#and i don't even fucking have any way to incentivize myself because i can't engage in any of my brain go brrr interests on my nice friday
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intertexts · 10 months ago
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this time im really gonna do it!
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samtheflamingomain · 3 years ago
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25.21%
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I've been sober for 3 months today. 92 days. 25.21% of 2021.
I could've posted more updates, more milestones (it took a LOT not to post on Day 69) but I wanted to kind of save it up for a Big Day. It was also a decent way to continue to incentivize my continued sobriety: a full pass to do a shameless, hardcore bragging sesh.
Anyway, this post comes in 2 parts: the TL;DR for those who only want the gist, then more in depth on my ability to stay sober, the lasting effects of rehab, etc.
I tried my damnedest to pare this absolute novel down, but it's long, so feel free to dip out if you just get bored. Onward!
TL;DR: I went to rehab the beginning of July for 3 weeks and haven't had a drop of alcohol since. I've lost weight, I'm more healthy, my daily anxiety level went from 8 to 2, I haven't had an anxiety attack in 3 months, and everything generally just seems... easier. My memory and concentration have improved. I've been productive and I've been meditating every day. I'm saving money, and while I sometimes fantasize about getting drunk, that's usually all it is.
Honestly, it's been much easier than I expected, but I think a lot of that is because for the first 3 weeks, the time in which I would usually break down and start drinking again when trying to get sober myself, was spent behind a locked door. So far I haven't had any days where I was close to giving in. I haven't had many days where I've been depressed about it, missing it or really tempted. Maybe 3-4. I've basically just gotten on with my life as if alcohol doesn't exist.
To wrap up the short version for those ready to peace out, I'll leave it with a bit of advice.
I don't feel qualified to give any specific advice, because my story feels very unique to me, and I honestly don't think what worked for me will work for MOST people. Sometimes people spend a year in rehab and still drive straight to the liquor store on their way home.
That said, there's one thing that I've found pretty universally true: you have to really want it. For a while, I floated about without much of a "reason" to stay sober. I don't have a spouse, kids or a job I've been fired from, so I didn't see the point.
It's taken me a while, but after not being "convinced" by a few superficial "reasons" like weight loss and saving money, I thought I needed something more... permanent? Consequential? I now realize that my "reason" for getting sober at a young age after only a few years of alcoholism is that I don't want it to get to a point where I'm hurting other people, drinking myself into multiple lasting health problems... I don't want it to become permanent or consequential.
Anyway, that's my two cents. If you do have something like kids or trouble keeping a job, definitely use that as your reason. But for anyone who's a pretty "functional" alcoholic like I was, "not letting it go on long enough to become disfunctional" is a good enough reason.
This is going to get stupid long, so feel free to walk away now, just glad you read this much and it really does mean the world when people listen to what I have to say.
Now some more things in depth. I'll go in chronological order: what made me get sober, what I took from rehab (and what I left), and how it's been the past few months.
I started drinking when I got kicked out, manic out of my mind and homeless unable to sleep. It took a while until I was able to sleep without alcohol, but by then the addict brain had taken over. I'd tried a few times to get sober myself, but I never made it more than a week without, and always got back to daily drinking after a few months maximum.
Some people need a "wake up call", a "last straw" or a "rock bottom". Something external to make them realize they can't go on as they are. For me, the catalyst was my health, which is more of an internal reason I suppose. I didn't have a heart attack or liver failure, but my anxiety was getting uncontrollable and I knew it was directly tied to my drinking.
My life had been starting to feel tolerable, and I was more financially secure than ever before. Things were looking up... except for the alcoholism. This is a weird analogy but the only one that makes sense to express why, if I was doing so well on paper, I decided to go to rehab: you have to sweep before you mop. If I hadn't been in the place I was, I don't think I would've been successful at rehab. I had to sweep up the cat turds from the floor of my life before I was able to mop up the shit stains with sobriety. I know, I'm a true wordsmith.
When I finally called the hotline that hooked me up with a bunch of different rehabs, I knew I was in for a wait. It was about 5 months from that call to checking in, which isn't too bad considering I've been on the waitlist for a neuropsychiatrist in ALL OF CANADA for 4 years.
That brings us to July 12th, Rehab Day One. I've gone in depth in multiple other posts but to touch on it briefly, if I had to describe my experience in a sentence I'd say "the place I went to got very lucky with me".
What this means is that, of the 5 people in my group, I think this exact program was only ever going to help me. At the same time, I didn't even know what I would need, but this exact program was 90% of it. I didn't think 3 weeks would be long enough, but for me it was. The hours-long, repetitive, basic-ass CBT groups held 5 times a day 7 days a week was absolute torture for everyone but myself. While it was a drag to spend an hour on defining what a cognitive distortion is, the routine and repetition, something I've never gotten out of any outpatient program, helped me to really absorb the information and let it rewire my brain.
I've always said that I'm someone who should be spending an hour a day with a therapist for the rest of my life, and while that's not even remotely feasible, this was as close as it's ever gotten, and it proved me right, because it worked. I've done biweekly therapy for a short time but even that didn't come close to the way my brain changed in those 3 short weeks.
This program required absolute commitment and open-mindedness. This isn't because it was hard work or difficult concepts, but quite the opposite. While I hate the entire concept of art therapy being used as a cure-all for mental illness, I willingly got out of my bed, went downstairs and tried doing a dot mandala for an hour because I'm willing to try anything to get better. A lot of people might think they are, but really aren't. To use the mandala as an example, one guy was really into it, I wasn't, but we both finished. The other 3 tried, messed up a few times, and then scrolled through their phones. When I say this program necessitates complete engagement, that's not a compliment. It shouldn't be a chore to engage with the program. It shouldn't take me actively saying "I know I've known this basic concept since 4th grade, but maybe hearing it again will help" to get something out of a rehab program. So again, in every way, I got lucky, and so did they.
Before I finish with the rehab section, having had a few months to reflect on the whole thing, I now have an endless list of things wrong with it. I arrived, greeted by the most jaded and disillusioned of staff, and quickly became disturbed and at points concerned with just how negligent the staff are.
Maybe it's because I've been on the psych ward where they won't even let you have shoelaces and shine a flashlight on your face every half hour through the night, but it could've been so incredibly easy to sneak in alcohol. I brought 2 full water bottles, fully expecting to have to dump them out upon arrival, but they said "nah it's fine". Is it though?
Then there were actual counsellors there who were... okay. I recall one, the one I thought was the smartest, reading a handout aloud and coming across the word "delve" as in "let's delve into..." and stumbled, then said she doesn't know that word. The room was silent. As she pulled up Google on the screen I said, "it means to dive into it". She Googled it anyway. Synonyms include "dive in". If that was the only example I wouldn't mention it, but this was the first of at least 10 words she had do Google, none past a 10th grade level, from HER OWN MATERIAL. From that point on it became clear that they had no fucking idea what they were doing.
We had one last one-on-one counselling session before we left and the counsellor just filled in boxes to questions on her computer, rephrasing everything I said to fit into the buzzwords and "lessons" we'd "learned". Example. Me: I do think I'm better able to catch myself thinking 'oh I can just have one drink' and say 'no I can't'." Her: "Okay, so would you say that you can recognize negative cognitive distortions like permission-giving thoughts and counter them with a more rational and less emotional mind?" Like girl, blink twice if your boss is holding your family hostage. She gave me some papers, detailing all the online courses they were signing me up for and options for more treatment they'd be sending me, a phone number to call and a phone appointment for the next Monday. I never got that call, the phone number is a hotline, I never got a single email from them, and given how shitty they really are at their jobs, I didn't feel the inclination to try and get those resources. If they even exist in the first place.
In summation, it was a place where it was physically impossible to get alcohol. That's really all I can say in its favor. Oh, and they let you have your cell phone.
Now on our timeline I'm back home. I want to kind of analyze why it's been easy for me.
I often said that my main goal of going to rehab was to lock me away from alcohol long enough for it to reset my brain. Most people thought that was naïve, but that's exactly what happened. But I'm well aware that my experience of "instantly became sober and literally hasn't had a single hard day in 3 months" is absurdly unusual.
I put this down to a few things. Firstly, I'm on seven different meds for my mental health. Almost all of them have their effects dulled or even eliminated when you drink. So when I noticed my mood, fatigue, memory, concentration etc all getting better at once - right about as I left rehab, I don't think it would be a stretch to say that all those meds started working properly.
Secondly, I've been keeping myself busy, but that's something I've always been good at. Now I specifically choose to undertake projects that will eat up a lot my time and put me in a state of flow. I recently made an entire card game from scratch, and let me tell you, I didn't think of alcohol for a week.
Thirdly, my other goals now get in the way of alcohol. I'm getting old and my body is deteriorating. But I've always wanted to do just one last season of gymnastics. Well, I need to lose weight for that to happen. I've already lost 35 pounds, and after another 20 I'll be ready to go. Also, I used to spend more on alcohol per month than rent. Even though I've done a few shopping sprees lately, I haven't come remotely close to how much I was spending before.
I want it more than anything. I want to be sober more than I want one night of "fun" that will more likely than not lead me back to where I was a year ago. I never want to need anything as much as I needed alcohol.
Lastly, just a few more random thoughts.
A lot of people, myself included, worried about the fact that I work at a bar as a cook, but honestly the entire time I'm there I'm thinking about food, not alcohol. If I'm hanging out with some regulars before/after, I can watch them drink and be perfectly fine with my coffee, because the coffee is $2, and I used to spend $20 after every work shift.
I also decided in rehab to start taking better care of myself as best I could. This started with getting my second vax which I'd been putting off, then an eye appointment, then new glasses, then a dentist appointment where I was informed I need to do $3000 worth of work on my implant that's erroding my bone matter, so that sucks, but I caught it early. I've also been meditating every day. In just 3 months, I've made pretty big improvements to my self-care and my daily routine.
One of my fears about sobriety was "missing out" on "having fun". A few days ago, all my housemates got together to play Mario Party, and it was kind of my first night doing something social while sober. It was a breath of fresh air - I wasn't constantly running to piss, I didn't worry about running out of alcohol, I didn't get sloppy and obnoxious as I can sometimes do. I even came very very close to winning my first game of MP. When I reflected on the night, I realized that, if I'd been getting drunk the whole time, I would've sucked at the minigames, been a hindrance to anyone unfortunate enough to be teamed with me, and likely would've stopped caring about the game itself after the first few turns.
Yesterday I was making my 4th pot of coffee of the day when I realized there was a full glass of wine just sitting on the counter. I had absolutely no idea where the hell it came from - nobody in my house drinks wine. I shrugged and poured that sweet sweet bean juice. It was only when I sat down and took a sip of coffee did I find myself thinking automatically, "this tastes so much better than wine". I only realized then that it had been rose wine, the only kind I've ever been able to tolerate. It was the ultimate moment of possible temptation, and the thought of just chugging that glass - as I may've done in the past - didn't even cross my mind.
I'm so glad to be where I am. I'm about to undergo some serious financial changes - i.e. going absolutely broke - but drinking isn't gonna help that, so I'm cautiously optimistic.
Stay Greater, Flamingos.
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skriak · 5 years ago
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TOP 10 NINTENDO SWITCH GAMES 2019 - my arbitrary list!
Sometimes it's good to be proven wrong. I was pretty sceptical when the Switch was first announced, as it didn't seem too different from the Wii U's gamepad. Then I spent two years watching Nintendo enjoy a complete reversal of fortune, to the point of potentially amassing a more compelling library than Sony's or Microsoft's consoles. So that's how I quite suddenly found myself buying a Switch in October 2019, after having resisted the PS4 and Xbone for five whole years, and my free time has since been dominated by this little machine that defied the odds.
Some of Nintendo's business decisions can still seem inexplicable, but releasing a powerful handheld console that can also be docked with a TV at a moment's notice has proved to be an inspired idea, rather than the gimmick the Wii U's gamepad mostly turned out to be. And along with Nintendo's dependable series of top-notch exclusives, the Switch has enjoyed much better third-party support, which is how I ended up buying Dark Souls for the fourth bloody time just because the option to play it portably was too tempting to resist.
The Switch is the first console I've bought since the PS3 and for all Nintendo's quirks, there's a reason the Switch has dominated Christmas wishlists for three years running. Games like Super Mario Odyssey feel like full-size adventures that just happen to have a portable option, as opposed to handheld games you can also play on the big screen. This is the first year in a long while that I've actually played enough topical titles to justify a "games of the year" list, even if my recent Nintendo bias is pretty blatant.
So with that caveat in mind, and in no particular order, here's my entirely subjective list of the best Nintendo Switch games of 2019.
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Luigi's Mansion 3
This is a franchise I'd always been curious about and can finally have an opinion on. The process of going from floor to floor of the hotel hoovering up ghosts and solving puzzles is pretty straightforward, but Luigi's Mansion 3 has so much polish and personality crammed into the cartridge. Luigi is immediately lovable as a determined coward, and each level has a wildly different theme that's realised with extravagant audio and visual flair, so progress always feels rewarding. Though this isn't true horror by any means, there can be an unsettling atmosphere and some of the bosses are pretty freaky. I officially love this oddball franchise and am desperate for a chance to play the story again in co-op. Unquestionably a first-class exclusive.
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Doom (Switch port)
Not to be confused with the impressive Switch version of Doom 2016, this is the iconic Doom made cheap and accessible. While purists may take issue with some minor technical deviations, this is the first time I've got most of the way through Doom because the portability and *glorious* true dual-stick control makes this easily my favourite version. There's even a cheat menu for when I just want to mindlessly punch hell beasts. The main thing that ages Doom is its maze-like structure, but playing it casually experience alleviates that frustration somewhat. At a grand total of four pounds, this is a BFB (big fucking bargain).
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Untitled Goose Game
You know a game is good when the only asterisk I put on my recommendation is that it *may* be overpriced. Untitled Goose Game took the internet by storm this year because it's the quintessential indie game: cute, simple and with anti-authoritarian undertones. As a horrible goose, it's your mission to cause havoc in an unsuspecting English village, interacting with people and objects to cause chain reactions of chaos. Some of the puzzle solutions are maybe a bit obscure, but 90% of the time just messing around with everything in the area will lead to a solution. Untitled Goose Game makes up for its brevity with sheer comedic charm, feeling much better-designed than a "lul so random" affair like Goat Simulator. A honking good time.
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Terraria (Switch port)
I have spent literally hundreds of hours on the PC version of Terraria, so when I was broke after buying my Switch the new Terraria port was an obvious cost-effective choice. While the controls aren't as precise, the amount of time spent mining and sorting through loot makes this a great handheld experience. I can't comment on the multiplayer options but few games represent such a sheer value for money, as there's always a new cave to explore or a new boss to overcome. Time has been kind to this 2011 classic, grind notwithstanding.
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Yooka-Laylee and the Impossible Lair
While I personally enjoyed the original Yooka-Laylee, it was definitely flawed and I never seriously expected to see a sequel. But Yooka-Laylee and the Impossible Lair launched quite abruptly and did a pretty spectacular job of upstaging its predecessor. All the previous game's half-baked feel has been replaced with clever design touches, like the equippable tonics which grant helpful abilities at the cost of a currency penalty. The titular Lair is actually the final level and available to throw yourself at right from the beginning, but beating it without first obtaining more hitpoints by completing other stages is incredibly hard, which is a great way to incentivize progress without denying more confident players the option of beating the game earlier if they can meet the challenge. Impossible Lair might be this year's biggest surprise, and despite a modest budget I think it's worthy of comparison to excellent 2D platformers like Rayman Legends. Just don't expect to defeat Capital B on your first attempt.
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A Hat In Time (Switch port)
I recently reviewed A Hat In Time but at the risk of repeating myself, it's one of the most charming games of the last few years and an incredibly impressive crowdfunded achievement. Mario's offerings may be a grander technical feat, but A Hat In Time is a fast and fabulous journey through a series of weird and wonderful worlds that all feel distinct in content and tone. It's very openly inspired by GameCube-era platformers like Mario Sunshine and Psychonauts and it easily scratches that itch. Simply one of the best original platformers of this generation, and I defy you not to love Hat Kid's cheeky antics.
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Spyro Reignited Trilogy (Switch port)
As someone who thinks the original Spyro trilogy holds up better than most early 3D games, I'd have actually preferred a simple port rather than a full remake, but The Reignited Trilogy is honestly impeccable. The updated visuals are gorgeous while maintaining the general style of those old, jaggy models, and very little of the gameplay or content has changed except for sensible updates like the ability to immediately warp between every level you've visited. Having full dual-analogue control is also an absolute godsend even for a PS1 veteran like me. Though Spyro may seem a bit basic these days when faced with modern platformer marvels, the Reignited Trilogy makes these old favourites accessible again at a generous price point.
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Ring Fit Adventure
Yes, I have a Wii kicking around in a box somewhere. No, Wii Fit never held my attention as anything more than a curiosity. Ring Fit Adventure, meanwhile, is limited only by my cholesterol-encrusted heart and dislike of excessive showering. This is an honest-to-goodness attempt at making an RPG out of a workout toy, and the amount of polish put into the game's presentation and hardware implementation is pretty remarkable. Levels involve jogging on the spot and squeezing the ring accessory to collect goodies and overcome obstacles, and periodically you'll engage in turn-based combat where you use a custom selection of exercise moves to deal damage. It's a fantastic idea pulled off much more elegantly than it sounds. The ring accessory unfortunately makes this quite an expensive game, so it'll take a lot of regular use to get your money's worth, but I can honestly (and surprisingly) say that exercise suddenly becomes more compelling when it's presented as a light RPG adventure with anthropomorphic gym equipment encouraging you to take breaks and drink plenty of water.
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Pokémon Sword/Shield
Disclaimer: I can only give my impressions from 25 hours of playing Pokémon Shield, so this is DEFINITELY not a full review. That being said, this is still an easy recommendation to existing Pokemaniacs and a good starting point for any new acolytes. While the core formula hasn't evolved (har har) much since the very first Pokemon, Sword and Shield still has a number of modern quality of life improvements that make previous generations show their age. I've had so much fun building a core crew of cute and/or badass 'mons in a weird Nintendo version of Britain, and the online features combine with a VASTLY improved random encounter system to make grinding far less of a concern. The wild area takes some getting used to, but it's satisfying to come back and capture the huge Onyx you had to run away from a few hours before. Even if Pokémon Sword/Shield has some technical blemishes and could have pushed the series further in some regards, it's still easy to see why this franchise has maintained such a beloved status for so long.
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Red Faction: Guerrilla Re-mars-tered (Switch port)
Along with Dark Souls, Red Faction was a game I never even knew I needed on the go, but now I've got it I can't imagine ever going back. A cult classic due to its amazing destruction physics, Red Faction sees you leading a proletariat revolution on Mars, literally tearing down corporate monuments to free the working class from systematic oppression. The open world is a bit claustrophobic and the shooting isn't exactly mind-blowing, but there's a reason I've beaten Red Faction every couple of years ever since its original 2009 release. The Switch port does the game justice and if you set the difficulty to easy then this is one of the best rage-venting experiences money can buy. So yes, I recommend getting your ass to Mars.
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