#and i would probably drop genshin and become extremly casual if i wouldnt have spend so much
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takirasu · 3 years ago
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gonna take one for the team and say it: Genshin is slowly singling out f2p and low spenders more and more with every single update and that comes from someone who has spent 180-200€ on this game from April 2021 til late November 2021.
When I started the game all the gacha (aside from in-game things like artifacts and drops) was where the characters. All you had to fear was losing a 50/50 and either grinding like hell if you were still low AR or spend money. Not every 5-star instantly game with their signature weapon and usually the difference between power levels of 4-stars, craftable and other 5-Stars didn’t differ much. You were good to go in most cases. Lastly, there were no outfits you had to pay.
It’s good that Mihoyo is constantly evolving and adding things to Genshin, for example the signature weapons usually fit the character’s aesthetic and just look so much cooler, they’re 100% tailored to their playstyle and kit - in fact I have such one as well. Ever since the archipelago I have been excited for new skins to show up as well and this time my favourite female character is even part of it - couldn’t get better, right?
Well there is the issue we’ve been adressing to mihoyo from time to time but seem to forget something flashly happens and that is the huge difference between available primogems and new gacha content. The gap gets bigger every update and they won’t stop for sure since there’s leaks of the way of obtaining characters being changed mid-2022, especially the standard 5-stars. Majority of people guess that you’ll simply buy them with genesis crystals or a huge amount of primogems.
I’m not new to gacha. I’ve plenty of games and even currently I play some other gachas next to Genshin Impact. Gacha’s cruel, but there’s alsways something that balances it out. Either you have high drop rates, low pities but it’s hard to grind the currency, or it’s the other way around. Another famous option are tickets randomly coming to the game throughout events which makes you able to buy characters - something that has never once been mentioned in Genshin anyway.
What I’m trying to say is that it’s great how Mihoyo’s developing Genshin and expanding the possibilites, but not changing the drops or the amount of primogems (especially high AR!!) according to the amount of things happening at the same time is just cruel. I broke my own rule and spend a freaking 125€ on a single character - something I had never done before - and told myself: Okay, the only character missing will probably not be coming soon. But behold. Mihoyo doesn’t just suddenly rerun two characters, no let’s have three and let them all be very popular! I was sure about this happening and the more characters we get the more likely it was to become something the game needs - but again: Not making the drops and gems fit the change of the game is terrible.
For example I want the Keqing skin - she was my favourite female character in the game. Due to having bought gems beforehand I would have to spend 20€ on it during the limited-time offer and 30€ afterwards. I’m thinking of just gifting it to  myself, since my birthday is in the middle of 2.4 as well. But, in the back of my mind I’m just thinking Zhongli’s the only character I still need but I didn’t think he’d be coming back so soon so what do I do
I’m sure a lot of people would feel way more generous if the drops and primogems were according to the development of things to get within the game. I’m already completely ignoring signature weapons ever since getting one for my main and i’m still stressed. 2.4 looks amazing and if they don’t pull an inazuma on us it will be amazing, but I can’t help but feel nothing but being upset with this.
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