father lay dying on the ground, he had hung back behind his brother, that ancient plot running through his mind.
I have two main points that don't make sense to me about this:
He felt guilty about not showing up on time to help Crepus and Diluc, and Crepus dying made him more conflicted than grief-filled because Crepus was one of the main things tying him to Mondstadt. He found himself deliberating 'that ancient plot' literally right there and then, not even as an afterthought. That guilt then made him confess all his secrets to Diluc, literally in the same day. What I think doesn't fully make sense is the fact that Crepus dying doesn't really feel like enough of a reason for him to go spelling all his secrets. I get that he felt guilty about not feeling all full of grief and instead thinking about a personal conflict, but imo that doesn't seem like enough of a reason to spill secrets of the gravity that Kaeya seems to be holding on to, especially on the same day that it happened in the first place. He spent almost no time mulling it over and thinking about whether or not he should tell Diluc or not, it's almost like not telling him right away would've made everything even worse somehow. Which brings me to my second point.
Why was Diluc so upset over what Kaeya had to say? Kaeya said he anticipated his anger, but what could he have possibly said to make Diluc in his state of grief be angry enough to immediately fight with full intent to harm and possibly even kill his brother, the closest person to him other than his father? Kaeya being an agent of Khaenri'ah doesn't seem like enough of a reason for all that I think. Maybe anger and being really upset, especially considering the timing of it all, but drawing their blades against each other? instantly? you could argue the response was that extreme because Diluc wasn't thinking clearly and was mourning, and the fact that Kaeya was lying about his whole identity ever since he stepped foot in the manor might've set him off, and I'd agree honestly. But I still think both of their reactions were incredibly extreme, even with their heightened emotions.
His vision! every faithful Kaeya enthusiast knows that his vision is slightly different from other Mondstadt vision holders, i don't buy that it was just an honest design mistake honestly, it's an easy fix and a weird mistake to make in the first place, and considering who the vision belongs to I think it was very intentional. maybe his vision is fake and his cryo is actually abyss powers or something ooo (also kind of a joke I have no clue)
I made a whole extensive post about Kaeya's design and all the little details in it (check it out you want to soooo bad it's pinned in my profile) but I think one of the things that could be a subtle foreshadowing and tying into the whole paragraph I made is that Kaeya has some vague fatui elements in his outfit! which is a crazy thing imo
This is all I can come up with at the moment. There might be more that I'm forgetting or unaware of, but I think all this is worth keeping in mind. I love Kaeya and he's been my main for three years, ever since I started playing, but I'd be lying if I told you I don't think he's lying to everyone about a whole bunch of things. I think he might be genuinely conflicted about whether he should stay loyal to his origins or the people who have actually raised and taken care of him, but that does not mean he's not privy to a lot more information than he lets on. Kaeya kind of seems like he knows how everything will turn out, everything he says and does is intentional and thought out. I need him dead, or a 5*.
I'd love to hear anything else you think is suspicious or might take on more meaning in the future from Kaeya! also please correct me if im wrong about anything, a lot of these are thoughts that have been circulating in my head for like years atp but i might've forgotten technicalities on some stuff.
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genshinnrambles · 2 years ago
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[3.3]: On Dreams, the Abyss, Forbidden Knowledge, and Wish Fulfillment
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So basically I was reading for another theory about automatons and the uncanny in Genshin, but ended up with some separate-but-related ideas that grew legs and a tail and is now this post. Today I’d like to discuss how Freud’s psychoanalytic theory of dream interpretation provides a framework to help us understand what the Abyss is, what Irminsul edits do to reality, and what forbidden knowledge might be. If you are not caught up on the 3.3 Interlude Archon Quest (Inversion of Genesis), Nahida’s Story Quest, Aranyaka, or Perilous Trail, do not read any further! 
(As a side note: I will be simplifying Freud, but I hope that in the process I am not butchering him. Corrections on how the information is presented and applied are welcome!)
Psychoanalysis 101 - On Freud’s Theory of Dream Interpretation
Though it may seem unrelated, in order to begin to understand Freud’s conception of dreams it is actually useful to start with his theory on the psychology of errors. This theory is more commonly known as the “Freudian slip,” the accidental voicing of an unconscious thought often (though not exclusively) through substituting one word for another. 
Freud believed that errors occur when two different tendencies “collide” with one another in the process of communicating. The error is not a result of the interrupting tendency triumphing over the other, but is rather the compromise produced between the two tendencies in their collision. For example, I’m talking to someone I don’t particularly like and have to express some politeness to them, but my sentence comes out wrong and includes a more hostile word than I originally intended - the error betrays that my true feelings are not amiable toward this person, but the error in and of itself is not the true expression of my feelings, just a hint toward them.
Importantly, you do not have to be consciously aware of the thought or feeling that produces an error such as in the above example in order for the error to exist. We don’t even have to acknowledge that thought as our true feelings in order for it to serve as the error’s origin. As a psychoanalyst, this angle is crucial to Freud. The unconscious is the realm of the repressed, and to psychoanalysts it is where our most honest thoughts and feelings reside. I don’t have to acknowledge to myself that my feelings towards someone are less than positive for those negative feelings to still exist. I can even actively deny those feelings, suppressing them in favor of less critical thoughts. But I can’t just delete my feelings - they persist, festering in my unconscious mind.
Having understood this, we can approach Freud’s theory of dream interpretation with some important context and clarity. He theorized that dreams work very similarly to errors, in that the dream is the result of an interrupting stimulus or stimuli acting upon the body’s “tendency” to sleep, and the dream is a compromise between the two tendencies in order to protect sleep. Freud acknowledges the way that external stimuli such as noises manifest in a dream, but focuses his theory on the internal stimuli that act on the sleeping body in a hope to disturb sleep – namely, thoughts and feelings, most of which are repressed by our unconscious. Freud also acknowledges somatic stimuli as interrupting sleep, but does not elaborate on them in his theory of dreams.
Freud believed the manifest dream content, the images that you’re shown in a dream, are a result of the latent dream thought, the unconscious thought disturbing your sleep, being transformed by the dream-censor through a process known as the dream-work.
The dream-censor disguises the latent dream thought in the manifest dream content, distorting it’s true meaning to the point that is unrecognizable. At least, in dreams that do not fall under what Freud called infantile type dreams (and we’ll discuss this type in just a minute). So, the dream-censor protects the ego from the unconscious thought through distortion. In order to arrive at the true meaning of a dream, the dreamer must freely associate the manifest dream content with other things in order to decipher the distortion and identify the latent dream thought. With me so far?
Freud also thought there were different types of dreams, one of which is the infantile dream. These dreams have very little distortion between the latent dream thought and the manifest dream content, though distortion is still present. An example he gives is of a little girl who dreamt of sailing a boat on the lake - she had sailed with her family the previous day, but their time sailing ended before she would have liked. The latent dream thought behind her dream, then, was “I would like to sail on the lake,” transformed into “I am sailing on the lake” in the manifest dream content. Freud thought infantile dreams held key information about the nature of dreams in general, which he hypothesized was wish-fulfillment. He believed that wish-fulfillment was central to all kinds of dreams, even what he called anxiety dreams, but that this idea is most evident when examining simpler dreams with little distortion. In the case of anxiety dreams, he asserts that they cause an anxious feeling precisely because the wish underlying them is one that we reject and repress, but it is so strong that the dream-censor fails to censor it fully. 
We’re nearly done here, but this last idea is very important. The dream-censor effectively rejects the wishes and thoughts dredged up from the unconscious again by transforming them in the dream-work into something unrecognizable. Freud then asks, well, why is it that these rejected wishes only express themselves at night? Freud hypothesizes that the mind’s censorship is strongest during the day, but at night the censorship is “suspended, or at least very much weakened” (229) in favor of sleep, allowing these wishes to express themselves at all.
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Aru: They are what the Jibashiri call the Shades of Tokoyo. But bear in mind the principle that “to know sin is to be free of it.” Do not tell them that they are afterimages.
So, let’s summarize this:
Freud thought dreams are a compromise between continued sleep and stimuli that would otherwise disturb sleep. 
He maintains that when the stimulus is mental, it is dredged from the unconscious and censored into illusions that obscure the original meaning of the thought to protect the ego and make the thought incomprehensible. 
He also thought that behind this mental stimulus is a wish seeking fulfillment, which is partially accomplished through the dream. 
However, the dream cannot truly resolve the wish. The thought, therefore, persists in the unconscious until it is worked through in the conscious life (like through talk therapy).
Rejected wishes express themselves at night because this is the time the censorship is weakest.
While Freud’s theory is far from watertight, and the following applications to Genshin will also not be 1:1, I hope this can be a useful tool in some cases for trying to understand some of the concepts discussed in the intro. Without further ado, 
Theory #1: The “chaotic space” beneath the Chasm behaves like a dream.
Now, I very well could just refer to Paimon’s dialogue in Nahida’s story quest stating that “dreams are chaotic,” then refer to the repetition in Perilous Trail of the term “chaotic space” and call it a day, and frankly I think there’s sufficient supporting evidence in the rest of Nahida’s story quest and Aranyaka to render this an acceptable choice, but I also think it’s useful to review all of the ways the space beneath the Chasm does reflect a dream space according to Freud’s theory of dreams, if for no other reason than to extrapolate these findings to other quests.
From the minute that the Traveler, Paimon, Yelan, Yanfei, Itto, and Shinobu fall into the chaotic space, things are not quite right. They notice that their sense of time past differs significantly amongst each other and their bodies seem to be in a “suspended” state, not accumulating fatigue or hunger. What’s more, some of them report strange sightings - fissures that appear and disappear, items that vanish, people that vanish. Illusions. They even stumble upon a strange room after falling through a fissure that shows them an unpleasant or anxiety-inducing thought specific to them, one that they all would “wish to avoid.” What’s going on here?
“All the things that we wish to avoid.”
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Let’s start with the strange room, and interpret the illusions as if they were dreams. We may not be convinced at this moment that these are in fact dreams, but let’s see what happens when we try fitting them to Freud’s theory. In particular, we’re looking for “manifest dream content,” which we will help translate into a “latent dream thought” with the help of the dreamer, and through this we should be able to identify some kind of “wish.”
Itto’s illusion is Inazumans throwing beans at him and berating him for his influence on their children. This illusion could represent a real memory of Itto’s - one of the NPC’s is named, after all -  but he never identifies who these people are to him beyond their Inazuman heritage, so there is no way of knowing if it is an identical memory or not. Still, let’s apply some Freud here and interpret the scene, treating it as an anxiety dream due to Itto’s reaction to it: The manifest dream content, the Inazumans throwing beans at him, represents Itto’s desire to avoid the ire of humans. Indeed, he greatly fears it. The latent dream thought behind the manifest dream content, then, is Itto’s wish to befriend humans and live a carefree life. Despite this sincerity, he is often met with animosity from people other than the Arataki Gang and the children of Hanamizaka. Itto’s wish to befriend humans causes him fear to admit, even if that fear is unconscious, because the scene from the manifest dream content is what he is so often met with in real life.
Similarly, we have Shinobu’s illusion. Importantly, Shinobu only claims familiarity with the conversation her mother’s illusion is having with her, and not exactly with the scene itself. This is a hair-splitting point for me to make, but I hope if you’re not convinced now that after the next two examples it will seem more plausible. 
Yanfei: Your mother wanted you to become a shrine maiden?
Kuki Shinobu: The whole reason I came to study in Liyue was because I didn't want to become a shrine maiden. My family never approved of my studies, so they wanted me to work in the Grand Narukami Shrine after I returned to Inazuma.
Paimon: From what we know about Lady Guuji, it seems being a shrine maiden is a pretty cushy job.
Kuki Shinobu: Think of it this way: Some cats can be domesticated and kept in the house, while other cats are meant to survive in the wild... As for me, I need complete freedom and space. Although I do admit that being a shrine maiden is a decent job, it's just not for me.
From this excerpt, I would guess that Shinobu’s wish and latent dream thought is as she says: she wants to live her life freely and pursue anything that interests her. The manifest dream content demonstrates the anxiety that her conviction in this wish causes her through the resistance she faces from her family members as a consequence.
Yanfei’s illusion is where things start to get interesting. She sees people having a civil dispute, something she often has to deal with in her profession as a lawyer:
Paimon: Who were they?
Yanfei: No one in particular, but it is a prime example of the many difficult civil cases that I've had trouble handling before.
Yelan: Hmm, so you mean you don't like handling disputes over petty matters?
Yanfei: Not exactly, what I mean is that I don't like working with people who cannot let go of trivial grievances, especially of the kind you saw just now. They start with good intentions, but end up making a big fuss...
She then states that her motivation in pursuing this profession is to help people solve problems, but that people like those in her illusion are difficult for her to comprehend. Her wish is to successfully navigate difficult legal terrain to help her clients, her anxiety is that she is not equipped to do so because she can’t understand everyone’s “complicated minds.” Put in more Freudian terms, the fact that Yanfei strongly wishes to solve people’s problems as a lawyer despite knowing she finds some minds particularly incomprehensible causes her some anxiety.
Finally, we have the Traveler’s illusion. It is nothing but the vast Abyss. The Abyss that took their twin away, who they are always searching for. We know intimately that their wish is to find them, and their anxiety is that they never will, that this journey of theirs is pointless - hence the twin’s lack of presence in the illusion.
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Yanfei’s comment that her illusions were no one in particular also makes me suspect that the previous NPC’s identities are less important than the ideas and thoughts they are representing. The scenes are not the reenactment of a memory, but a distorted illustration of a unconscious thought. Where these illusions at times do not line up with Freud is that the dreamer’s wish is not repressed but is in fact something that the dreamer is actively pursuing in real life. If the wish is not repressed, perhaps the doubts and anxiety associated with them are. Regardless, both seek expression through the illusions, with varying amounts of distortion.
Are we at least receptive to the possibility that these illusions are more than just tricks the space is playing on the crew, that there are wishes underlying them that are specific to each person and draws from both the conscious and the unconscious? If so, I would like to propose that this room did not just show illusions of scenes specific to the people opening them, but dreams.
“Reading our minds.” 
Now, let’s deal with the other illusions outside of the strange room. The chaotic space is demonstrably manipulative in how it interacts with each of them. While looking for Xiao and a way out, it projects an odd illusion of him and his voice through a fissure to lure the crew to the dream room. Yelan reports seeing illusions of catalysts specific to her clan and of people when she was there to find the truth about Boyang’s fate. Yanfei also notes that “the chaotic space” is really a misnomer, as it is really several spaces that constantly intersect with one another and can be directly influenced by their own mind’s wishes. They are not completely at the space’s mercy, in other words.
Remember how Freud thought that dreams were a vehicle for wish-fulfillment? It turns out that everyone who makes it to the deepest levels of the Chasm’s illusions also had a deeper purpose for being there: Xiao wished to find Bosacius, Yelan wished to learn the truth about what happened to Boyang during the Cataclysm, Yanfei wished to find the Fantastic Compass, and the Traveler is always wishing to find their twin.
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Yelan: This is a long shot, but it may be our last chance…so, whose wish was it that summoned this device?
Traveler: Perhaps it was all of us.
In this deepest part of the space, all of these wishes are answered. While the space undoubtedly had an ulterior motive of trapping them further by using their wishes as lures, the facts remain the same - by stumbling into the last domain after Itto breaks another illusion along the cave’s walls, they’re able to make contact with several phantoms of the Fantastic Compass, allowing them to navigate to the correct time-spaces to get closer to what they all wished to find. I haven’t read too much on this topic, but my first thought is that this is similar to what it might feel like to have a lucid dream.
Yelan gets her answer about Boyang, Yanfei finds the Fantastic Compass, Xiao learns Bosacius’s fate, and the Traveler is cruelly tricked once again with a phantom of their twin in a time-space that resembles the Abyss. Though the space does effectively “fulfill” their wishes with the added direction of the compass, are the answers what they truly wanted? Did it give them peace, or did it serve to lower their spirits again?
Yelan: I went back to the domain again just now. Although I couldn't find a new route, it wasn't a completely fruitless trip.
Yelan: My clan has practiced magic for generations and has created some catalysts that only we know how to use.
Yelan: I recognized something like one of these catalysts in the domain. Unfortunately, it disappeared as soon as I approached it.
Traveler: Was it an illusion?
Yelan: I think so. But it's hard to distinguish between reality and illusion here. I can't be sure.
Yelan: Also... I am the only one out of all of us who could know what it would look like. To me, that confirms that this place really is reading our minds.
Yanfei: Just like with that door. It's like it's alive, and testing us.
Yelan: By reading our minds and showing us what we want, it creates the reality that we want to be true... Everything it does is either to get us to lower our guard or to wear us down.
Yelan: If that's the case, it can only have one goal: To trap us here until we die. What else could it be?
I would make only one amendment to Yelan’s comments here - the space is not just reading their minds, it is their minds. It is their shared dream. It projects illusions using everyone’s memories, unconscious wishes, and conscious thoughts. The illusions are a result of these thoughts interrupting the space’s influence. Their purpose is to draw the dreamers in further, luring them deeper into the space so it can continue its tendency to consume their souls. Without speculating too much off the deep end, it is clear that the chaotic space traps souls and is capable of holding physical objects taken there, though those objects are no longer able to be taken out. We see this from the notes Boyang and the other Millelith soldiers left behind, as well as from the Fantastic Compass. Clearly, none of these items belonged to any of the people in the Traveler’s crew, so the space must continue to exist regardless of someone’s physical presence within it. I would speculate that the reason this is the case is because the chaotic space is sustained by the souls it consumes. Yes, I mean to say that the chaotic space is also the shared dream of all of the fallen soldiers, of Bosacius, and of Boyang. They are all still “there” in the space, wandering as lost souls, as Xiao implies of Bosacius during his fight with his illusion.
Escape from the Depths
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Let’s wrap up this theory here, because we still have a lot of ground to cover. I’ll conclude with some remarks on the red specter-forms that try to prevent the team’s escape from the space at the end. 
There is an achievement after the conclusion of this cutscene titled Layers of Fear, which I believe provides a hint at what these specters are supposed to be. If we at least partially accept that the chaotic space behaves like a dream, and that in order to conjure the images characteristic of manifest dream content the space would also need to have access to the dreamer’s unconscious in some way, then these specters are the raw embodied form of the fearful thoughts of everyone trying to escape (to say nothing of how they could also belong to the souls consumed in the space). They are trying to drag them back down into the depths, a symbol of the unconscious where repressed anxiety and fear fester. In the next couple of theories, I’ll make some guesses as to what this means on a broader scope.
Theory #2: The chaotic space shares characteristics with the Abyss, but is not quite the Abyss.
In the last theory, we briefly touch on the possibility that the chaotic space is a shared dream space, and that it is sustained by the souls it consumes. The next question would be, if this were true, then what comes first? The dream space or the soul? How did the space come to be? While I don’t have a definitive answer for that, I do have another rabbit hole we might jump down based on Katheryne’s dialogue in Requiem of the Echoing Depths, the last time that we saw Dainsleif. As she bids us farewell before heading to the Chasm, she recites the Adventurer’s Guild slogan before pausing at “abyssosque,” remarking that “this time, you truly are bound for the abyss.”
So, let’s pause. The Chasm was Liyue’s frontline against the abyssal monsters’ invasion from the Cataclysm. According to the legends, the monsters came “from the depths,” and the deepest part is outright referred to as the abyss in several instances in the Solar Relic of the Vermillion Hereafter set. So, why is there any need to make a distinction between the space and the abyss, or to be skeptical of equating them? 
First, the space doesn’t really behave similarly to Dark Enkanomiya in the Three Realms Gateway Offering event, which was being polluted with void energy from the Void Realm (the Abyss in a fancier font). It certainly does try to take advantage of your fears, a tactic we saw an Abyss Herald try to use in Andrius’ corruption ceremony (though Abyss Heralds are of the Abyss Order, distinct from the Abyss, corruption affects anyone who comes into contact with the abyss). 
Abyss Herald: You claim to be a guardian, yet your once-sharp claws have clearly dulled since your days of godly glory.
Abyss Herald: If you serve us, we can restore your divine powers you once held in the past.
Boreas: Lies... lies…
Paimon: Oh no... Is this the same thing they did to corrupt Dvalin's mind?
Time also functions differently in the chaotic space compared to on the surface, something we can also trace to the Abyss from Childe’s lore - he spent three months in the Abyss with Skirk, but only three days had passed on the surface. But, if the chaotic space was the Abyss, I am not sure why Yelan wouldn’t have commented on the space’s similarities to it sooner. The only time she mentions the abyss is in the deepest parts of the chaotic space, when the Fantastic Compass’s needles are pointed forward the farthest they can go and the Traveler sees an illusion of their twin that turns into a smaller Fantastic Compass. Yelan knows the Abyss well from her own past, so it’s weird that she didn’t mention anything until close to the very end in a specific place.
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So, what about a middle ground? The space shares characteristics with the Abyss because it is a boundary, a liminal space, between the Human Realm and the Void Realm. A place where the two realms “interrupt” each other, much like the way dreams are a liminal space between the conscious and the unconscious, much like an “error” produced when two different tendencies collide.
Theory #3: The spaces below the earth, including the Abyss, are this world’s “realm of the repressed.”
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The Thing Calling Itself “Enjou”: You mean, why wouldn’t I, right? I’m a creature writhing in the Abyss, and you’re a mortal walking in the sun.
This mini-theory definitely has its issues from the get-go, but let’s take a look at where this does ring true and then decide for ourselves how much weight this claim really holds. We’re also going to stretch the meaning of “repressed” here to deal with more than just unconscious feelings, but also beings and structures. Ultimately, we’ll see there’s not as big of a difference as imagined between these things and repressed feelings.
“Yet buried in the depths of this world lies smoldering remains…”
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Eboshi: However, the heavenly order seemed to not wish for those who remembered all this to remain on earth. We searched and searched for a road of return, but there was none to be found.
In the beginning, the Primordial One vanquished the Seven Sovereigns and banished the Vishap race to the depths so that it could create a world suitable for its creation, humans. 
Later, a second divine throne would descend to Teyvat and war with the Primordial One, who dropped the celestial nails to stabilize the “delusions and breakthroughs” arising in the mortal realm due to the “illusions” brought forth by the invaders.
In laying waste to the mortal realm, the ancestors of Byakuyakoku fell into a space below the earth and were banished from returning. There they met hostile creatures, the “Dragonheirs of the Depths,” who had lived in darkness since their defeat during the mortal realm’s creation. The two struggled against each other until the construction of the Dainichi Mikoshi and its artificial sun.
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Eboshi: Due to the phenomenon known as Sinshades, the “past,” “history,” and “truth” of Enkanomiya would endure even if left to their own devices. As such, great effort was expended, not that we might remember, but that we might “forget.” Lady Sangonomiya was of this view.
Another such civilization’s ruins can be found deep within the Chasm, the nameless upside down city, but still more vanquished civilizations can be found in these spaces below the earth: the mural civilization of Tsurumi Island, the Ruins of Dahri (a Khaneri’ahn ruin), and the list goes on. Of those listed here, all were privy to truths of the skies that the Heavenly Throne sought to conceal and suppress. All of them had something to do with forbidden knowledge contamination events.
To return to the topic of Vishaps, the “return of the repressed” is also illustrated by a particular progression in 1.x patches with the Geovishaps and the Primo Geovishap. Prior to version 1.3, the Geovishap overworld enemy did not exist. There were only Geovishap hatchlings, which also had a slightly different appearance before 1.3.
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Pre-1.3 (left) and current (right). Notice the major change that occurred was in the eyes. The one on the left may be a newly resurfaced vishap hatchling with eyes still designed for below surface light levels, while the right one has adjusted to the change in light.
From the Geovishap archive:
It is said that after many years have passed, Geovishap Hatchlings will shed the armor that originally protected them and become Geovishaps. However these two and the older, greater Primo Geovishaps have spent many years hibernating under the mountains and have only emerged and become active in recent times. As such, none can personally attest to have witnessed or recorded such a thing in person.
And the Primo Geovishap archive entry:
Folktales hold that after the great "draconic calamity" that led to the ruination of Tianqiu Valley, the overlord of the Geovishaps and Primo Geovishaps was imprisoned deep beneath the earth, and so too did they burrow into deep and unseen places, awaiting their chance to rise once more…
This description is referring to Azhdaha’s imprisonment beneath the Dragon-Queller tree. Azhdaha debuted as a weekly boss in version 1.5, two patches after these Geovishap enemies were released and changes were made to the hatchlings’ appearance. Azhdaha’s own circumstances are no exception to this theme of recursion either - Morax found him beneath the mountains, befriending him for some time before having to seal him away underground once more. In version 1.5, he returns once more to break the seal on his tree and rise to the surface again. Azhdaha is at once two things: he is his own suppressed rage at the ley lines’ exploitation, and he is symbolically the repressed pain Morax endured in sealing his own friend. This will hardly be the last time they will suffer this pain, Zhongli knows. The repressed will return again. Hoyoverse demonstrated this phenomenon through their patch release schedule in a way I would wager was quite intentional, to gesture towards the “feelings” that were slowly bubbling back to the surface.
This is just a smattering of examples in a long list of cyclical recurrences, but I’ve gone on long enough. The point is that, with the notable exception of Sal Vindagnyr, the things this world suppresses are often found beneath its surface. They are things that this world would prefer to forget, something unpleasant that it would rather avoid. 
Theory #4: Dreams, as liminal spaces between the conscious and unconscious, are a frontline for delusion and corruption. 
Here I want to further explore the implications of a chaotic space like that beneath the Chasm behaving like a dream space, and that space’s behavior sharing characteristics with the abyss. To do this, we need to take another look at wish-fulfillment in dreams, delusions, and corruption. Here we have to fully embrace the analogy of the surface as the conscious mind and the Abyss as the unconscious mind to make necessary progress.
Seeds of Delusion
"We share the same goal, you, your Tsaritsa, and I."
"Cleanse the sources of distortion in this world: short-sighted, ignorant gods and the darkness and corruption of the Abyss."  –Stainless Bloom, Pale Flame
Nahida’s first story quest is crucial to understanding the significance of dreams as sites for repressed wishes to be expressed. 
Take the humorous first dream question Paimon is asked at the dream event. Ata finds his daily life difficult, so he wants his dreams to be a space of leisure where he can reliably “become” a Slime as relief. Paimon details every time she has dreamed of the same thing, but every dream ends the same way: tragically. This lays the groundwork for the rest of the quest quite nicely. 
Each dreamer has an unfulfilled wish that causes them great sorrow, and that can never be fulfilled in real life again. Their dreams are the only place these wishes can be fulfilled, so they retreat into the dream world where the illusions of the manifest dream content can comfort them through pain. This is a prime example of how wishes can become obsessions, and how obsessions feed delusions. This is what it means to “become” a monster.
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Nahida: When forced to confront such “brutal” truths, people may break down into tears, talk nonsense, or lose their tempers…
But this can only end in tragedy. Because dreams, ultimately, are illusions, and fulfilling a wish in a dream is not the same as fulfilling it in real life. Underneath the manifest dream content of all those who wish to escape reality is a latent dream thought that causes the dreamer terror. For Ilman, it is his wish to be with his wife and the repressed terror of never being able to do so again. Once the mantle of the dream-work from Beynuni (who functions as the dream-censor here) was pulled back and the dream collapsed, these anxious wishes all took the form of monsters - riftwolves, lawachurls, geovishaps.
Ata: I guess I just want to experience something different. My everyday life is nothing but the same…The sky is right above me, and the ocean just over the horizon, yet I remain caged in a life of monotony.
More than this, the underlying wish reveals something far more sinister in these dreamers, and that is a dissatisfaction with reality. It is this dissatisfaction, the horror of reality that welcomes delusion and Abyssal influence in the mind. Once it has taken root, “forgetting” becomes much more difficult. By blurring the lines between dreams and reality, the dreamers also introduced monsters near the site of their delusion in the real world. Maybe this is one of the consequences of trying to reject the truth?
The Forest Will Remember
Traveler: Do we need to enter the dream of the Vasara Tree this time too?
Arama: Yes. We must erase all traces of Marana's influence.
While dreams are not the only place where anxious thoughts can bloom into delusions and obsessions, they remain a key site for the beginnings of delusion and also for the forgetting of delusion. This is crucial to Aranyaka, which deals in memories, dreams, and the repressed trauma of lost innocence. 
In order to save Rana from the influence of Marana’s Avatar, we have to help the Aranara save the forest from its influence as well. Marana is the memory of death in all things, reborn each time it resurfaces in the conscious mind.
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Araja: The forest didn’t know death, until a day came when the trees realized that withered flowers and dead animals covered the earth.
Araja: On the same day, the earth remembered the dark, poisonous blood it had once devoured, or was about to devour. The rivers thought of the descent of the sun, evaporating all water and leaving a red world behind.
Araja: They realized that all things would meet their end, and so, Marana was born. It is the name of death, and those who know it shall die.
Araja: Marana urges everything towards death. As for the tall, dark, and warped beings, they are the avatars chosen by Marana, the heralds of death.
Marana’s influence spreads in Sumeru through Withering Zones as a consequence of forbidden knowledge polluting Irminsul. Tighnari notes early on in the Archon Quest that each eradication has a shorter latent period between resurgences. This is further reflected in Aranyaka by the many dreams we enter to “erase all traces” of Marana’s influence, because taking care of the Withering Zones outside of these affected plants is not enough to get rid of it.
Arama: Alright, Marana's influence should be right inside. If left unattended, it will soon turn the dream into a horrifying nightmare.
Arama: If we take care of the baddies inside, the Vasara Tree will become healthy again and thank us with a Vasoma Fruit.
Marana’s influence in the Vasara Tree takes the shape of fungi, perhaps in the Traveler’s dreams it takes the shape of an Abyss Herald. By eradicating its shadow in the Vasara Trees’ dreams, we help the Vasara Tree “forget” Marana so that it can produce a Vasoma Fruit with memories and dreams that are free of it.
Inherent to Araja’s definition of Marana is the return of the repressed. When the forest learns of death, it remembers “the dark, poisonous blood it had once devoured, or was about to devour.” The memory of Marana resurfaces, thus Marana is born again. Once it is repressed through the process of “forgetting,” the cycle starts over. This is not the first time that the forest learned of death, and it may not even be the second time. The source of the forbidden knowledge pollution event was King Deshret, after all. Didn’t that disaster occur before the Cataclysm? Oops, I forgot the initial pollution seemed to only affect the desert. Ignore this point.
But wait, Tillandsia! If you complete Aranyaka after completing the Archon Quest, the dialogue suggests even repressed memories can’t return anymore once they’re removed from Irminsul!
Arama: Yes. May we never meet again, Marana. Many tiny Marana remain in the forest, but we've defeated the greatest one.
Arama: I can sense that all memories about Marana in Sarva have been completely erased. In this case, even the memory and fear of "death" that dwells in all things cannot bring it back ever again.
Despite the temptation to bow to Arama’s words, we know this isn’t completely true. We’ll explore those loopholes briefly in the next theory…
Theory #5: Irminsul Edits as Dream Censorship.
“The tale of the moon goes like this: this story came from a very ancient dream, one that was hidden in a Nilotpala Lotus.” –Moonpiercer
Now, this post doesn’t cover even one tenth of the material in this game that deals with the concept of dreams. If I tried to address every single thing, we’d be here until sunrise and still going on tangents. However, I want to go down one more rabbit hole before calling it a day and moving on to the follow-up of this post. 
You’ve probably noticed that many of the early dreams we considered did not suffer from heavy amounts of censorship from the dream-censor. The distortion between the latent dream thought and manifest dream content was minimal, allowing the meaning of the dream to be interpreted rather easily by myself, and in some cases by the dreamers themselves.
But we’re not free of the idea of the dream-censor yet. Its job is to mitigate the expression of the repressed thought in the dream, distorting it to the point that its original meaning is incomprehensible without dream interpretation techniques.
Well, the two don’t work quite the same way, but I couldn’t help but notice the similarities between what editing Irminsul does to reality and how the dream-censor distorts unconscious meaning. Irminsul contains a record of everything that has ever happened in Teyvat, with the exception of anything that originated outside of Teyvat such as a Descender. Nahida is an “avatar of Irminsul'' and has a deeper connection to it, having originated from its unsullied branches. What’s more, we know that Nahida has the power of dreams, a formidable ability in Teyvat that even the Fatui have their eyes on. Given her origins, could this ability also be an extension of Irminsul’s power?
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At the end of the Sumeru Archon Quest and in the Interlude Quest, two major edits are made to Irminsul’s records: Greater Lord Rukkhadevata’s name is erased, and Wanderer’s identities “Kabukimono” and “Balladeer” are erased. While these edits had severe consequences for the written and recalled records of the world, spanning from books to quest dialogue to artifact sets to domain descriptions to even character voice lines, we know from Inversion of Genesis that Irminsul deletions do not split any timelines or actually change the events of the past, but merely how they are remembered. Those who died in the past before the deletion still died untimely deaths, those whose lives depend on the consequences of edited events are still alive. Rather than removing information completely, I wonder if a better analogy is that Irminsul introduces distortion into everyone’s unconscious.
No, seriously. Seriously think about what Nahida did to save Wanderer’s past from the deletion. She hid his past in an allegory, and by interpreting that allegory she was able to remember his past, including all of the gaps left in between. It wasn’t a matter of reteaching Nahida and Paimon what the Traveler already knew, they couldn’t comprehend it that way. It was about properly recalling the information by associating each element of the story with something else. Just like a dream. She created her own form of distortion, one that could be more readily understood. Perhaps nonsensical on the surface, there is a hidden truth beneath it. If the analogy holds true, we can locate Irminsul and the Ley Lines in the boundary between the conscious and the unconscious.
The truth is not deleted, and the past is not changed. It is just being repressed.
Conclusion: Nothing Under the Sun is Truly New
Nahida: But in this dream, you showed them only the most comfortable and soothing things. This entire world has been built on a foundation of buried and unseen pain.
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We’ve explored this idea of how unconscious, repressed thoughts recur through dreams by using Freud’s theory of dream interpretation as a framework, and we examined how this framework shows up in Genshin’s worldbuilding (and where it diverges). We’ve shown how becoming obsessed with these repressed thoughts can occur through delusion, and that delusion can take root in dream spaces. We’ve also revisited the ideas presented in Aranyaka about Marana, also known as The Withering, which exists and recurs because of forbidden knowledge from the Abyss that contaminated Irminsul.
With this, I’ll propose an imperfect analogy: the Abyss, symbolic of the unconscious and realm of the repressed, contains forbidden knowledge about the world at its deepest point. Though Greater Lord Rukkhadevata tells us that forbidden knowledge “doesn’t belong to this world,” that it comes from the very bottom of the Abyss, I am skeptical that this is really the full story: 
Nahida: So what exactly is... forbidden knowledge?
Greater Lord Rukkhadevata: It's a kind of knowledge that doesn't belong to this world, and a form of "truth" that can't be understood.
Greater Lord Rukkhadevata: The world is constantly rejecting it, leading to all kinds of bad phenomena.
Greater Lord Rukkhadevata: If we allow forbidden knowledge to pollute Irminsul, I'm afraid the entirety of Teyvat could fall apart.
I cannot deny the way Greater Lord Rukkhadevata’s description of forbidden knowledge resembles the psychoanalytic concept of a repressed thought. Note that from Rukkhadevata’s dialogue, the problems that arise from forbidden knowledge seem to be a result of the rejection rather than the knowledge itself. Why is this “truth” being rejected? What makes it unable to be understood? Is this imagined destruction of Teyvat comparable to something like ego death, the destruction of self-identity?
Rather than coming from beyond this world, forbidden knowledge is, I think, more likely to be something that the world has forgotten belongs to it, “something long known and at once familiar,” that has become strange and incomprehensible through repression and distortion. It is something the world is in a cycle of remembering and forgetting in disaster after major disaster as the repressed returns once more. Dreams are crucial sites for its return.
What may be interesting to consider with this analogy is that if forbidden knowledge is indeed a kind of repressed thought that the world has “forgotten,” its recursion should tell us that it wishes to be expressed, and that it is seeking fulfillment in the world’s “conscious” mind. If forbidden knowledge was the world’s repressed wish, what would that mean? Hell, what would the wish even be?
Writing this kinda made me feel like how I felt while reading Freud, so if not everything makes sense or agrees with each other I sincerely apologize and hope there are at least a few ideas here that feel useful, even if just for this moment. Thank you for reading <3.
Sources: All information regarding Freud’s theory of dream interpretation comes from A General Introduction to Psychoanalysis, primarily lectures 6-8 and 13-14. You may read it online for free at Project Gutenberg.
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mielwriting · 4 months ago
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I FINALLY FINISHED ARANYAKA
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suo--jin · 2 years ago
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golden nara
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another mspaint piece and thank god im done with this quest !!
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canonical-transformation · 10 months ago
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The final chapter of Nara Agni and the Memory of Death is up! 🎉
I haven't talked about this fic as much as I ought to have since September 2022 (v3.0) when it began. Suffice to say, it's a Hu Tao fic: at times whimsical, at times wistful, at times deep with grief.
Join Hu Tao, Aragaru, Aranakin, and Aranaga, on their quest to save Mawtiyima, and, perhaps, die trying.
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okeyaida · 2 years ago
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Wandering in Vanarana 🌼
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smbjart · 1 year ago
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aranyaka gayming
i fell in love with little silly forest babies  ( ̄ω ̄)
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i simplifyed her dress a little bit. genshin characters have so much details on their clothes  (*_ _)人
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douyinvids · 2 years ago
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by 泠麒 @ lingqi521
I want everyone to meet my good friend #aranara #sumeru #genshin
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perfectcounters · 2 years ago
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This view is insane.
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priestessoffurina · 2 years ago
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Rhythm of the Great Dream
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ohnogachaverse · 1 year ago
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On world quests and exploration
Finally finished Narzissenkreuz and it was great and felt like a breath of fresh air after Sumeru. Actually, the exploration in Fontaine as a whole was much more fun than Sumeru and don't get me wrong, it's not that I dislike Sumeru but you know what was exhausting by the end of 3.x versions?
The fucking world quests. For me they are the biggest problem with the region and I think I know why
To put it short: they are too long for their purpose (let you explore the new area)
To put it less short:
(maybe very light spoilers ahead for the Aranyaka, Tsurumi and the Narzissenkreuz storylines? I don't talk about the plot much, mostly just the mechanics)
(it's also somehow a very long text)
(Keep in mind that it's been a while since I finished most of these quests so feel free to correct me about the details)
So, if I remember correctly, the first big world quests that were necessary for the exploration are Tatara Tales, Tsurumi and Seirai in Inazuma. I won't talk about Seirai because it was pretty short compared to the others and finishing Tatara Tales isn't necessary for entering the area, it's enough to complete just the first part to break the barrier. But I'm gonna talk about Tsurumi, which basically roadblocked us from exploring the new island because you need a new gadget which you get I think somewhere halfway through the quest. Also there is the mist. But we'll get back to Tsurumi in a bit, just keep it in mind.
(Edit in the process of the writing: I just remembered about the Sacred Sakura Cleansing Ritual but I think it's about 3-5 hours (and you get the gadget necessary for exploration pretty early) compared to Tsurumi's 3 days and Aranyaka's 10 hours so I'm not sure if you can count it as big, but it's definitely important for unlocking parts of the world)
Because here comes Sumeru and with 3.0 comes the absolute MONSTER of a quest. The Aranyaka.
Let me tell you a bit about my experience: I came to Sumeru, and on my way to the archon quest I saw a cave. I went to explore the cave, but it was locked and I saw the elemental monument on the other side of the vines where I couldn't reach it. I went around the rock and I found another entrance, also locked, no monument in sight. Okay, fine, maybe I need some gadget for that. So I marked the cave on the map and went exploring further. And then I stumbled on another cave, once again locked but with different mechanism. And than another locked cave. And then a locked door. And I kept stumbling on them all across the region. And then there is a part of the map which is clearly open but Paimon kept turning me back. I tried to explore Sumeru but I couldn't because so much was locked behind something.
And then I started Aranyaka and got the gadget and I thought "cool! The world is open once again!". Except it's not, not really until you finish a specific quest (which is a part of Aranyaka) related to the area to open the new mechanic, and than you go to the next area and there is another new unlockable mechanic and there is like 5 of them and I think half of the region is locked behind those mechanics.
And here is the problem with Aranyaka: it's long but it's not just long, it's continuously long. You start one quest, and right after you finish it there is another one and you start the quest thinking that it's gonna be quick except it keeps going and than turns out that to finish THIS quest you need to finish ANOTHER quest and then there is a finale quest and it just keeps going on and on.
Let get back to Tsurumi because it's also long and it's also a quest after quest after quest except you know what makes it better than Aranyaka? A new quest, the next part of the story is time gated. You are FORCED to take a break between each part of the story. And it's important, it's a great decision on the game devs' part because: 1) it builds anticipation and 2) player isn't fatigued from the quest
Which is what happens with Aranyaka: there is no visible breaks in the story, you don't know how long each part is going to take you so you keep going and going until you have to take a break sometimes quite awkwardly in the middle of a quest. That's when I started to appreciate the portable waypoint - you can place it in a middle of a new cave you are going through during the quest and then just. Leave to do commissions, farm, another quest - just to take a break from Aranyaka.
Each world quest is a continuous storyline and Aranyaka is no exception. So you start it and you are probably planning to do that in one go - except you physically can't (playing for 10 hours straight is insane, please don't do that). And you don't know that you can't because it has never happened before. Sure, Tsurumi and Tatara Tales are impossible to finish in one sitting, but these quests are designed with breaks in mind, they tell you when you need to stop and breath. Aranyaka doesn't. There are no breathers during the story, it's just keeps going.
It took me 3 days to finish the Aranyaka so i could FINALLY explore the region. Except here is the thing: exploration is something you do on your own. There is a special joy in finding new places and just stumbling across things (when you can actually go futher than the locked door). And Aranyaka takes a huge part of this joy away because with each new quest related to the new area your new Aranara friend basically takes your hand and gives you a personal tour through the place. There are some secrets along the way, but not much. And that's it. For me it didn't feel like actual exploration because each new cave and each new ruins I was basically led through.
Compare that to Tsurumi where there is an underwater area which is not related to the big world quest. Sure, you need the new gadget, but after that? You are free to go through the entire thing on your own. And I remember how incredible it was to discover this place and just. Explore. On my own. Find my way through.
So there is Aranyaka in 3.0. And then there is a new area in 3.1 and history repeats itself: a huge part of the region is locked behind the new gadget, and to get the gadget and unlock new mechanics necessary for the exploration you need to do the new world quest. And you can't just go through the quest until you get the gadget and then go and explore, no, you need to finish most of it. And once again it's long and continuous (through unlike the Aranyaka it's just one quest so finding good points for taking breaks is easier) and once again the quest guides you through a huge part of the area you unlock.
And it's the same for the rest of the Sumeru region: huge parts of gameplay, areas and exploration are locked behind those world quest. And while I can't deny that the storylines are mostly good, I hate the whole principle of this. I want to explore freely, without stumbling on the locked doors, strange mechanisms with no explanation (until you play the quest and unlock the new mechanic) and without being led through the most of the region.
And then there is Fontaine and Narzissenkreuz. Most of Fontaine is explorable right from the start. There is no special gadget you need to get (at least up to 4.1, I have yet to explore most of the new 4.2 areas). No unlockable mechanics expect for one in the Merusea village (and even about that I'm not sure, I can't remember if you can trigger the tutorial outside of the quest).
And the Narzissenkreuz itself - it's not really a quest, it's a storyline. And this storyline consists of different world quests which you pick up in different areas and which are not connected up until the end. You can't imagine how delighted I was when I found this out. I just finished Ann's story and was going through the Institute of Natural Philosophy when I found the documents mentioning the same names I've seen before and I was surprised because nothing told me beforehand that those quests are connected.
Here's another bonus point for Narzissenkreuz: all the quests start and finish in their respectable unlockable areas. Remember my Sumeru experience? I ran into an area which is locked by the quest long before I ran into the quest itself. And I kept running into those areas before realising that to unlock them I need to actually progress that one single quest (which turned out to be not-so-single). It was frustrating.
Narzissenkreuz is a bunch of quests necessary to explore small areas (except for Cater's i think) with different storylines that are connected and then culminate in one single three parts quest which you can finish in one sitting (it took me less than 3 hours I think, i didn't time it). Compare that to Aranyaka: a single 10 hours quest which in the middle is broken down into a bunch of parallel quests with different lengths all across the region and all of them are necessary to explore most of the underground and a part of the region you are straight up locked from until the quest finale. AND after finishing the Aranyaka there is 76 Aranaras to find in the forest to get all the rewards. And this is the tendency all across Sumeru: you need to finish the long world quest to explore all of each new area (and to explore the desert of Hadramaveth you need to finish the previous area's quest to unlock the quest for this area). And there is not much of exploring left because the quest basically leads you through most of the new caves and ruins and the area in general. Do you see the problem?
To sum it up, here are the problems with Sumeru exploration which I'm very glad weren't carried over to Fontaine:
It's locked behind huge story quests
There are no clean breaks for the player during most of these quests, no breathers
It's not really an exploration when you get a personal tour through most of the area
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phantomoftheskies · 6 months ago
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I DID IT
I did it
Oh man I think that actually physically hurt me while I was doing it
And to those that want to discuss this…SPOILERS AHEAD
To the other people who have finished this quest and read the dialogue, do you guys think Nara Varuna was the abyss twin? If they were, that would be pretty messed up
I chose Lumine as the main character and the aranara were constantly talking about how Nara Varuna was “just like us”, “a golden Nara”, and would always talk about their sister
I thinks it’s interesting that Nara Varuna taught the aranara about family, and now the closer groups of aranara - like the Brothers - would all call their “family members” their YOUNGER SISTERS
And Lumine canonically is the YOUNGER sibling
I dunno it’s just something I’ve thought about
Today I start the aranara world quest in Sumeru
I will finish without skipping dialogue
Probably
…hopefully
I’ve heard that this quest is really long but I hope it’s not like SUPER long
It’s probably fine
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sleepyorchidmonster · 1 day ago
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You know, considering Nahida's and Rukkhadevata's self-sacrificing tendencies (I'll just use my power and turn into a twig no problem) alongside Deshret's often insane and reckless ideas (who makes an agreement for an ancient dragon to consume you after your death????) it's honestly a miracle that Rukkhadevata wasn't just perpetually aranara-sized during her time ruling alongside Deshret and Nabu Malikata.
I can just see Nabu Malikata returning from a business trip to Liyue or something, only to find a panicked Deshret sitting next to a potted plant that looks like a mini Irminsul.
Turns out Deshret got a little bit too silly with his last search for forbidden knowledge and Rukkhadevata had to use almost all of her power to stop the potential crisis. Now he's trying to find out how to care for a plant that's literally Irminsul while waiting for the Aranara to arrive.
Another time, Deshret came back and found Nabu Malikata babysitting Rukkhadevata, who had turned into a child.
And, while both gods know that they should probably ask the rainforest dwellers for help, they kind of don't trust the sages. Especially when the Grand Sage at the time suggested keeping Rukkhadevata locked up in the Sanctuary of Surasthana until she regained her powers..... So now there's an unspoken agreement that only the desert and Vanarana are safe places for a weakened Dendro Archon.
I would also like to point out that the (former) Grand Sage barely escaped with his life.
After that initial scare, Deshret would probably come up with a way to transfer dendro or knowledge to Rukkhadevata so she'd get her powers back, but the funniest option would be both him and Nabu Malikata having to do the whole Aranyaka quest to host the Festival Utsava.
People wonder where the Sumeru God Kings are, turns out they're organizing a festival for the Aranara (Deshret and Nabu are doing the preparations, Rukkhadevata is currently a child and is just playing with the Aranara).
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the-gayest-sky-kid · 2 years ago
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happy day one of @aeventherweek !!!!!
prompt: flowers!
here's them cropped dbdjj
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xfangheartx · 1 year ago
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List of questlines I haven't finished/started on in Genshin Impact.
Dragonspine (I can never seem to finish that one in the ice cave)
Chasm Delvers (I'm afraid of that giant Ruin Grader)
Tsurumi Island (damn riftwolves keep killing me)
Enkanomiya (haven't started)
Aranyaka Quest (It's so damn long!!)
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protect-namine · 1 year ago
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the latest narzissenkreuz ordo quest is so much... where do I even start...
I'm not even finished with it yet (plus, I think I need to do the book of esotoric revelations quest + collect the enigmatic pages + go through the looking glasses to fully uncover all the lore and finish caterpillar's backstory) but there's just so much. I think I'll just make a thread here of all the interesting lore bits that catch my eye for now
disclaimer that uh. my progress in the archon quest? yeah I'm still in act iv lmao so I have no idea what's going on there. it's not my priority to finish 'cause honestly I'm waaay more invested in caterpillar's whole thing atm. anyway.
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I once said that maybe imagination is itself perhaps a legitimate power or substance in genshin. it might not be that far-fetched considering that experiential substances are an actual thing you can use in magic. perhaps I wasn't using the right terms but.. the idea was pretty close!
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interestingly, caterpillar compares them to the elements. rene (in rene's investigation notes) does a similar thing where he compared the khvarena to the elements and I believe that's how he got the idea to do all of this anyway.
what is SUPER interesting to me though are these two things from the end of the search in the algae sea quest:
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gold (the color) has a loaded meaning in genshin even if we can't really pinpoint yet what it signifies. it's also always associated with the twins. I think I remember someone (probably ashikai) theorize that it's when you combine all the elements together (like an "omni" element) — and that kinda makes sense if you think about how we're basically resonating with all seven elements by the end of the game, and then (presumably) regaining our original powers back afterwards.
but there are other attempts at creating gold. there's rhinedottir and albedo's alchemy, which is still incomplete since albedo is... well, in the albedo stage, and not citrinitas, except if you ascend him to the last ascension level (on that note: the writers really did flip the rubedo and citrinitas steps to make gold the last step huh).
then there's "reason" which is this quest's whole... thing. a golden sword! kinda makes me wonder, especially paired with the note on those who "descend" and how the traveler (tagged as the fourth descender) canonically has a "sword of descension" (PS4 sword item)...
is it that "reason" is equivalent (not necessarily the same) to the omni element? is the traveler's sword of descension like the holy blade of narzissenkreuz?
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lastly, I wonder what the last divination technique mentioned here is. also, hey look, hydromancy! that's mona's thing!!
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