#anyway wack how this continent seems perfectly fine with the idea of children running a country
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claire-starsword · 2 years ago
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Shining Force Country Guide Translation - Part 4
The usual pie chart legend:
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Pao
Population: 130 inhabitants GNP: 2300 gold
Species Ratio:
The Pao tribe itself has only 130 people, but as they often take visitors on the ride as well, the population tends to fluctuate. Most are humans, as Pao citizens are racially homogeneous. ____
The transport revolution attained by the people of the plains
The Pao plains are around 1500 meters above sea level. This vast area that makes up the majority of the northern region of West Rune is entirely territory of the nomadic people of Pao. Around 2500 years ago, there was a massive immigration from East Rune, going from island to island of the Uranbatol archipelago. This group arrived all the way to these great plains after many generations, and their population slowly increased as well. It eventually divided into several tribes (still sharing the same ethnic identity) that would gather than split up again and again through their nomadic lifestyle, until an influential tribe emerged in the southeast around 2000 years ago, and got the others under their control (with an hereditary line of succession).
Paopigs were wild creatures living in the region, but being naturally calm animals, they were incredibly well suited for the nomads. They live off mostly of raising the paopigs as livestock, making dairy products out of their milk, and other specialties such as woolen goods made from paopig hair. These woolen goods in particular are valuable enough to gather merchants from other countries all year around, fighting for the chance to buy them. They mostly use the bartering system, with little interest to adopt any foreign currency.
It can be said that the adventurous and pioneer spirit of the Pao people is what made it possible to establish a nation in this region. As they continued to live reliant on the paopigs, they developed a strong faith on them as holy beasts, and thus do not eat their meat. Around 150 years ago they found by chance a huge engine in ruins of the previous civilization, and built the Pao Train. It brought a huge upheaval in their economy when it comes to the circulation of goods, and their culture has been modernizing as well. Besides that, the Pao Train also brought an energy revolution, as they began successfully using paopig excrement as fuel for it. Currently, Pao welcome a time of great changes.
-At a glance, it looks like a mere village. However, this is how Pao looks like while the Pao Train is stopped. A kilogram of paopig excrement fuels the train to run approximately 20 kilometers. The Pao Train is 300 meters long.
-The paopig's cry is surprisingly beautiful. It is comparable to the sound of a sitar (an octave higher to be precise). Such heartrending echoes deeply move the hearts of travelers around.
I'm very shaky on my translation of this caption. It mentions an instrument called カラッコ (karakko), and I could not find translation anywhere, so it might be made up? But since I was unsure I just brought up the sitar it is compared to right after.
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Waral
Population: 300 inhabitants GNP: 5600 gold
Species ratio:
Waral is built atop a small island. The 50% percent of "other" species here are all merpeople. While they do not show up in the game, plenty of merman live there as well. ___
The ocean people who lost themselves in the mermaid paradise
A small island country north of the Lunatic Ocean. It has the hot and humid climate of tropical rainforests, and the coast is rich in resources. At the southern coast of the island, there is an encounter of warm currents flowing north and cold currents flowing south, called "The Sea God's Cauldron", famous for the frequent shipwrecks it causes. Around 150 years ago, a fishing ship from Rindo suffered such an accident and drifted to Waral, founding the country. Back then, Rindo was still a fishing country, and their main fishing spot was the "Mermaid's Roundtable", a wide shallow beach west of Waral.
The stranded people thus settled in the island, and eventually the fishing spot to the west became their alone, as Rindo shifted to merchant activities. Even now fishing is their main activity, with 70 percent of the population working on it, and the remaining part being mostly shipbuilders and the merpeople who already lived in the region.
Back when the country was founded, coexisting with the merpeople was a huge social issue for the small island. However, Harengett Splasher II of the royal family married a mermaid, reaching a compromise between both parties this way, and it stays to this day. Some historians criticize this as a marriage of convenience.
The country was born out of an unfortunate accident, yet supported by the warm climate and its plentiful resources, the citizens are distinct for their endless cheerfulness. Its GNP of 5600 gold is third place in Rune, after Rindo. In recent years it has also been planning to expand its tourism business, as its strategic positioning right between the west and east parts of the continent makes it a country that cannot be ignored.
-It's an unusually small island, yet it is blessed with warm climate and plentiful resources. Because of this, it might be the greatest place to live in all of Rune. Its main activity is fishing, but just setting up nets is enough to catch plenty of fish, so people don't work much.
-Described by the king himself as a tropical paradise, life in Waral is full of pleasures. Swimming in the ocean, fishing, gathering shellfish and the like in the beach, there are plenty of ways to kill time. Even so, some who are still bored have began to venture into the tourism business as a hobby.
The weird royal guy name was unfortunately left for me to romanize. I have no clue if his first name means anything, but his last name, チャップチャップ, is literally "chopchop", but given that it is close to チャップン, the onomatopoeia for splashing, I feel that's what they were going for.
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Rudo
Population: 40 inhabitants GNP: 1700 gold
Species ratio:
Much like Manarina, Rudo doesn't look anything like a country. As said in game, it is in fact just a village. The species distribution is very balanced, excluding centaurs. Perhaps they have all gathered together because of the dragon gods. ___
The mountain village of the dragon gods' faith, declining in population
The west side of the Dragonia mountain mass is extremely steep, and this natural barrier forms an unusually long and narrow coastline between mountains and the Cypro Ocean. The village of Rudo is in this northwestern area of East Rune.
Around 300 years ago, to protect the dragon gods who were on the verge of extinction, the royals of Guardiana proposed that each country sent some settlers there, and thus the village was born. At first they succeeded in their conservation efforts, but then reached a dead end, and in recent years there has been a sharp increase in the number of people leaving the village and spreading the view that the dragon gods are over.
To show how complicated this tendency has become, the village currently only has about 40 people. It is also said that they are all children under the age of 11. The adults seem to have moved to some other village north of Prompt. The dragon god faith the adults had converted into was still deeply rooted in the hearts of the children, and some sociologists think of this village's separation as a sort of religious schism. The children, following a girl named Karin as their leader, have developed small scale agriculture and fishing, restoring the self-sufficient activities the village had sustained so far. Besides that, they have also gone past their original boundaries, advancing halfway up the Dragonia mountains and hunting there.
Before the schism the village had a prosperous fishing industry in the calm waters of the Cypro Ocean, as the gulf surrounded by sandbanks on its north and south made for a good fishing spot thanks to the ocean currents. Some think the place could recover economically fairly easily if the population problem was solved.
-Rudo village is blessed with a surrounding environment of plains and the ocean. It is hard to believe that the place is suffering from a decline in population. Going east from there, there's Dragonia, where the remaining dragon gods live.
-Since there are so many children younger than 10 gathered together,  the village is really lively. They aren't playing around, being pretty busy each with their own tasks (such as taking turns to cook or doing the laundry). Despite that, the whole village has the feel of being their playground.
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