#and i love that contrasted against cori who can only do damage despite the fact they are very sweet and don't really want to hurt anyone
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13, 19, and 32 from the ship/writing questions! 🙂↕️💗
ty azia!! 💕
13. How easy do you find it to write romantic (or sexual) dialogue for your OC? If they are in a relationship with a canon character then how difficult is it to keep these interactions faithful to their established character and communication style?
Romantic dialogue I find kind of easy, mostly because I find it really fun to write. Cori is very earnest and basically willing to admit to any positive emotion, so the hard part with them is making them not too cheesy. And it's fun to write interactions with Y'shtola because prior to shb, she's not admitting any feelings, so I get to inject romance in lines and moments that are not romantic on the surface, but definitely are in the context of their relationship and her feelings. Sexual dialogue is harder because I get very embarrassed and don't think I do it very well aklsdfsd but it can be fun to write Y'shtola being very straight forward with what she wants 😌I think i did okay in the truck sex fic at least!
19. Do you have a sense of how your OCs relationship will evolve in the future? Or is it quite a fixed in terms of dynamics and story?
It's fixed in the sense that I know they are staying together, but I don't know much beyond that. personally I am a fan of established relationships that have conflict and go through things, but still love each other and stick with each other. so i'm hoping that future game story will give me something to work with! but currently i'm stuck in the past, with corishtola still in the time between the end of endwalker and the patches. so i guess right now for them the future actually holds a fight 😂 but they will get through it!
32. If you ship your OC with a particular canon character, then what was it about that character that drew you to them? Is it that you have a certain “type” when it comes to shipping? Or did you surprise yourself with who you felt drawn towards? If your OC is in a relationship with another OC then did you change any aspects of either of their backstories or personalities to make this work?
I didn't really think I had a type when it comes to shipping but now I think I do, which is I like characters that are sarcastic and prickly but do actually care a lot, that are kind of blunt most times but will lock down their romantic feelings. And also I'm a sucker for best friends to lovers! and work partners/best friends to lovers. When Cori first meets Y'shtola it's kind of a procedural work partner dynamic that I was really interested in, and I liked her right away because of how invested she was in the work that she did not pay that much attention to Cori lol. And I really wanted to see how that would evolve into friendship! And romance as well--idk, I just kind of knew by the time I played the quests leading up to Titan, when her no nonsense but extremely caring personality became more obvious, that she and Cori were going to have some kind of long drawn out romance. But I didn't expect any of this when I started the game!
#coldshrugs#ty beloved 💗#corishtola#personally as much as i love dps wives...no nonsense poor bedside manner but caring healer shtola is still everything to me#and i love that contrasted against cori who can only do damage despite the fact they are very sweet and don't really want to hurt anyone#ough. i love them so much#ask
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'God of War' could be 2018's first must-have game
Kratos returns in ‘God of War’ for the PlayStation 4.
The God of War has returned. Kratos, the Ghost of Sparta who destroyed all of the gods of Olympus in his quest for revenge for the deaths of his wife and daughter, is making his first appearance on Sony’s (SEN) PlayStation 4 next month, and it’s going to be huge.
But the living embodiment of a nuclear-powered buzzsaw isn’t what he once was. “God of War,” which comes out April 20, sees the once vengeance-driven son of Zeus and a mortal man take on a more subdued demeanor.
He’s older and wiser, and it certainly shows. From the way the ashes, which he was cursed to wear, have begun to fade from his skin, to how he approaches combat, this is a more deliberate Kratos than the killing machine that battled his way to the top of Mount Olympus in the original “God of War” trilogy.
I played the first two and a half hours of “God of War” during a preview event hosted by Sony, and left more excited to play the final game than ever before.
Aging gracefully
The aged Kratos we meet in “God of War” has the weather look of a man nearing the twilight of his days. His face now sports a long, grey beard and his trademark tattoo is fading with age. My first impression of the Spartan was that he had the kind of vibe I got from the aged Wolverine in “Logan.”
A tremendous amount of time has passed between ‘God of War III’ and the new ‘God of War,’ and it shows on Kratos’ aged face.
“There was a first kind of discussion we had where I said it was kind of like an athlete in the off season,” explained “God of War” creative director Cory Barlog. “There were versions of Kratos where he let himself go a little bit.”
That’s not to say he’s weak and feeble. This Kratos still packs one heck of a punch. And his brutality is still well intact when he needs to unleash it. But he’s also not the walking vial of nitroglycerin he once was.
Much of that has to do with the fact that Kratos is once again a husband and father. At least, he was prior to this game’s opening scenes where we find Kratos laying his wife to rest. His son, Atreaus is still young and inexperienced, and Kratos, now a single parent, is tasked with teaching him everything from how to properly hunt for food to how to defend himself properly.
It’s clear that Kratos isn’t exactly comfortable in his role as a loving caregiver. Moments like his initial anger at his son over a missed shot at a deer the two were hunting show the Spartan’s rage nearly boil over, only to subside into instructions punctuated through his gritted teeth. The love, though, is certainly there. In another scene, Atreaus tells Kratos not to leave him behind again following a fight, to which Kratos replies, “I won’t.”
The lessons Kratos is imparting on his son, are especially important in “God of War’s” new setting among the frozen Scandinavian forests of Midgard where the Norse gods reign. The change is a welcome one from the previous “God of War” trilogy, which revolved around the mythology and locations of the Greek gods. And Sony Santa Monica Studios has, based on my brief time with the game, done an excellent job bringing this new game world to life.
As a father, Kratos has to work to teach his son how to handle himself in the dangers of Midgard.
The forest and cliffs surrounding the game’s opening hours feel alive with animal life and look stunning, particularly when viewed with the PlayStation 4 Pro and a 4K, HDR television. At one point during my demo playthrough I stood still and just listened to the sound of birds and the wind whipping through the trees.
Old man strength
Of course, this wouldn’t be a “God of War” game without some satisfyingly, ferocious combat, and the latest title in a franchise known for its over-the-top battles delivers. The new-look old Kratos doesn’t have his trademark blades chained to his forearms anymore. In its place the Spartan now uses his Leviathan Axe, which lets him cut through foes using both weak and strong attacks.
Strong attacks bounce your enemies into the air allowing you to juggle them and leaving them stunned, while you beat them down. Weak hits let you deal out damage and keep your opponents off balance so they can’t retaliate against you.
Kratos now uses his Leviathan Axe instead of his trademark chain blades.
You can also throw the Leviathan Axe at enemies and then recall it similar to Thor’s hammer, Mjolnir. Throw the axe at certain objects and you can even freeze them in place. As you can imagine, that skill also comes in handy when solving “God of War’s” puzzles.
Interestingly, the first hours of “God of War” don’t feature the series’ usual massive set pieces. At the outset of “God of War III,” for instance, you’re climbing Mount Olympus alongside Titans the size of skyscrapers.
By contrast, this new “God of War” has you scrambling up hills and taking on the occasional troll. I have no doubt those “Oh my God!” moments will happen later in the game, though.
Everything about this “God of War” has a more intimate feel than the series’ prior entries. Even the camera angle, which has you up close to Kratos looking over his shoulder, helps ground the action more than ever.
Atreaus will help Kratos in battle, but the demigod still does the heavy lifting.
This older Kratos is a far more thoughtful demigod than before, and it shows in the way he evaluates situations, whether it’s trying to protect his son Atreaus from having to fight other living humans to how he mourns his wife.
Barlog says that the Kratos from the first trilogy felt like he was the digital personification of the developers’ college days. He was impulsive, wanted to stick it to authority figures and was all for going for bigger and crazier battles.
An enormous amount of time has passed since his days of fighting the Greek gods. Barlog explains that Kratos now feels more like a man who understands what’s important in life and explores the world through the lens of someone who wants to hold on to those things.
And yet, he’s still Kratos, the demigod who destroyed Olympus. Which means we’re sure to see flickers of the Ghost of Sparta when “God of War” hits store shelves next month. And I can’t wait.
More games converage:
‘Kirby Star Allies’ review: How to make friends and eat them
Despite Trump’s meeting, video games and violence still don’t add up
‘Far Cry 5’ preview: Exploring cults and terror in the American West
The 10 best iPhone and Android games of the month
Email Daniel Howley at [email protected]; follow him on Twitter at @DanielHowley.
Follow Yahoo Finance on Facebook, Twitter, Instagram, and LinkedIn
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'God of War' could be 2018's first must-have game
Kratos returns in ‘God of War’ for the PlayStation 4.
The God of War has returned. Kratos, the Ghost of Sparta who destroyed all of the gods of Olympus in his quest for revenge for the deaths of his wife and daughter, is making his first appearance on Sony’s (SEN) PlayStation 4 next month, and it’s going to be huge.
But the living embodiment of a nuclear-powered buzzsaw isn’t what he once was. “God of War,” which comes out April 20, sees the once vengeance-driven son of Zeus and a mortal man take on a more subdued demeanor.
He’s older and wiser, and it certainly shows. From the way the ashes, which he was cursed to wear, have begun to fade from his skin, to how he approaches combat, this is a more deliberate Kratos than the killing machine that battled his way to the top of Mount Olympus in the original “God of War” trilogy.
I played the first two and a half hours of “God of War” during a preview event hosted by Sony, and left more excited to play the final game than ever before.
Aging gracefully
The aged Kratos we meet in “God of War” has the weather look of a man nearing the twilight of his days. His face now sports a long, grey beard and his trademark tattoo is fading with age. My first impression of the Spartan was that he had the kind of vibe I got from the aged Wolverine in “Logan.”
A tremendous amount of time has passed between ‘God of War III’ and the new ‘God of War,’ and it shows on Kratos’ aged face.
“There was a first kind of discussion we had where I said it was kind of like an athlete in the off season,” explained “God of War” creative director Cory Barlog. “There were versions of Kratos where he let himself go a little bit.”
That’s not to say he’s weak and feeble. This Kratos still packs one heck of a punch. And his brutality is still well intact when he needs to unleash it. But he’s also not the walking vial of nitroglycerin he once was.
Much of that has to do with the fact that Kratos is once again a husband and father. At least, he was prior to this game’s opening scenes where we find Kratos laying his wife to rest. His son, Atreaus is still young and inexperienced, and Kratos, now a single parent, is tasked with teaching him everything from how to properly hunt for food to how to defend himself properly.
It’s clear that Kratos isn’t exactly comfortable in his role as a loving caregiver. Moments like his initial anger at his son over a missed shot at a deer the two were hunting show the Spartan’s rage nearly boil over, only to subside into instructions punctuated through his gritted teeth. The love, though, is certainly there. In another scene, Atreaus tells Kratos not to leave him behind again following a fight, to which Kratos replies, “I won’t.”
The lessons Kratos is imparting on his son, are especially important in “God of War’s” new setting among the frozen Scandinavian forests of Midgard where the Norse gods reign. The change is a welcome one from the previous “God of War” trilogy, which revolved around the mythology and locations of the Greek gods. And Sony Santa Monica Studios has, based on my brief time with the game, done an excellent job bringing this new game world to life.
As a father, Kratos has to work to teach his son how to handle himself in the dangers of Midgard.
The forest and cliffs surrounding the game’s opening hours feel alive with animal life and look stunning, particularly when viewed with the PlayStation 4 Pro and a 4K, HDR television. At one point during my demo playthrough I stood still and just listened to the sound of birds and the wind whipping through the trees.
Old man strength
Of course, this wouldn’t be a “God of War” game without some satisfyingly, ferocious combat, and the latest title in a franchise known for its over-the-top battles delivers. The new-look old Kratos doesn’t have his trademark blades chained to his forearms anymore. In its place the Spartan now uses his Leviathan Axe, which lets him cut through foes using both weak and strong attacks.
Strong attacks bounce your enemies into the air allowing you to juggle them and leaving them stunned, while you beat them down. Weak hits let you deal out damage and keep your opponents off balance so they can’t retaliate against you.
Kratos now uses his Leviathan Axe instead of his trademark chain blades.
You can also throw the Leviathan Axe at enemies and then recall it similar to Thor’s hammer, Mjolnir. Throw the axe at certain objects and you can even freeze them in place. As you can imagine, that skill also comes in handy when solving “God of War’s” puzzles.
Interestingly, the first hours of “God of War” don’t feature the series’ usual massive set pieces. At the outset of “God of War III,” for instance, you’re climbing Mount Olympus alongside Titans the size of skyscrapers.
By contrast, this new “God of War” has you scrambling up hills and taking on the occasional troll. I have no doubt those “Oh my God!” moments will happen later in the game, though.
Everything about this “God of War” has a more intimate feel than the series’ prior entries. Even the camera angle, which has you up close to Kratos looking over his shoulder, helps ground the action more than ever.
Atreaus will help Kratos in battle, but the demigod still does the heavy lifting.
This older Kratos is a far more thoughtful demigod than before, and it shows in the way he evaluates situations, whether it’s trying to protect his son Atreaus from having to fight other living humans to how he mourns his wife.
Barlog says that the Kratos from the first trilogy felt like he was the digital personification of the developers’ college days. He was impulsive, wanted to stick it to authority figures and was all for going for bigger and crazier battles.
An enormous amount of time has passed since his days of fighting the Greek gods. Barlog explains that Kratos now feels more like a man who understands what’s important in life and explores the world through the lens of someone who wants to hold on to those things.
And yet, he’s still Kratos, the demigod who destroyed Olympus. Which means we’re sure to see flickers of the Ghost of Sparta when “God of War” hits store shelves next month. And I can’t wait.
More games converage:
‘Kirby Star Allies’ review: How to make friends and eat them
Despite Trump’s meeting, video games and violence still don’t add up
‘Far Cry 5’ preview: Exploring cults and terror in the American West
The 10 best iPhone and Android games of the month
Email Daniel Howley at [email protected]; follow him on Twitter at @DanielHowley.
Follow Yahoo Finance on Facebook, Twitter, Instagram, and LinkedIn
#Sony#tech#gaming#_revsp:yahoofinance.com#Sony PlayStation 4#_uuid:78d1ab03-45a8-3a07-8b13-145252ac7247#PlayStation 4#PS4#_lmsid:a077000000BAh3wAAD#$SNE#games#_author:Daniel Howley#God of War#video games
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