#and i'd take advantage of re6's cast to go wild in a remake
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You want to know what seemingly minor change I'd make to RE6 in a remake? Like, a change that maybe would mean nothing, but maaaaaaaybe would?
In the ending of Chris's story (like, I mean the very last scene), I'd make it so that you never actually see (from the waist up) or hear the BSAA soldier who walks up to him.
Maybe that'd mean nothing... or not. Let the fanbase debate what it does or does not imply ;)
#of course if it was up to me#the remakes would all be a separate timeline or something anyway#and i'd take advantage of re6's cast to go wild in a remake#let that be the major point of change#have most of the game be fairly faithful but then have a setup to pass the torch to piers helena jake and sherry for the most part#(and sheva even if she isn't in that game specifically)#i'm not even necessarily saying to kill off any of the vets in the process but like#i think this would be interesting and go off into games totally different than 7 and 8#WHICH I LIKE don't get me wrong; i legitimately enjoy 7 and particularly 8 despite my complaining in the past but#i also don't like that they are more disconnected from the previous ones in most ways aside from chris's BSAA storyline#but you could have an alternate remake timeline where both coexist#also at that point i'd stop making the games follow real-time year-wise#because i think that is just an issue that has dogged this series since 4 tbh#h.text#h.REvomit#anyway don't talk to me about certain characters unless you want me to go off on rambles like this lmao#or please do oh please god i love to talk about my faves so much ;_____;
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