#and obviously graphics and resolution have caught up to great concepts
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medakakurokami · 7 months ago
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inikavulpixelreviews · 5 years ago
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New Game Special: Let’s Talk About Pokemon - Sword and Shield
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Just as a warning, this thinkpiece WILL contain minor to major spoilers of the newest games.
So. Sword and Shield, huh?
While the Pokemon reviews themselves might not be starting for a while just yet, I think these games and the little discourse that comes with them warrants a little “introductory” thinkpiece to drop my thoughts and hot takes out there. I've played all the way through Sword, beaten its postgame epilogue, and am currently working on a Living Galardex.
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Honestly? As flawed as it is, this is the most fun I've had with Pokemon since Black and White. No way I would call it better than BW, or even my second-favorite game HGSS. But it was far more engaging than the Gen 6 games and its ideas felt like a far better way to “revitalize what is familiar” than Sun and Moon did. The Wild Area is a wonderful addition I want to see expanded on tremendously in future games. And I mean like. Almost every route should be a miniature Wild Area in and of itself.
So yeah, I've had a lot of fun with it. It's not entirely scratched the itch that I've been feeling about the Pokemon series taking a serious overhaul to its mechanics (more on that in a bit). And like I said, its flaws are very apparent. Graphically it's still not caught up to modern games, and it's still very much a Pokemon game anchored down by conventions that have been with the series since the very start. And online interactions leave a lot to be desired. The story is back to a much more simple structure, which is a shame since there's a handful of really good characters present between Bede, Hop, and even the game’s main villains that all had a lot of potential. I would love to see them in a story that was handled with the same finesse as Black and White.
But in the end? I did enjoy it quite a bit. A solid 7/10 from me. But with the little micro-review done and over with, we're gonna move onto the two bigger points I'd like to drop my thoughts on.
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The Pokemon Themselves:
I mean, what else would it have been?
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While Gen 8 is one I wouldn't say is in my top two favorites or anything, it's still very solid and has a lot of fun Pokemon within it. Without giving a ton away, and since I've posted this publicly already, here's a first brush tier list of what I think of em. Though Gigantamax form are missing obviously, and some Pokemon are just not here. For some reason, it's hard to find one of these tier lists with all the new Pokemon on it. Just know that Skwovet and Greedent are around C-range and Galarian Stunfisk, Darumaka, and Darmanitan would be in A.
These can change with time of course, there's quite a few Pokemon that my opinion has changed on once I've examined their design more closely. Yeah, leaning a lot more into the positive! I think Gen 7 edges out just BAAARELY ahead, but 3rd place behind the greatness of Gens 5 and 7 is not bad at all! All that really holds it back are some lackluster cover-legendaries and, tragically, the lack of any new Ultra Beasts.
Figuring out an order to cover these in is gonna be a thing. I'd rather cover new the lines in their entirety, but because some new Regional Variants evolve into entirely new Pokemon, it's puzzling to figure out where they aughta go! In the end, I might go in the order of covering Regionals with no relation to new Pokemon first, then Gigantamax forms, then go through the 810 to 890 in order, plus whatever Galarian forms are related to new Pokemon when they come around.
I’d still say reviews will likely not start until 2020. I’d obviously wanna wait until the official artwork of all the Pokemon in a decent resolution would be available, plus I’d like to put a bit of extra oomph into these reviews. I’ll save what exactly I mean by that for when I start the Gen 8 reviews proper.
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But of course, Sword and Shield isn't all sunshine and rainbows. As I'm sure any Pokemon fan has heard, in the middle of this very year, Junichi Masuda himself came out on E3 with the very unfortunate announcement that Sword and Shield will be the first games in the series' long run to not feature every single Pokemon. And indeed, that this will very likely be the standard for all Pokemon games going forward, electing to chose different Pokemon that are best suited to the theme of the region, and all others will be completely incompatible. Fans didn't take this news lightly, to say the least.
And I've thought about it long and hard on my own time, occasionally listening to what others had to say about the matter. Which of course, brings me, the person who mind you hasn't bothered trading their team to the most recent games in a LONG time BUT also had their top favorite Pokemon of all time axed from the Galardex, to my own hot take, gulp:
How badly do we really need the National Dex?
Okay, before I get into it any further than that, I wanna preface this by saying if you're one of the people that are genuinely upset about the National Dex cut, I understand. If you don't think Sword and Shield are worth buying because of the National Dex cut, it's your money to do with what you please. If you think Pokemon from this point forward won't be worth playing anymore due to the possibility that it will never feature every single Pokemon ever again, I totally get it. I'd be a fool to deny that there's a lot to be upset with Gamefreak with at the moment. But I will rather boldly make the statement that, after all the consideration I've done over the last few months, the Nation Dex has been a long-running mistake that should've never happened and the very concept of having every single Pokemon in every single game should've died when Gen 2 ended.
While I have taken its presence much for granted over the years, since it had been such a matter-of-fact thing. Of course every Pokemon would be in every game, why wouldn't they be? Turns out, Gamefreak's insistence on making sure all Pokemon are present for every game could very well be a root for a good chunk of the series' problems, both in the long run and recent.
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Implementing the entire Pokedex, for one, is a huge waste of resources and time. People have already proven that putting in the Pokemon themselves doesn't take too long; modders have already stuck their favorites not in SwSh into the games and they are more or less fully functioning (albeit with the need to program your own moves and stats onto them). But to take that as evidence that maintaining the Nat. Dex shouldn't be a problem would be fairly disingenuous. For every single Pokemon, form, ability, move, and whatnot that they add to the game adds to an ever-inflating problem in terms of Pokemon's scope. With how many combinations of Pokemon, moves, abilities, and held items there are, I can only imagine that making sure no catastrophic game-breaking bug is going to happen in-battle due to an extremely and stupidly specific interaction is a QA nightmare that eats up far more of the work force’s time and energy that could be better spent... literally anywhere else.
And all this for what? So that a small and ever-shrinking minority of the fanbase can fulfill the increasingly difficult if not outright impossible dream of catching them all. Especially given how many of said Pokemon are only obtainable during a limited time. Not to mention how you are required to own multiple games to catch them all at this point. And there's obviously FAR too many to reasonably pile into a single region. The other side of that particular coin is the opposite; the people that usually only bring over anywhere between 2-16 favorites. Even that, as much as it is understandable to be upset that Cacturne's biggest fan won't be able to have their favorite Pokemon in the newest game at all, is so much commitment to a relatively tiny part of the game.
...Which is a real shame, since the very existence of the Nat. Dex has only encouraged the deep rut of series stagnation the franchise has suffered. Most if not all other major RPG franchises have had the room to experiment and do major mechanical overhauls because they never have to worry about whether or not the most recent title is reliably compatible with previous entries in their respective series. Because Gamefreak has been so insistent that every Pokemon, move, ability, and item has to be present in all future games, it's lead to a bigger issue in ensuring that everything functions the same way it did in previous games (barring tiny changes made to numbers more than anything). Meaning even the most recent games in the series have been bound to game design decisions made in 1996 on the goddamn Gameboy. Because of Gamefreak adamantly making sure EVERYTHING can function in future games now and forever, the franchise has not been given the room it needs to properly evolve or have a major update to its battle mechanics. For every new major mechanic that's added to the game, they would have to go back and ensure that it works with EVERY Pokemon, their alternate forms, and whatever moves they all may learn. And all the other major mechanical features in the battles. Is it any wonder that it was only twice that an entirely new feature was added that drastically changed the way battles played out? Only twice! Once when Held Items were introduced in Gen 2 and again when Abilities were introduced in Gen 3. There's been other, comparatively tiny updates here and there (The physical/special split in Gen 4, The streamlining of the battle system and the Pokemon themselves finally being animated in Gen 5, etc.) Is it any wonder Mega Evolution only effected a select handful of Pokemon? Or that Z-moves were a feature that affected moves more than they did the Pokemon themselves?
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If you chop down the number of Pokemon to say, 400 or so per game, it would be considerably more reasonable to experiment with each new title. It's disappointing that this couldn't be evident in SwSh itself (though I would attribute a lot of that game's problems to questionable mid-development decisions). I personally would just hope the backlash has them listening to the criticism but not take it so much to heart that they backpedal entirely. Otherwise we'll just wind up neck-deep in the first problem again. I really want them to commit to this because it feels like there's a golden opportunity to make a truly modernized Pokemon game.
(A bit of a side-note, but I���m also noticing that now that the Pokedex is down to a much more reasonable number, a lot of people, myself included, are actually attempting to complete Galar’s Pokedex.)
NOT TO MENTION that it'll free up opportunity to make more new Pokemon. A lot of the reason recent gens have slowed down in Pokemon numbers is simply because the the National Dex was getting too big. Now that there's no more National Dex, perhaps we can start having generations of 100+ Pokemon again? In fact, I think SwSh would've been all the better had they pulled another Gen 5 in conjunction with the natdex offing to say that Sword and Shield will ONLY have 200 or so ENTIRELY new Pokemon, and not a single returning one. Fans would've still gotten upset, but the prospect of a game with ONLY new ones in the form of a soft reboot would've gotten people excited to see a sizable generation again. It'd also have shown a bigger commitment to making up for the lack of a National Dex, even before large gameplay changes would be made. (Although again, who knows how plausible that would've been given the implications SwSh had a rocky development)
Could Gamefreak have handled this mess better? Absolutely. I love what y’all do but I’ll give brutal honesty when I feel it’s warranted; they have been ultra trash about communicating with the fans correctly. Between citing “to make high-quality animations” as a reason for the Dex cutting as if you wouldn’t have expected every single animation in the game to be under heavy scrutiny as soon as you said so. Plus rather tone-deaf responses to the backlash. Something that should’ve been communicated was a reaffirmation that this decision was made for the betterment of the series’ longevity, and that it’s a choice that would make the series better in the long run (Even then though, that sounds like admitting SwSh aren’t as good as they could’ve been. And I doubt PTC would ever let anyone at Gamefreak say anything like that.)
This next point is just a personal one more than anything, but it’s a lot better of a solution than the other thing I was fearful might happen at some point: a hard reboot on the National dex. As in, most if not ALL Pokemon get permanently booted from the series and they start over, only keeping a select few. At least with this, so long as they prioritize Pokemon that haven’t been featured in a regional dex in while, I’m all for it. Friggin CHARIZARD aside, the Galar Dex feels like it has a healthy balance of fan favorites and niche Pokemon as far as returning ones go, which is good.
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And of course, the Nat Dex isn't the ONLY problems in the Pokemon franchise. For one thing, I'd love it if this annual release schedule just stopped right the hell now. It's hardly a secret that crunchtime because of Pokemon game development is a huge problem at Gamefreak, all because of decisions most likely made by Nintendo and The Pokemon Company, though I'm sure some blame can be shafted on GF upper management as well. It's literally as easy as making the supplemental media stop being so caught up in doing the exact same thing the main series is doing. In fact, I wouldn't be surprised if the recent anime arc being “Globetrotting with Ash” is a move to distance the anime away from the games so the two don't have to be so coincided at all times. Like, Pokemon can literally do anything and make money off it. Why arbitrarily chain down the main series to a tight one-generation-every-3-years deadline.
Also Gamefreak REALLY needs to expand its workforce. There's evidently only 150 or so employees who natively work for Gamefreak, in which they have to rely on a lot of freelance work. Even so, that's a tiny work force to be working on a game that should be, by all accounts, treated with Triple-A game quality.
And again, let me just say that as much as I genuinely believe that the removal of the National Dex will be better for the series in the long term, nobody is wrong for being upset about it, and nobody is wrong for deciding they don't see the games as worth buying anymore. It's not your fault that Gamefreak made a promise to all of its players that they wouldn't be able to keep forever. And it’s certainly understandable to be upset given the very marketing has trained us to get very emotionally invested in these fictional animals. Like, as much as I saw this day coming, my first gut reaction upon hearing the news was genuine shock. And a slight tinge of disgust that Zorua, my top favorite of all time, could very well not be in the first home console main Pokemon games. At least until I realized “oh wait, I limit myself to only using new Pokemon anyway.”
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And obviously this is by no means a guarantee that Gen 9's games will feature massively sweeping changes that fix all the shortcomings of the battle mechanics and will feature the vast Breath of the Wild-esque open world experience that fans have been clamoring for and 250 new Pokemon (plus 75 regional variants!). Gamefreak has been conservative enough about Pokemon to have landed themselves in this problem in the first place. Just forgive me if I hold onto even just a little bit of cautious optimism for the next games.
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