#and part of the deal in the campaign is that theres also npcs who you can hire for each trip into the tower
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some bullshit* went down in our game yesterday and as a player it was the funniest thing in the world and i was literally crying with laughter but my character was Not down to clown and thinks the rest of the party are Fucked Up. normally, this wouldn't be good But i'd already been thinking about swapping characters so we can have a healer and this does provide the perfect opportunity for him to dip and a new character to be introduced.
*we went to this cave area so one of our member could catch fish with his new pole and so we could harvest mushrooms to make some money and came across a group who had been robbed and brutally killed. now the murder and death didn't freak my pc out bcs his background is criminal and he was somebody who killed kinda indiscriminately for this criminal organization. BUT he has since had a complete change of heart and is actively trying to be a better person. so what DID freak him out was that there was a body floating in the water with fish nibbling at it. and instead of leaving and going to report the bodies so they could be dealt with properly**, two of the party decided to fish anyway, basically using the body as bait, with one literally diving in next to the body. another didn't fish but did want to sit around and camp out there waiting for the room to reset*** so he could go on and harvest mushrooms and see what happens to the bodies. so my pc literally just walked out and left them there (to be fair, the fourth pc also thought the goings on were fucked up but was very quiet at the time)
** the premise of the campaign setting is that this mysterious tower showed up out of the blue one day and it's basically full of portals that take you to the different "levels." there's one main group that operates in the tower that doesn't Control what goes on but do act as guides and try to keep people from just dying willy nilly. i assume they would at least collect the bodies and clean up
***part of the deal with the tower is that each level "resets" after a few hours and resources (and enemies) respawn. we know (bcs we saw the same group camping out in this cave the day before) that you can stay through resets and be unchanged, but his theory is that once you're dead, you'll basically disappear when the room resets. my theory is that it's only items and beings that are native to the tower that reset and the bodies would still be there, but we ended the session before either the room reset or i told anybody else.
#i'm thinking grave domain cleric bcs i like some of their features and the vibes are right#we didnt really coordinate when we were building characters so our comp is a mess#its monk fighter artificer warlock and sorcerer#so three melee fighters and two spellcasters with nary a heal between them lmao#and part of the deal in the campaign is that theres also npcs who you can hire for each trip into the tower#so we were considering like what it would cost to hire somebody with heals vs carrying a lot of potions#(and we definitely need them bcs in our first trip in i was actually one shot knocked out by a slime#and was only saved bcs of the guide who accompanies all first timers specifically so they dont die willy nilly)#but it would make a kot more sense to just have a healer in the party#mypersonalthings
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also, finished my new vegas campaign. Leigh Has Achieved Her Mission or at least the closest approximation of it that the game let me achieve, which of course is the independent ending with a full securitron army and the support of the followers of the apocalypse. the only thing is i Fackin Forgor to deal with the fiends so they caused some problems but well the trouble they caused was to the ncr so i kinda dgaf. also i was surprised some khans showed up to help me at hoover dam! i actually felt kinda bad about it like no no... ive got this... you guys have been thru enough... you shouldnt have to protect the ncr from Anyone even the legion... please oomfies stay safe....
i think some of the remnants died??? idk only cannibal johnson was still with me at the legates camp. did they die?? im so sorry arcade i think theyve died. idk how. they were in power armor shooting gods lightning at enemies. whyd they die but boone didnt. boone was with me the whole time partially because earlier he was helping me with the kimball speech mission (which btw was the most awkward thing ever. love the uncoordinated animations and the crowd of 5 people. the speech that was impossible to understand like wtf is that guy saying. topped off with every npc involved getting locked in combat/fleeing at the end. love it) and i thought hed have fun with this too. well he did and he also had fun picking up rifles off of every legionnaire corpse. why does he do that. i check on him see his carrying capacity looks weird and there he is holding 8 rifles. boy drop it. drop it. now.
anyway. i kind of dont understand what happened with the brotherhood of steel, i think i had confused the game badly. i became besties with them rather early on, i even convinced mcnamara to let me join them (which like. youd think thatd have some curious implications but again, Unfinished Game) but i never talked them into making a truce with the ncr or anything. but for some reason i told mr house i did? like right before i decided i would Not be Trying The Mr House Route after all, a decision i made specifically over his insistence that i eliminate the brotherhood actually. and then yes man also acted like the bos were gonna help the ncr at hoover dam. and mcnamara kept saying he couldnt believe he would be helping the ncr even though again the subject had not once been breached. i was like ok. and then they did not in fact help the ncr. they didnt show up. wtf was that about. lies and treachery. after all i did for you. after i fixed your air conditioning. oh im sorry, was it the robots. did you not like the robots? scared of them?
and not only that, the boomers also didnt show up even though they were supposed to. motherfucker... what did i get you bastards that airplane for... you people were so annoying and unkind and i still helped you. because i thought i could count on you. for everything i did for you. loyal i hope your solar arrays break immediately. that guy who works with loyal idr your name i hope your gf breaks up with you and then you explode. i hope all of you explode. i shouldve known. i shouldve known better.
like thats so funny. of all the factions that i had recruited the ones that actually showed up to help were 1. The Elderly Ex-Soldiers Of The Horrid American Regime 2. the great khans, Unexpected And Unannounced. oh well. we still mowed through those bastards. thats right. thats right. all you centurions and other creeps, you stood no chonce. no chonce against this hungry hungry woman. she ate caesar, shes gonna eat all of you. thats how you deal with enemies and opponents and adversaries.
as for legate lanius i fully buy into the Legate Lanius Isnt Real theory. i mean yes ostensibly theres a guy, whose name Allegedly is lanius, and hes a legate. but hes just a propaganda figure. legate lanius The Cruel Merciless Force Of Destiny Itself, The Devil, Unpredictable, Cares For Naught But Victory, with all those crazy stories of how he became part of the legion. well thats not real. hes just a tall guy in a scary mask and he doesnt really wanna be here. like the fact that you can just talk him into retreating. like hey man this campaign has already cost you your leader and youre gonna keep having a bad time around these parts. take that taste the pain. and hes just like Yeah ok Theres wisdom in what you say Youre a worthy opponent indeed. Goo Bye Bye. and sprints away. ok. scariest guy east of the colorado river you guys. had to stay holed up in the little baby camp away from any fighting until the last big battle and even then he didnt leave the aforementioned little baby camp. he wasnt leading anything or anyone. he was in his tent scared and fingering himself. scram.
felt kinda bad throwing general oliver off the dam. it was an impulsive decision and i was like man i shouldnt have done that. i barely knew the guy. kind of a gruesome way to go. sure he pissed me off and was overall a bad person but i shouldnt be doing shit like that. doesnt inspire others' confidence in my Collected Trustworthy Nature. i think.
im really glad about the good endings i got for all my companions. they just all got really chill ending slides. theyre all just kinda hanging around the mojave helping people and being cool. arcade status: chillinnnng 👍 boone status: chillinnnng 👍 cass status: chillinnnng 👍 lily status: chillinnnng 👍 raul status: ghost cowboy. veronica status: chillinnnng 👍
anyway. i had fun. and so, this concludes the epic tale of Leigh The Hungry... Leigh The Water Drinker... Leigh The Devourer Of Armies.... Leigh The Hacker.... Leigh The Dubious... Leigh The Thief.... Leigh The Sleeper, The Taker Of Naps. and what a journey it was. in a perfect world women like her would not exist. but this is not a perfect world.
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shows up a day late to OC asks with a pile of numbers
8 for Minnistra and Iphis
1 for Fae
16 for Howl and Fae
5 for Chen’astra and Ang’dra (i know they know each others moves. i know this.)
space you could dig up an ask game from 20 years ago and id always be happy to answer :p
8. What was your OC's most embarrassing moment? Does it still bother them or are they able to shrug it off?
apart from aforementioned drunk tattoos? well for Iphis i think he got a little too overstimulated during sex and in his flailing accidentally kicked her. he felt really bad about that, but they laugh at it now, and now Minisstra knows to tie him up
Minnie once threw the hissy fit of the century in the grand hall in front of everyone due to one of her old matron's "visits". nobody dares to bring it up
1. What kind of person is your OC in a crisis? Are they calm and collected? Do they panic? Or are they chronically the cause?
oh they panic. they cannot take a lot of pressure. eventually they get a little better at handling crises, but it's less being level headed and more keeping the anxiety from bubbling over into a panic attack. no time to freak out we gotta deal with The Thing. they're not chronically the cause but that's not to say they're hardly ever- at least a small part of their issues are due to their bad decisions, and the panicking sure doesn't help
16. How does your OC make money? Do they have a respectible profession or work a series of odd jobs? Are they a criminal? Or do they get creative in the pursuit of coin?
Howl's a cleric, yeah, but they're less of a preacher and more of a mortician, and they maintain local graveyards but that's more of a hobby. i can also see them working at an apothecary, so they probably do that some time after retiring, just to have something to do/ people to talk to
Fae's had their share of odd jobs from traveling around the surface, they tried adventuring for a bit before going Actually, Fuck that, im too squishy and pacifistic for this, so they stuck to the musician part of being a bard, as well as an escort on the side (idk how far into campaign 2 of cr you are, but theres an npc who preforms and then takes clients back to her room, so its something like that). when they find a place to settle down, they get a gig as a florist
5. Does your OC have a signature weapon and/or attack? How long did they train to master it?
Chen's a shitty little rogue, she pretty much exclusively uses daggers. backstabbing is her love language
Ang'dra doesnt bother with weapons for her. she's just wrestling the knife out of her hand and pinning her down
oc show and tell!
#in-fox#c: iphis nydalla#c: minisstra eradia nydalla#c: howl willowstep#c: chena'stra frival#c: faeryl drathir'knif
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fun asks for boredom: do you read books? have you been to the LIBRARY lately now that it’s open again? do you want book recs? (bc im full of them PLS) - if not books, what are you doing with your free time? tv video games movies? what’s occupying your thoughts, what are you obsessed with right now? wanna infodump on anything? or vent? i want to listen :D
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ive been a few times! i love the work area at my local library bc its always quiet and its got really nice views, so i visit it a lot. but im not a big reader tbh. im dyslexic and a lot of books are just too hard to get through unless theyre digital and i can change the font to something thats easier to parse which not all books/apps/websites let you do. and anybody who says the built in tts systems that these apps have are good enough, are lying to themselves. so most of the time when i buy/burrow a book its usually just a reference book of some kind.
and on that note, this is a Big reason i dont read a lot of comics, that crowded faux handwritten font a lot of them use is hellish for me to try and parse.
and its a bit of a joke amongst my friends that if im not actively making something im probably yakking on deaths doormat, lmao. right now im mostly into writting and doing digital paintings, but spinning and crochet are old favorites
and like, right now my biggest obsession is dnd, i love dming and the more role play focused sand box campaigns. and before anyone points out that theres better systems for role play focused games, i know, i actually like how janky dnd is on this front because it gives both sides of the table way more freedom to do what feels right.
like This is my rant, letting the players Genuinely argue through their character to try and get something done is Way more interesting than just making them role 1 die and do some math.
like, theres this one moment in the first campaign i ran for my best friend that i keep coming back too.
she had accidentally (on her part, this was my plan all along) traded away a mcguffin to the absolute last person she would want to have that.
when Summer(the npc) came to collect the mcguffin from Shiana(the pc) i Could have had zen(my bff) role 1 d20 and add shiana's persuasion modifier to it. and just on a role of the dice i could have decided where this litteraly game ending mcguffin would land.
if Summer gets it an eternal summer would ravenge the world. but her brother in law would be given more time with his family and a chance at survival.
if he didn't Shiana's brother in law and close friend was more likely to... not die, but also not exist anymore. but her holding onto it gave her time to maybe save both him and the world.
by not basing this on a dice role shiana got to Argue with this fairy to try and get her way out of this deal. zen got the experience of him arguing right back and trying just as hard as she was to get the damn thing.
and because she couldn't just role to persuade him they ended up having one of the most intense fights while she was Running For Her Life because she, Zen and shiana, not a trick of luck, royally pissed off the embodiment of Summer. she got to call on the power of both gods she had a connection to and nearly died from overwhelming herself with their power in a desperate bid to buy herself some time.
because we weren't using any strict rules for this, or really Any rules, we were able to tell a story that was much more engaging than one dice roll ever could be.
like, tldr, dnd Is good for role play because its Very easy to just ignore the clunky/underdeveloped rp rules when needed.
also dnd has tieflings. i like tieflings. think theyre Real Neat.
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My Final Views on Pokémon Sword & Shield
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There’s my Trainer! Isn’t she lovely? Anyways, this is a game I had so many strong feelings about, so I feel like jotting this down so I can give it a lil’ bit of closure.
The National Dex
This was perhaps the game’s greatest controversy leading up to release, so I want to give my thoughts on this first. I don’t mind the absence of the National Dex as long as it improves the game all around. I think it’s an okay decision moving forward. However, in these games you can tell half the existing Pokémon were cut just to save time in order to meet a holiday release, not to actually improve the game.
Presentation
The game makes a powerful first impression. The campaign’s strongest moments are probably the first couple hours. The narrative really caught my attention in the beginning and I felt SUPER hyped for my first few gym battles. The story’s climax is also pretty exciting. Game Freak did step up to the plate where it counted most, fortunately.
Gameplay
The game is bare, short, and vapid. Halfway through it’s REALLY apparent how rushed the game is. You end up zooming through tiny routes that feel more like hallways than anything, and only have a couple Trainers in them. Most “cities” are smaller than the ones in Red & Blue. There is a town that’s literally just a corridor with a Pokémon Center and outdoor gym. This is also one of the coolest cities in the game, so seeing that wasted potential is very frustrating.
The NPCs feel lifeless and have nothing interesting to say. I don’t see anyone else talking about this! The NPCs in BW, XY, and SM actually had some very entertaining dialogue once the tutorial stuff was out of the way, whether it was hilarious, straight-up weird, or genuinely thought-provoking and insightful. Everyone feels so...boring.
The Wild Area is...rough. It looks horrid. However, it’s still where I had the most fun in the game. It’s a great concept and I think Game Freak had a decent first go at creating an open world Pokémon experience. It wasn’t a particularly fun place to explore per se, but it was enthralling just to be able to control the camera and go where I please. Being able to see glimpses of other players here is also a wonderful addition, and something I’ve wanted from the series for a while. All in all, this area has a delightful MMO feel to it. Raids are also very fun! It’s great to have a co-op feature to play with friends, and the rewards and rarity of Gigantamax forms gives you a good reason to do them!
There are many wonderful QoL features in this game. Pokémon’s UI experience has never been smoother. There's one rather large caveat though, which is the online experience. It’s nonsensical not to include a friends list for easy trading and battling with your pals, and most of the time the stamp system just doesn’t work. It’s extremely frustrating, but sigh it’s workable.
I also must say that I hate the Exp. All being baked into the game. The feature itself is not the problem, it’s the fact that I have literally no way of turning it off, despite previous games allowing you to. This was borderline game ruining for me, as it killed any sense of satisfaction I felt leveling my Pokémon. It genuinely felt like the game was raising my Pokémon for me. Yeah, not for me.
The post-game is practically non-existent. There’s a lifeless husk that qualifies as a Battle Tower of sorts, but that’s all you’ll find, Champ. But of course, this has become standard for modern Pokémon games.
Graphics
The Wild Area looks very shoddy, however, the rest of the game looks genuinely beautiful! The overworld textures are poor, and this is not a high-fidelity game by any means, but the general art direction and colors are gorgeous. The new Pokémon have nice models, and the older ones have greatly improved textures. The cities all look distinct and lovely. However, the pop-in of NPCs is very apparent and feels jarring. I can tolerate a little pop-in, but this draw distance is short enough where I will just about hit NPCs that appear before my eyes while biking.
Pokémon still lack battle animations that are even comparable to the Stadium games. _That’s _the type of stuff that should be improved by cutting Pokémon.
Soundtrack
The soundtrack is decent and has its own flare. There are a few standout tracks, my favorite being the Slumbering Weald at the beginning. Gym battles have a great chanting effect that really adds to the atmosphere. My biggest complaints are that a few of the city themes are weak, and theres a real lack of route themes.
Story
It feels rushed and empty, like everything else in the game. Conceptually I think it’s pretty strong, and as I said before, the climax is great. However, the story beats leading up to the climax are hilariously rushed and character’s actions begin to make zero sense. You also visit areas that were so obviously meant to be dungeons, but were condensed into single rooms. One significant scene didn’t even get a proper cutscene and was instead told via a slideshow that looked like screenshots of the models painted over.
As for the characters, I’m extremely disappointed with how underdeveloped the main villain was, despite him having an intriguing, and surprisingly contemporary motive. I was also bummed out that Marnie, a rival advertised as being significant, had practically no story relevance whatsoever. Team Yell also was very underutilized.
Hop was okay; decently developed. Bede is probably my favorite rival in the series since Cheren. I’m one of those people that’s been complaining for a decade about how we haven’t had a jerkass rival since Johto, and I’m very pleased to finally have one again. His arc is also solid, though a bit under-explored.
Leon was good. It’s rare for the series to tell us who the Champion we’re fighting is before it’s time to tango with them. It was nice to see him have a presence throughout the entire game, and it was interesting to see the types of responsibilities a Champion has, such as protecting the region and...signing endorsement deals.
Closing
Yeah, the game is okay. It’s not a masterpiece. It’s not a train wreck. Just okay. It’s very apparent that it was meant to be so much more though, and that’s frustrating. It feels like even 6 more months could’ve made a world of a difference. I don’t believe Game Freak is lazy. I don’t believe they’re incompetent. However, I do think the yearly release schedule of Pokémon games really hampers the potential of not only the games, but the developers.
But perhaps that’s just what we have to accept from such a juggernaut IP. Sword & Shield is about the quality you’d expect from most MCU movies, or those live-action Disney remakes. It’s solid, and it’s the standard fun you’d expect from the property, but it lacks any depth.
But I can’t really bring myself to call it a step back for the series. It does its fair share of things better than XY and SM, even if if those two games are much fuller experiences. Right, this is a decent first real entry for the main series into the home console market. However, it’s still nothing compared to the sheer breadth of content available in the GBA or DS games.
But this game signified to me that the “golden age” of Pokémon is really gone for good. Sword & Shield was never concerned about living up to those titles though. Gaming has changed. Gamers have changed. And thus, Pokémon has changed. Most games aren’t intended to last you the better part of a year now, unless they’re a live multiplayer service with consistent updates.
As a veteran superfan that's been absolutely enamored by the franchise since before I could even read, I’ll admit that I find it a bit of a challenge to judge Pokémon games on their own individual merit, rather than against the now substantial catalogue that makes up the legacy of the series. Sword & Shield isn’t worried about living up to the past, it’s a step towards the future, clumsy as it may be. However, that future is still going to need some more substance to it before I can consider it a bright one.
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I played Borderlands 3
Finally played borderlands 3. Beat the campaign as FL4K in less than a week. In a few different ways, it both delighted me and disappointed me. Spoilers galore, read at your own risk. Also this is all my own opinion, what would/is/could be better/changed is all based on my own likes, dislikes, and general feelings about the game.
1. the villains - the Calypso twins are my type of antagonists. People who think they're hot shit, who think they're untouchable, who's pride and vanity are as big as a star. They use their charm and their talent to get what they want, and when that doesn't work they turn to violence and kill everyone who gets in their way. But that's ALL they are. They're vain, and self - absorbed, and have no loyalty to each other, which COULD be an interesting plotpoint, if Borderlands ever played on it.
Troy and Tyreen are twins, born conjoined, and Troy is referenced as always being sick in his childhood. Tyreen is obviously the dominant twin, and while the relationship between two siblings is unique, the way their siblingship was explored was miniscule and narrow. It was obvious Troy had some sort of resentment towards Tyreen, because he needed her Siren powers to live (Whether men can become corrupted and weak under the power of a Siren, or if Troy simply was a piece of Tyreen that needed to be joined to her to survive is still under debate in my eyes,) but his resentment towards her is hinted at maybe. Once. Twice, probably, but that was really only shown after he absorbs Maya.
They hint at Troy maybe, MAYBE, betraying Tyreen, or at least causing their ultimate downfall because of his newfound Siren powers. Never happens. Why? Who knows.
They feel more like business partners than siblings, their relationship so watery. If Tyreen is so powerful, and Troy so miniscule in her eyes, it makes no sense for her to keep him around. Troy needs Tyreen, Tyreen doesn’t need Troy. What keeps him around? A bond between twins? It doesn’t make much sense.
If I were Gearbox, I would’ve really ramped up a sibling rivalry. Have Troy go just off the deep end with his new powers, butting heads with Tyreen full throttle, and having that rivalry dynamic utterly destroy them as they become Gods and turn the universe into their personal battleground. OR I would’ve made them so close, they really only have each other to rely on. I wanted to see Troy and Tyreen be ride or die, like a lot of siblings were. When Troy died, I was hoping for SOME real emotion from Tyreen, but found none. There was no venom, no real regret or sorrow, and even with Tyreen being a sociopath who steps on everyone who gets in her way, she didn’t even show a moment of triumph as she leeched his power away and opened the Great Vault.
I was hoping to see some venom from Tyreen, a real sociopath on the same caliber as Handsome Jack, or an unhinged and violent Troy, who dotes on his twin sister and knows his place as her weaker half. Their performances, while really fun and entertaining, only showed the evil, annoying Calypso twins. We see a bit of Troy’s assholeish-ness when he’s holding Elpis, but there was nothing really else to their performances.
TLDR; Calypso twins, while fun antagonists, left a lot lacking.
2. Sirens - There were a lot of things I didn’t expect when it came to the Sirens in BL3, and what I didn’t expect the most was Tannis becoming one. So it leaves me to two conclusions. One, when Sirens die, their powers are transferred to another person, basically just transferring that power to another woman upon death, which means theres a very slim ability pool for Sirens. Or, two, Tannis somehow leeched the power from Angel’s body to herself. Either way, I think it constrains the powers of Sirens, and keeps it in such a small funnel, when Sirens could exist anywhere within the galaxy. To have a character who was, before, just human, and turn her into a Siren, is such a weird choice. I fully believe Sirens can willingly give away their gift to someone of their choosing (Maya and Ava,) but having a character like TANNIS become a Siren is…..ridiculous. It felt like they had a wheel of female characters, and spun it and when the dial hit Tannis they went “Alright, that’s fine.”
I love Tannis. Even her weird, pseudo-sexual self from the Commander Lilith DLC, I love her. But having Tannis as another Siren, especially when she is like a full-fledged Siren with already established abilities from such an iconic character like Angel, is so….ODD. Tannis worked better as just a weird scientist, and having her as a Siren dilutes what was a unique character. And then there was the issue of Tannis having Angel’s abilities, and not an ability unique to her. It felt like they didn’t know what powers to give Tannis, so they just spun a wheel and shoehorned in Angel’s power.
If I were Gearbox, I would’ve played more on an Angel AI. In the Commander Lilith DLC, in the prototype Angel AI Core, Tannis asks you to download the information on Angel, and you see a glimpse of Angel’s eyes on the download console that flickers into view. This leads a logical conclusion of two things, in my opinion. One, that Tannis downloaded an ACTUAL Angel AI constructed from ECHO recordings, and revealed that at Carnivora. Or, two, Tannis built her own Siren technology in the form of a weapon or personal exoskeleton. It was odd that Tannis somehow either recieved Angel’s powers after her death through the universe, or they somehow transferred to her as she downloaded and recieved the data from Angel (because Angel’s whole deal was her being able to hack into and control machinery and electronics, so Tannis recieving the powers that way isn’t so far-fetched.)
TLDR; Odd choices with the Sirens all around
3. Gameplay - As always, Borderlands 3 was as fun and frenzied as I expected. I played FL4K, and did a Mr. Chew run using only the perks in that skill tree. I don’t know if it was the build I was using, or what, but Borderlands 3 felt much more chaotic and fast-paced than any of the previous BLands games, and I gave most of the Vault Hunters throughout every game a full/partial run. I found myself on the edge of my seat, and swerving with FL4K as I ran them through an area and sent an irradiated Mr. Chew out and using Torgue shotguns and sliding arounnd. It was a lot of fun, and I’m definitely gonna do other runs where I use the Meat Thief (Jabber) and Baroness (Spiderant) builds, as well as trying out every other Vault Hunter. The loot was great, and as always with a Borderlands game, I never felt like I was grinding out to beat a boss or farm for better loot. I barely did any sidequests my first run, and I never felt under - powered as I faced bosses and enemies.
It was also a welcome sight to see things like: Small enemies spawning during boss battles so you can Second Wind yourself, friendly NPCs fighting by your side so during certain parts you have a partner to revive and help you, and (I don’t know if anyone else is a collectible hunter like myself,) plenty of collectibles that immerse you in the lore of the game. The customization options were plenty fun, as well as the meaty voice acting from the current BL3 VH’s, which (in my opinion) made already charming characters more charming.
The characters, both old and new, were fantastic. For the most part, nothing has changed so drastically that there’s a giant divide between characters across games (Besides a few exceptions.) We don’t see all of the previous Vault Hunters, but the ones we do see are crafted lovingly and I loved seeing them (despites all the bullshit that happens.) For other NPCS, vital or not, I loved their personalities, loved their designs, and even the smallest NPCs dug themselves a little crevice in my heart :) Also loved the amount of LBGT characters in the game (Zane is pansexual, Lorelei is trans, FL4K is nonbinary, Hammerlock and Wainwright Jakobs are gay and in a relationship, as well as the return of Moxxi and Ellie, who i believe are both bisexual.)
TLDR; Borderlands 3 is fun and fast - paced, give it a shot and you will like it :)
All and all, this is a true - to - the - bones Borderlands game. Nothing has changed much from the other games, it’s the long - awaited third game to a beloved storyline! However, some of the story falls short, and certain parts I can’t help but be disappointed by (Not to mention during my run I ran into a number of bugs, such as NPCs getting stuck on doorways, or enemies clipping into the environment, or my bullets/melee hits not connecting despite me being RIGHT up in their business.) However, with all of the hype that followed BL3, I think it was near impossible to expect it to exceed the popularity that BL2 and TPS collected and the fans it amassed.
TLDR; BL3 is a bit flawed, a bit weird in places, but out of everything, it is crazy fun that will keep you coming back to it, again and again.
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