#and the next day had to fight the vampire king because HE FOUGHT A HORDE OF GHOULS ON HIS OWN AND SURVIVED
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i didn't show you guys the teifling and elf i drew.
my players are very silly and pick the best time to startle their crush
#my art#doodle#D&D#elf#teifling#i know she looks like that one teifling from that one comic#we laugh about it all the time#also i put a lil heart in elmenor's eye#it was so fucking cute ;^;#context: elm had fought a horde of ghouls ON HIS OWN the night before#and the next day had to fight the vampire king because HE FOUGHT A HORDE OF GHOULS ON HIS OWN AND SURVIVED#king was very impressed. also wanted to attempt to turn him into a vampire.#Elm is tired and beaten and bruised and then his crush just comes up and kisses him#so startled he dropped his sword
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The traitor legions
*the canon traitor legions remain mostly unchanged, except a few characters being swapped out and their names are different, except the Black Legion. For example, Ahzek Ahriman is not the one who casts the Rubricae, his brother Ormuzd Ahriman is, so Ormuzd is the leader of the Brotherhood of Dust.
*The traitor Emperor’s Children are known as the The Glorious Symphony; the traitor Iron Warriors are the Steel Tyrants; the traitor Night Lords are the Raptor Legion (heh); the traitor World Eaters are the Blades of Wrath; the traitor Death Guard are the Reapers of Despair; the traitor Thousand Sons are the Brotherhood of Dust; the traitor Word Bearers are the Prophets of Chaos; and finally the traitor Alpha Legion is the Brotherhood of the Hydra
*one last thing before I describe each traitor legion: there are no legions dedicated to a specific God. You can have Slaaneshi world eater traitors, Khornates thousand sons traitors, etc yeah I’m going to somewhat drop this idea, but I’’ll say that there are a few... “converts” to the other chaos gods, but they’re so rare that they’re practically none existent.
*The Azure Legions have already been detailed in my Chaos Ultramarines post, which is located here: https://tw6464sloreblog.tumblr.com/post/160804538767/chaos-ultramarines, so I’m gonna move on…
*The Dark Angels traitors form the Fallen Angels, except there aren’t any remorseful traitors amongst them; they’re cold, heartless and cruel crusaders of the Dark Gods, led by their Knight-Lord, Luther. They are crusaders of Chaos, striking with the precision of a broadsword and the power of a Claymore. They are masters of the sword, and of corrupting local populations into rebellion. They are often the least mutated marines, allowing them to easily pass as loyalists and wreak havoc upon their “allies”. None of the Fallen regret rebelling upon Caliban, rebelling against what they saw as a corrupt system of government; their only regret is that they failed in destroying the home of the Lion.
*The White Scars traitors form two Warbands: the Ronin, a band of disgraced White Scars who wield power nodachi and wander the Galaxy, selling their services to the highest bidder, as both a form of employment and as atonement; they’re made up of warriors of the Chondax campaign who instantly realized that they had damned their souls forever.
-The second, much larger group is known as the M'Andshu Hordes, led by Khan Khuu Tetsugai, who killed the Great Khan of their brotherhood and took over, using whatever bike squads, skimmer craft, fast moving tanks and flyers to strike swiftly and then move on to the next target of interest. They raid and pillage with incredible speed; almost all of their warriors are mounted, and if they’re not mounted they’re in transports ferrying them to battle.
*the Space Wolves traitors, many of whom actually split into two separate Warbands: Skyrar’s Dark Wolves, who are made up of warriors who are pretty much the Warriors of Chaos if they had guns, chainswords and power armor. They’re less conquers and more just raiders, killing and burning worlds for the slightest provocation; this may lead some to think that this aggressive form of fighting makes the Dark Wolves predictable, but any thoughts of an easy victory against the Wolves are shot down when their leader, Skyrar, is leading from the front. Skyrar is utterly unpredictable, manic and insane; whether this is due to his ingestion of a herb that supposedly boosts his fighting prowess, his constant exposure to the warp, or because he’s always been crazy, enemies should think twice before underestimating (or overestimating) the Chaos Jarl.
-The second warband is known as the Fangbound, led by Svane Wulfbad, who have given into the Canis Helix, transforming into something resembling the Wulfen (think the Wulfen models used in the 3rd Edition Eye of Terror campaign), before eventually transforming into a heavily corrupted form, known as the Fenrir.
*the Imperial fist traitors eventually form the Teutonic Lords, who are basically the Black Templar if instead of being zealots for the emperor, they were zealots for chaos. Also, some of them ride chaos steeds, because a horse is often times a better mount than a bike in certain terrains. They are still masters of siege warfare and defensive lines; however, they’re much more aggressive than their loyalist brethren, valuing counter-charges and shield walls rather than dug-in positions.
-Their bizarre form of martial honor has led many to assume that the Teutonic Lords are... to put it lightly, a bit thick. However, anyone who has fought against one of the high-ranking commanders of the legion, known as Barons, can attest that some Teutonic Lords are anything but honorable. While some of the Dukes and Their ultimate leader, Archduke Ferdinand of Charlemagne (the world upon which the Teutonic Lords have built their homes) value acts of bravery and valor, Barons will do anything to win,
*the Blood Angels traitors form the the Angelis Mortalis aka the Angels of Death. They struck their brethren during the Signus Prime campaign, where their leader, Apollyon, grew jealous and spiteful of their Primarch and begging for a real challenge, made a pact with the Chaos gods to grant himself and like-minded individuals the same abilities as a primarch. Of course, this pact didn’t come without a price; while they did gain almost Daemon Prince-like levels of strength, speed and agility and near-immortality, the Red Thirst present in these warriors went into overdrive. They stopped resisting the call of the Red Thirst, giving rise to cannibalistic tendencies and unparalleled savagery equivalent to the Black Rage; however, while the Black Rage only affects a small group of marines, the Angelis Mortalis are an entire legions worth of marines, all gorging on blood and flesh with reckless abandon.
-Thankfully, unlike the mythical undead creatures of Old Terran myth, most warbands of the Angelis Mortalis are unable to spread their curse through the exchange of bodily fluids or a bite. However. some warbands dedicated to Nurgle have found a way to transfer their curse via a virus; this method is ineffective, as if the Angels of Death are close enough to bite someone, chances are they’ll probably be ripping them apart to get to the blood and flesh faster.
-They also still go down to bolter shells and blades the same as everything else, as they also lack the common weaknesses present in the Vampires of legend, such as sunlight, garlic, silver, etc.; however, A few members of the Ordo Malleus have noted a few observation in regards to their weaknesses:
A) The Angelis Mortalis rarely launches attacks against Shrine Worlds. Whether this is due to the fact that Shrine Worlds are heavily defended or if this is due to some other outside force is unknown, but what few records of operations upon Shrine Worlds carried out by the traitors of the Ninth Legion have noted that the moment that Drop Pods struck down upon the world, the Marines bodies had totally disintegrated, becoming dust.
B) they are noticeably weaker in sunlight. They’re still faster than most mortal warriors and their loyalist brethren, but direct exposure to solar radiation causes their metabolisms to expend more energy, meaning that they become more tired and sluggish as fights drag on. As such, the Angelis Mortalis prefer to strike upon days of either heavy cloud or rainfall, or at night, becoming bedfellows with the Raptor Legion.
-This casual consumption of the living means they now require an bi-monthly intake of blood and flesh (the amount required for consumption varies on the level of restraint a Marine may have), and if they don’t get it after several weeks, they start to look like addicts, willing to do anything for just a drop of blood and a quick bite of flesh; their skin becomes more pale, they become more sluggish, become thin and atrophied, start to become delirious and seeing hallucinations.
-Their legion is organized like an aristocracy, with Kings, Princes, etc., based upon the age of each of the lords, with their ultimate master being known as The Supreme Lord of Blood and Night. This positiion of authority has been held by Apollyon since the Signus Prime campaign. each of whom has command of an army of Marines, as well as an auxiliary force called “Thralls”, who are similar to the Renegades and Heretics in terms of capabilities and appearance, with a few key differences; Thralls, in addition to serving as an allied force and as cannon fodder, double as a food supply if freshly available blood and flesh is nowhere to be found.
-They have become more and more vampire-like in their appearance, having grown giant, bat like wings, which protrude from their armor and wrap around them like a cloak; in addition, they have filed their fangs and claws to a monomolecular point, making them brutally vicious combatants even without their weapons.
*the Iron Hands traitors form the Gauntlets of Morlock, who are made up of the criminals, murderers, sociopaths and madmen of the clans of Medusa, all united under the Iron Lords of Clan Morlock. They continually give up more and more of their flesh to the machine, embracing the philosophy of “The Flesh is Weak”. As such, they have become close allies to the Dark Mechanicus, and are rarely seen apart.
*They eventually split into the Gauntlets and the Warband of Perfected Flesh, who replace their internal organs with robotic replacements. Both of these bands of traitors serve as a reminder to the loyalist Iron Hands and their successor chapters as to why the flesh and the machine must remain always in balance.
*the Salamanders traitors split into two groups: the Dragon Warriors, led by Vai'tan Ushorak, an ex-chaplain from Nocturne, who taught a corrupted version of the Promethean Creed, preaching domination over those deemed too weak to defend themselves; Vai’tan was eventually usurped by the Sorceror Nihilan, who continues to lead this warband today.
-The Dragon Warriors’ main strategy is massed infantry assault with a heavy emphasis placed on flamer, melta and other heat-based weaponry. They are also consummate smiths, being one of the only non-Hashut aligned or Dark Mechanicum forces able to bind a Daemon to a physical weapon.
*The second group, the Children of Purgatos, led by Purgatos, a Salamander marine from Terra itself, who grew tired of Vulkan’s charity and selfless nature ruining the fighting prowess of the 18th Legion. He accepted the restructuring of his legion, but never inducted himself into the Promethean Cult. As the Great Crusade dragged on, Purgatos became more and more agitated and frustrated at the compassion of Vulkan and the Prometheans, who valued the lives of what Purgatos saw as the “weak, teeming masses” over his own sons. Eventually, it all came to a head during the Ambush at Istvaan V, where Purgatos and those loyal to him turned upon their brothers, slaughtering the Prometheans in their company before turning their attention to the Primarch.
*the Raven guard traitors form the Shadow Vultures, a band of stealthy raiders who often prey on weak targets and proceed to rip them apart, until all that is left are carcasses and ash. They are merciless and cruel, often targeting innocent civilians at random using sniper rifles with camo cloaks, to further hide themselves and to hurt morale by being ghostly assassins. They are one of the few Traitor Legions to keep the Moritats and destroyer formations, their casual use of Rad Weapons making them a boon in the eyes of the Vultures. Their honorless tactics are a far cry from their compassionate loyalist counters, a fact not lost on the Vultures, who often make use of human shields when confronted with their foes.
-Their eyes have become pitch black
Well, that’s pretty much all the ideas I have for the traitor legions at the Moment. Let me know what you all think of the ideas I’ve put forth! Thanks for reading!
Updates: changed the name of the traitor alpha legion, changed the entry for the Ronin
update 2: changed the name of the white scars traitor legion what use bikes and speeders and such.
update 3: changed the name and title of the main leader of the M'Andshu Hordes
update 4: massive changes all around, I felt like cleaning upon some stuff and adding more to others.
#Abbadonian heresy AU#traitor legions#chaos space marines#chaos#Khorne#tzeentch#Nurgle#slaanesh#Malal#ultramarines#salamanders#raven guard#iron hands#blood Angels#imperial fists#white scars#space wolves#dark Angels#black legion#emperor's children#world eaters#night lords#iron warriors#death guard#thousand sons#word bearers#alpha legion
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