#and that is its own lighthearted post analyzing the psychology of built and modifiable vs provided and immovable spaces in the game
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i love it when bad is very specifically a good roleplayer by giving other people good prompts. like casually bringing up wilbur now to tallulah. or when he put missa in the petting zoo. or all those times he Tormented the Lesbians so they could protect each other from him. its just so !!!! I love watching roleplayers be considerate of other roleplayers and gleefully hand over something they Know the other person's character can react to. i've seen cellbit do it, too (that time he handed his knife to bbh. oh my god). it's not a rare thing, and it's possible to be a good roleplayer without keeping that sort of considerate back and forth in mind, but its one of my favourite things to notice. foolish does it too, sometimes- i haven't watched him much, but i did take note of when he Made Sure to bring jaiden along with him on a cucurucho quest. and basically every interaction he had with bad when the eggs were missing. its just so so good
#i think one of the worst things that can happen to a roleplay is for the players to stop interacting with each others' storylines#roleplay is an incredible medium particularly because of that Collaboration and Improv#and if youre just standing around pushing your own story then yeah sure its fun#but its MAGICAL when people engage with it#and its MAGICAL to look at a story#go 'what if i. did something funny here'#and throw in a little wrench that lights a delighted FIRE in the other player's eyes because now they get to go on a rant#or take drastic measures#or just do something a little fun that they couldn't/wouldn't have without that prompting#its like when bad went around telling people he was imposing building laws on behalf of the feds and people were like#actively a little disappointed that it was just a prank and they couldn't go HAM#anyway i miss roleplay.#qsmp why would you make all these people live so far apart from each other </3 spawn is so uninhabitable there is nothing for them#to make pretty or modify its not Theirs there's no reason for them to be there other than to shop#but i am on . a tangent.#and that is its own lighthearted post analyzing the psychology of built and modifiable vs provided and immovable spaces in the game#no its not late at night and i should not be doing other things (lying)
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