#and its really no excuse when they made da2 in under two years and churned out a much better game
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to be fair i believe we're all just upset that the main goal of Stopping Solas came at the expense of not learning much about tevinter beyond some missable codex entries and dialogue from characters that is entirely optional if you dont interact with them. also the person you reblog from states that it is "implicitly promised" as in they assumed we are going to tevinter, why wouldnt we somehow end up in a mess of politics in that area since that is a recurring theme in the dragon age games? and then veilguard just sort of...didnt do anything at all
FINALLY SOMEONE SAID IT. Thank you Dorian for being the best once again and pointing out that hey maybe if the Chantry didn't treat their mages like shit and traumatize all of them they'd get possessed less often.
#i sort of dont understand what you mean. every dragon age game has been ABOUT where you are#dao was about ferelden. we are thrust into ferelden politics as an accidental participant.#da2 was about kirkwall. we are thrust into its politics as another accidental participant.#dai was about ferelden(again) and orlais and we are VERY MUCH thrust into the politics as an accidental participant#veilguard is about tevinter. we learn nothing of how things work in this city & then stop solas. the end?#sure. venatori. uh they hold a coup? ok. and then its just never brought up again? they take over? like...what?#it happens offscreen. its not even really important in the end.#in short its all a matter of bioware contradicting itself a bunch#''its 10 years later it doesnt matter we're not in the south! anyways heres mentions of the mage rights dilemma'' like?#andromeda-ing dragon age was the worst thing bioware could have done#and its really no excuse when they made da2 in under two years and churned out a much better game#come on you cant say a lot of people didnt expect to wonder where the mage/templar plot was going to go especially in tevinter?
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