#androids were created in their 2019
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dearweirdme · 6 months ago
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The problem with Daeun is, and that's probably the biggest reason why not a lot of fans are taking this seriously, at least not as seriously as Taennie back then, she was caught actually faking things to get herself connected to Jimin. Obviously I'm not just talking about how literally every picture or video she posts from Jimin's apartment are from 2020 or early 2021 but also her straight up manipulating the dates of pictures she uploads.
For example last year she uploaded the same picture twice in her stories, with a couple of months between and both times manipulated the date of when the picture was taken. The picture was taken in a NineOne apartment. (There's an app for Android, people tested it out and it's working.) The other time where she was caught manipulating things was when Jimin and Jungkook were filming their travel show in Japan and she posted a picture of her in Japan at that time. She manipulated the date again to make it look recent. But people found out that a restaurant that was seen open behind her was closed in 2019/2020. So it was impossible for that picture to be recent.
I do think her old videos and pictures are actually from Jimin's apartment, no matter how much "debunking" Jikookers are doing. But I genuinely think she's an ex-girlfriend that got triggered by something and now wants some kind of revenge. Hence her having to fake anything recent. (Like for example that picture of her with a wine bottle was clearly not taken in Jimin's apartment as the kitchen layout doesn't match.) Jimin just screamed single for the past two years or so. Not only did he full time live with Pdogg for months when creating Face, his song Face-Off is also very clearly about a break up.
All right
I guess the blame is on me
Look at me right now
Living like a fool
Believing in people
Is the beginning of a terrible nightmare
Gave you all the money
Gave you all my heart
Your masquerade party
I was fucking drunk
Even those damn days in the past
It’s all over now
or
With those sweet words of yours
You tried so hard to take every single thing from me
Look at yourself
You want more, don’t you, why?
It’s okay if you do
It suits you, babe
or
Even though you test me
Even though you try me
Even though you kill me
Even though you stab me harder
I don't care about you
Even that day that felt like hell
This is way too romantic partner coded. To add to all of this Jimin continously mentioned living alone for the whole past year, spent his days before leaving overseas with his friend Saeon and even the days after coming back he was immediately seen with Saeon again. Jimin made sure to mention that he's just by himself or meeting up with friends after work. But that there were also times where he didn't speak with anyone for two weeks or so. Of course he could be lying but I feel like he wanted to make it clear he's single, probably because he saw that Daeun posted old videos.
That would also explain his silence. Because if he said something, he would have to admit that she is his ex-girlfriend and I think that's something he doesn't want to do. I think they've dated from the end of 2019/beginning of 2020 and ended things in early 2021 because that's the latest pictures and videos she has. Something triggered her to get revenge. Maybe she feels wronged. Or maybe she just wants attention. She announced that she would start a Youtube channel in 2024, so it's also possible she wants some promotion for that, who knows. I genuinely can't imagine her dating Jimin currently with the information we have right now. But those are just my two cents and have nothing to do with Taekook. Sorry. 😅
Hi anon!
Thanks for the input! I haven’t followed the whole situation this in-depth, so I have no clue whether this is all correct. I think what’s most interesting in all this, and that cannot be debunked at all, is that she very publicly linked herself to Jm. It’s not even small hints, it’s undeniable that she means to point to him. The reasons as to why can be speculated on ofcourse. It seems unlikely to me that it’s solely for attention and there not having been a relationship between them. So perhaps she is an ex who feels sad/angry/whatever and decided to expose some things. Could very well be.
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vintage-tech · 2 years ago
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NOT VINTAGE...
Was browsing Temu -- and I think it’d be a fun idea to create a Tumblr blog devoted to weird listings there, if no one has done this already -- and came across the cell phones by Soyes, which are the size of a credit card. Here’s a series of observations...
First, this highly-memed Leo DiCaprio moment from The Great Gatsby, in the listing for a USB-C card reader...
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1) Many of the reviews have very English names for the submitters but the reviews themselves seem like they’ve been through Google Translate. Hmm. On the up-side, unlike Amazon (according to Facebook ads), the fake reviews are still written by actual foreign human beings and not AI.
2) All but one phone (the D13, pictured) is listed as being for 3G networks, with only the D13 being for 4G networks. All those listings have reviews from within the last two weeks. My question is, what network are these people using since 3G stopped being offered by the major carriers two years ago? Customers were being forced to upgrade to 4G phones in 2019-2021, and the carriers were offering free or low-cost replacements to people with old phones.
3) So if the D13 is 4G, it’d be a popular choice, right? But as you see in the ad, unlike all their 3G phones it has no fun apps included and no access to the Android apps store (so far as I can tell). Either that or it won’t let you take drugs since it’s an ��anti-addiction phone”. And I am a junky for Facebook News.
4) You can use this phone to call God; it appears He’s listed under the emergency numbers as “Almighty Voice King”. If someone here gets a Soyes phone ($36) and calls that, could you get back to me whether it’s Morgan Freeman’s voice? Personally I figure that as cheap as the phone is, you’ll hear George Burns reply with something dry, sarcastic, and gravelly.
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ao3-helper · 1 year ago
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I’ve got a question regarding ao3 and I’m not sure who to ask so I figured I’d start with you.
Do you know of anyway to sort bookmarks by word count? An extension maybe?
I bookmark any fic i even kinda enjoyed just so I don’t lose them and have everything in one place but I can’t figure out how to sort them by word count if that’s even possible. Any ideas?
The saddest news ever is that AO3 doesn't allow you to search the bookmarks by wordcount because the search system for those is different that the overall search system and would require to change it and well... This is AO3, it's a team of volunteers and things to change have a degree of importance. So yeah, maybe one day, but not today.
So! I looked for other options... And started to make a whole ass post before finding the best one right under my nose...
Best option: right in AO3, script required, ordered from bigger to smaller
The best option I could find is a modified version of the "AO3 Review + Last Chapter Shortcut + Kudos-sortable Bookmarks" script, which was a comment from 2019 and added a sort by word count option. To run the script you will need an extension like Tampermonkey, click on the pastebin link, copy the code, create a new script and paste it.
The original script add two clickable links right beside the title box allowing you to get to the last chapter right away and to download but also, if you go to the filter box, "Kudos" will be added in the dropdown list for "Sort by". The modified script, however, do not have that download button, but, it does add the option "Word Count" after "Kudos" in the "sort by" dropdown menu.
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Once you've selected it and sorted by, it will display the work from bigger to smaller only. I unfortunately am not familiar with javascript so I can't modify anything, but I guess it's better than nothing.
I also do have to drop this post that links to a video which explains how to add plugins to firefox nightly on android because like that you can also have that option when you don't have your PC.
Hope this is what you were looking for!
If anyone wants, the other (lesser) options are under the cut.
Option 1: right in AO3, nothing else required, no order
When you bookmark works, you can add tags and notes. When on your bookmarks tab, you can search for those. Which means that you can add tags for a number corresponding to the word count of the fic. (say, 1000-2000, 2000-3000, etc) which means that you can look for the right tag for the word count you want.
This also means that you cannot sort them from bigger to smaller (or the contrary) but will still have an estimated length to help your search.
Option 2: right in AO3, needs a script, no order
Another option would be to use tampermonkey (or other similar extension) and add the "AO3: Estimated reading time" script. This script displays directly on the fic's box the reading time and you can let it display a colour depending on the level (colour that you can change to you wishes).
If you want to dig through the code, you can very easily change your wpm (I think it's set to 250 by default) and how many minutes changes the colour (for me, under 30 minutes will be green, between 30 and 90 will be yellow, above 90 will be red), but less easily add new levels. (but I guess you could modify and test things around to your wish, do remember to create a copy of the script so you can go back to original).
This means that you can browse through your bookmarks and have a visual help to know how long they are. But again, no order.
Option 3: out of AO3, needs an app, ordered
This option is nice if you read fanfictions on other site than just AO3, but it doesn require some works.
I found this tutorial on how to add work on Calibre (a free ebook reader) and add plugins so you can add fanworks and display a word count, that will therefore be ordered.
This is the second best solution, in my opinion, because it also downloads the works you want and like that you can always have them on hand, but I'm pretty sure it's only for pc.
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duhragonball · 2 years ago
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Now that you pretty much wrapped up the Baby Saga, I have to ask a question. During your original Dragon Ball GT Retrospective in 2019, you said that Baby is actually a good villain once you ignore that nonsense with the Machine Mutants and the Luud Cult and it seems like you changed your mind on that. Is Baby really a good villain or is he only a good villain in comparison to the other GT villains?
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Let me put it like this: Baby is a good villain in the sense that he's thoroughly evil, and he has a consistent motivation to do evil things, and he also represents the opposite of what the hero represents.
I mean, he basically hijacks the whole world, and turns everyone into a population of slaves who adore him. He takes Goku's relationship with the Earth and flips it on its head. Now Baby is the Earth's hero and Goku has to fight against his adopted planet to defeat him. Baby doesn't train to get stronger. Instead he uses the strengths of others, like how he took over Vegeta's body and used the others' powers Bulma's scientific genius to enhance it.
There's also no depth that he won't stoop to. He fights dirty. He picks on defenseless enemies like Pan. He attacks, betrays, and abandons his own followers without a second thought. Baby is either a perversion of everything the Tuffles stood for, or he's actually what the Tuffles stood for, which is pretty chilling to consider.
And he's basically in a position where he has to be this vile, despicable menace. The Tuffles created him to take revenge and Tuffleize the universe. He can't just blow that off and become a farmer. He has to control other people's bodies and infect people with his eggs, because that's the only way he can achieve his goals. The closest he ever comes to doing anything noble is when he decides to kill Goku face-to-face, instead of taking over his body like he did to the others. And that turns out to be a huge mistake, since it allows Goku the opportunity to defeat him.
So he's a solid villain. He is not one of these mythical "good ideas" that GT apologists like to talk about. Baby's whole deal is just a mashup of past Dragon Ball villains.
He's a Tuffle doomsday weapon, like Hatchiyack.
He mind controls the entire population of Earth like Garlic Junior.
He's a Saiyan-hating autocrat, like Frieza.
He was created in some sort of incubation tank, and had to develop into his "perfect form", like Cell.
He uses Vegeta to achieve his goals, like Babidi
He uses the Oozaru form to turn the tables on Goku, like Vegeta.
He absorbs the powers of others to get stronger, like Majin Buu.
A lot of the Machine Mutant stuff is very reminiscent of Meta Cooler from Movie 6.
Again, it's not a sin to re-use ideas from other characters. I'm a firm believer in "Talent borrows; genius steals." The trick, though, is that you have to repurpose the ideas you take and disguise them like something original.
For example, the Androids Saga in DBZ was heavily inspired by the Terminator films. That's no secret; one look at Trunks' haircut and 16's everything should give it away. What makes it unique, however, is that Toriyama didn't just do a shot-for-shot retelling of the Terminator movies. His villains were created by a human scientist (Dr. Gero) instead of a supercomputer (Skynet). While the Terminators were relentless killing machines skilled in infiltration, most of Gero's assassins weren't even interested in killing their target, and they didn't even try to be subtle. All 17 wants to do is joyride in an ice cream truck.
Then you have Cell, who seems like he has more to do with Cronenberg movies than the Terminator franchise. He's an unexpected bad guy from an alternate future, kind of like Biff Tannen in "Back to the Future II," but he has all the powers of strong characters from the past, kind of like Serpentor from G.I. Joe. Did Toriyama swipe ideas from those stories as well? Maybe, but somewhere along the way, he ended up combining so many things together that he wound up with something original. The parallels are still there for critics to notice, but no one's filing lawsuits over 17 and Cell, because it's understood that they're distinct, unique characters, even if they were inspired by other works.
Baby's problem is that his creators just swiped ideas from just one property: Dragon Ball. And that's a terrible way to go about it, because the target audience is already familiar with Dragon Ball, so every time Baby does anything, the viewer is going to recognize it as something they've seen before in the same show. It makes Baby look rather authentic. You see him do stuff and he looks like he belongs in this franchise, because it's consistent with what you've seen before. But none of it is innovative because he's not doing anything new.
Now, if they had cast a wider net, and been a little more clever about it, Baby could have turned into something truly special. Suppose the writers had borrowed ideas from the 90's Batman movies, or "Knight Rider" or literally anything else. You'd have to do a lot of tinkering just to make it fit in to a series like GT, and that's where the creativity comes from. Then, when Baby does something, it's not going to be exactly like a time Frieza or Vegeta did something similar. He'd bring his own unique flavor to it. He'd whip out a gadget from his talking utility belt, and it'd be totally fresh.
I think this is why I like the concept of the Tuffles in general a lot more than I like Baby specifically. When I saw Kamin and Oren in Super Dragon Ball Heroes, I was thrilled, because it looked like someone had taken the Baby IP and done something genuinely fun with it. I think there's a mission in one of the games where Kami and Oren Tuffleize the planet Sadala in Universe 6, and you have to fight all the mind-controlled Saiyans to liberate the planet. It's basically the Baby Saga on a different location, but it still sounds a lot more appealing, because it's not saddled with Baby himself.
I sometimes think of trying to do stuff with the Tuffles in my fanfic, but I've never been able to come up with a good angle for it. There's a good story to be had from the Baby lore, but it's not the Baby Saga itself, because I just finished watching it, and it's a mess.
And I guess that's the trouble with Baby. Is he a good villain? Yeah, I think he clears the bar. Is he a great villain? I don't know if I'd go that far. But good? Sure, especially if you separate him from all the bullshit before his debut. But he's a good villain based on unoriginal ideas, and the execution was thoroughly botched. It's like if Tommy Wiseau put Dracula in "The Room". It doesn't matter how good a villain Dracula is, he's not going to come across well.
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rotworld · 2 years ago
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i’ve always loved your worldbuilding (everything weyer and luxuria related is my favorite atm) so i was wondering what inspires you or helps you create such rich worlds? what does ur process of worldbuilding even look like if that’s not being too nosy lol. just love your writing a lot so sometimes i’ll even go back for the lore.
thank you so much!! \(;A;)/ like most things for me, it seems to be a very messy, disorganized process lol sometimes i plan a lot, sometimes i don’t plan at all, and sometimes i do a bit of both. the luxuria series involved both so that’ll be the main example. nerd rambling below.
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single-use settings like the majority of my october prompts or other one shot stuff is done impulsively. i figure out my starting concept and then wing it from there. there are some that get more planning than others if i want to do something complicated (decadence had a more complex core story, even if all of that didn’t actually make it into the piece) but even then, there’s a lot of stuff that gets added because i think it would make good scene dressing as i’m writing lol.
on the other hand, there are times when i plan a lot, even without having a clear story in mind. periodically i get the urge to make a new setting and characters to go in it, usually just for fun/personal use, although i have developed some of these into things that i share. sometimes it’s related to stuff i’ve been reading or watching, even if only tangentially (i’ve been getting into wh40k and that made me want to do a far-future sci fi setting with an emphasis on the human aspect of big political decisions, although it ended up very different in tone and overall direction) and sometimes it’s just a vague concept that i want to explore more (i wanted to write about robots one time, so i made a setting about humans and androids). my inspiration is whatever i’m into lately, so i make these, set them aside, and then pick them up again when the mood strikes me. the setting from eternal night is something i started working on for myself back in 2019 with a big soulsborne influence, but it came to mind for that prompt so i revisited it.
weyer academy was something i developed a while ago. it actually predates the character luxuria and originally, it was the primary focus of the story i wanted to tell there. i liked the idea of blending unhealthy academic culture with the concept of a magic school, so the school itself, the basic concepts of a lot of professors and a few students were already established. when i started writing third time’s a charm and realized i wanted to use these characters more than once, i thought it could be a good time to finally use that setting, so i started thinking of ways to tie them together. 
outside of that, the rest of the world developed spontaneously. the infernal plane versus the temporal plane, the different ways humans handle magic, specific types of demons, all of this stuff was done on the fly when i wrote third time’s a charm. i would think “it’d be cool if they had this” lol and i would add a line or scene, and that gave me some fun stuff to think about and expand on later. now some of those things are much more developed than when i first mentioned them. by this point, things have coalesced enough that there’s less spontaneity, although it looks like i didn’t start keeping track of things on a worldbuilding document until a little after finishing zivian’s piece lmfao
i’ll briefly talk about what my worldbuilding documents actually have on them but like i said, it’s a bit of a mess lol the first thing i write down is the core story or idea. for luxuria triplicate, this is “the deal,” the fact that the reader made a contract with a powerful demon and that they have one year before payment is owed. after that, i start listing important parts of the setting and expand on them. some of these are kind of general, like just talking about the relationship between demons and humans or some basic stuff i want to remember about different types of demons. other things are very specific, like how specific types of magic work, or what kinds of final exams weyer has. i don’t figure out absolutely every detail, so anything i write down, i’m assuming i’ll need it later, although some of the more detailed stuff will probably not make it in beyond implication lol i just need to know for my own reference in steering the story. 
while it’s not strictly a part of the worldbuilding, something i also add to these documents, especially when i have a lot of characters to manage, is listing all of the important ones and what’s driving them or what they want. this is where most of the plot comes from in my writing, so it’s just as important to keep track of as everything else. 
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ooofaitooo · 3 years ago
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The iPod turns 20 And How It’s Shaped Modern Smart Phones!
Between 1997 and 2001 a lot of things were calling around from Apple on the verge of going bankrupt to going forward in 2001 with the music industry battling piracy, Something that they’ve never seen before, So they had no idea how to solve it, Then we got Steve Job that entered the marketspace of MP3 Players which they’ve called the IPod, This turned Apple around and attracted millions of customers around the globe, They were no longer going under and could finally see their light to success, This turned Steve Jobs and his business around from his past failures of the company and being fired from his own company all happening between 1985 and 1997.
As we all know, Apple would fight against digital privacy and only allow Music you have bought from their iTunes store,
Music downloaded elsewhere would eventually stop working or won’t be allowed to be transferred to your device.
How Did It Shape My SmartPhone?
Back in those days and the year that the original Apple iPod was launched on October 23, 2001, There was only a hand full of MP3 players to choose from and most of them required shop-bought batteries, was too fat to fit in your pocket, or could only read CDs meaning while they were portable your CDs would get easily scratched, that’s just the 90s and evolution of technology, It was just how things were back then, The iPod replaced the shop buying, non-pocket friendly and CD skipping devices, It was one of the first of it’s kind, You could charge it with the same battery, it fits perfectly in your pocket and it ran on a digital memory all in one thing, It’s what people have been wanting forever but could not put their finger on, Remember this is the 90s and before this idea was ever thought of.
This shaped modern mobile phones, roughly 6 years later (January 9, 2007) it was launched it had all of the same features of the iPod from portability, and rechargeable battery but even better it was also touchscreen-based, All inspired by the iPod the first product that shaped Apple to what they are today and the first device that helped shape mobile technology as we know it today, This also shaped all modern touch phones from the first commercially available Android phone the HTC Dream.
Generation Foward
From that day October 23, 2001 we have to go through so much with mobile technology and iPod generations have passed from the iPod First Gen, We are also going to explain some of the generations and what features they included.
iPod First Gen:
This is the one that started it all, I’m not going to repeat what has already been said, But it’s one of its kind and without it, we wouldn’t have iPods and I personally don’t think mobile phones would be how we know them today.
iPod Second Gen:
Released in July 2002 it was much more compact.
iPod Third Gen:
This one was released in 2003 and had a re-design, This also introduced the 30 pin charging connector, The one used in earlier iPhone models.
iPod Mini:
Released in 2004 it did have less storage than some of the previous models but it did come in many colours and was just designed to be fun, But it did launch one new feature and remained on all non-touch iPods that were to come, The click wheel.
iPod Fourth Gen
This came out in 2004 it is the most standard iPod you can get as it became the one everyone thinks about when you say classic iPod.
iPod U2:
Steve Jobs loved U2 so this explains this edition, it was basically a special fourth-gen U2 edition.
We could go on and on but from the iPod shuffle, iPod Nanos, or Touch series you can see Apple has done everything to meet everyone’s needs with every iPod they’ve ever created.
While there’s not much as a need to have an iPod as there once was it’s still worth checking out, Apple’s last iPod release was back in 2019, That’s not that long ago considering so it’s hard to tell if there’s ever gonna be another iPod release, One thing we know for sure we hope they make an iPod that’s similar to the iPhone 13 but we have to wait and see if or when Apple will officially announce this, But they’re more concerned about their mobile and other modern technology at this stage.
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sohojware · 5 months ago
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The Evolution Of React: How It's Redefining Frontend Development Standards - SohojwareThe Evolution Of React: How It's Redefining Frontend Development Standards - Sohojware
React, the brainchild of Facebook engineers has emerged as a dominant force in the world of front-end development. This JavaScript library boasts a unique approach to building user interfaces (UIs) that has not only captured the attention of developers but has also fundamentally reshaped the way we think about crafting interactive web experiences. Sohojware, a leading web development company, has been at the forefront of utilizing React's potential to create best-in-class applications for its clients. In this article, we'll delve into the fascinating evolution of React and explore how it's redefining front-end development standards.
From Humble Beginnings to Global Phenomenon
React's story began in 2011 when Jordan Walke, a Facebook engineer, envisioned a more efficient way to manage the social network's ever-growing UI. The initial iteration of React focused solely on handling the view layer, aiming to simplify the process of building and maintaining complex web interfaces. This focus on UI development resonated deeply with developers, and by 2013, Facebook took the bold step of open-sourcing React. This decision marked a turning point, as it allowed the global developer community to embrace React's innovative approach.
The open-source release of React ignited a wave of adoption. Developers were captivated by React's core principles:
Component-Based Architecture: React breaks down UIs into reusable components, promoting code organization and maintainability.
Virtual DOM: React employs a virtual DOM, a lightweight representation of the real DOM, to optimize UI updates and enhance performance.
JSX Syntax: JSX, an extension of JavaScript, allows for a more intuitive way to write UI code, making React development more enjoyable.
A Journey of Continuous Improvement
Since its open-source debut, React has undergone a remarkable evolution, constantly adapting to the ever-changing needs of developers.
Here are some of the key milestones that have solidified React's position as a leader in frontend development:
React Developer Tools (2014): The introduction of React Developer Tools as an extension for Chrome DevTools provided invaluable debugging and inspection capabilities, significantly improving the development experience.
React Native (2015): React's reach extended beyond the web with the launch of React Native. This framework enabled developers to leverage React's strengths to build native mobile applications for iOS and Android.
React Hooks (2019): The introduction of React Hooks ushered in a new era of React development. Hooks provided a more functional way to manage component state and side effects, streamlining development workflows.
The Impact of React on Frontend Development
React's influence extends far beyond its library. Its core principles have permeated the frontend development landscape, prompting the creation of a rich ecosystem of tools and libraries that complement and enhance the React development experience. Sohojware, a company well-versed in React, leverages this vast ecosystem to craft exceptional web applications for its US clients.
Here are some of the ways React has redefined frontend development standards:
Focus on UI Composability: React's component-based architecture encourages developers to think in terms of reusable and composable UI elements, leading to cleaner, more maintainable codebases.
Improved Developer Experience: The introduction of tools like React Developer Tools and a vibrant community of developers have created a more productive and enjoyable development environment.
Performance Optimization: React's virtual DOM and focus on efficient UI updates contribute to faster rendering and smoother user experiences.
Cross-Platform Development: React Native allows developers to leverage their React expertise to build native mobile applications, streamlining the development process.
Why Choose React for Your Next Project?
React's popularity is a testament to its numerous advantages. Here are a few compelling reasons to consider React for your next project:
Large Community and Extensive Ecosystem: React boasts a vast and active developer community, providing ample support and a wide range of libraries and tools.
Performance and Efficiency: React's virtual DOM and focus on efficient updates lead to faster rendering and a smoother user experience.
Scalability and Maintainability: React's component-based architecture promotes code reusability and simplifies the maintenance of large-scale web applications.
Adaptable and Flexible: React can be used to build various web applications, from simple single-page applications (SPAs) to complex enterprise-grade applications.
Sohojware: Your Trusted React Development Partner
Sohojware, a leading web development company in the US, possesses a deep understanding of React and its capabilities. Our team of experienced React developers can help you leverage the power of React to create exceptional web applications that meet your specific business needs.
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Ongoing Maintenance and Support: Sohojware provides ongoing maintenance and support to ensure your React application functions optimally and remains secure.
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1. Is Sohojware a good fit for my React development project?
Sohojware is an excellent choice for your React development project if you're looking for a US-based company with a proven track record of success in building exceptional React applications. Our team of experienced developers possesses a deep understanding of React and can help you achieve your project goals.
2. What are the benefits of working with Sohojware for my React project?
Sohojware offers a comprehensive range of React development services, from initial strategy and consulting to ongoing maintenance and support. We are committed to delivering high-quality, scalable solutions that meet your specific business needs.
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chaosbeanberry · 5 months ago
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OC Lore Timeline: Part 3, "Build-up"
2019: The arrival of Lucas Kim makes Quincy question if there are other superpowered individuals, especially those of younger ages in the world. Quincy sets the "Guardian Alliance" project into motion. This project starts a worldwide search for younger superpowered individuals with nowhere else to go, and offers them a safe place, even if they don't want to become superheroes.
A scientist working under Quincy, Dr. Theodore Athanasiou, doubts the logic of the "Guardian Alliance" project, and believes that creating an army of heroes from the ones already present would be more logical. Thus, he steals DNA from Liza, Alex, and Lucas, and begins "Project Magnum Opus".
A rise in sightings of highly advanced robots causes Liza to investigate, believing that her Dr. Brendan Harp is likely planning something big. Her suspicions are confirmed when an advanced combat android attacks the headquarters, with the technology being very similar to the Guardian Chip.
2020: The remaining Nemishade start integrating back into the world. By using a discarded soul in Tartarus as a base, they create a human persona named Clayton Hyburn. They observe modern society from the shadows in order to blend in.
A race of benevolent, energy based aliens called Vigilites arrive on Earth, after signs of the Nemishade, who have thought to have been destroyed, begin appearing on Earth. The small battalion integrate into the Guardian Alliance.
A strange sound begins to call Alex at night. He is unsure what the sound is, so he begins a solo investigation. While he doesn't discover the source of the sound, he does meet Clayton Hyburn, and suspects him to be trouble.
With the "Guardian Alliance" project bringing in many new superpowered individuals, a new base is formed. It is dubbed, "The Hotspot".
Liza tracks a string of strange technology sales, and eventually corners her father, bringing him in, and keeping him at The Hotspot, despite concerns for Liza's mental health. Liza is determined to show her father that she is a much better person without his influence.
During another investigation of the sound he hears at night, Alex discovers Clayton stealing a gemstone from a museum. Before Alex can apprehend him, Clayton uses a spell and the gemstone to create a twisted duplicate of Oddity, named Feral. Feral is revealed to have monster forms that Oddity does not have access to, and in the resulting battle, both Clayton and Feral escape.
2021: Artillo and Oddity discover the location of Dr. Theodore Athanasiou, and the attempted clones of them that were intended to be used in "Project Magnum Opus". Only one clone, the clone of Oddity, managed to survive. Dr. Athanasiou was arrested, and the clone, who resembled a little girl, was given the name Kimberly, and taken in by the Guardian Alliance.
During yet another solo investigation, Oddity discovered the whereabouts of his biological parents, and their position as crime bosses. He managed to reach them, where they revealed that they were aware of his identity, and offered for him to join their crime family. Oddity refused, but his parents also revealed that they had already adopted Feral as their new son, and escaped by having Feral attack.
After months of trying and failing to make herself seem successful in her father's eyes, Liza questions her worth on the team. However, when Dr. Harp starts hacking into the technology in The Hotspot, he is thwarted by Liza, and taken to a more secure containment cell. After this, Liza is given the role of Leader of the Guardian Alliance, after Quincy declares his retirement.
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govindhtech · 8 months ago
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Rise of HarmonyOS: A Look at Huawei’s Growing Ecosystem
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A cutting-edge operating system that works with a variety of smart devices is called HarmonyOS. It makes it possible for various smart devices to communicate with one another in a common language, improving connectivity and teamwork and providing a straightforward, seamless, uninterrupted, safe, and dependable interface for all situations.
HarmonyOS Next According to ChinaScope and Xinhua, the Shenzhen municipal government has launched an initiative to improve Huawei’s HarmonyOS app ecosystem. This is done to make the platform more durable and competitive than its international equivalents. China’s HarmonyOS approach may be more extensive, according to Xinhua. According to the Nikkei, Huawei may have further HarmonyOS Next goals.
HarmonyOS vs Android Huawei’s HarmonyOS, based on open-source Android, enables it to evade 2019 US penalties and keep producing high-end phones. It ran on Huawei’s PCs, tablets, TV’s and smartwatches. HarmonyOS is competitive in the smartphone market, but it lacks Gmail, Facebook, Instagram, and YouTube, making it less competitive in Europe and the US. The HarmonyOS operating system, on the other hand, may still be the most plausible option for Chinese authorities and Huawei to replace gear that is based on Windows, iOS, macOS, and Android in China.
A plan of action for HarmonyOS developed in Shenzhen
It is possible that this is the reason why the government of Shenzhen just initiated the “Shenzhen Action Plan for Supporting the Development of Native HarmonyOS Open Source Applications in 2024.” In order to accelerate the creation of software for HarmonyOS in both the city and the province, the strategy establishes a number of objectives.
China HarmonyOS Through the year 2024, one of the primary objectives for native HarmonyOS apps in Shenzhen is to account for more than ten percent of the total in China. In order to facilitate the development of HarmonyOS software for a wide range of applications, the proposal calls for the establishment of at least two specialised industrial parks. Furthermore, it establishes a goal for more than one thousand software businesses in Shenzhen to possess the certifications necessary for HarmonyOS development skills.
HarmonyOS developer Additionally, it encourages qualifying businesses to grow their outsourcing services for the creation of HarmonyOS applications. The program’s goal is to achieve a scale of 500,000 HarmonyOS developers, which would be rather amazing if it were to come to reality. A further objective of the effort is to ensure that these applications are completely implemented throughout the primary sectors in Shenzhen.
The strategy that Huawei intends to implement for HarmonyOS Due to the fact that HarmonyOS is open source, it is able to be used by everyone and for absolutely anything, exactly like the open-source Android operating system. According to the Nikkei piece, this will undoubtedly make it a contender for applications such as the closed-source Android and the proprietary iOS developed by Apple.
It is true that Huawei is collaborating with app developers and training programmers to produce applications specifically for HarmonyOS. The company’s goal is to generate around three million jobs as a result of this endeavour. On the other hand, for the time being, this effort is mostly concentrated on mobile devices and the internet of things rather than on client computers.
In China, Huawei’s Mate 60 series smartphones are selling well, which helped HarmonyOS evolve. HarmonyOS runs on 16% of Chinese smartphones, giving the company a large market share. This is significant since it helps to convince developers to create applications for this operating system.
In order to compete with Apple (iOS) and Samsung (customised Android), Huawei intends to add more than 5,000 applications to its HarmonyOS operating system. These applications will cover the activities that the majority of people in China do on their cellphones on a daily basis. Currently, Huawei has a number of well-known companies, such as Bili Bili and Alipay, working with them to develop applications for the new system.
Despite this, there are still some large applications and smaller developers that are on the fence about taking the plunge due to difficulties such as needing to split money with app stores. A single step, on the other hand, is the first step of a trip that spans a thousand miles. Without a doubt, this phase has been completed.
HarmonyOS 2 Provide the Information You Want It’s Service Widgets provide a whole new interface for interacting with your programmes. Just slide up the icon of your usual app to get a Service Widget. You may quickly get the information you want and manage important features without having to launch the app.
By pinning Service Widgets to your home screen, you may make them the default app icons. You can choose from a range of formats and sizes.
Command Centre Reach the Core of the Matter Quickly You can control device connections by pressing the Super Device button and transferring, as well as access your display settings, Wi-Fi, Bluetooth, and volume, by swiping up the Control Panel.
How does HarmonyOS 2 allow you to connect devices? See an easy-to-read map of trustworthy devices in your vicinity that you can connect to. Simply drag and drop the symbol of the device you want to use onto your own device icon to take advantage of seamless services and an immediate connection.
Working Together with a Tablet and Laptop Savour a Greater Part Raise the bar for the effectiveness of multi-screen cooperation. With Huawei Pen, you can more easily draw up ideas and share your vision with others by utilising your tablet as an extension screen for your laptop in Extend Mode or mirroring the screen of your laptop on your tablet in Mirror Mode. Additionally, use Collaborate Mode to effortlessly drag and drop files across devices.
Rise to Every Obstacle Stay Current With this, have a quicker online life. Scrolling across web sites and applications allows the stuff you’re searching for to always be visible.
Remind Yourself Check that nothing is obstructing the flow of information, and the next time you load up, go back to where you were.
Extended Duration of Results It ensures consistently quick performance. Operational responsiveness and application initialization remain flawless even after extended use.
Be Aware of Increased Security Protection Across Devices It makes device connections safe at all times. Super Device may only be used to link devices that fulfil stringent security standards. The system will control each connected device’s security clearance level, meaning that the more sensitive the data, the more stringent the protection.
Apply Only Secure Apps On HarmonyOS 2, you can only install applications that have passed the rigorous testing process to be included in the HUAWEI AppGallery if you activate Pure Mode. Additionally, installed applications are continuously checked for possible threats and security violations for an additional degree of protection.
Both the CC EAL 5+ microkernal security certification and the EAL 4+ information security certification have been given to the Height of Security HarmonyOS 2. Your devices’ total safety is also protected by a number of high-level security measures.
Read more on Govindhtech.com
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flutteragency · 8 months ago
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A Step-By-Step Guide To Building AR Apps With Flutter
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We live in a world that’s very adaptive to new advancements and where technological advancements have become indispensable, making revolutionary changes in various industries. People are drawn towards a more immersive and interactive experience. Talking about, AR or Augmented Reality, it has brought a newer way of interaction with digital content because of its superpower to blend with both the virtual and real world. Be it the retail industry, business, gaming, healthcare, or even the military, AR is playing a crucial role in solving various challenges.
The biggest challenge for such industry owners is choosing the right and most ideal tech stack to move forward for their app development. One of the widely used and popular tech stacks is Flutter, offering an array of solutions to streamline the overall experience of users. You can hire an experienced flutter team for the same.
Let’s uncover the step-by-step process of how these Flutter Apps are developed. But before, let’s warm up about what AR or augmented reality is.
Well, what is the all-famous AR, Augmented Reality about?
Now think, you have added a new layer to your reality. AR is somewhat that. This digital layer that you have added can be visual, audio-visual or audio dominant. For example, you’re trying to fix up an electronic machine while referring to a visual instruction or hearing about some historic landmark while standing in front of it. Hiring a Flutter developer will benefit you in many ways and includes making you understand the actual meaning of AR in layman terms.
What can AR look like when it runs into action?
Imagine yourself fixing your car. AR will show you exactly what equipment to use and the correct placement of that pesky screw. While you are on a trip, AR can notify you about location facts and hidden treasures as you keep walking.
So, what we want to convey in a nutshell about AR is that it’s interactive and adds fun to real-life activities. It simply blends so well with the real world that the eyes and mind find it oddly satisfying.
How AR is different from VR is its adaptability. VR creates a completely new digital environment, whereas AR fits those digitally soothing components into your existing environment. AR is all about digital advancements like 3D models, animations, text and further blends them in the real world.
AR is still very young, which is why it feels very much like a superpower and allows you to experience the world in a new way.
The Flutter developer you choose to hire can also show you some great examples of AR.
SOME EXCITING NUMBERS IN THE WORLD OF AR ARE:
In 2019, there were approximately 0.44 billion active AR user devices. By 2021, this number had almost doubled to 0.81 billion.
As of 2023, there are 1.4 billion AR user devices in active use. And that figure is expected to increase to 17.3 billion in 2024.
Why leverage the Flutter superpower for building AR apps?
CROSS-PLATFORM DEVELOPMENT:
You can build an AR app that works seamlessly both on iPhones and Androids, with just one codebase!
HOT RELOAD:
Changes can be made in a flash with Flutter. Tweak and watch the results on the go- it’s so simple.
CUSTOMIZABLE AND EXTENSIBLE:
It’s a treasure for all-things-customized! It also works well with other technologies like ARCore and ARKit, which allows you to include AR finesse into your app without heavy effort.
PERFORMANCE:
AR apps require a very smooth and swift performance. Flutter fulfils this by directly compiling a naive code for both iOS and Android, meaning a well-oiled running of your AR App. No lags and no glitches.
So, if you want to leverage all these features for your upcoming AR App, hire a Flutter developer, and leave the rest to them, because trust us, they know the best! Flutter is their secret skill for creating awesome and immersive AR apps!
Let’s talk real numbers:
A survey from 2022 indicated that 46% of developers opted for Flutter, making it the most popular cross-platform mobile framework. The growth is also reflected in the rising number of developers adopting Flutter.
In 2021, Flutter outpaced React Native, becoming the most used cross-platform framework.
Prep the Environment: Gearing up is required before the start of building an AR App with Flutter!
Since Flutter is compatible with both iOS and Android, respective SDKs will have to be installed in your systems. Here are some prerequisites –
LATEST FLUTTER SDK INSTALLED ON YOUR SYSTEM
An IDE (Integrated Development Environment) like Android Studio or a text editor like Visual Studio Code. Don’t forget to equip them with the Dart plugin/extension, like a translator for your Dart coding adventures.
An Emulator or Physical Device for testing the AR apps with Flutter.
Packages whereby you can use ‘arcore_flutter_plugin’ for Android and ‘arkit_flutter_plugin’ for iOS AR functionality.
STEPS TO BUILD AN AR APP IN FLUTTER:
1. Setting up a preferred development environment
Installing Flutter is obvious, to move ahead with the app development.
If you are dealing with an Android device, installing ARcore is a must, which is Google’s AR platform for Android. Whereas, if you are dealing with an iOS device, install ARKit, which is Apple’s AR platform, bundled with Xcode.
These are the foundation steps towards inaugurating your AR App!
2. Choose the desired AR Framework or Plugin
For a less complicated development process for AR app development using an existing AR framework or plugin can be highly beneficial. 2 most widely used options that exist are:
ARKit Plugin: For iOS app development, this package can be beneficial.
ARCore Plugin: For Android development, the arcore_flutter_plugin package can be beneficial.
On the parameter of which platform you are targeting, the apt plugin is chosen.
3. Understanding the core fundamentals of AR is necessary before diving into building AR Apps.
These concepts will act like building blocks for your AR app masterpiece and will allow you to inculcate a truly immersive AR experience. What you need to ace is:
Tracking: This is the most important sense organ for your app, and can be called the foundation of the app. This allows the AR app to understand the physical world around the user’s device while tracking useful information about the environment.
Other important AR concepts are Anchors, planes, hit testing, and rendering of 3D objects.
4. AR App Designing
This is the step where deciding the purpose and functionality of your app is important. What problem will it solve? What experience will it provide? The answers to these count as the decision-making factors.
How to integrate AR into your app’s user interface and user experience comes under this step.
Sketching out the user flows, object placement and user interaction with the virtual objects also fall under this. Next is defining the 3D objects to be leveraged in your app to make it live.
What’s to be remembered here? Well, it’s factors like model complexity, file format and AR optimization while selecting your 3D assets. Hiring an experienced Flutter developer proves to be very beneficial in this.
5. Start building and implementing
After the planning phase comes the implementation phase. This is where you bring your AR masterpiece to life with codes. The breakdown is:
Project Setup:
Begin the AR Session using ARKit or ARCore.
Configuring the AR Settings:
Adjust tracking, lighting, and plane detection.
AR views creation:
Integrating the AR view widget into UI.
AR events handling:
Implementing event listeners for actions.
Load 3D Objects:
Importing and positioning 3D models.
Implement Interactivity:
Enable user actions like tapping or dragging.
Manage Anchors:
Keep track of fixed positions in AR scene.
Enhance Visuals:
Apply textures, animations, or effects.
Testing:
Test on various devices and scenarios.
6. Publishing phase
After successful implementation of AR and testing of the app, it’s the time to deploy and enjoy!
Summarizing
Using Flutter to build dynamic and interactive AR Apps opens gate to a dynamic pool of possibilities and adds a thrilling element to your app. With the collaboration of Flutter and AR, innovation knows no bounds. Hire a Flutter developer today to leverage the most for your AR App development with Flutter.
Content Source: Guide For Building AR Apps With Flutter | Flutter Agency
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anumberofhobbies · 1 year ago
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By late 2019, Lorimer and Justin Moore, then the head of engineering, were ready to form a team to “do the impossible” — create a home-grown mapping system. A group of 250 — including the company’s first cartographers and a new mapping experiences team — got to work making the experience of the app smoother for drivers and passengers. “Google and Apple do a bunch of things really well,” says product manager Kieran Gupta. “But there’s a whole bunch of things they don’t do at all and that they are never going to do, and a subset of those are critical to drivers and riders on the Lyft platform.” For example, Google could navigate drivers to a destination but couldn’t tell them the most convenient place to drop off a rider or warn them about loading zones or bus stops or other complications. Ironically enough, the Google Maps developer tools didn’t work well with Android Auto or Apple’s CarPlay, which let drivers navigate via their car’s touchscreens rather than on their phones.
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onetechspot08 · 1 year ago
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Spectacular Examples of Software Development Failures
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Title: Spectacular Examples of Software Development Failures
Introduction
Software development has transformed the world, enabling countless technological advancements and innovations. However, it's not always smooth sailing in the digital realm. For every successful software project, there are spectacular examples of software development failures that serve as cautionary tales. In this article, we'll explore some of the most notable software development failures and the lessons we can learn from them.
The Healthcare.gov Debacle
One of the most infamous software development failures in recent memory is the rollout of Healthcare.gov, the online marketplace created as part of the Affordable Care Act in the United States. When the website launched in 2013, it was plagued by numerous issues, including technical glitches, slow performance, and security vulnerabilities. The project's mismanagement and lack of rigorous testing resulted in a public relations nightmare.
Key Lesson: Proper planning, rigorous testing, and effective project management are essential for the success of complex software projects, especially those with critical public importance.
The Mars Climate Orbiter
The Mars Climate Orbiter, a NASA spacecraft designed to study the Martian climate, ended in disaster in 1999. The spacecraft was lost due to a unit conversion error; one part of the project used metric units while another used imperial units. This oversight led to the spacecraft's fatal trajectory miscalculation.
Key Lesson: Attention to detail and consistent unit standards are paramount, especially in mission-critical projects like space exploration.
Windows Vista
Microsoft's Windows Vista was a highly anticipated operating system that turned into a major disappointment upon release in 2007. The software was criticized for its sluggish performance, compatibility issues with existing software and hardware, and excessive system requirements. Vista tarnished Microsoft's reputation, and many users opted to stick with its predecessor, Windows XP.
Key Lesson: Rushing software development to meet deadlines can lead to a subpar product. Thorough testing and user feedback are essential to ensure a positive user experience.
The Boeing 737 Max
The Boeing 737 Max became infamous for a series of software-related crashes, resulting in the grounding of the entire fleet in 2019. The crashes were attributed to the Maneuvering Characteristics Augmentation System (MCAS), a software system designed to prevent stalls. A lack of proper pilot training, inadequate documentation, and software issues all played a role in these tragedies.
Key Lesson: Safety must always be the top priority in software development, especially in industries like aviation where lives are at stake. Comprehensive testing and transparency are critical.
Knight Capital Group's Trading Software
In 2012, Knight Capital Group lost $440 million in just 45 minutes due to a software glitch. The high-frequency trading algorithm the company used was accidentally activated, causing the firm to buy and sell millions of shares at unfavorable prices. This disastrous event led to the company's near-collapse and its eventual acquisition.
Key Lesson: Rigorous quality assurance and safeguards are crucial in financial software, where errors can have catastrophic financial consequences.
Nokia's MeeGo
Nokia's MeeGo was a promising operating system with the potential to rival Android and iOS. However, poor management decisions, frequent strategy changes, and a lack of developer support doomed the project. Nokia's inability to deliver a competitive software platform ultimately led to its decline in the smartphone market.
Key Lesson: Consistency and a clear development strategy are essential in maintaining the trust and support of developers and users.
Google Wave
Google Wave was an ambitious real-time communication and collaboration platform launched in 2009. Despite significant hype and anticipation, the product failed to gain traction. It was too complex and lacked a clear use case, leaving many users confused and frustrated. Google discontinued the service within a year of its launch.
Key Lesson: Simplicity and clear user value propositions are key to a software product's success. Complexity can deter users and hinder adoption.
The British Airways IT Outage
In May 2017, British Airways suffered a catastrophic IT failure that resulted in the cancellation of thousands of flights. The outage was caused by a power surge and subsequent failure to restore services. It was a stark reminder of the importance of robust disaster recovery plans and the need to test them thoroughly.
Key Lesson: Disaster recovery planning and redundancy are critical in maintaining system uptime and ensuring business continuity.
Conclusion
The world of software development is marked by both triumphs and failures. The spectacular software development failures highlighted in this article serve as reminders of the importance of careful planning, rigorous testing, transparency, and user-centric design. Software development is a complex and ever-evolving field, and learning from past mistakes is essential to ensure future successes. By understanding the root causes of these failures, we can strive to create better, more reliable, and safer software systems.
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dragonsrain · 1 year ago
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Neon Rain
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synopsis
It’s been fifteen years since the war ended and super soldiers were outlawed in every major country on Earth. Patriot and Ghost Corps, the most powerful corporations on the planet for decades, are no more, and the soldiers they created have been folded into society as normal citizens. Not all is as it seems, however. A Ghost Corps assassin hunts former Patriot soldiers in the night.. A hero thought killed in the war returns to the city after fighting remnants of the last war for a decade and a half. A former soldier turned doctor faces a reunion with an old lover. Together, this disparate band must face an old adversary with plans to win a war everyone long thought over, and place himself in a position to dominate the world.
tagged as:  cyberpunk, war is hell, enemies to allies, what makes us human, hardass assassin in need of love, queer sexy stuff, cool lesbians, artificial intelligence, corporations suck
major characters
Darina Dragunovina/Dragon
Ghost Corps assassin and victim of child experimentation. Also a soft, little lesbian desperate to be loved.
Owen Knight/Zero
The first super soldier ever created and a legend. A grumpy man in his 80’s. To some, a ghost
Moira Day
Once a super solider for Patriot, now an oncology doctor. Angsty and hurt. Hasn’t had a meaningful relationship since the war.
Evgeny Gerisimenko/Shadow
Dragon’s handler and closest thing to a real father figure she has. Cold, calculating, the only known soldier with a real superpower
Janiece “Jani” Wallace/Inferno
Builder of androids and fiery badass. Dragon’s lover. Glad the war she doesn’t have to fight anymore
Red Wolf
Mysterious leader of Ghost Corps. Only Shadow knows who he really is. A real scary dude.
details
status:primary wip genre:adult cyberpunk started:winter 2019 draft:second draft words:43k pov:multiple third person povs
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bridge-supplies · 1 year ago
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#2: Humanity as a History of Tool Use
I'm an engineer at heart. How some writers must write, some poets must sing, and some artists must paint to demonstrate what they care about, I find myself building Android apps instead.
It probably all started with LEGO. Realizing as a child that pre-built parts could be recombined in infinite ways is surely a way to foster creativity and tinkering. But it didn't really hit its stride until my brother introduced my elementary school self to GameMaker. Going from placing physical bricks to digital ones (their "code blocks" visual programming language) was a natural progression.
Going from code blocks to real blocks of code was yet another step. GML was close enough to standard programming languages that adopting a Computer Science degree alongside Psychology in college became within reach. Who could've known that building a juvenile top-down RTS called Balls of War would ultimately secure me an Android job at a tech startup with a decent work/life balance and room to keep experimenting?
Soon, I found myself concocting ideas for apps using whatever new Android features were available at the time. Realizing that code could create tangible experiences you could literally place in the palm of someone's hand was a pivotal moment. Practically anyone with a laptop and an idea could, in theory, build something that could fundamentally change how we interact with each other as human beings.
And then I stopped huffing the copium. The mid/late 2010s began to dirty the once-hopeful image of our Silicon Valley Saviors. How could we believe technology is inherently a force for good when tools are being intentionally designed to manipulate and extract value from others for the profits of the few? How can we trust digital social spaces with our communities and collective humanity when the platforms themselves are built with anti-human biases from the start?
The only constant that every tool has is the intentionality and bias of its wielder. Anything can be a weapon or a salve depending on who is giving it power and attention.
I'm a believer in the ideology that groups of humans help each other best when they make the right choices the easy ones. Those choices can be made even easier by intentionally designing tools that increase their accessibility and support the solidarity of its users.
When I review my prior attempts at tool building, I've seen my intentionality grow. But something has always felt missing.
Material Typer (2015)
A colorful note taking app with basic color filtering and early Material Design support. Helped secure my first job out of college!
KVAN Radio (2016)
On a week-long work-study program for an Arizona ecovillage/cult my friend was a part of, I built some basic task management software and an app for their local radio station.
Toro (2018)
My first foray into the wild world of wireless inter-app communication. This was a note sharing app I built for my family for Christmas which let you share private messages with each other by tapping your phones together.
Degree (2018)
More of a concept than a fully fledged app. I wanted to use my NFC knowledge from Toro to build a fully in-person social network, where you can only update your friends' information (and info about their networks) by connecting phones over NFC in person.
Bool, Condivi (2019-2020)
Further experimenting with Android's wireless capabilities, I attempted to build my own library called Condivi which would make NFC, QR code scanning, and Nearby Connections sharing (WiFi/BT) easier to develop for. My first attempt at implementing it, Bool, was a basic contact sharing app where you'd scan a QR code to initiate encrypted wireless data transfers with your nearby contacts.
Common (2021) (Google Play)
The pandemic brought about a whole new world, and forced me to change my thinking. If we could no longer connect in person as easily, how could technology still help us be closer to each other? First, we have to start with getting closer to ourselves. Common is a habit tracking app, where you observe your motivations over time for the most important activities you want to accomplish each day. As you use the app, you learn more about yourself.
Archetypist & Adepticadian (2021) (Google Play 1, 2)
With my introduction to the density of the Law of One material, I found myself wanting a way to organize the information provided in a more intuitive format. What resulted were two apps: Archetypist to explain their version of the Major Arcana of the Tarot, and Adepticadian to follow your own "adept cycles" to anticipate both catalyst and reflection.
TeamBuilder (2022)
My idea for Bridge Supplies began with TeamBuilder: an app built for managing and organizing decentralized teams of aligned individuals. Heavily inspired by the approaches outlined in Better Work Together (such as the Group Leadership Chart), the goals of TeamBuilder were to show how 1) everyone has leadership qualities and 2) those qualities are most effective when group leadership composition is well balanced.
Class Warfare (2023) (Google Play Private Beta)
My love of strategy games reared its ugly head once more, as I found myself suddenly obsessed with recreating the turn-based strategy game Fire Emblem into a Jetpack Compose-built native Android app. I wanted the game to have a unique win condition as well: you can only win once every one of your units has "Advanced" to their upgraded form by getting a kill, creating an interesting meta of stronger units protecting weaker units until they can get their own Advanced skills.
The common theme I have seen through many of my projects: from my early abandoned game concepts made with GameMaker, to my more recent abandoned app concepts made for Android, is that I have tried doing it mostly alone. Sure, I have gotten some feedback from others, but never tried expanding to a wider audience, or fully fleshing out an idea to completion instead of just being satisfied with the tech demo.
That is where you come in, dear reader. My goal here is to build tools, align them with what I believe to be pro-human values, and make them accessible and relatable for the masses. This space shall be our collective testing ground, and I couldn't be more excited to share it with you, fellow human.
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Top Trending Web Design Trends
Top Trending Web Design Trends
1. Videos as Design Components
Videos are always omnipresent in website design. In case you need to add interviews or promotional videos to your website, videos are the best way to involve your audience by enthusiastically delivering crucial data.
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Now videos are playing a new role in website design. From being totally informational, they are converting to design elements. Due to the seamless creation of new technologies, now videos can be included in the website design in exciting and new manners.
2. 3D Illustrations
The lines between virtual reality and reality are confusing. 3D effects and strategies in the 2D space are good instances of this in action. Designers are exploring every 3D element, from animations and illustrations to scenes made with images and objects.
Illustrations can add 3D effects and intensity with shadows and simply the right concept in the creative procedure. And this might cause something that has a more realistic feel.
3. Organic Shapes
Although geometric shapes were one of the big web design trends in 2019, organic shapes have taken place in 2023. Fluid or organic shapes are everything that does not include straight lines. These are the shapes that occur in nature, such as a river or lake’s edges, hills, and how they are winding and asymmetrical.
Organic or fluid shapes can amazingly break up a website’s segments without rough angles or lines. Moreover, they can be perfectly utilized in the background, like the way Android utilizes circles behind every item on their homepage.
4. Dark Mode
Dark mode is one of the most popular web design trends for 2023. It is trendy as it offers a low-contrast application or website that you can easily browse through in low light environments. It helps you highlight a particular content type as well.
Some other reasons to go for this trend include:
Dark     mode works as a battery saver.
It     gives your device a cool and modern appearance.
Your     eyes don’t get stressed while using a device in low-light environment.
5. Changes in Scrolling
The changes in scrolling have already transformed the way users operate websites. This latest trend is going to stand out in 2023 with the transformation of scroll animations, horizontal scrolling, and scrollytelling.
This is why websites are getting more accessible and engaging instead of just playing a media role that connects users with web activities. These transformations not just help users get more engaging experiences but gather basic info from websites.
6. Parallax Animations
Parallax is an optical illusion that we see in our daily life. It occurs when nearer objects seem to move quicker than distant objects. The parallax effect on website pages looks so surreal and real.
The use of background and foreground for creating depth has another advantage of immersion. It converts the computer screen into closer to a theatre stage. Since users browse through website pages, they consider its performance as magical.
7. Maximalist or Minimalist Extremes
Both maximalist and minimalist web designs are in trend in 2023. Minimalist website design grows on simplicity, uncovering extra design elements. However, its less-is-more strategy can make a powerful impression on the target audience, offering them an easy user experience.
On the other hand, maximalist web design will focus on a no-holds-barred tactic in 2023. This approach gives value to creative expression rather than order. The advantage of adopting a maximalist web design trend gives you more freedom and there is less restriction when it comes to sharing your ideas.
8. Light Colors
Want your visitors to keep looking at your web pages? Then, opt for light colors. This kind of low-saturation, comfortable colors are sometimes grayed-out or dulled, just like a cloudy day.
9. Cursor or Mouse Actions/Icons
You might miss this small trend if you don’t focus on your cursor or mouse actions. As you hover, click, or scroll your cursor or mouse, their states transform into interesting things. This amazing trend not just displays the capacity of the design but helps make users happy.
10. Neumorphism
This is one of the most popular and ongoing web design trends in 2023. It contains 2 concepts – material design and skeuomorphism. Although it executes a minimalist approach, it serves a sense of 3D in the form of buttons and other design elements.
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thedeveloperinsights · 2 years ago
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The Definitive Guide to iOS App Development for Businesses
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According to a report from Statista, the worldwide revenue generated from mobile apps surpassed USD 318 billion in 2020, showing an impressive increase of around USD 60 billion compared to 2019. The report also projects that by 2025, the global mobile app market is expected to nearly double in size, reaching a revenue of USD 613 billion.
It demonstrates the growth of the mobile app market and suggests improving business potential.
Android and iOS are the most popular platforms for mobile app development. The users of both platforms have expectations of a marvelous user experience, although each is popular for different reasons.
We will focus on Apple's iOS technology and provide you with answers to all of your queries about the technology in our guide to iOS app development. Read on!  
What is iOS App Development?
iOS app development refers to the process of creating applications (apps) for devices that run on Apple's iOS operating system, which includes iPhone, iPad, iPod Touch, and Apple Watch. iOS app development involves designing, coding, testing, and publishing apps that are specifically built to run on iOS devices and take advantage of their unique features and functionalities.
Why Choose iOS for Mobile App Development?
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iOS is not the world's top OS platform as of January 2022. According to Statista, iOS is in second place with a market share of about 25%, closely followed by Android in first place with close to 70%.
Even though it is the second most widely used mobile app platform, Apple's iOS is still one of the most popular operating systems globally. The different benefits of creating applications for iPhone and other devices for your company are listed below.
Powerful platform
iOS is an advanced platform that empowers developers to create intuitive applications focusing on user-friendliness. The platform delivers exceptional user experiences and ensures that apps are efficiently coded for optimal performance. Additionally, iOS devices seamlessly synchronize with one another, eliminating compatibility concerns and ensuring a smooth user experience across different devices.
Great app speed and reliability
The iOS platform offers applications that are designed for ease of use and optimized for speed, resulting in an enhanced user experience. Whether your customer base is small or large, iPhone users can enjoy the benefits of ui design services, a compact yet feature-rich app, ensuring a seamless and satisfying user experience.
The larger user base in the US
According to Statista's June 2021 report, iOS held a majority share of over 50% in the mobile operating system (OS) market in North America, while Android accounted for approximately 46%. Another report by the same firm in March 2021 revealed that out of nearly 300 million smartphone users in the United States, over 113 million were iPhone users, representing about 47% of the total smartphone user base in the country.
Loyal users
The iOS platform has its own set of devoted users who prefer the iOS app without a second thought because of Apple's goodwill and reputation in the market. According to Statista, more than 40% of adult Americans who purchased an iPhone in 2018 did so out of allegiance to Apple.
Apple users have greater purchasing power
In contrast to Android users, iPhone and iPad owners typically earn more money and spend more on technology. It may affect decisions like in-app purchases and paid subscriptions, which are quite significant for a business strategy that depends on this kind of user behavior.
Types of iOS App Development
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iOS development encompasses mobile web, native and hybrid apps.
Native iOS apps are specifically built for the platform using iOS app development languages like Swift, Objective-C, and Xcode. Unlike web applications, native iOS apps are not run in the browser, and can only be downloaded from Apple's App Store.
On the other hand, You can design hybrid apps to work across multiple platforms, including iOS, using web technologies such as HTML, CSS, and JavaScript. These apps are typically packaged within a native container and can be distributed through app stores.
Also, mobile web apps are websites that have been enhanced for use on mobile devices. Instead of being mobile applications, they are browser-based HTML/CSS webpages. They may be made to look and feel like smartphone apps, but they don't really have many similarities.
Languages for Developing iOS Apps
After overcoming initial doubts about how and why iOS can benefit your company, the next concern is what language is best for creating iOS and iPhone apps. The top iOS programming languages for creating native and hybrid apps are listed below.
Swift
Objective-C
Flutter
C#
HTML5
iOS App Development Cost
The cost of producing the app is the second most crucial factor to think about after deciding to create an iOS application. Having a correct budget for developing iOS apps requires accurate cost estimation.
When deciding on an iOS app development budget, keep the following factors in mind:
App testing
Native or cross-platform
UI/UX cost
The complexity of the features
Size of the app
Conclusion 
 iOS app development for businesses is a powerful tool that can revolutionize how companies interact with their customers and streamline their operations. With the increasing ubiquity of smartphones and the growing demand for mobile apps, it has become imperative for businesses to have a strong presence on the iOS platform. Also, web design and development help in iOS developing apps. 
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