#and then the 3rd is just theres a ‘flip book’ thing that shows you frames while you’re on drawing on the canvas
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You know i want to get into using procreate dreams, cause useful 1 time payment and it has a lot of things you need.
And so Im keeping it because although it has a few things it could use and upgrade whatnot, I know its just started and so Im just waiting for the update that saves the day.
But until then.
BUT UNTIL THEN..
my fuckin GOOOOOOOOOOOOOOD—
#its like just 2 or 3 minor things that hurt my brain omfg—#I have a longer video i wanna make but to scroll all the way from frame 1 to i dunno 2000???#i cant find out how to change it to not stop scrolling as soon as my finger lifts from the screen#so i can’t just swipe real hard and get to the end. i have to swipe and then swipe and then swipe and then—#AUAUUUGHGHHHHHHH#but thats the only big thing really#the other two are just that you can’t edit the brushes yet#so for me when i make a line with the brush i like to use it ends up very wobbly. so like a wave line. i solved it before by editing it#and then the 3rd is just theres a ‘flip book’ thing that shows you frames while you’re on drawing on the canvas#but you can’t turn it off or shrink it#[or at least i cant—]#and so it somewhat blocks the canvas. even more so because it has that blurred black area around it. so it blocks even more accidentally#I saw the reviews and stuff and they said a lot that they plan to change and add things in later updates. this being the start version.#So i know it’ll get better with time#I just have to wait#I know a lot of other people were complaining about it not having the transform tool#Which I also agree thats a bummer but these other ones for me though my GOD FUC—#aaaaanyways—#just me ranting#have a good day#random stuff—
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Epilogue
Vale Halleck sat at her desk, and glanced out her wide window to see a city skyline of cranes, hover constructors, drones, and workers busying themselves. In the far distance, a dim glow reminded her that she was on the same hemisphere as the Imperial Palace.
She opened a side drawer and looked at a slug pistol she kept loaded, until sliding it shut again; she hoped it would not be necessary.
Before her, a tidy leather-bound book rested. She ran a finger over its spine, then glanced at a framed photograph of her and a military man.
The door to her office, framed by artificial plants, buzzed repeatedly.
“Enter” she said, gulping slightly.
Shadowed somewhat by the bright hall lighting which backlit the figures robe, a menacing presence stood. It clanked and hissed as pistons moved and machinery churned beneath its simple dull red robes, its only feature visible in the light the two dull orange lids of a biomechanical gasmasked face.
The figure stepped forward into the neutral light of Arch-Medicae Halleck’s office, and the door gently slid shut.
Halleck gestured, and with a holo display enabled blinds for her window, blocking out the evening lights of the rebuilding Imperial superstructure of Terra.
“Why have I been summoned.” The tech-magos intoned, clearly impatient despite her dispassionate mechanical voice.
“I’d like your assistance with a project I’m conducting, Magos Augustine.” Halleck began, carefully laying out her thoughts.
“This is beneath my talents. Other projects demand my attention.”
“I’m certain your lords in Malcador’s personal organization can wait.”
The magos immediately drew a pistol, and fired it without hesitation at Medicae Halleck- only for the shot to impact a wall.
Halleck considered the reaction from her office, watching the magos through a holo window.
“I’ll cut to the heart of things, Magos Augustine, or do you prefer Adept Klicke? I’m summoning you here to get your testimony regarding a captain you briefly worked alongside of during the Horus Heresy, Jan Harlock.”
The magos froze, her pistol grip shaking, ultimately a mechadendrite reaching out, retrieving the weapon, and holstering it as she dropped her arm.
“What?” The mechanical voice asked.
“I started information gathering when I recieved word my lover had died on Centauri Prime. General Storm, you likely wouldnt have known him well. He had taken an interest in your army captain during the great crusade, and we had a file prepared that would have released him from Imperial service. But..”
Halleck sighed, and tossed her arms up gently. “Horus happened. So much for that.”
The Magos listened, saying nothing.
“I was curious about what happened to him, especially after i learned he was there when Storm died. I’ve been doing some digging ever since. Until last week, two days after the second anniversary of his death on Hesperax, I got my hands on this.”
Halleck tapped the bound book on her desk.
“I recovered it from the army’s property claimage system- it seems Harlock didnt have any next of kin to pick up his belongings. Almost all of it was put up as army surplus, destroyed, or handed off to new troops, but they had nothing to do with his personal writings, which he kept seperate from his own mission logs.”
Making a tent with her fingers, Halleck looked at the Magos. “Lets finish this charade before we go on. The door to my office is to the left, its time you left my waiting room.”
The door opened, and the magos walked through it, remaining silent.
“Good, now were face to face.” Halleck said, watching the reactions of the tech priestess.
“How do you know who I am?” the adept asked. “Do you really think your the only one with connections? Where do you think people go after they get cut up by traitor marine remnants they were hunting on Terra, over a year after it was declared traitor-free? There are only so many ‘construction accident’ excuses one can make until they need a good doctor to come in and care for the entire situation.”
The magos folded her arms.
“Your compromising my cover for a dead man.”
Vale couldnt help but be surprised. “I knew you martians had metal hearts, but you’re impressively blunt. Is that a defense mechanism? Or did you fall into his arms by accident one night? These writings outline your relationship clearly.”
The magos recoiled slightly, her stance changing. “And just what gives you the write to read them? You weren’t there. What the hell do you know?!”
Halleck nodded. “I see. I’m in mourning too, you know. Its only been two years now, since the apocalypse. Thats what I like to call it. What other word suffices?”
The magos snapped: “I’m not in mourning- I’m-”
“Listen. I’ll answer your question. The reason I read these documents is because no one else will. I don’t know why Harlock wrote all he did. Maybe he felt good to have a release, or a tell-all. But as far as war memoirs go this is surprisingly frank and honest. Usually I read about super-men thwarted only by circumstance. This reading is hard, honest, and carefully considered.”
The magos paused for a time. It was clear she was looking at the book, considering her options.
“What will you do with it?”
Halleck ran her fingers over the book. “In my opinion this should be preserved in any museum of the crusades, and the ones that we’llmake for the Heresy as well. But- there are many accounts already. And I don’t think the colourful words here really fit that. Your old captain had a knack for making his diaries quite readable for a common man.”
The Magos walked up and gently picked up the book, flipping through entries.
“There is a lot here.”
Halleck slowly drew a lho stick and lit it, leaning on her desk with a sigh.
“Well, you aren’t wrong about that. Its not just his words too. Theres a copy of my notes and investigations as well. As much data on that regiment of his that I could. Records from remembrancers of the crusades, sketches of him, recordings of bawdy drinking songs, the works. I’ve had a bit of free time- and I think you and I both know how dangerous that can be.”
Halleck exhalled a stream of smoke, gently sucked up by soundless environment fans above her.
“But, I’m a poor writer, and I dont want to hand this off to some hack fraud war propagandist to turn this into some Imperial Army adventure piece. I’ve considered it. I’d like you to edit and revise that mess of journals and notes into something readable- from the perspective of someone who was actually there. Who could make the hard calls on what is or is not cut. Excise yourself if you must meddle with them- I’ve considered that too. Or burn them, if you really don’t care about him, or your memories there.”
Halleck turned, her jaw taut.
“But you do, don’t you. You can’t just drop this into a furnace and forget about it all. I couldnt. Not after what I read.”
The magos remained silent, flipping through pages.
Halleck stared at her, then slumped back in her chair, staring at the blinded window and enjoying her lho stick.
“...Very well. This can be done.” The magos said, in her unnatural mechanical voice.
Halleck exhaled.
“Good. It’s all there, and on a data disk near the back as well. I can help get it to publishers when your done. I cant promise you it will be the widest release- given the saturation in the market of books just like that... but maybe he’ll live on as more than some anonymous grave in a centauri state graveyard.”
The magos nodded, folded the book into her robes, and made to leave.
“One more thing.” Halleck said, finishing her lho stick.
“August 3rd, two years ago. Port Vangelis. Why didn’t you show? Near as I could tell you were alive and able. And dont give me some line about the Inquisition.”
The magos stopped as she stood upon the threshold to the exit.
“Colonel Harlock died on Centauri Prime. The heresy took what little fragments that were left of that noble man and ground them into a fine paste, like so many others. Do you think I could have redeemed the war for him? Do you think that there was anything any of us could have done? Behind the deeds, he was the most wounded human I have ever met. Do you want the truth? I didn’t go, because I was scared. Scared of becoming like him. Scared to see the face of 800 years of war. I’m not some galactic hero, Vale. Neither was he. He was just a man, a soldier, who earned his survival by paying the price no one dared: his soul.”
The magos turned, her hood glowing from the light emanating from the magos’ mask.
“Even machines have souls, Halleck. To peer into the absence of one, is to peer into chaos. You think Harlock survived the Horus Heresy? Wrong. He fought it every single day. Until at last, mercifully, he didn't have to any more.”
With that, the Magos crossed the thresh-hold, exited the room, and left.
//
CHAPTER 1: HARLOCK, THE AUXILIARY
...
[The End]
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Walkthrough
I feel like theres no walkthroughs out there for this game, cause when i got stuck i got so frustrated but could not find any??!! I’ll only be listing the more complicated searches bc i think the other parts of the game is pretty straight forward. Also note that you can’t just enter in the codes for the locks until you’ve found the clues for it, otherwise even if the code is right it won’t open. Anyways hopefully someone will find my walkthrough helpful...
CHAPTER 1
Mr. Ohkawa’s house
1. Table, item: Memo pad
2. Lift red rug, item: A sheet of paper with designs
3. Lift pillow on sofa, item: Pencil
4. Click on the top of the shelf on the right and it will say that you can see something but can’t reach it. Select your sword and click on it again, item: A sheet of paper with designs. Combine both pieces of paper
5. Select the Memo pad and use the pencil on it
6. Click on the big cabinet on the left, item: A silk dishcloth
7. Use the dishcloth on the painting to clean it. Now study the paper you put together earlier along with the sheet of paper with colours and numbers. (blue-1, yellow-2, red-9, green-8, purple-5) go to the mirror and look at the reflection of the painting. Circle->blue-1, Star->blue-1, Triangle->yellow-2, Heart->red-9.
8. Go back to the painting and click the 4 digit lock. The order of the shapes is circle, heart, triangle, star= 1921
CHAPTER 2
The Caretaker’s Room
1. Open cabinet, item: Ripped note (red), leave janitors office for now as everything else is locked in the room.
2. Go to your room (room 330), on Tetsu’s desk there is a fountain pen, grab it, leave room and go to Cafeteria.
3. On the right table theres a bottle of cooking oil, select your fountain pen and dip it into the cooking oil, go back to the janitors office.
4. Select your fountain pen thats dipped in oil, click on the locker.
5. In the locker click on the uniform, item: Movie ticket
6. Click on the drawer beside the locker where the 3 digit lock is and enter the numbers from the movie ticket, 125. Item: Magazine, click on it and it will open and another Ripped note (blue) is inside.
7. Notice on the Magazine cover the words at the bottom, in each circle surrounding a character there is a small white dot, the 3 white dots are the clue for the radio. After turning the dials on the radio to the position of the Magazines the radio meter will swing to the numbers 1400 and 80.
8. Combine the ripped notes (red- blue). Use the numbers from the radio and subtract the numbers; red numbers (1400) and subtract the blue numbers (80) to get the code for the 4 digit lock. 1320
The Room 318
1. Go to Mitsuru’s bed (the messy bed) Click on the covers, item: Scissors
2. Grab the match box from the desk on Mitsuru’s side of the room, open his drawer and grab the envelope, open envelope, item: blank paper.
3. Go to Naoya’s bed click the covers and you’ll see that the bottom of his pillow looks shady, select the scissors and cut open the pillow, item: Key
4. Go to Naoya’s desk and select the key to open his drawer, item: Handkerchief, open the handkerchief and you’ll find a matchstick.
5. Select the matchbox then click on the matchstick to combine the items to get a lit matchstick. Select the blank paper and combine it with the lit matchstick to reveal the hidden message on the paper.
The Library
1. Click on the bottom book shelf on the left, select the mirror to light up the bottom of the shelf, item: piece of paper.
2. Click on the very back book shelf to read all 4 books (i can’t remember if theres any clues in the dialogs, but you should read it anyways)
3. On the left side theres a stack of books on the ground, click on them twice to clear them away. You’ll find a book on the ground thats locked.
4. The piece of paper you found earlier is the clue to opening the book, notice the the patterns of each arrows is the same as the ones on the lock. On the right side of the room on the wall is a frame, place the piece of paper on the frame and see where each arrow points to は(dots arrow), ���(double line arrow), こ(wavy line arrow) grab back the piece of paper and flip the paper over and find where the 3 hiragana are located. To find out where the hiragana is located click on the sheet of paper lying on the floor in the middle of the room. Dot arrow is 5, Double line arrow is 1, Wavy arrow is 2.
5. Go to locked book and type in 512 to open it.
CHAPTER 3
The Room 330
Technically this isn’t a complicated search but when i was playing through i got stuck, bc i didn’t realize you could select characters?! Anyways theres no items in the room so don’t bother trying to find anything. After finishing talking to Nagi about all 3 things Tetsu still feels uncomfortable about something but he doesn’t know what. He also tells you to check the records again, so thats what we’ll do. Select Records and click the Character tab beside the item tab. Click on the character with no face and show it to Nagi.
Investigation: Chiyo Mochizuki’s lie
This isn’t a search but an investagation but it’s long and you have an HP bar lol
Ms. Mochizuki’s lie is... (The reason for running away)
The reason for Ms. Mochisuki’s change in attitude... (Select the handkerchief)
The person who had the handkerchief was... (Select Naoya)
The person who Ms.Mochizuki knew for some reason is...(Select Nagi)
The reason why Ms.Mochizuki came to Hyoutan Pond is...(She was looking for something)
The thing Ms.Mochizuki was looking for at the Hyoutan Pond was...(Select the Mirror)
The thing that indicates this hand mirror is special is... (Select the pocket watch)
Ms.Mochizuki...(She didn’t steal it)x2 it’ll ask you again but the answer is still the same.
The reason why Ms.Mochizuki had the mirror is... (Naoya gave it to her) Flip the mirror and select the part that says Chiyo upside down at the top.
CHAPTER 4
The 7th Basement -prison-
(unfinished?? Theres a hiragana puzzle in the 7th basement and you don’t need to solve it to move on to the next part, i tried every combination to unlock it and none of them work so who knows??) You can’t open the metal box with the hiragana until Chapter 5.
1. Click on the left cell and grab the item on the floor by using your sword, item: screwdriver
2. On the right side of the wall theres a panel, click on it and unscrew it with the screwdriver, item: small key
3. Enter the right cell and unlock the drawer with the small key, item: film, white chalk
4. Use the white chalk on the wall above the drawer (where the light bulb is shining...) to reveal the secret message. Leave the cell and click on the right cell again but look through the bars this time to see the code (512)
5. Click on the table where the camera sits and enter in 512 in the 3 digit lock, item: film
6. Go to the general’s office and use the key to open the door, click on the desk to find a piece of paper that says “We mustn’t forget the “War” thats the clue for the 4 digit lock in the room. To find the code for the lock select the book in your items list about the poisonous weeds and read it. Enter in the year of the war into the 4 digit lock (1839), item: lever
7. Go back to the prison, select the flashlight in your item list and use the screwdriver to unscrew the flashlight to get Battery. Click on camera and put in the 2 films and battery in.
8. Look at the projection on the wall from the camera. Go to the elevator and put the lever into the slot and click on it to turn it on. On the pin pad thingy, hit the areas the projection on the wall showed.
The 8th Basement -Torture room-
1. Use sword to cut down the wooden rabbit doll on the right side on the wall.
2. Click on the 3 chains on the back of the room, it shows you that the 3 chains are hanging down at different heights. Im going to assign numbers to the horizontal lines on the wall, the very top line will be 1, the line below 2, below line 2 is 3 and the very last line on the bottom 4. So the heights the chains hang from, from left to right is 4, 1, 2. Click on the panel on the right side of the room and pull the switch to the same heights as the chains. (4, 1, 2) Something will lower down from the celling, grab the wooden key.
3. Use the wooden key on the drawer, item: Old record. Put the record on the record player. Listen to the sounds very carefully. There’s 5 beats.
4. Click on the ?? blood spattered object on your left ( i don’t know what it is) and click on the buttons and you’ll hear beats that sound like what the record player was playing. Hit them in the order the record player plays it. If you're kind of tone deaf like me hit the 1st button, 3rd button, 2nd button, 3rd button, 1st button. Inside you’ll get an item: Flathead screwdriver
5. Use the flathead screwdriver on the axe to unscrew it. Select the wooden doll and use the axe on it, you’ll get an item: key to 9th basement
The 9th Basement -Laboratory-
1. Click on the gloves on the sink, select the gloves and grab the boiling purplish pink flask on the left. Pour the contents of the flask down the sink, item: key to 10th basement, metallic hook
2. Open the drawer you can open, item: Empty bottle.
3. The drawer beside it put the metallic hook into the hole, then use the pocket watch to hang it from the hook, item: film.
4. Go to the Prison room and put in the new film into the camera, look at the projection of the new film and you see V+H on the wall.
5. Go back to the Laboratory and select the empty bottle and click on the shelf with many bottles. It askes you if you’ll combine the chemicals in the empty bottle, choose “yes”, the first chemical you put in first is something that starts with a ‘V’ =Vernunft, the next chemical you put in next starts with an ‘H’ =Hilfe.
6. Now you’re prepared, so go to the door and enter the 10th basement.
The Cultivation room of Hades grass
You’re timed for this one, 249 seconds, thats like roughly a bit more than 4 minutes. There’s not much in this room. There is a piece of paper buried in the sand in front of you, it’s the clue to opening the door on your left. Notice on the celling near the back of the room there is a vent, but you can’t reach it. Go to your left where theres a door, click on it and you’ll find that theres 2 knobs, one with a Sun on it and the other with a Moon. For the Sun knob turn it to 1, and turn it to 9 for the Moon knob. The door will open revealing a stepladder, grab it and put it to the vent then grab your screwdriver to unscrew the vent and leave.
Unlocking Chapter 5
To get to chapter 5 you need to trust a certain someone in the chapters before. The hints is prepared in Chapter 1 Interrogation- A suspect/Chapter 2 Interrogation-Mitsuru/Chapter 2 The Opened Book. After you meet the requirements a new route will appear in Chapter 4.
In Chapter 1- A suspect, select the choices (I think the probability is low), (Lock the room)
In Chapter 2- Mitsuru, select (I have no objection), if you choose (I have an objection) I'm pretty sure if i remember correctly he will ask you one more time, but i think it’s important that you select the right answer the first time, because that’s sign of trust??
In Chapter 2- An opened book, select (Mitsuru Fuwa) for who to ask about the incident
After going through and doing the 3 above you should meet the requirements now, go to Chapter 4- Vanished Yamato (2) and choose (Let’s help Yamato), this time Nagi will say something about leaving a message for Mitsuru, choose (I agree) and leave a message for Mitsuru.
In Chapter 4- General Kongou, you’ll now have another route when you play it. First make sure you have the right liquid to save yourself. It will say the same dialogs as before except this time it will go to Chapter 5 when it ends instead of continuing on Chapter 4 stories.
Mitsuru finally arrives to save the day~ *cries*, sorry for doubting you this whole time Mitsuru, but i mean it was hard for me to trust Mitsuru because there’s several endings where you see a figure with Mitsurus hair kill you??
CHAPTER 5
The 10th Basement -Cultivation Room-
1.Theres nothing left to do in the laboratory, go to the Cultivation room. In the ground in front of you theres a piece of paper buried in the sand.
2.On your left theres a door with 2 knobs. Turn the Sun knob to 1 and the Moon knob to 9, item: a note. On the note it says “At 8:15, your time will stop” this is your clue to opening the door at the very back of the room. Go into your items list and click Nagi’s pocket watch, turn the hands on the watch to 8:15, item: key.
3. Now using the leftovers from the pocket watch combine it with the metallic seal stamp, item: list of members of Yozakurakai
4. Open the door at the very back of the room with the key and go inside.
The 11th Basement
1.Click on the tub that is against the wall, item: A letter.
2.Click on the body bag, item: Bloodstain Gloves. Take a closer look on the gloves and on the inside of the glove it says A.K. 226
3.Click on the door and beside the 3 digit look you will notice a weird symbol, turn your phone around and you’ll see that the symbol is actually the letters AK. From the gloves and letter earlier AK has 3 digits beside it which is 226, however AK is upside down so enter in 922, so that upside down it will read as 226.
In The Cage
1. Click on the metal box in the left corner. After pushing it aside it will reveal a metallic plate with hiragana on it. Turn the inside plate to に and outside plate toと. NOTHING will happen BUT, it’s ok nothing is suppose to. (You’ll notice on the opposite side it will read the 3 hiragana in red on the prison wall, and it’s because that’s what you were suppose to do that first because there is no other way of knowing what hiragana to turn it to, but i think it would be very confusing for me to explain that.. LOL...)
2. Click on the metal box and type in the clue from the metallic plate which is と, に, へ the metal box will open, item: Revolver
Nagi -Fighting- + 2nd Cards
This scene leads to 3 different endings depending on what you do. If you choose to not do anything when Nagi starts slashing you by just waiting 5 seconds the next story will start playing and you’ll get Tokkoh ending. If you click on the revolver before the 5 seconds is up it will lead you to Nagi ending. If you remembered about the singer that suicided and showed Nagi the mirror you’ll get Prison Boys and the final ending. Once you get the Prison Boy ending you can now go back and find the 2nd cards of each character. I think finding the 2nd cards were quiet easy aside for a few.
2nd cards, the ones that were a bit tricky to find were Nagi, Chiyo and the Generals. Nagi and Chiyos cards can’t be found through just searching bc you'll get a headache trying to find them and you won’t find it. To get their cards you have to talk to a character multiple times until they hand you the card.
For Nagi’s go to where the hint tells you to go (Chapter 1: Street investigation (1)) and keep talking to Nagi and choose to (No) everytime it asked you to leave the room or not. After talking to him and not leaving he’ll start yelling at you but keep talking to him and he eventually give you his 2nd card.
For Chiyo go to where the hint tells you to go (Chapter 2: Street investigation with Yamato (4)) and don’t talk to the man on the left, talk to the street vendor and keep talking to the street vendor again and again until the street vendor hands Chiyos 2nd card
For Generals card it doesn’t list where to find it other then being somewhere in Chapter 4. Where his 2nd card is found is The Cultivation room of Hades grass his card is found on the bottom left.
If you have any other troubles finding the 1st cards or any of the other 2nd cards visit this link:https://yurugame.info/novel/seec-kangokuboy/seec-kangokuboy-complete-01.html Although it’s in Japanese it has pictures showing where to find the 1st and 2nd cards :D
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