#and watch all the game theory videos
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tmos-time · 15 days ago
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and then they spent the rest of @erisolweek day three playing ghost trick <3
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eateth-thy-words · 2 years ago
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rottmnt doodles!!! i just KNOW donnie has a fnaf conspiracy board. i know it in my BONES
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thermodynamic-comedian · 6 months ago
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the magnus archives does not take into account the fact that you can catch a fear mark on youtube dot com
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puhpandas · 1 month ago
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as someone who isnt super excited for sotm for certain reasons I am really glad that like. it's clear that since ruin theyve been setting up for carnival and sotm IS carnival. so now that carnival is finally coming out, afterwards theyll be moving on to other plotlines since the main villain stuff is sorted out
I'm just rlly happy to finally see a clear direction for how the story is gonna be playing out with like "okay these games were leading up to this so after this will be open possibilites" instead of like. absolutely no info about each upcoming game and being left guessing before it releases and just having to wait and see what's in it and if anything you're looking forward to will be in it
it feels like they have a plan and a solid direction for what they're trying to do and after carnival releases thatll be all that buildup coming to fruition. & we already know from the Scott interview that theres another release 'beyond sotm' that's 'super exciting' so maybe thatll be focusing on another big currently untouched (which is basically all of them) plotline, or even the big campaign game that dawko has been calling security breach 2
#even if i dislike how theyve been handling this whole mimic cassies dad factory mapbot bonnie bully stuff#the past like 2 releases 3 after sotm#after watching johns theory video it really does feel like stuff was more purposeful with thought put into it when u plug in cassies dad#even if the plot of him being behind mxes and trapping mimic is pushing other more important characters aside#its probably what happened and accepting that makes the story at least seem more thought out#it did make me feel better about it bc like. it at least feels like theyre cooking#like what theyre working on DOES have a direction and a plan and it isnt just random stuff like how it felt when hw2 came out#i might still think that the stuff theyve been doing the past few releases is boring af and uninteresting#compared to earlier concepts like focusing on vanny and the possession aspects and sentient glamrocks#(we could see more of it with freddy if theyd let him come back ever)#but like. at least it has thought put into it and feels like theyre actually trying to set shit up for something#like sotm is an ORIGIN#the tagline was 'sometimes you have to understand the past to see the future'#at the end of the day sotm is a setup for a campaign thatll take place in present day anf#even if its taking ten thousand years to get there im excited for it#aka its taken a long time to tell this story setup of cassies dad and mimic and shit and it might be boring for some people#(me)#but at the end of the day its meant to be setup explaining the past of why mimic exists (even if that's already in tbe books)#so after we 'understand' it we can get back to present day#and focus on its current victims vanessa gregory cassie etc#cassies dad is 100% dead if hw2s protag is him so he woukdnt be relevant anymore. just another character thing to serve cassie#im just saying like after sotm its wide open for getting back to the plot#and i think its actually right to say that bc like all of this has been setup. if hw2 protag is cassies dad its a prequel to ruin#so rn ruin is the most recent game in the timeline. meaning the next game that takes place in current tjme will focus on the current mains#Gregory cassie vanessa#sorry for fnaf plot posting again ive been thinking about it a lot the past few days#thought id balance some negative ive posted with a positive since im feeling better about it myself :)#one day we're gonna be so back and its gonna be great#its just gonna be a long annoying wait lmao#thoughts
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tamblerdraws · 9 months ago
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I drew this during Matpat’s last episode
I’m not crying you’re crying
(Also at the end the multiple endings thing was awesome & really funny)
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smile-files · 3 months ago
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kris - headcanons, theories, and analysis (a jumbled mess from yours truly)
kris has selective mutism and is semi-verbal: they have the capability of speech, but the extent to which they are willing and eager to speak at any given moment is highly dependent on their current mental state as well as the people around them. generally speaking, kris is not very talkative and infrequently starts or participates in conversation, even when in the presence of people they are comfortable with and when feeling fine; it is noted, though, that kris only ever actively wants to speak and is eager to do so in such situations -- when uncomfortable, kris will not speak unless direly necessary (and even then, their ability to speak is not guaranteed). also worthy of note is how unexpressive kris's face tends to be; they rarely wear anything other than a blank expression. exceptions only occur under extreme, catastrophic distress, or when around friends and family -- kris has been known to laugh, especially since they would like making mischief.
in kris's youth, they had close, warm relationships with their adoptive mother, toriel, their adoptive father, asgore, their adoptive brother, asriel, their next-door neighbor and friend, noelle, and, to a slightly lesser extent, noelle's sister, dess, and father, rudy. while still quiet most of the time, kris would actively want to speak to them on some occasions, and would often be happy to point out things to them (kris is a very observant person, noticing small details in their environment) and play games that had some minor speaking component (such as playing a video game in which comments are often exchanged between players). given their emotional proximity to kris, these individuals knew kris well enough to have a general sense of how they were feeling, even in moments when kris wasn't in the mindspace to speak; asriel and noelle could tell what kris was feeling better than anyone else, asriel especially understanding why kris felt what they did (noelle always knew what kris felt, but often didn't understand why they were feeling it and required an explanation kris wasn't able to provide), and so kris was very attached to them. however, this attachment was wrought with insecurity: asriel was growing up, soon to leave for college, and a well-beloved golden boy; noelle was always leagues better than kris in school, and a darling, endearing girl; kris couldn't help but fixate on asriel and noelle leaving them someday.
unfortunately, a cascade of events eventually pulled the majority of kris's loved ones away from them, including azzy and noelle. dess disappeared, splintering the relationship between kris's family, the dreemurrs, and noelle's family, the holidays; kris and noelle began to grow apart as their families lost touch; asgore was fired from his position as police chief, and toriel divorced him; finally, asriel went off to college. the only close connection kris maintained from their childhood was toriel -- and even if toriel never understood them quite as thoroughly as azzy or noelle, kris was still strongly attached to her and her ability to understand them at all, to the point that, in the absence of anyone else to connect with, kris became very clingy to her. kris has been massively lonely and depressed, fixated on the great time asriel must be having in college and how happy and beloved noelle seemed to be -- while they've been alone, with nobody to truly know how they feel when they're uncomfortable. oh, and how often kris is uncomfortable! basically friendless, constantly sleep-deprived, and harboring a hidden self-loathing stewing in their soul since their childhood… since asriel moved away, kris has been quieter than ever, unable to express the pain festering within. they were never that expressive, but that seemed to have come to a head, with kris becoming almost completely unresponsive to any emotional stimuli. kris seemed completely unfazed by susie's cruel bullying when she joined the class… however, her words seemed to strike a chord deep, deep within them, and they couldn't help but laugh.
since the player has taken control over kris's soul near the beginning of the game, however, kris's verbal "self"-expression has increased. the player can compel kris to speak -- not only in moments where kris would choose to speak themselves, in which the player just directs what it is they are to say (possibly contradicting what kris wants to say), but also in moments where kris would be uncomfortable and wouldn't even be willing to speak at all. the player seems to not have control over kris's facial expression, however -- so, despite having suppressed most show of emotion in recent months, kris now has the chance to take advantage of their ability to communicate their true feelings through their face, and might well seize it… though, why would kris not take the player's manipulation as another sign from above that they will never be understood? why even try? regardless what they think, though, a certain primal desire to be understood overrides any logic or loss of hope: like always, if disturbed enough, kris's face will show it; likewise, if something strikes their funny bone -- or if it strikes a chord deep, deep within them -- kris will laugh.
kris, no matter what, does not like being suppressed, and even if the player isn't hurting them (which can certainly, certainly happen), kris will have some negative opinion of them. they want to be loved and understood for who they truly are, more than anything else in the world, and the player, even if unintentionally, is actively undermining that. if we imagine some alternate timeline, where kris made friends with ralsei and susie all on their own, that friendship having formed at all would imply that kris believes that ralsei and susie either do or will love and understand kris for who they truly are; why would kris become friends with them otherwise? in this hypothetical, kris would learn that they aren't truly alone, and that there are always people to connect and relate to, if they believe they're capable of being understood -- that they don't have to wait forever for people like asriel. however, as the "friendship" kris has with ralsei and susie is entirely manufactured by the player and the game, it is little more than a distant dream. as we control kris's body and words, it's as if kris's self is watching what "they" do from within themselves, looking at the friendships "they" have and wishing they were truly theirs: it is dissociation, a feeling that these relationships aren't real.
at the same time, though, kris desires these relationships as they currently are, even in their apparently empty state, or wants to desire them; kris desires a world in which they aren't constantly craving understanding, in which closeness was taken for granted, in which they were open and talkative, in which, perhaps, they were a different person who isn't such a weird, quiet loser. this is what the player provides; this is what the dark world provides; this is what the game provides. the dark world is a game that kris is playing: it is doubtful that kris summoned the player to control them, but the player's control is what gives kris these relationships, and so, in some strange way, kris might desire the player as much as they hate the player. kris has never been good with people, but now they can be piloted by someone who, via the game (which, notably, is a path ralsei sets for us: the prophecy), follows a relatively stable path in which they must be good with people. chapter 1 always ends with kris being "friends" with ralsei and susie, with kris doing the "right thing", with kris being "happy". perhaps kris can come out of chapter 1, half-satisfied with having lived vicariously through themselves. chapter 2 is largely the same for basically every player, and would perhaps result in noelle genuinely, earnestly reconnecting with kris (kris themselves) through their adventure in the dark world; however, if the player tries hard enough to defy the game's path, they can force kris to do terrible things to people: to emotionally abuse noelle right as she was about to rekindle something with kris, manipulating her into killing someone. this, obviously, would f*ck kris up, the main reason for which need not even be spoken. but there is something more subtly tragic about it all: that the one genuine, non-vicarious, non-player relationship kris might foster through the game -- their faded friendship with noelle -- was forcibly dashed on the rocks with kris's own, puppeted hands. is that not horrible?
no matter what path the player makes kris take in either chapter, kris removes their soul each night (twice during chapter 2) and, shambling like a silent zombie, performs some impulsive, violent act with their knife -- cutting a pie, slashing toriel's car tires, or opening a dark fountain. worthy of note is that the soul the player controls is still kris's soul, and yet they are willing to literally remove their soul, the culmination of their being, to be free of us from a little while. in two of three cases, kris clearly returns the soul to their body; in the third at the end of chapter 2, they hold it up as their handmade dark fountain billows smoke, and it is ambiguous what they do with it. are they gazing at it in awe, or glaring at it in disgust? how much do they need the soul, and how much can they act without it? will they return it to their body? the player, the dark world, and the game are what allow kris to reconnect with noelle -- or break her. in the former case, kris might be opening a dark fountain in the hopes that perhaps more good will come out of this strange system of control at which they are centered; in the latter, they might be opening it to spite the player's attempts at closing dark fountains, in accordance to ralsei and the game's will. true, the path that leads kris to manipulate noelle is one that defies the game's central intent -- but the game still allowed it to happen, tantalizing the observant player with a secret route. or, in both cases, kris just might want to create a dark world where their mother is present, given that the dark world has either brought people closer to them, or left them completely alone…
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haemosexuality · 1 year ago
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some people are very mad at the implication that the LN world is ~All A Dream~ but i dont think thats exactly it? like to me it seems very clear that the ln world is a real place, and all that happens in it is real. i think that what's happening is that when they go to sleep, their consciousness is transported into this paralel reality (the Nowhere) and they leave once they awaken, but as they spent more and more time there they slowly succumb to whatever powers or entities rule that world and they become trapped there. its like. kind of like the dark worlds in deltarune, or the other world in coraline, or the upside down in stranger things, or the fear reality/ies in the magnus archives you get the idea
those entities seem to both feed off of and be created by childrens fear, a paradoxical "it exists because children fear it and children fear it because it exists" thing. in an interview a dev said that "something happened before in [the kids] lives that made them a good fit for little nightmares" and i think that "something" is being traumatized: you have more nightmares that way.
something interesting about six specifically is that she's always described as being from somewhere else, not belonging 'here', etc, one description even says she "awoke in a world she cannot recognize" which. straight up confirms shes Not From This World, but like, if all of the kids came here because of nightmares whats different about her? why do they apparently 'belong' in the nowhere but she doesnt? maybe she has, like, too much willpower to succumb to the powers or something and thus doesnt belong with the other kids trapped here who have all given up, but then again shes also described to be "fading away from this world" at the start of ln2 which does seem to mean that shes succumbing to it? like, giving up and fading away? idk idk
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bandai website description, issue 1 of the comic
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also from the bandai namco website. six's "terrible fate" might be her succumbing to depression or whatever but have no idea why guiding mono to the signal tower would be important? maybe its not actually about the tower and its just about having a purpose and a friend to hold on to so she still has hope
ok heres my tinfoil hat theory: obv the podcast, the devs, promotional material and concept art all seem to be saying that ''kids go to a nightmare world when they go to sleep and sometimes get trapped there" is whats happening, but this post theorizes that maybe the nightmares noone in the podcast is having are prophetic and like. the nightmares explained video says that "the nightmares are crossing into the real world". what if what happened is that vulnerable kids who kept having nightmares were going to this future reality where the world got fucked up because of these entities, and maybe whenever they succumbed to them the entities were able to use their bodies to cross into our world, which eventually led to them being able to take over? resulting in the future fucked up reality kids were going to in their dreams? its not like little nightmares is unfamiliar with time paradoxes thats basically what happened to mono. idk!!!!
i keep bringing up other media but im not really comparing them im just using similsr exampled to explain what i mean bc its so weird i cant think of how else to do it. anyways what if the kids who fully give up and succumb to the fear become like the goners frok undertale. everyone just forgets they ever existed
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karakulialiny · 4 months ago
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To celebrate the 10th anniversary of Five Nights at Freddy's, I decided to finally translate my fanfic, which I have been writing since September 2022, into English and post it on DeviantArt, as well as on WattPad.
Just so you know, I've actually been working on this AU since 2016 when the Sister Location hype broke out. Then I forgot about FNAF for a while and returned to this fandom when Security Breach began to be actively discussed.
As for me, fan fiction is a great way to tell your reimagining of this franchise. This way it will be more interesting for people, they will have the opportunity to experience the events and characters, plus, some information from my earlier FNAF MA posts is outdated, and I don't want to rewrite them.
By the way, this cover should have been gorier, but I don't know if WattPad will like that. Bloodier version is below the cut:
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caluupin · 7 months ago
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Father!!! 🔥🔥🔥🔥
#caluuart#genshin impact#genshin#art#arlecchino#god she's just so. cool. pretty. ethereal. badass.#also I LOVE HER STORY QUEST SO MUCH!! I think it's definitely one of the best story quests in the game tbh.#wait uh arlecchino story quest spoilers below:#for one; the quest really gives even more depth to arlecchino's character. like yeah the whole thing is well. messed up.#it's an orphanage that raises orphans to be child soldiers after all. But it's also like. It's more.... humane? nicer? for the fatui anyway#which does bring me to the next thing. you know how arlecchino's like “if you're gonna leave the HotH you need to fight for it with ur life#I genuinely think that she's gonna just. straight up kill them. although it's not unlikely at all it turns out that (most of the time?) she#-just gives them a one trip to memory loss and set them free. which i do know it's kinda like death in genshin's lore but still.#I just find that pretty interesting.#also the cutscene where clervie says goodbye n stuff. It makes me cry EVERY TIME. ARGHHHH TRAGIC CHILDHOOD DOOMED YURI MY BELOVED :(((#clervie makes me so sad man. the fact that she just. accepts death. she really just let peruere kill her huh. crucabena when I fucking get#the hopelessness getting to her at that point. all attempts of freedom failed until that day..... GOD. and clervie finally getting closure-#-in the story quest as a spirit... I just..... man.........#on a lighter note :)#I got obsessed with a bloodborne OST LMAO. the uhh the lugwig boss theme. esp the sec phase one. it's SO GOOD. I first heard abt it in a-#-vid analyzing the ost musically. At the time i was like. woah. cool. what a cool sounding track. fast foward to like. a day before 4.6#I'm watching a genshin theory video and I heard the music in the bg. I recognized it but I couldn't remember where I heard it from#UNTIL I REMEMBERED. and looked it up. And I have not known peace since. good music.#anw I've been rambling too much so yeah. gn my dear fellows!!
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echo-stimmingrose · 11 months ago
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OMFG mat-pat is retiring? I'm sorry? This cannot be how I start my year. To be honest I haven't watched him in a long time but the fact that he's retiring makes me wanna cry. He was such a comfort YouTuber for me.
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howdoyoudothedew · 8 months ago
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writing turning into memes turning into headcanons
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existencebringsonlypain · 11 months ago
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god fuckin damn it man that video got me
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lemonynuggets · 1 year ago
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yk what posting these here
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@butterscotch-goat can't believe matpat made Dawn and Escapism theories  🤯  🤯 
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puhpandas · 3 months ago
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There’s no way a game theory YouTube short talked about how Gregory is “evil”.
There is tons of evidence of it not being true.
-Mind control
-Saves lives (Vanessa, Freddy)
-Literal CHILD
-Kidnapped
-Abused
-Framed (Elevator ending)
And more.
yeah😭 for people who claim to be theorists they really are blind to literally everything about Gregory
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ukulelegodparent · 1 year ago
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say what you will about the internet, but isn't it wonderful how there are people out there with incredible skills and artistry and knowledge, who know and love their craft so much they cannot help but wish to share it with as many people as possible. And now they can do that! And us mere mortals can share in their skill and passion and in turn share our own passions and perhaps even incorporate their skills into our crafts.
The dreams that were being dreamt in the early days of the internet of an opportunity to unite people and create a place to collaborate with people we might otherwise have never met or even heard of, sounding in a new age of art and science and creation that has never been possible before, have often been abandoned. But if you look in the right places that age is here. The very essence of those dreams lives on. Because art and making things and sharing the things we made and teaching others how we did them is at our very core.
We made computers and not only used them to help us go to space but as people were doing that they taught them to sing. We invented the internet and within three years someone figured out a way to compress audio files so they could be shared through it. Only two years after the world wide web was established people figured out a way to do a live stream of a concert. We're silly little monkeys and have far too little time on this earth but we have this wonderful drive to learn things and share what we learned with others. And we love it so much that we spent so much time and energy to invent a thing that allows us to do that much more efficiently. Isn't that beautiful?
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the-blackdale · 6 months ago
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where are my hunger games girlies ? Haymitch Abernathy just got his novel !!
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