#anyways I trust you to be safe around wild Pokémon. be careful with getting too familiar with them though
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Asking because you have a Vanilluxe; I've only seen wild vanillites (and sometimes a single vanillish) during my snowboard trips so I'm curious, does that family like being gently pet or is the snow on their head too soft to not be disturbed or melted by that ?
They're always looking at people skiing and sledding, there's rules in place to not feed or beckon them in any way near slopes, restaurants or other people to avoid collisions and conflict, but hiking to meet them is fine and I'm sooo tempted to bring some pokemon toys on a trail in case we see some aha
Oh, thanks for asking me! First off remember to be careful with wild Pokémon of any kind, especially ice types. Im sure you know that of course, but I always feel like I need to add that on. The vanillite line looks cute, but they can be very dangerous.
About petting though, it depends on what stage of evolution they’re in! Vanillite’s heads are warm enough for it to not be uncomfortable to touch, and solid enough that you won’t cause problems from touching it. Avoid touching the rest of their body, especially their arms. The ice isn’t as frozen as it is when they start to evolve, and it makes them nervous.
For vanillish, it gets tricky. They’re more prone to melting naturally, so you’re going to want to touch spots where they’re the most compact. Don’t touch any of the ice crystals or their lower body either, that part becomes very cold at this evolution stage. Around the face area is probably your best bet, but honestly I avoided petting C&C when they were still a vanillish lol.
Bonus, Vanilluxe! You should see these guys popping up during the warmer months. They’re cold and frozen pretty much everywhere, so melting isn’t an issue, it’s just not pleasant to touch them in most spots. Their “straw” is somewhere they like to be pet though! And it won’t hurt you to touch either…
I should note now that you shouldn’t go up to completely wild Vanilluxe. Even if they’re used to seeing people. They can create small blizzards if they feel they’re being threatened, and all around it’s just not very safe.
Sorry if this is too long! To put it short: only touch a vanillite on the top of their head, only the spot around a vanillish’s face is safe to touch, and only a vanilluxe’s straw is safe to touch. Wild vanilluxe in general are not safe to touch, don’t do that.
#asks#anonymous#having ice types is great until you can’t pet your guys easily.. :(#anyways I trust you to be safe around wild Pokémon. be careful with getting too familiar with them though#they shouldn’t get too used to people. that could be dangerous for everyone#doing this should be a very occasional thing#pkmn irl#pokemon irl#rotumblr#rotomblr#pokeblogging#C&C the vanilluxe
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Pokémon headcanons!
So I decided to write and post some brief headcanons that I have for some of our little bois in Galar. This is the first time I've ever written down any of my headcanons, so sorry if it's bad... Anyway, enjoy!
Hop x Reader
When you told him that you liked him, not just a friend but as a potential partner. Let's just say that he shed a tear, he really liked you too but he never believed in a million years that you had the same feelings for him.
Hop always tries his best to keep up his happy go lucky attitude around you. But when there's something that's really bothering him, you're able to see right through his fake sunshine smile. He always feels kinda defeated when he tells you his problems ---he's scared of dragging you down with him. But you always make sure to reassure him that it's okay, that he's in no way shape or form a nuisance and that you'll always be there to listen to his problems.
Whenever you get time to spend with each other, you either sit at home and watch some reruns of old gym challenges on the tv. Or you set out into the wild area ---trying to catch some strong pokémon, if you find a den you'll participate in some max raids together. But his personal favorite thing is when the two of you make curry together.
Whenever someone says something mean to him, he really takes their words to heart ---he doesn't really do anything about it, he just feels really bad about it for some time. But whenever someone says something mean to you, before they even get the chance to finish their sentence Zacian/Zamazenta's already out ---ready to beat their arses.
He always tries his best to make you smile. Seeing you happy is what keeps him going even during the darkest of days.
Bede x Reader
At first, he's a bit ---I guess you could say--- confused. The thought of someone actually liking him enough to possibly spend the rest of their life with him was a concept he'd drowned a long time ago.
After some time he realizes that you're actually serious about your feelings for him. Leading to him becoming more open with you ---sharing things about his past and even showing vulnerability around you.
Due to having been abandoned before ---by both his parents and the chairman--- Bede's scared off loosing you. He always tries to make sure that you're well and safe. Sometimes he's known to be a bit ooverprotective challenging anyone that even dared to look like they'd be a threat to you to a battle.
Even though he's a bit clingy and overprotective at times when it comes to you, Bede really isn't too much of the jealous type ---he trusts you. He doesn't feel intimidated by any of your friends, he doesn't really care if you talk to other guys on the street. Yeah, he's absolutely terrified of losing you, but he also knows that you're an honest person. He doesn't feel the need to monitor your every move because he knows you'd never cheat on him.
Even though he still kinda has a bit of a hard time comprehending the concept, Bede truly knows in his heart that you love him. And he feels the same way towards you.
#pokemon headcanons#bede x reader#hop x reader#pokemon hop#pokemon bede#x reader headcanons#hop headcanons#bede headcaons#rival hop#rival bede#sword and sheild headcanons
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Summary: Research student Isla Reid has been fascinated with the legend of the Kildonian Chessmen - a trio of mythical Pokemon rumoured to have lived centuries ago on the remote region of Kildo - for as long as she can remember. So, when a museum exhibit on the Chessmen is set to open in Kildo’s Hydrogate City, coinciding with her independent research project, she packs herself and her trusty partner Furret onto the long ferry journey bound for this new region.
However, when she arrives in Kildo, thoughts of her research, new friends, and an entire Pokedex’s worth of new Pokemon, are quickly dashed. Kildo is a troubled place, beset by natural disasters and fierce rivalries among its people. Isla suddenly finds herself at the centre of a centuries-old plot to invoke the wrath of the Chessmen, and is set on a race against time to stop them, before it spells destruction for the entire region.
Other Links: Read it on Ao3!
Tags: OC Pokemon journey, OC region, Fakemon region, bisexual main character, found family, ace main character.
If you are not interested in these posts, especially as I know Pokemon journeyfic is fairly niche, please blacklist the tag #Checkmate. Most of the story will be put under a Readmore anyway!
Author’s Note: Hi everyone! This is just a quick author's note today! Thanks to everyone who has read and commented! I hope you enjoy another chonk of a chapter and that the starters' introduction went okay! There were a LOT of Pokedex entries this week, so I won't be including them all in the author's note this time, but you can head over to our tumblr @kildo-pokedex to see them in full! See you in two weeks, everyone!
*****
Chapter Four
Things moved fast that night. Too fast. Morning dawned, dappling the sky with tangerine oranges and cotton candy pinks, and Isla soon found herself packed and standing on the doorstep of the cottage she’d almost come to think of as home.
Rhona fussed over Skye’s layers and blankets for so long that Isla thought they’d never get away. Even Blair started to look nervous, casting pointed glances first at his watch and then at his mother. It would be a long walk, he said loudly, at least five hours of walking, and they needed to get on. Finally Rhona got the hint and passed over a mammoth bag of sandwiches, juice, and crisps – enough to sustain an army for about a week – and both parents said their goodbyes. Rhona’s eyes were wet with tears when she broke her hug with her daughter.
Isla moved forward, meaning just to offer thanks, but before she could open her mouth, Rhona swept her into a rib-crunching hug.
“Now you be careful out there, chick,” Rhona said, her breath tickling the whorls of Isla’s ear. “You always have a home here with us, alright? Don’t you dare be a stranger. I expect to see you again here before you go back to Johto, you hear me?”
“Yes, ma’am,” Isla said, her voice thick.
Kenneth shook her hand next, his huge fingers easily engulfing hers. He had a firm grip, yet surprisingly soft hands, and when Isla drew back, she found he’d slipped her two crisp twenty pokedollar notes.
“Kenneth, thank you, but I can’t take—”
“You take care of yourself,” he said firmly.
Isla decided not to argue. Especially when it was the most the giant man had ever said to her in one go before.
Blair took his mother’s hug with an embarrassed grimace, nodding along to a laundry list of instructions she hurled his way. Make sure you take frequent breaks. Don’t let Skye go wandering on her own. Make sure you feed a Clatty if you see one, it’s good luck. Don’t dare go any further than Aberdrip. Eventually, Kenneth clamped his hand on Rhona’s shoulder, and she stopped.
“I suppose you best be going, eh?” she said, forcing a quivering smile. “Before it gets too late on. Have fun, darlings. Call me when you get there. Be safe.”
“Thanks for everything, Rhona,” Isla said, her voice catching. She had to turn around to shield her face from view.
Blair, who had been battling to fit Rhona’s supplies into their travelling bag, grunted with satisfaction as he finally got the zip up, leaving the bag bulging like an overripe balloon. He felt around at his waist, unhooked a Pokeball, and tossed it over the gate.
“Coastrot, come out!”
Isla let out a breath as the ball burst open and she came face to face with Blair’s Pokemon. Easily reaching Blair’s shoulders, it had a long, lithe body with a clipped coat the colour of the ocean under the morning sky. Even when it stayed still, its mane and tail rippled like plumes of gentle flowing water. It was a stunning Pokemon – right down to its dark, inquisitive eyes and glistening hooves – but there was something unusual about it that Isla couldn’t quite put her finger on. As she stared, Coastrot’s body seemed to blur, wavering in front of her like a picture on a TV with a dodgy signal.
Blair saw her staring. “Touch him,” he suggested.
Isla frowned, uncertain. Under Blair’s watchful eye, she reached out to touch this new Pokemon, only for her hand to slip straight through its body, as easily as if she had just put her hand through a hologram. She whipped her hand away like she’d just been shocked. The Pokemon’s body turned solid again the moment Blair touched it to string up one of the bags.
Isla consulted her Pokedex. “Coastrot, the Mirage Pokemon. Its translucent body refracts light, and it will often appear as though it is surrounded by rainbows. If it doesn’t trust someone, they will not be able to touch it. This is seen as an unlucky omen by some.”
“Amazing,” she said. “So it only lets people it trusts touch it?”
“That’s right,” Blair nodded. “Coastrot is actually the evolved form of one of the Kildo starters. He was my starter, so he’s been in the family a long time, but it still wasn’t easy for him to trust all of us. He lets me touch him, of course, and Skye, and sometimes Dad, but Mum is still a tricky case. Since he’s only just met you, it may take him a while to warm up.”
“That’s okay,” Isla held her hand out for the Pokemon to sniff. Its nose passed straight through her hand, a sensation rather like she’d plunged her hand into a bucket of ice-cold water. “I’m sure we’ll get along fine.”
Blair clapped on Coastrot’s haunches, signalling everything was secured. He called for Skye and helped boost her up, Isla holding her breath as she entertained a vision of Skye sinking right through the Pokemon’s ethereal back. Luckily, Coastrot remained solid and strong, allowing Skye to settle herself.
“Hold onto his mane, there,” Blair fussed. “No, not there. That’s too tight. Just there, look.”
Skye made several wide-eyed glances over the Pokémon’s massive haunches as Blair made the final checks. Isla offered her a smile.
“I take it that you won’t be going for Coastrot’s evolution for your first Pokemon, then?” she whispered.
Skye shook her head, squeezing her eyes shut. “Definitely not.”
As she waited, a breath of wind lifted the hair from Isla’s forehead, already moist with sweat from the heat of the beating sun. She’d dressed light, in a loose, billowing top two sizes up from her normal, and a pair of comfortable jogging trousers, but she still worried about the journey. The bag slung on her shoulders didn’t feel heavy now, but walking would leaden it. She’d sprayed most of a bottle of antiperspirant on herself before setting out, but she still had doubts about its efficiency. She could only hope they would take it slow and she wouldn’t embarrass herself.
“That’s us,” Blair announced. “We’re ready to go.”
And with one final look back at the Whispering Pines Croft, they set off.
**
Having left the confines of the family croft, Blair switched into serious mode. He had done some travelling when he was younger, he explained as they walked, enough to know the basics, and he’d made the journey between Aberdrip and Port Glen enough times to pick out the best route to accommodate Coastrot. Their chosen path along Route 1 started out as a stretch of delightfully flat ground, buffeted by a strong, salt-smelling, easterly wind. After an hour, the flat paths became bumpy and wild, grass rising as high as their knees, the tips of trees bordering the horizon.
Blair told them stories as they walked, a welcome distraction for the pain needling through Isla’s legs. He brought them to a stop at the peak of a hill to point out Loch Culla in the distance, a shimmering body of water neatly fringed with trees. A place claimed to be the home of an entire family of shiny Kildonian Lapras.
Skye’s shriek of excitement at this news startled Coastrot, and Blair had to dart to her rescue in case she was catapulted off. She wasn’t fazed. She still insisted on making the detour so they could go hunting for one. Blair laughed. The loch was a protected area for that exact purpose, he explained, and catching Pokemon wasn’t allowed there.
“But we can manage a picnic nearby,” Blair added when Skye’s face fell. “Come on, let’s go.”
Back to walking it was. Isla forced herself back to her feet. To give Blair his dues, he factored in plenty of breaks, at every rest stop or every half an hour, whichever came first. He said he wanted Coastrot to get plenty of rest, as he wasn’t used to carrying weight over long distances. Isla wasn’t sure how true that was, but she was grateful all the same. If Blair and Skye saw her flushed face, sweat patches, and occasional gasps for breath, they were very kind and didn’t draw attention to it.
As promised, they unpacked a picnic at the bank of Loch Culla and shared out sandwiches, fruit, and flavoured waters. Sitting in the shade, listening to the water lapping against the bank, and sipping their drinks fresh from the cool bag, Isla felt totally at peace, despite the numbing aches sprouting in the back of her calves. Blair recalled Coastrot for a proper rest, but Isla released Soba and Wingull to stretch their legs and wings. To keep Wingull amused, but more to stop him stealing, she lobbed his food into the air, sending him swooping and diving over the loch and into the deep grass in pursuit.
Skye didn’t eat much, her eyes trained on the still loch water. When Blair nudged her back to reality, she folded her arms and said, “Blair, I’m looking for Lapras. Leave me alone.”
Isla saw him roll his eyes, but when he spoke to his sister, his tone was nothing but gentle and respectful. “You won’t see them, Skye. It’s massively rare to see a Kildonian Lapras out in the open. They live pretty much entirely underwater. Proper deep down.”
Isla looked up from her sandwich. “Do they? They don’t in Johto.”
“Yep. Kildonian ones are different types too. Ours are Ghost and Dragon.”
“Water and Ice for us.”
“Yeah, that’s pretty different, isn’t it? I think the mainland variant travel a lot, but you can pretty much trace all Kildonian Lapras to just one or two lochs here. They don’t move around a lot. Hence why the area is protected.”
“It doesn’t look protected?” Isla said, looking around. There wasn’t a stitch of modern technology to be seen. No buildings. No cameras. Heck, there didn’t even seem to be any other people around other than just them. “There’s nothing here.”
“Doesn’t need to be. See that sign?” Blair pointed out a sign nailed to a nearby tree. A bold, crimson X was splayed across a black and white image of a Pokeball. “That sign lets us know that there’s Anti-Pokeball Interference here. API for short.” When he saw Isla’s blank face, he frowned. “I don’t know exactly how it works, but basically, Dad said that it transmits some sort of signal that humans and Pokemon can’t hear, but it scrambles the capture mechanism on all Pokeballs. Makes them nothing more than fancy paperweights.”
“We certainly don’t have that in Johto.”
“It’s pretty new. Just come into fashion over the last year. Lot of folks don’t like it, though. I think they had protests out in Tideburgh. They say it violates our rights to catch Pokemon and that it’s going to lead to overpopulation. If you ask me, it’s a load of Tauros shi— uh, nonsense,” he corrected himself when Skye turned her head.
They lapsed into silence, Isla pretending to be fascinated with her sandwich crusts. They’d gone dry and hard in the sun, and she nibbled at them ineffectively. Wingull, amazingly, had eaten its fill and had nestled with his head (mostly) under one stubby wing. Soba, who had been luxuriating in the sun, had fallen asleep curled around a bottle of lemonade. Blair lay back in the grass, his eyes shut, making occasional contented noises. Skye was scribbling something in a notebook patterned with Slugma.
“We’ll head off soon,” Blair yawned. “I just want to rest my eyes for a few minutes.”
The soft noise of snoring drifted over the wind moments later. Isla had to resist the urge to join him. Sitting down had been fatal. Now her eyes felt as heavy as her legs and the thought of getting up again made tiredness sink into the very pit of her. She could shut her eyes for a few minutes, she reasoned. Just a few minutes. Just a few—
“Isla!” a voice cut through her thoughts. “Isla! Isla, look!”
Isla had to force open her eyes, gummed together like chewy toffee. Skye was on her feet, pointing at the nearby undergrowth.
“What’s goin—”
“Shush!” Skye hissed. “Just look!”
In amongst the green, leafy fronds was a flash of something dull and brown. It emerged from the grass like a Furret in miniature. It had a long, snake-like body, the colour of dark chocolate, and a cream underbelly. Its sharp, inquisitive nose twitched, and its tail swished like an over-eager feather duster.
“What is that?” Isla gasped, pulling her Pokedex out.
“It’s a Mudstel!” Skye said, just as Isla’s Pokedex chirped “Mudstel, the Mud Ferret Pokemon. Curious, but shy, Mudstel rely on their stealth and environment when hunting. They blend in well among trees and bushes, but if spotted, will quickly burrow underground to escape.”
“Gosh, it must be hungry if it’s come right out in the open!” Skye breathed out. “Can we try feeding it?”
“Yeah, if you like. Try it with the crusts there.”
Skye offered the Mudstel some of the uneaten crusts. The Pokemon held back, its nose twitching, eyes unblinking. Skye stretched her hand out further.
“Wait, Skye. Stay as still as you can,” Isla advised, not even daring to breathe too loudly in case she startled it. Skye’s wavering arm came to a stop. “That’s it. Let it come to you.”
After a few moments, the Mudstel stretched out its long, ribbon-like body. Skye looked like she was about to burst from excitement, but somehow, managed to stay still. Isla caught a glimpse of sharp white teeth as Mudstel opened its mouth and snatched the crusts from Skye’s hand. It didn’t pause to eat them, just turned on its heels, and dove back into the undergrowth.
They waited, but Mudstel didn’t come back out.
Skye looked crestfallen as the grass went still. “Bread crusts aren’t all that nutritious,” she said mournfully. “I wish it had stayed and I could have given it some Pokemon food. I think we even have some Pokemon Rock. That would have been even better for it.”
Isla made a sympathetic noise. “Maybe we can leave some pellets for it when we pack up and leave?”
“Maybe. But I wish I could have caught it. I don’t want it to end up starving. Mudstel wouldn’t come out and take food from humans if it could help it.”
“Some Pokemon are just opportunistic, Skye. He probably has plenty of chances to get food and then saw us and thought “Oh yes, a free lunch!” Pokemon are clever. They can take care of themselves.”
“I suppose.”
Isla slung an arm around her shoulders and gave her a squeeze. “Try not to worry,” she said. “We’ll be in Aberdrip soon and you’ll have your very own Pokemon before you know it.”
“I know,” Skye said. “I just… wish I could make friends with all of them. I don’t want any of them to suffer.”
“Then I think that means you’ll be a good trainer.”
Skye smiled. Isla’s heart skipped a little. Could this really be the first time that she had ever seen the younger girl smile?
A sudden kerfuffle sent them both looking over Blair, who snorted and pushed himself upright, making a strange gulping noise. “I wasn’t asleep! I wasn’t… sleeping?” He looked blearily across at Skye and Isla. “Was I sleeping?”
They didn’t answer. Instead, the noise of their laughter echoed across the loch like water tinkling from a waterfall.
**
They had stopped for another break on Route 3, a densely wooded path littered with fallen leaves and fresh with the smell of moss, when Blair got a text through on his phone.
Immediately, he was dialling a number, face twisted, and one hand covering his ear to block out the shrill shriek of the local Caperchick. A Caperchick, as Isla had found out was another of Kildo’s resident bird Pokemon. Pretty much helpless as babies, they were only able to eat, sleep, and call for help from others in their family group. Isla had hoped to see one, but Blair dissuaded her, explaining their later evolutions were territorial and aggressive. Most wouldn’t take kindly to humans on their turf.
It still didn’t stop her, or Skye, from hoping. Skye got up to wander four times while Blair stepped away to speak on the phone, poking at the bases of trees and among tall grasses. Or maybe she was just doing it to fill the time. Whatever conversation Blair was having, it was taking a lot of it.
When Blair did eventually return, his face was pale. “That was Mum on the phone.”
Isla’s instant thought was Nana Morag. “Is everything okay?”
“Kind of. She’s just back from the hospital. Nana Morag is doing better, they think she’ll be alright to come home soon as long as she gets plenty of bed rest.”
“Did they find out what it was that made her ill?”
“They’re still waiting on some test results,” Blair said, worry creasing his eyebrows into one long caterpillar. “She said she’ll phone me as soon as they hear. Now, the other thing. Mum said she had a voicemail waiting for her when she got out of the hospital. It was one of Professor Spruce’s aides.”
Skye stopped what she was doing, pricking her head up.
“There was some problem with the breeders they use to supply the new trainers and they don’t have enough to supply everyone who wanted one.”
Skye looked ready to burst into tears. Blair saw this and quickly assured, “Don’t panic, Skye. They’ve just moved it to a booking system instead to try and get as many folks sorted as possible today. Mum gave me the number and I called the aide. You’re still getting your Pokemon – as long as we get there in time.”
Skye visibly relaxed but Isla felt like something had severed her at the chest. “When’s Skye’s slot?”
“2pm. It was the only one I could get. All the others were filled.
Isla looked at the time on her phone. It was already ten to one.
“Yeah,” Blair said, as Isla caught his eye. “We need to hurry.”
**
Isla hoped that adrenaline would see them through. That they could power on the remaining couple of miles without feeling the pain or the tiredness, subsisting only on the rush of purpose to get there. But it was hell. Pure hell. As they half walked, half jogged along unsteady ground, the air dense and muggy, the heat of the sun dripped down their backs.
I can’t let Skye down, Isla told herself as she dragged her aching limbs over the nobbled hump of yet another hillock. I’ll never forgive myself if I let her down.
Once, when the shooting pain of a stitch left her doubled over, she told Blair and Skye to go on without her. But she didn’t even get to finish her sentence before Blair cut in with “Absolutely not. We’re going together,” and that was the end of it.
As it ticked closer and closer, the clouds receded, and the sun intensified. The air remained stubbornly heavy and humid. Finally, they were over another hill and Aberdrip loomed in the distance, a monochrome city with silver buildings reaching up like metallic petals. They didn’t stop to take in much else. Feet pounding the concrete, each step sending pinpricks of pain up Isla’s legs, Blair hailed a taxi. In one confusing bundle of recalled Pokemon, sorting of bags, and too many legs in one small space, they clambered in. Within minutes, they were speeding along the blurred roads, the streets like smears of running ink.
Professor Spruce’s lab sat right at the western outskirts of Aberdrip in a plot of land closed off by wrought iron gates. The taxi driver dropped them off at the bottom, and after buzzing through to the office, they were on their way up the vicious uphill path to Professor Spruce’s lab.
Stumbling through the front door, trembling with exertion, Isla checked her phone. Three minutes to two. They’d made it.
A concerned looking aide lead them through a maze of breezeblocked hallways. Skye stuck so close to Blair that they practically became one person. The aide opened a door at the end of a particularly long corridor, and they emerged into a room groaning with workbenches and strange equipment that wouldn’t have looked amiss in an old sci-fi film. The room was wonderfully chilled, the overhead fans pumping in swathes of cool air.
Blair and Skye gave the aide their names, Blair signed a proffered sheet, and then they were shepherded through into an adjoining room. As they stepped through, Isla felt the eyes of a dozen people land on her.
“Ah, Skye McLeod, is it?” came a voice from ahead of them. “Excellent. I was starting to worry you weren’t coming.”
Skye tensed next to Isla as the woman who had spoken – Isla assumed this was Professor Spruce – beckoned them forward. She was small, rounded, with greying hair slung into a messy bun. Her eyes were sharp, glinting like the sheen of ice over a frozen puddle. Easily a foot shorter than everyone else in the room, she still commanded everyone’s attention.
With a wave of her hand, Professor Spruce separated Skye and the two other young trainers – one girl and one boy – from their respective guardians. Isla collapsed gratefully into a nearby chair. Blair was rigid in his own seat as Professor Spruce took the new trainers through the standard “First Pokemon” spiel. It was a comforting lecture, so much so that mixed with the relief they had made it in time, Isla soon felt her eyelids drooping.
Then, voices surged.
“I want to go first!”
“No, I’m going first!”
“Enough!” Professor Spruce barked, her voice tight. “Being a Pokemon trainer isn’t about who goes first. It’s not even about getting exactly what you want. If you go into this life expecting to get what you want all the time, you are setting yourself up for failure Pokemon are as unique and individual as each one of you. A “weak” Pokemon can become strong from the right training and support. On your journey as trainers, I encourage you to open your hearts and minds. Embrace all that this region has to offer you. Take a chance on people – and Pokemon – you might not expect to. They might just surprise you. Now, young lady…” Professor Spruce’s eyes fixed on Skye, who had been sitting quietly the whole way through. “Why don’t you come up and pick your partner?”
Frozen under the expectant gaze, Skye didn’t move. The other two new trainers muttered as the silence grew. The faces of the parents clouded. Still Skye didn’t move. Or perhaps she couldn’t.
Isla pushed herself out of her chair. Despite the angry murmurings from the other guardians, she threaded herself in next to her. “Skye, do you want to go up first?” she asked.
Skye nodded.
“Would you like me to go up with you? Or maybe Blair?”
She shook her head, but no words came out.
“Just take your time. I know it’s a bit scary, but you can do it.”
With the encouragement, Skye faced the three Pokeballs next to Professor Spruce. Each one was furnished with a plaque listing information about the Pokemon inside. Isla read them over, trying to absorb the information quickly, in case she was asked to sit back down. One Grass starter, one Fire, one Water. Exactly the same as Johto.
Coozy, Lv 5
Gender: Male
The Little Cow Pokemon
Good natured and docile, this Coozy is an excellent choice for those who enjoy a slow and steady pace in life. Be careful not to let him get lazy and complacent!
*
Bleater, Lv 5
Gender: Male
The Nightlight Pokemon
Aloof yet curious, this Bleater will be a loyal companion to any trainer willing to take the time to get to know him. Be warned, Bleater are prone to dependency on their trainers later in life.
*
Coltide, Lv5
Gender: Male
The Water Horse Pokemon
Spirited and independent, this Coltide can be a handful without firm guidance in the beginning. However, you will rarely find a more dedicated Pokemon out there!
*
Curiosity burned at the back of Isla’s head, but now wouldn’t be the right time to interrupt everything by checking. For now, she turned back to the chairs and waited as Skye made her final decision.
“This one.” Skye eventually said. “I would like this one, please.”
“Excellent choice,” Professor Spruce said kindly. “Why don’t you take your, uh… guardians towards the back and fill out the paperwork? The aide will have your license waiting for you.”
“You go,” Isla motioned to Blair. “I’ll wait here.”
While Skye was away dealing with her paperwork, Isla watched the two remaining trainers making their picks. Compared to Skye, there was no hesitation. The boy beelined immediately for Coltide, but the other girl seemed perfectly happy to be left with Coozy. Which, of course, meant that Skye had chosen Bleater.
One by one, the families left for the other room, and Isla had the chance to look closer at the three Kildo starters. She painstakingly punched the names – or her best memory of them – into the Pokedex and clicked Image Search.
Coozy, she decided, would have been her choice. It was almost painfully cute; small, and quadrupedal, covered in a thick coat of moss green fur, a pale pink nose, and dark inquisitive eyes. Her arms ached to hug it.
Now, Bleater was cute too, she thought. It reminded her of a favourite Johto Pokemon – a Mareep – just smaller. Its wool was coarse and tightly packed against the body, in a vivid orange, the colour of flame. Its short, stubby legs and the small nubs of horns were a much darker orange, a striking contrast to the rest of its body.
The final one, Isla could figure out on her own. An aqua blue body, a mane and tale reminiscent of flowing water, black hooves polished like obsidian, and dark, beguiling eyes. Coltide, the previous evolution of Blair’s Coastrot.
“You seem very interested in the starters, young lady,” Professor Spruce’s voice cut through Isla’s thoughts, making her jump. “Not local?”
“How could you tell?” Isla laughed nervously.
“I’ve been around the block too many times,” Professor Spruce said. “Kanto?”
“No, Johto. My accent is a bit softer though, so I get why people mix them up.”
“Johto, eh? That’s a long trip. What brings you here?”
“Visiting family. And some research into the Kildonian Chessmen.”
Professor Spruce’s eyes widened. “How interesting.”
A perfect opportunity had fallen right into her lap. She would be stupid not to take advantage of it now. “Professor, do you know anything about them?” she asked. “Or the Vitalities? Anything you could tell me?”
“Like what?”
“Like where they could be found?”
Professor Spruce’s eyebrow arched. “Well, no-one really knows where the Chessmen are now. Recent reports claim they settled in remote places – like islands far away from the mainland or underground. But that’s all just theories. There hasn’t been a confirmed sighting in over a century. But the Vitalities, on the other hand…”
Isla leant forward, closing the space between them.
Professor Spruce seemed to think better of what she was about to say and let out a sigh. “You have to understand something first. The Vitalities are a polarising bunch. Much of my generation, us old folks, even some of the more… naïve younger people believe the Vitalities are responsible for the natural disasters around Kildo.”
This wasn’t news to Isla, but still she pressed “Why?”
“The Vitalities brought many gifts to humans. Some were used wisely. Others weren’t. One of the most enduring theories is that the Chessmen banished and trapped the Vitalities to four remote corners of Kildo to prevent them intervening in humans’ natural progress. There’s an argument to be made that the natural disasters are the Vitalities fighting back, I suppose rebelling against their banishment.”
“So, no-one knows where they are? Or the Chessmen?”
Professor Spruce shook her head. “You may have noticed that Kildo is a region on a precipice. Pokemon journeys, gym circuits, the battling leagues, these are all very new to us. And they’ve become very popular very quickly. Up until about twenty years ago, most people in Kildo only used Pokemon to help them work the land, to till crops, things like that. It was like the whole region carried this collective memory, a shared fear of what happened when technology became too great a force.”
“I suppose that makes sense.”
“Yes. But that fear has diluted. It’s been lost among much of the new generation. Things have changed. We’ve made amazing technological advances since then, eclipsed even some of the other regions that have been doing this for much longer. I’m sure you’ve heard about our API technology and Ability Suppressors and Experience Boosters, all that sort of thing.” Isla hadn’t, but she didn’t want to stop her and ask. Lots of people think it’s amazing. Lots more people are scared. Scared that if the Chessmen were to wake again, and were to see the way we have advanced, they would do exactly what they did the last time they awoke.”
The phrase festering in Isla’s mouth felt ridiculous. Laughable. But something compelled her to say it anyway.
“That they would destroy the whole region?”
Professor Spruce’s piercing grey eyes met Isla’s.
“Exactly.”
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I hope you dont mind my asking, but wouldn't GF have decided to remove the national dex long before LGPE released? I can see those games selling well confirming to GF that "pokemon sell well regardless of cut features" but it feels strange to blame it on LGPE when the development time on the games would suggest they made this choice awhile ago. (Not to defend lgpe lack of content) Sorry if this is a bother, I just feel like I'm missing something and would really like to understand your reasoning
For almost any other game I would agree, however for Pokémon in particular:
The National Dex (insofar as the ability to transfer old pokémon over) was never going to be a Day One feature. It’s never a Day One feature in the first games of the generation. Even if they wanted to make it one, in this case they couldn’t because Home isn’t releasing until 2020. As I’ve said in other posts, if they wanted to patch in the NatDex, they’d have the time to do it. Technically speaking, they’d have the time to do it, especially since the fanbase would be willing to wait (even if there’d be a few whiners here or there) the extra time.
Since it’s not a Day One feature, it’s something that can be worked on later in the development cycle (/can even continue to be worked on after the development cycle, or at least it could be if this series were treated with the respect of, say, The Legend of Zelda series). Again, I’m not talking about DLC that’s already on the game card that needs to be activated later, I’m talking about DLC that’s patched in, content created after that you download either to the harddrive or (though I don’t know if Switch DLC works this way specifically) onto the game card itself. Given the type of content they generally want to show early in the release cycle (the general theme / concept of the games, scenes of the various areas in the region, new ‘mon), and the fact that this would be a feature added post-release anyway, we can make a safe bet that the NatDex is something they’d work on much later in the development cycle, possibly even in the last year since, again . . . they’d have that time if they wanted to use it (and if this series was treated with genuine respect).
The Let’s Go games were stated by Masuda to be the future of the franchise if they sold well. They featured a Pokédex that was limited to only the Kanto ‘Dex, plus Meltan and Melmetal. They released in November 2018, and indeed, they sold well. In early 2019 (February, IIRC) Sword & Shield were released. While of course I don’t work at Game Freak and thus can’t say for sure, I would place money on the idea that if they were even a bit on the fence about adding the National Dex, the fact that Let’s Go sold so well despite being limited to 153 ‘mon pushed them right over the edge to, “Cut the National Dex from Sword & Shield, there’s no point in working on it.” I mean, why should they expend the effort if people will buy the games anyway? Especially when President Ishihara went on record saying that long-time fans only cared about “new pokémon and features” around the time of Let’s Go’s release. Sure, they might have already been thinking about cutting the National Dex beforehand, but Let’s Go no doubt assured them that it was a safe and correct call to make.
So that’s what I mean when I say that Let’s Go’s positive sales figures sealed all of our fates. To be entirely honest, before the National Dex announcement, I was certain that we wouldn’t see the shockwaves from Let’s Go until Gen IX. But Sword & Shield having a limited ‘Dex just like Let’s Go, and having special feature ‘mon behind $60 paywalls like Let’s Go, and having core features stripped out like Let’s Go, and the fact that it’s starting to look frighteningly like the starters won’t be able to evolve like in Let’s Go . . . the effect is pretty apparent. Sure, some of this stuff was present even before Let’s Go (namely the whole “let’s ditch useful features in the name of simplifying things” tack that Masuda has been married to for years now), but in the wake of Let’s Go, it’s success, and what Masuda said would happen if it was successful, it’s really hard not to see the link.
(Note just in case anyone read too quickly: I’m not saying the starters WON’T evolve. I’m only saying that I’m starting to fear that’s the case since we’re less than a month away from release and we haven’t even seen second stage evolutions yet. Maybe they’re just trying to keep starter evolutions a surprise, that’s entirely possible, but it’s also highly suspect, and Game Freak destroyed any trust or good faith I had in them a while back.)
As a final note, the reason why I say that the Pokémon games aren’t treated with respect is . . . well, there are a few reasons:
Game Freak stated themselves that they put their B Team on Sword & Shield while their A Team worked on Little Town Hero. They also said they wanted to create something, “as exciting, or perhaps even more exciting” than Pokémon. They’re tired of working on Pokémon, and it shows. Which, I mean, I get it, it’s been 20+ years, but in that case tell Nintendo so that they can shift the main games over to another studio. I get that Game Freak was created for the sole purpose of making Pokémon, and maybe Taijiri-san is pissed at how you’re disrespecting his baby (I would be), but for the good of the series, if you don’t want to work on it, give it to someone who does. Don’t just shift it onto your bare bones secondary dev team.
These games are in a hellish development cycle where a new one is popped out every year. Contrast this to The Legend of Zelda where, while we’ve had some anomalies where assets were able to be largely reused and so games came out only a couple years apart (see: Ocarina of Time to Majora’s Mask) --- even that had two or three years before releases, not one the very next year. Most mainline Zelda games spend five or six years in development. I’m fully aware that we will likely be waiting until something like 2022 for Breath of the Wild 2, and I am prepared to wait that time because I know the game we get will be incredible. Granted, I’m going to be dying every single time they announce a release date to push it back, but it’ll be a death I’m grateful for because I will know that the end product will be worth it. The Pokémon games used to have a similar luxury. While there were a grand total of five games released during that time (with “five games” being used loosely, given that one was a slight upgrade and the other four were really two games with slight differences between versions), Gen IV lasted for a grand total of four years. We had Diamond & Pearl in 2006, Platinum in 2008, HeartGold & SoulSilver in 2009, and then finally, Black & White in 2010. By contrast, Gen VII didn’t even last three years, technically. I mean, this November would be its third anniversary, but that’s when Gen VIII officially starts instead. To be fair, it could be argued that Gen IV didn’t have a full four years since it came out in September 2006, and Gen V came out in September 2010. But even if you make that argument, it still had a full year on Gen VII, and to be honest, that showed. The Sinnoh games are far and away not my faves, but they were still full of content. HeartGold & SoulSilver are often considered to be the best remakes in the entire franchise, and considering the content that was cut from OmegaRuby & AlphaSapphire and Masuda’s reasoning for why that content was cut, I can’t exactly argue with that even though I did genuinely enjoy ORAS. And the games that Gen IV ushered in? Controversial opinion, but I think that the Pokémon games peaked with Gen V. Black & White not only initially had a ‘dex that was nothing but new pokémon (and yet STILL included the Nat Dex later, because in Masuda’s own words he felt it cruel to keep people from playing with their faves forever!), but it also introduced a METRIC TON of new mechanics, some of which we no longer get to use (Rotation Battles? Game Freak doesn’t know her). Who knows what exactly Game Freak did with that extra year, but it was clearly a lot of work given how wonderful the games were in Gen IV and Gen V. The extra dev time showed.By contrast, Gen VII got 2.5 years (or 3 if you’re being generous). Every single game released during this gen had massive content cuts, even when comparing to Gen VI, which also had massive content cuts. Mechanics were stripped away, and Ultra Sun & Ultra Moon technically didn’t have a NatDex either, but at least you could still have all of your ‘mon in them at a later date if you wanted to. Now with Sword & Shield, we don’t even have that, despite the Switch being far more powerful than the 3DS. (We also don’t have Mega Evolution for whatever godforsaken reason, even though the Kanto Mega Evolutions at the very least were already used in Let’s Go, the fuck, Game Freak). Pokémon games print money and always have, and Game Freak has taken this and their lack of interest in the series to the depressing but I suppose logical extreme of “do whatever and they’ll buy it anyway.” There’s no love here, there’s no respect here. They just don’t care anymore, and as someone who does care an awful lot, it’s super upsetting to me.
And while people have tried to argue that the games can’t be delayed because of the anime or the card game or whatever else:
The games come first. They’ve always come first. I know some people mistakenly think that the anime came first and that the games were created later, but that is 100% false. Pokémon started as a game series and the anime was created to advertise the games, straight up.
Filler episodes exist, and the PokéAni is no stranger to them. The Orange Islands arc was an entire arc of filler created to pad time between Gens I and II. The Delacora Islands (or whatever they were called) was a filler arc meant to pad time between Gens V and VI. Arguably the majority of the Sun & Moon anime was filler, given its slice-of-life genre, meaning the anime was even less of an excuse not to delay Sword & Shield. You can’t tell me people wouldn’t have been happy with another year of the Alola crew running around getting into random adventures. People would have eaten that up and loved it. We could have had it all.
I’m not even going to dignify “but the card game” with a response lmao. This isn’t Yu-Gi-Oh!. Sure, the card game makes money, and probably a decent amount of it (merch sales probably make up the franchise’s greatest source of income, and as someone who easily spent several hundred dollars in two weeks at the PokéCenters in Japan---including over $100 in one trip to a PokéCenter while I was there, and we went multiple times---I am a big part of that), but they come up with bullshit new expansions all the time and could easily keep doing it. Again, not a reason to delay the games if the games need more time in development.
So all in all, at the end of the day, Game Freak is no longer treating these games with love and respect, which makes them an awful lot like the villains in the games they create. The Let’s Go games were harbingers of disaster for the games, and we were told this very plainly, and just about no one listened. In fact, I legitimately lost friendships with people who got mad at me for making Facebook statuses about how they should buy Let’s Go used if they absolutely had to have them because how DARE I believe Ishihara when he said that Let’s Go were considered core titles, and how DARE I believe Masuda when he said that Let’s Go would usher in the last twenty years of the franchise. Clearly, I was just being an ugly bitch. (I wish I was exaggerating, but this actually happened, I got blocked over it, it was ridiculous.) And now here we are as a result, with no hope of things getting better unless Nintendo forcibly rips Pokémon out of Game Freak’s hands, which I don’t even think they can legally do given that they only own 1/3rd of the IP. (The other 2/3rds belong to Game Freak and Creatures Inc., as I understand it.)
TL;DR:
Pokémon is still my favorite fictional fantasy world, but as someone who has always loved the games first and foremost, the current state of it depresses me to no end.
#this kind of got off the original topic but i hope it's coherent at least#pokemon salt#pokemon negativity#long post for ts#Anonymous
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